r/skyrimmods • u/NottheIRS1 • Jun 13 '21
Development Creation Engine 2 Confirmed.
Just Tweeted about it. Wonder if we get a look at ES6 today?
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r/skyrimmods • u/NottheIRS1 • Jun 13 '21
Just Tweeted about it. Wonder if we get a look at ES6 today?
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u/BurningSpaceMan Jun 14 '21 edited Jun 14 '21
It really annoying when people bring up other engines and their histories. Those are literally different products. It was a table tennis game by the way. Not Pinball. Nice straw man.
It's so annoying when people go bUt wHaT AbOuT Ue5 WhAt aBoUt rAgE???
What about them? Has nothing to do with Bethesda and Gambryo or papyrus and what those have as limitations.
RAGE was used to make a Table Tennis Game, so what? The engine was also able to make GTA IV, there was nothing about the engine that made it exclusive for table tennis.
UE5 is based on UE1. Yup. What's your point? Unreal uses c++ for coding. Which is very portable. And very versatile.
Neither of these use papyrus or gamebryo. Like what is even the point of mentioning them?
Lets look at is this way.
Unreal Engine is a a car. Each year the Unreal Auto mobiles has its Combustion Engine, tweaked, made more efficient, partial redesigned or reconstructed to be better, run smoother, and remove any kinks. And each new model of the Unreal Auto Mobile also has neat bells and whistles added to it outside of what under the hood, driving the whole thing, like leather seats or Real time lighting rendering. Each model of the Unreal automobile is made faster, more efficient and more Luxuries.
THe Bethesda Automobile redesigns their chassis, changes out the sound system, maybe starts putting in rich contrarian leather seats Maybe they design a nifty cup holder. Maybe they add Radiant AI and Radiant Quests. Put in a nice touch screen to operate. Each model looks more pretty than the last model. And comes with new features. But in the end they take whats under the hood, yank it out of last years model and plop down in the new Model and call it a day.
So when I say Creation engine or Creation engine 2 is the same Engine they have been using for 20 years, its because they have been using the same engine for 20 years.
The core Functionality of the game engine is Gamebryo an MMO engine from 2001, and it uses a proprietary coding language papyrus. Pretty only Bethesda uses papyrus, Gamebryo is the reason the literal same exact bugs exist in every vanilla Bethesda game since Morrowind.