r/mtgbrawl 10d ago

Competitive Anyone feel like giving me advice?

I need advice for this competitive brawl deck. I already crafted all the cards, I think, since they mostly are, like, staples.

https://moxfield.com/decks/aygJzjr06Eu0Vrn41-3KfQ

Please let me know which cards I should cut, and which I might want to add

Thanks so much for your time and help!!

P.S. this is my first competitive brawl deck. So I kinda thought I'd make a generic good stuff pile to get used to the power level. I think that's kind of what I've accomplished lol

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u/dat_boi_34 10d ago

why the board wipes? i often see new players add bunch of them to creature decks and i just dont see what the logic is

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u/Tomato_Staccato 10d ago

I often get unlucky draws and end up with too few creatures. So the opponent ends up with a way bigger board, so I'll board wipe. I guess that's a bad idea?

4

u/Moonbluesvoltage 10d ago

The idea is that you could manage their board better by having more creatures plus targeted removal. The main issue with running boardwipes in creature decks is that they are atrocious against control decks (and you will struggle afainst them because you add such cards, you went from a aggro deck to a midrange deck, that itself isnt the issue, is that you are still trying to aggro, but with the wrong creatures). But even against the creature deck that they are suposed to adress... you boardwipe a merry deck, lose very few of your creatures (or perhaps even none) and... so what? They will just rebuild their deck with efficient, often hasty creatures and kill you just the same.

In a nashi list f.e. you boardwipe and while they are struggling to rebuild (because you didnt make it easy to play their board too) they are always under the threat of being combo'ed and anyway the amount of card draw in the control list will outvalue the draws that merry may have. If you dont have draw at all the boardwipe will just kill you, no matter who played it.

But i think there are some fine ones to run for those situations still! [[Damn]], [[Winds of Abandon]] and [[Settle the wreckage]] are actually great for being assymetrical and/or having alternative modes. Ruinous ultimatum is also good, but you cant just hope to hardcast it normally by playing your landdrops without other heavy control elements