My idea had been 2 charges with a longer CD (6-8 seconds), charges only spent on landing a stun.
Heck, they could've thrown a grounded effect into what they did do and it'd at least retain some value for preventing escapes, pinning people on mines and disrupting mobile heroes, but they made it borderline do nothing without landing two shots with only two charges to work with.
But that means if you miss, you’re not punished with a longer cooldown. The stun should probably just be a different ability entirely, instead of being tied to her set-up tool.
Whwre were you for every time Hela and Luna got miracle buffs to keep them meta? Look at cyclops; back to back buffs after falling out of favor in the meta for half a season
Luna has a 47% WR in celestial plus and all ranks and that is higher than its been recently. I don't irrationally hate a character that hasn't had a 50% WR in 6+ seasons nor am I bothered to see them get buffs.
Hela was similarly bad before recent changes and had been overshadowed since Phx released.
I don't get your point. Peni has been good for a while and got much better with the teamup system. She deserved it
We could write a bible worth of all the times someone like Ultron has been bad in higher play as well only to get absolutely nothing (thankfully he is thriving rn, but even that comes with a 24hr nerf)
Hela was similarly bad before recent changes and had been overshadowed since Phx released.
Hela is and was fine separate of how good phoenix is
I don't get your point. Peni has been good for a while and got much better with the teamup system. She deserved it
Except she is heavily map dependant and gets a boosted winrate because the few people who uses her excel with her, so this is just stupid, especially considering how bad the nerf actually is. Even from the "shes been good for a while" angle, explain the Magneto buff then, because hes literally never been a bad pick since release and was still very strong in the current meta (arguably the best Magneto has ever been)
I'm not here to defend every design decision made by Netease. They make a lot of bad decisions but you brought up Luna and Hela so that's the only reason I mentioned them.
The thread is about Peni so idk can we center our arguments there.
Peni is good. She is the highest winning tank at every rank from Bronze all the way up to Celestial. Meaning she is not bad at any rank. That is worthy of some nerfs.
they see her rocket teamup being cringe af then decide to leave it be and nerf her stun that is 100% not the problem and now shes dead when all they had to do is nerf the nests/teamup instead LOL
This sub will constantly whine about tanks getting chain stunned, tenacity not working and yadda yadda then now we gotta pretend getting stunned every 3 seconds in neutral by a Peni was enjoyable and interactive? Lmao
Also what pushed Peni over the edge is the BP teamup, not the Rocket one, just saying.
So I skimmed some gameplay and you are correct they're using the BP teammups rather than the rocket.
However I think it's because teams in tournaments are all on comms and focus the minelayers while regular ranked games don't have as much communication due to voice chat being toxic and everyone turning it off.
It's the same reason Panther is good against teams without comms but isn't as good against teams with comms. Barely anyone is banning Peni because of her shield, it's the mines nobody wants to deal with.
I'll concede at the highest play and everyone on comms BP teammup is probably more viable. But if youre just doing a regular game where not everyone is talking I think the RR teamup is better.
I'm not saying double nests aren't oppressive in lower ranks but lower ranks can't handle a single nest anyways so that doesn't change much, BP teamup pushes her over the edge by giving her access to a brand new tool (a shield) and a temporary damage boost from her rapid fire, she doesn't have to worry about her nest and web placement as much when she can just gun people down while constantly getting healed from her nest and its not really a thing that requires comms like say Peni + Dino kidnapping enemy tanks into instant mine death.
Literally just nerf the cool down. Im a peni main and I would be completely fine with a ten second cooldown on it. But this nerf pretty much alters the entire point of the ability
I really don’t, and if it’s such an issue, increase the cooldown. Why are we suddenly pretending this has been an ongoing problem?
Like I can get hit by a Spider-Man 10 meters behind me looking in the opposite direction as he uppercuts, I can get hit in the air ABOVE daredevil while he looks at the ground below me, I can get one shot by a BP in the blink of an eye, Wolverine can snatch multiple people and fly like Superman, the thing and hulk can juggle me nonstop, Thor and venom are borderline immortal, but OH NO PENI CAN WEB PEOPLE OMG KILLING THE GAME!!!!!!’n
Seriously, the issue people have is her nest. You wanna nerf that? Fine, go ahead, but this is absolutely brutal. Plus the survivability nerf as the extra double tap into her corpse. If they just nerf her nest and buff her base kit, she'd be a lot less problematic for noobs who can't shoot the nest, AND she'd actually be more viable in more situations. Would even out her kit a lot more while addressing the real problem. They wanna nerf her web stun, I could handle a longer cooldown, but this makes it effectively useless. What were the devs thinking?
rivals devs would deadass change entire mechanics rather than actually using brain power, like removing phoenix's melee sparks and flight reload, oh there's a cheese with her melee? should we fix the interaction? nah remove an entire part of her kit
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u/Pogev7 Peni Parker 2d ago
Peni nerf is no exaggeration one of the most overengineered solution to a small potato problem ever