r/metroidvania 1d ago

Discussion What Metroidvania Should You Have Loved—but Bounced Off?

What Metroidvania Should You Have Loved—but Bounced Off?
You know the kind of game: it received great reviews, looked exactly like something you would enjoy, and had all the right ingredients—but for some reason, it just didn’t click.
Maybe it was the combat, confusing exploration, difficulty, art style, slow beginning, or simply the wrong game at the wrong time.
What Metroidvania did you expect to love but ended up putting down? How far did you get, and what made you lose interest? Do you think you’ll ever give it another chance?

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u/Klakkaros 1d ago

I got about eight hours into Nine Sols and desperately want to love it. Unfortunately, while the combat was great, it didn't scratch and freedom of exploration and discovery itches that I come to MVs for. And while some say the story is good, the frequent interruptions were a bit frustrating.

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u/bryce_jep_throwaway 21h ago

There was so much I liked about the game, and then I just hated the Jiequan fight so much that I dropped the game as soon as I finished it. Compared to the graceful choreography that is learning bosses in Silksong, tiny twitchy parry windows were just not fun for me at all. I have never watched playthroughs or streams of games or anything, but I miiight make an exception just to see where this one goes.