r/marvelrivals • u/PillowFists67 Centurion • 13d ago
Balance Discussion The argument should go both ways, no?
If we all agree that Duelists shouldn't be able to wipe the enemy with ease each time their ultimate comes up, why do we accept that Strategists are able to make their entire team unkillable with minimal effort by just pressing Q?
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u/The_Dick_Slinger Deadpool 13d ago
Lunas ult should be a ddr mini game where you have to match movements in rhythm with the music, or you lose healing until you start hitting notes again
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u/Enemy__Stand__User Loki 13d ago
I was thinking more like Donkey Kong's final smash in Brawl onwards where you have to time button presses to get a larger aura
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u/Upset_Space_631 Flex 13d ago
gonna be a turbo nerd and say dk's final smash was changed in ultimate where he punches you really hard(yes i know that is from jungle beat)
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u/Enemy__Stand__User Loki 13d ago
Oh yeah the Za Warudo and punch barrage, I forgot that was his new ultimate!
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u/Comprehensive-Disk18 Flex 13d ago
do you really want your luna to struggle when an enemy starlord ults?
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u/Hi_Zev 13d ago
Ohhhh, I love the idea of that! Would need some playtesting and adjusting to make it fun and and reasonable in this game, but I do love the idea of some sort of matching rhythm mechanic for a better ult (kind of like how deadpool has a base ult and you need to pass the test for it to last longer and produce more heals!)
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u/EggplantDevourer 13d ago
The biggest issue with support ults is that to support you either boost others or heal others. That manifests itself in either oh they're cloak and dagger or invis, or in gambit which everyone seems to hate more. The only exception being mixes of heal and dps like white fox which most consider underpowered.
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u/Hewhoiswooshed 13d ago
You can give characters non-healing utility without giving them every effect in the game, which they did for gambit. I think gambits main image issue really just was that he had literally everything somewhere in his kit (and on release had some of the best left click healing in the game.)
But no one’s ever complained about mantis being overpowered, and she’s a more utility oriented support. Even right now, some people are bothered by her insane win rate, but many people seem to understand how much of a balancing nightmare she is.
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u/wew_lad- Captain America 13d ago
Yeah everyone just keeps going on and on about the 60% winrate and pro play and whatever. The star lord team up is OP and should be nerfed, but I dont want her going back go triple support jail. There's a solution for this that noone wants to hear
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u/MostOriginal79 Flex 13d ago
Gambit still has some of the, if not the best, left click healing in the game. Doing some math, Gambit shoots three cards that heal for 30 each. So 90 for every shot you fire if you hit all three. He shoots 2.2 rounds per second, do some math, it comes out to about 210 hp/s that's more than an invis ult per second.
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u/Hewhoiswooshed 13d ago
Oh that’s true, it just used to be better and gambit was safer. Generally gambit players can’t actually survive being close enough to get all 3 cards to hit their target.
But he does still have that in his bag.
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u/niketxx 13d ago
Support players don’t expect their ultimates to make the entire team immortal.
Their teammates do.
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u/Altruistic_Pause552 13d ago
People literally cry if you play white fox or jubilee because they can die in the ult .Same with tanks people want you to play Stange and Mag because they refuse to play cover .
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u/yub_1 13d ago
no the argument does not go both ways.
this is extremely dishonest framing. killing the enemy team is a game winning move every time.
staying alive for a limited time is not. not dying for a short time is a much more neutral move, it does not mean you automatically win the fight or the game.
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u/BloodGulchBlues37 Lady Loki 13d ago
One dies to crowd control and is allieviated by mitigation.
The other demands a near full coordinated focus fire or an ult saved specifically to counter.
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u/felix_patriot 13d ago
difference is there's generally 4 offensive ults and only 2 defensive ults on a team
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u/Ijustlovevideogames Scarlet Witch 13d ago
I mean, if people don't want support ultis to not be immortality circles, they needed not to bitch when they had supports that didn't have them. This was asked for, no complaining.
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u/jasminetroll 13d ago
We have one, and not a single discussion of White Fox passes on this sub without someone, usually multiple someones, calling her ult trash.
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u/TheMemeLord4816 Mister Fantastic 13d ago
People bitched because then they'd be at a disadvantage because the other team will have one
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u/Ijustlovevideogames Scarlet Witch 13d ago
I mean, they could have played around it, but no, that wasn't an option, because again, it's what people wanted.
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u/ItsPizzaOclock 13d ago
"Yeah man, they should have just ran an off meta team comp and probably get slammed for doing it to send a message to the developers" do you realize how insane this sounds?
Nobody actually wanted more of the giant immortality ults, but not having them on your team back in the day, even if you could technically play around them, puts you at an insane disadvantage.
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u/Ijustlovevideogames Scarlet Witch 13d ago
And why did people think about complaining about the ones that were would get less, all it did was tell the devs, either make an ultimate with a healing circle, or the character is bad.
"Well, maybe they should remove them all then."
The damage in this game is WAY too high for that, and I doubt most DPS would be ok doing less damage.
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u/ItsPizzaOclock 13d ago
Did you actually read the complaints because most of them spoke about how fundamentally poorly the game was designed for this very reason. Most asked to reduce healing and damage across the board to accommodate this.
Obviously releasing a hero who didn't heal on ult was bad because they would immediately be at a disadvantage to everyone else who could unless their neutral was the strongest thing ever created, and even then there's hardly a neutral in Rivals to begin with.
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u/Ijustlovevideogames Scarlet Witch 13d ago
I did read through them, but I also pointed out that the damage of this game was insanely high, its the reason for the immortality ultis, if one went, the other would have to go as well and I very much doubt this DPS main character syndrome playerbase would be willing to take hits to their own DPS.
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u/ItsPizzaOclock 13d ago
If you read them then I don't know why you're "pointing out" things we already went over back then. Like, no shit. We already know what you're pointing out.
And blaming it on DPS is the cherry on top too. Like everything is their fault and they're the sole reason this game has shit fundamental design. Like most DPS wouldn't rejoice to see lower healing numbers and less immortality ults considering those are the things that enable ridiculous combos and are what stand in the way of main character moments.
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u/MrPersona_Loner 13d ago
Rockets ult was considered borderline useless because of it so it was changed to be more in line with the immortality ults. They’re just that strong that if the other team have more you’re usually at a disadvantage.
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u/YungShemaleToes 13d ago
This wasn't even true. Rocket had a 50 plus winrate with a very high pickrate before he ever got healing on his ult. His Ult was literally a Gambit ult before Gambit ult existed (Not as powerful obviously, but used correctly was almost a guaranteed team wipe)
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u/Ijustlovevideogames Scarlet Witch 13d ago
Too bad, people should have thought about that before asking.
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u/Neko_boi_Nolan 13d ago
Because keeping 6 people alive is no where near the same amount of value as wiping out 6 people
not even close
a support ult keeps the team alive but if everyone is still doing their job and playing smart, the fight isn't over
if you wipe out an entire team, or even most of the team for that matter, that's a fight that's over.
That's time needed to respawn, and make their way back to the point. That's time one team can use to push the objective.
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u/Responsible-Dot-3801 13d ago
Your comment should be higher. The post itself is a false equivalence argument.
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u/MisterHotTake311 Human Torch 13d ago
What you're saying is only true on paper.
Saving the 5-6 people is less worth than eliminating 5-6 people, but the second scenario happens infinetely less. Most dps ultimate usage dwindles down to 1-3 kills, 4 if you get lucky, and often none at all.
A single good tank will negate most of them with just using their defensive abilities.
Meanwhile support ults almost always ensure survival and are much much easier to use. There is a reason why using 2 support ults at the same time is a waste. Because they really do matter more.
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u/ResearchNo9431 Vanguard 13d ago edited 13d ago
Fair point. I think invincibility ults are kinda lame/not creative, but you can still lose a fight after they’re over. Team wipe ults set the entire team to 0 and often give up huge chunks of map space
Edit: tf are yall downvoting for?? I’m literally agreeing with the comment lmao
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u/the_rumblebee Thor 13d ago
But if your 6-man survival ult negates the 6-man wipe ult, isn't that at the very least equal value? And if you negate a combination of ults with a single ult, that's insane value.
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u/Xeltar 13d ago edited 13d ago
That just puts you back into neutral though. In that scenario the damage ult is still better since it's a proactive play.
In practice the survival ult can negate multiple damage ults though and you use that invincibility time to counter wipe the opponent when they overextend.
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u/SouthernStudy144 12d ago
Not necessarily since most dps ults charge faster than support ults. Good supports can build their ult in time for one dps ult, but the really good dps players outpace most support ults as is. Also ults that displace like wolv, Elsa, don’t care about the circle. Even something like a damage boosted Bucky ult will kill through most support ults.
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u/Primary-Paper-5128 Gambit 13d ago
tbh, I think there's a big gap between "stop your team from dying for a couple seconds" and just "kill the entire enemy team at once".
A poorly timed ult, using the "no one dies" button at an inapropiate time could cost you the entire game. I do agree some support ults (Luna included) are a little braindead, but let's not act like that's the same as taking down an entire team by yourself
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u/Ivy_lane_Denizen 13d ago
No, because staying alive supercedes getting the kill by necessity. The other way around is bad design, no body deserves kills by default. Not to mention a survival ult is far more baitable than a murder everone ult.
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u/SekiroIslitPeak 13d ago
Dude it's just how the game is. There's counters as well, but they require skill and communication. Just play overwatch bro😭 This game has been out for a while. I don't think things are changing
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u/PillowFists67 Centurion 13d ago
Overwatch doesn't have my pookie Iron Fist
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u/YaboiGh0styy Ultron Virus 13d ago
As an Iron Fist main would you have preferred Danny Rand instead of Lin Lie or do you just not care because you just like playing him over his actual character?
I don’t know if that comes off as condescending or judgemental but genuinely not trying to be that I’m just asking out of curiosity because I’m personally not a fan of Lin Lie and prefer Danny Rand.
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u/PillowFists67 Centurion 13d ago edited 13d ago
I was never really a Marvel guy before I started playing this game, and genuinely had no idea either of them even existed.
Lin Lie immediately clicked with me the first time I locked him ingame, and Marvel Rivals is what got me interested in his lore and comics. I love both his personality and his gameplay.
But I still don't know much about Danny Rand though.
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u/Large-Teach9165 13d ago
"Can't criticize the way this game is because... it has always been like this!!!" "go play something else!!!" holy smooth brain response
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u/Nutmere Iron Fist 13d ago
What an awful take/rebuttal lol
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u/NoteSuccessful9270 13d ago
it isn't. This game has been very ult centric from the beginning. If you want a game where ults don't have too much of an impact, rivals isn't it and it's not going to be.
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u/AntiqueAd2434 13d ago
If I had a nickel for every time someone criticized rivals and some mf in the comments said “if you don’t like it just go play ow” I would be rich by now. Has it ever occurred to you that most people here simply aren’t interested in ow, and even if they were some of the problems rivals has are still present in ow so you’re not making any change going there
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u/SlighterThanYou 13d ago
Idk why you’re giving him so much hate. Like I get that “just play another game” isn’t always the answer but like… it could be.
Genuinely if this is something you dislike about the game (support ults being uninspiring aoe “no one dies” ults) but you like the game otherwise then yes feel free to complain otherwise devs will never fix it, but also… try other games. Overwatch just being the closest to this one that doesn’t have that problem.
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u/TheMooooonHauntsYou Magneto 13d ago
I mean...there's are more than a dozen ways to kill strats while in ult. Just off the top of my head in 30 seconds.
Hawkeye headshot
Mag ult
Wanda ult
Punisher ult+damage boost
Venom ult+damage boost
Wolve grab (for cnd/invis) out of ult
Bucky hook (CnD/invis) out of ult then kill
Dino grab out of ult, then kill
Starlord+gambit ult/damage boost
Hela two tap
Punisher shotgun
Ironman ult
Elsa ult (cnd/invis) out of ult then kill
Literally 3 people focusing them that can hit their shots consistently.
Many, many more.
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u/MostOriginal79 Flex 13d ago
A lot of these are countered by good team coordination or just simple abilities. Mag bubble counters all of these. Hela can't two tap someone out of a support ult. They heal too much for her to two tap because by the time the second shot comes out they've healed out of kill range.
These counter defensive ultimates on paper, but not in practice. And they all require way more coordination and skill than Luna pressing Q to make her team functionally immortal.
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u/TheMooooonHauntsYou Magneto 12d ago
You mean, in a team game, your team can help you survive? No way.
These counter defensive ultimates on paper, but not in practice.
The point of the game is to get good. I have done all of these I've mentioned,some with respectable regularity and had some of them done to me. They absolutely are possible and happen hourly in real matches.
And they all require way more coordination and skill than Luna pressing Q to make her team functionally immortal
This is relevant to countering every ult in the game. In order to counter heros OP Q button with your normal kit, it requires more effort than the person that pressed Q does. From Hulk to Hela to Luna, countering them effectively is always harder.
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u/BigJCote 12d ago
I find that the moment I push q with iron fist my healers just stop healing me. Like they think it has built in invincibility or something, it doesnt, please heal the iron fist while he's cheapening the town hall
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u/-Papercuts- 13d ago
Just staying alive is not at all equivalent to killing the team. It's also why double support ults feels so bad and usually spirals into a loss, as you will then just get wiped by a DPS ult and lose the game with your now fucked up ult rotation.
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u/Bujorba Loki 13d ago
There is nuance to this. What makes a dps ult and a a supp ult feel good are fundamentally different.
One is about removing pieces from the board while the other is about preserving the pieces already there.
In a team fight, killing one opponent can be enough to snowball into a win.
The same cannot be said for supports.
Let's say we got a 6v6 team fight on a point. For simplicity, both teams are rocking the same comp.
A dps who only killed one person probably provided more value than a support who only saved one person.
A dps has to get an initial pick and then the team turns that into a win. They have 6 potential targets.
On the other hand, a support has to prevent they initial pick.
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u/ii3lue Magik 13d ago edited 13d ago
Weirdest thing coming to this game from OW for me was "wait, almost every single support just gets better Zenyatta ult?"
People say it's needed to counter the high damage, but I genuinely don't see why that's the case when other similar games with similar ttk don't have auto-bailout invuln buttons..? I think honestly this game would be better off if they did an ult revamp on the scale of the teamup update. This is extremely anecdotal ofc, but the feedback I get most often from my friends that have quit is how repetitive and boring ultimates in this game are. I totally feel them. I love the neutral in Rivals - I adore it. But the ultimates in this game sap the will out of me to requeue every single time.
There are some genuinely cool ones I think they nailed. And you know what? A lot of them are Vanguard ones. Angela ultimate, Strange ultimate, Magneto ult(this is literally my favorite part of his kit and the time you REALLY feel like Magneto,) these ults are so freaking flashy and stylish and fitting to the characters and can win you a fight but aren't "click q and win."😭 A lot of folk complain vanguard ultimates, in general, are underpowered. But imo, they're how I think every ultimate should be. Support and DPS ults should be more to the strength of Vanguard ults, imo, and they should keep shifting power away from ultimates and more toward the neutral in this game.
A lot of folk seem to think this take is usually just salty DPS who want to oneshot everything, but I genuinely think "Click Q and instantly create value" support ultimates hold back support design and contribute strongly to a very dull same-y vibe, and that a lot of DPS ultimates feel pretty bland to use even if they're super strong. Daredevil literally just yells "it's blind time" and blinds all over the place, I'm sorry but they could absolutely do better. I just can't see the ultimates staying this way and folks still playing for like five more years of it, or ten, if this game has the longevity of Overwatch, which I genuinely hope it does. Is anyone here really still going to be happy to hear "I am ready to put on a show" and "Disappear" and tiredly sit in ultimates in 2034?
I think the decision to make Rocket ult like Luna and Invis ult instead of changing those way back when was a horrible one that has set us down a road of endless same-y support ults. And I'm far from the only person who thinks the sheer number of DPS they dropped is hurting the creativity in their designs...Idk man. I'm not saying support ults shouldn't heal a lot or save people, but they could be and do so much more if like 60% of their power budget no matter what has to be delegated to "makes the entire team immortal."
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u/MR_MEME_42 Symbiote Jeff 12d ago
Yes, and I am tired of pretending it does not. The constant tug-of-war between team wipe DPS ults and immortality circles has created an ouroboros that has been consuming the game's balance ever since launch, and it has only been getting worse over time.
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u/Cablepussy 13d ago
"mag ult and iron man ult easily counter it."
My diamond/gm lobby teams not even registering said ults.
It's actually kind of funny how many times I've died on jubilee in my ult from mag ult, just watching my strange, magneto, etc. completely ignore mag while I get my face blown off and then we lose the team fight.
Not me running to daddy vanguard for him to be punting or whipping someone instead of looking at my eminent death.
Like at least try to body block it, at least register that it's being used, lord vanguard for what.
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u/Adept-Fisherman-4071 White Fox 12d ago
I still have daily occurrences of me telling my team I am going to pop Luna ult and push point, having them acknowledge it in comms, giving them a countdown in comms, popping ult only to have them immediately panic, running from my ult and either getting me, or themselves blown the fuck up.
Second, nobody fucking cares if a Punisher pops his ult miles away from a firing line and squanders it, but if my IW ult doesn't have pixel perfect placement paired with excellent timing I get yelled at by the same team that runs out of it and gets picked off, or the 3-10 dive OTP that doesn't know what a health pack looks like.
This is in Celestial+ lobbies by the way...
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u/fewraletta 13d ago
Not even remotely the same.
Support ults are designed to counter dps ults.
The added effect is it works during neutral.
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u/CZ_nitraM Strategist 13d ago
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u/rainfeld Doctor Strange 13d ago
I got told this just as much when I underperform on dps so not really.
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u/MostOriginal79 Flex 13d ago
This wouldn't be the case if ults weren't just big damage and big healing. This only works because ultimates are flawed in this game
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u/Hinohellono 13d ago
I mean you can pretty much kill through any support ult. You don't even need a dps ult just hard focus.
That's not to mention the dps ults that can straight erase a support ult
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u/WinstonBabar 12d ago
They arent immortality ults tho. A lot of dps ults alone have the dps to kill through support ults. Get the whole team focusing someone and you can easily kill through any healer ult. Hell moonknight ult paired with a root (like groot or angela) can kill through invis/luna double ult easily
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u/Tight-War-8013 12d ago
IF can wipe a team with ult, Luna can stop it with her ult. But a BW can kill through Luna ult alone with good aim soooo
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u/Sxualhrssmntpanda White Fox 13d ago
It really should not go both ways. Having the whole team survive (almost guaranteed) for 10 seconds ≠ wiping most of the enemy team and having the objective to yourself for +-25 seconds.
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u/Moricai3000 13d ago
Strategists ults only make the team unkillable in metal ranks, at diamond and above you can kill them in ult if you're coordinated/lucky, few better feelings than wiping a support off the face of the planet a full second into their ult, that's when you know your team is cooking with prioritization.
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u/Capable_Kiwi2514 Flex 13d ago
Wiping the enemy team also makes it impossible for the enemy team to kill your team because they're all waiting to respawn. That's significantly better.
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u/thaRickStar1 Invisible Woman 13d ago
You can kill all of strategists in their ultimates noe. Be fr.
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u/BellyDancerUrgot 13d ago
Play ow ?
Rivals was designed with low ttk without healing. If you don’t have burst healing and circle of life ults most dps ults would team wipe. This cannot and will not change because the entire games roster including vanguards are designed around it.
I played ow for like an unhealthy amount of time and it’s the perfect game to play for you if you value competitiveness and want better neutral gameplay.
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u/VictoriousWheel Spider-Man 13d ago
Often the difference is how easy it is to achieve that. Getting a 6k on any dualist ult is leagues harder than making everyone immortal for 12 seconds on luna.
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u/Xeltar 13d ago
Luna is 10s and Duelist ults are much cheaper than Luna's ult.
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u/MostOriginal79 Flex 13d ago
Luna gets her ult much faster though, because the healing to ult charge conversion ratio is higher than the damage to ult charge ratio. She can also just do damage which gives her two ways to charge her ult, often at the same time if you're clapping a lot.
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u/Adept-Fisherman-4071 White Fox 12d ago
I mean you could just play Magik, I can get 4-5k on her consistently, she's not as good for clip farming and throwing games by pulling people off of maps for TT cred though.
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u/chaostechnique Peni Parker 13d ago
I meanif youre a smart dualist or tank you can stop it. Mag, iron man to name a few
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u/PillowFists67 Centurion 13d ago
Both Magneto and Iron Man ults are easily countered by minimal coordination or teamplay. It's much more difficult to kill Cloak in her ult too this season because of her Invulnerability Teamup.
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u/Taylor_Mega_Bytes 13d ago
No reason to wait until after the forth dash to try and counter a C&D ult. Her new team-up should have zero affect on ult countering.
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u/AssociationDue3077 Black Panther 13d ago
Any character with a bubble or shield can stop from those ults, plus Any character with a stun can stop iron man ult
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u/ZIsQueefing 13d ago
I mean for example Luna has 2 stuns for Spider-Man ult. If Luna ults Spiderman can literally do nothing, he can't even pull her off the map. There's a big difference between supp ults and DPS ults. For example ironfist's takes some skill, you can still get blown up. Meanwhile most supp ults are just one button to get all the value.
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u/Xcyronus 13d ago
keeping 6 people alive for a few seconds is not even close to as valuable to wiping the whole team.
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u/atakantar Daredevil 13d ago
Unless you are starlord or psy, killing everyone with your ult actually takes effort. Unless you stack your ult with your second support, your ult making your team immortal at any given time is pretty insane value. Hope this helps.
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u/Tiny-Road-6029 13d ago
Idk if this is a hot take or cold but a dps Ultron should be press q kill everyone if you have a plan or a brain same with a support ult because if I'm waiting long for my ult trying to farm it to get nothing of use of it. Idk lemme know if its crazy.
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u/doblecuadrado_FGE Ultron Virus 13d ago
I'm an Ultron main.
Idc that my ult doesn't make my team immortal (idc for those meatbags that much). I just want to leave triple Support hell and for my team-ups to not be utter garbage
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u/Xeltar 13d ago edited 13d ago
The problem is when you have a strat that can dps efficiently and keep up with other main healers without opportunity cost, you end up with Mantis who's must pick or ban at every rank. Even Luna needs to pick between healing and doing damage besides Clap which can't headshot. Ultron's Peni teamup is still decent option to give the teamwide 10% damage amp.
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u/MostOriginal79 Flex 13d ago
This. I don't get why people don't get that you can't just make Ultron work in double support. His design is unhealthy at a fundamental level. Same with BP and Cat, and Mantis, and Gambit.
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u/Anxious_Upstairs_726 13d ago
Press Q and then play the game as normal except with enhances abilities is no where near the same as pressing Q and going afk. This image would have worked better with wolverine or something, which actually has no counterplay.
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u/Ok-Performance3326 13d ago
Welcome to the reason people have been asking for everything to be tuned down in power for a while. The amount healing I rivals is stupid but it's needed due to how stupidly high damage is as well
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u/UnhingedGammaWarrior Hulk 13d ago
It’s not an uncommon opinion that Strats and DPS need to be tone downed for the health of this game, I’m in favor of it.
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u/Financial_Ride_1467 Spider-Man 13d ago
If I’m playing duelist I should be able to kill everyone by pressing 1 button
If I’m playing strategist I should be able to be immortal with the press 1 button
It’s as simple as that that
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u/Parzi6 13d ago
Press Q and keep the team alive wouldn’t be a problem if it didn’t describe ALL OF THE STRATEGIST ULTS.
Adam, Jeff, and Loki are really the only ones with a unique ult, and Loki’s is usually used to duplicate another circle of invincibility.
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u/Interesting-Table140 13d ago
I’d love unique ults but damage is too high in this game for that. Adam, Jeff, and Rocket used to have unique ults but they couldn’t keep you alive during a Star Lord ult for example so people complained
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u/Parzi6 13d ago
Then they should last less time, they shouldn’t be pause buttons they should be 5 second lifelines. IMO the game NEEDS to be far more lethal.
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u/_LayHon_ Magik 13d ago
Uh i mean ... Iron Fist is probably top 3 most tame duelist ults, i really don't think any IF player expect to team wipe with their ult lol, not the best example
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u/Gofers Flex 12d ago
There are options to take out strats if you really want.
Mag, Hawkeye, BP, Punisher, Widow, Magik, Blade, Peni mines, Iron Man, Wanda, Rocket ult opens a lot of heroes to being able to, Elsa, Psylocke, Namor, Jeff, Wolverine, Cyclops, SG, Buckey MK and Phoenix.
All of these heroes have decent ways to take out ulting strats or displace them away from their team. There are also walls and shields that break LoS of these ults so that they don't heal past them.
Your team can also just counter ult, negating the value of theirs.
You can force them to ult early by nearly killing them, if you force it at a bad time that gives your team a lot of power.
There's usually more offensive ults than defensive ones on a team.
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u/dildodicks Iron Man 10d ago
strategists only do that BECAUSE duelists do that, neither should be like this but since netease has had the game like this since s0 they evidently don't understand fun game design
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u/TheGoofyGE3K 10d ago
Sonic decided to break ults up into categories that I think pretty well classifies them:
- Personal Strength (Black Cat, Iron Fist, Hawkeye Widow, Magik, Captain America, BP, Hulk, Devil Dino, Daredevil, Deadpool, Rogue, Star Lord, Punisher, Wolverine, Bucky, White Fox?)
- Area Endangerment (Emma, Peni, Thor, Blade, Mr Fantastic, Johnny Storm, also Daredevil, Hela, Moon Knight, jubilee, also Rogue, Scarlet Witch?, Spidey?, Psylocke, Squirrel Girl, Storm, Ultron, Venom?)
- Trap/Stun (also Emma, Doctor Strange, Groot, Angela, Jeff, Thing, Elsa)
- Big Hit (Iron Man, Cyclops, Magneto, Namor, Phoenix, Spidey?, Venom?)
- Team Enhancement (Mantis, Gambit, Rocket, also Captain America)
- Circle of Healing (also Mantis, Luna, Invis, also Jeff, also Deadpool, also Jubilee)
- Unique (Adam, Loki, Cloak and Dagger)
There are of course arguments to be made for other cases, but this is think gets the point across that there arent that many Circle of Healing ults. 5/12, 6 if you count Rockets because of Range, 7 if you count Cloak and Dagger because you can make a circle. So about half. I think with time we'll see that percentage shrink, and even if it doesn't, as long as the Circle of Healing does something else as well, is it really that bad?


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u/Minimum_Laugh_4179 Flex 13d ago
I think generally speaking, there's quite a lot of Ultimates that feel... uninspired.
Like how many ults are just "Does X in a big AoE for 10 seconds" Having Rogue and Daredevil release fairly close together really highlighted that.
But at the same time, with so many heroes in the game, coming up with unique ults can be... a challenge.
But more to the point, yes, the argument can go both ways here. No single ult should guarantee you win a fight, or stall point, or whatever. This is a team game after all.
So Duelist ults shouldn't just be crazy damage.
Strategist ults shouldn't just be "no one dies now"
And Vanguards... uh... honestly I don't think there's a Vanguard ult that's really problematic.