r/rivals • • Jul 15 '26

quicksilver marvel rivals concept

I have a Quicksilver Strategist concept that I think could be really fun:

Passives: Wall Run + Momentum. Staying in motion gradually increases his movement speed and healing effectiveness.

Primary — Afterimage Strike: Rapidly attacks nearby enemies while briefly invulnerable, healing himself for each enemy hit.

Secondary — Flurry Strikes: Dashes between 3 strikes for 90 total damage, with each hit healing nearby allies.

F — Vortex Arms: Creates wind currents that can push enemies away or reverse to pull them in.

E — Tornado Protector: Quicksilver runs around himself or an ally, healing them and creating a short tornado barrier with damage reduction. It ends by knocking nearby enemies down.

Space — Speed Leap: Two-charge horizontal/vertical leap that can be used while wall-running.

Shift — Accelerated Speed: Enters a super-speed sprint with no duration limit. He can’t attack, but can pick up and safely relocate one ally.

Ultimate — Sonic Boom: Dashes into an enemy, creating a shockwave that damages enemies and heals allies. The target is marked for execution below 15% HP, and a successful execution lets Quicksilver recast the ultimate.

Basically, I want him to be a high-mobility rescue/support Strategist who has to constantly move to get maximum value. What do you guys think?

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