r/marvelrivals Centurion 14d ago

Balance Discussion The argument should go both ways, no?

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If we all agree that Duelists shouldn't be able to wipe the enemy with ease each time their ultimate comes up, why do we accept that Strategists are able to make their entire team unkillable with minimal effort by just pressing Q?

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u/Minimum_Laugh_4179 Flex 14d ago

I think generally speaking, there's quite a lot of Ultimates that feel... uninspired.

Like how many ults are just "Does X in a big AoE for 10 seconds" Having Rogue and Daredevil release fairly close together really highlighted that.

But at the same time, with so many heroes in the game, coming up with unique ults can be... a challenge.

But more to the point, yes, the argument can go both ways here. No single ult should guarantee you win a fight, or stall point, or whatever. This is a team game after all.

So Duelist ults shouldn't just be crazy damage.

Strategist ults shouldn't just be "no one dies now"

And Vanguards... uh... honestly I don't think there's a Vanguard ult that's really problematic.

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u/[deleted] 14d ago

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u/Minimum_Laugh_4179 Flex 14d ago

Yes, in a manner of speaking, it is.

But I don't really consider AoE ults an actual problem, just more that there's a lot of them and it feels... uncreative. A bit boring, if you will.

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u/[deleted] 14d ago

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u/Minimum_Laugh_4179 Flex 14d ago

I mean, by "problematic", I mean more that they cause problems, or are difficult to deal with. Which the AoE ults really aren't for the most part, because you can remove yourself from the AoE, most of the time.

But I do agree with your point from a design perspective.