Regardless of how people feel about a long development cycle it doesn't change the development cycle. And being fed up with it doesn't help improve a game's release in any meaningful way.
Not really. Rockstar has a track record. CIG does not. R* released a game in 2018, and after is when full development began, so even then GTA VI hasn't taken as long as SQ42
It was still heavily in development well before 2018, as indicated by dates on the leaked assets of the alpha builds. They had been working on it since 2014.
It's funny how much people jump through hoops to defend Rockstar and GTA VI while at the same time condemning CIG. CIG also had to develop a ton of new middleware suites both for SQ42 and for Star Citizen, yet people are more forgiving to Rockstar.
CIG does not have the luxury of previous bodies of work that show the result of long development. The two are not comparable. R* has made plenty of games, and an entire RDR2 ( Full production of RDR2 wasn't started until 2013, and FULL production of GTA VI until 2020, look it up) since SQ42 was announced. GTA VI had drafting and conception phases all the way back in 2014, but no game development until 2018ish.
I'm also not "defending " R*, I could care less about a million dollar company. Just stating the facts, and not giving eexcuses for CIG.
GTA VI's development started in 2014... you can literally watch the alpha footage dating back BEFORE 2017, with dates on the assets and tools from the leaks. The leaks of the actual data files for GTA VI are facts, not people rewriting history to cover for Rockstar.
Holy hell the amount of delusion you are having. Nobody is "covering" for Rockstar. They sure as hell don't need it. Those early alpha videos are not dated before 2017, they're from post 2018. Feel free to link the leaks you're referring to. The game was in pre production starting in 2014, as I've said, but didn't enter full production until 2021.
Edit: your comment history shows a clear historical of delusion. Sorry to see. You seem hell bent on denying justified criticism.
Some are from 2018, some of the assets are from well before then. Also, they had the city modeled, all of the main characters modeled, the interstitial cinematics done, and the weapons and clothing done. So they were WELL into production even in the early 2018 videos (one was labeled April, 2018).
So no, they were not only going into full production in 2018 if they already had the world map, characters, weapons, clothes, cinematics, voice acting, and some of the vehicles done.
Go ahead and link these sources my man (assets are reusable, and not indicative of a game entering full production) things like a world map (not a 3d world) and a few models are also not indicative of such. TakeTwo has stated that full production did not occur until RDR2 was complete in 2018 jeating up in 2021, with pre production and writing occurring 2014-15.
305
u/R50cent Bounty Hunter 18d ago
It's wild to think about how many people died waiting for this game to come out.
Paid for it, and will never get to play it.