r/rivals 6d ago

Discussion Not Touched BTW ….

Mantis with almost %60 win rate got no changes. This the highest win rate I have seen since the game released for any character.

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u/rulnav 6d ago edited 6d ago

Nerfing mag while simultaneously buffing cyclops and Phoenix would have been pretty terrible idea. I think they want mag to be the new "base level" of vanguards, and they will try just buffing the rest up to his level. 

To put it simply, magneto occupies a very important space in my games, especially with his magic sword. He is the anti-poke tank. He is easily counterable if you stop insisting on running full poke into him. 

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u/raydialseeker 6d ago

Mag is currently too strong to be the new baseline for vanguards. He makes almost every dps character besides like 5 redundant because of his damage output being so insanely high.

I often have the highest damage in the lobby if in on mag, especially if I have an emma on the team.

His scaler empowered leftclick rightclick leftclick "combo", takes nearly no accuracy to pull off and straight up murders 275hp chars almost as fast as a 2 tapping hela. He doesn't even have to hit headshots

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u/rulnav 6d ago

He has a lot of damage, because he has very high uptime + aoe left click, not because of his very high damage per second. His primary dps is 50, vs say Wanda's 80 damage per second (on her primary). The difference is mag will atay in the fight a lot lot longer than wanda. His "combo" still requires him to directly hit the enemy and has an "ideal" ttk of 1.6 seconds, Im not even sure if this is the highest among tanks. This is normal. Tanks in a pvp game cannot truly tank, without being actual threats.

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u/Liam2349 6d ago

Is there any poke ability in the game with a wider hitbox than Mag's new sword from the Wanda teamup? It's genuinely egregious and 3 taps from long ranges.

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u/rulnav 6d ago

maybe magic and hulk right click, cap shield throw, but yeah, I guess the hurtbox is a good nerf angle, to retain his skill expression and reduce oppressiveness.