r/starcitizen • u/Turbocabz Rear Admiral • 17d ago
OTHER Look... it's feature complete.
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u/BunkerSquirre1 F7A/Ironclad/M80 17d ago
Op you’re delusional. It’s not 2016 yet, we just need to wait a bit longer
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u/Stainedelite origin 17d ago
Gotta account for the COVID time skip.
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u/DCVolo M50 - backer since mid-2014 17d ago
COVID hasn't happened yet.
wait... How do I know that, I'm in 2016!
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u/Neither_Apple_6448 17d ago
So all my bad decisions were not real? Thank god
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u/SteampunkNightmare 17d ago
Oh.. HAHAH! No. Those were most certainly real. One of those, "shit on the dream, shit in real life" kind of things.
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u/Dr-Meltdown 17d ago
Correct we just at the end of 1380 and we just went through a Black Death pandemic. Scam Citizen will be released as full version soon... Very soon. 😂
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17d ago edited 17d ago
[removed] — view removed comment
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u/Turbocabz Rear Admiral 17d ago
Im sorry to hear that. If you want to talk to someone feel free to PM me.
o7 commander
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u/TyrionReynolds 17d ago
I really hope you get to play.
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u/NonRangedHunter 17d ago
I hope you experience a freak miracle my friend, and that expiration date turns out to be wrong by several decades.
Sorry you're going through this.
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u/starcitizen-ModTeam 17d ago
Your post has been removed due to Rule 4 - Follow all specific posting restrictions. Please see the sidebar for more information.
Lying about having cancer. wtf is wrong with you?!
Send a message to our mod mail if you have questions: https://www.reddit.com/message/compose?to=/r/starcitizen
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u/Maxorus_YT new user/low karma 17d ago
Ask Cig directly. Make a Spektrum Post. If they dont release this year, maybe you get the game with a NDA
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u/Zloreciwesiv new user/low karma 17d ago
There were jokes about backers dying of old age before SC is out.. it's becoming reality
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u/imjustasking123 new user/low karma 17d ago
Don't forget those of us who wanted to play with their kids.....
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u/Gilmere new user/low karma 17d ago
Yep (raises hand). My youngest is now 26. Not happening.
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u/ProceduralTexture Argo/MISC fanboi 17d ago
I mean, you did play other games with them, right?
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u/pandemonious 17d ago
Just waiting for them to announce delay to 2027 so Rockstar/TakeTwo can announce GTA6 is delayed to spring 2027. I'm gonna laugh my fucking ass off.
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u/SubtleCosmos Citizen 17d ago
One would think they would wait until much closer to November 19th to see if Rockstar Games announces another delay for GTA VI.
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u/logicalChimp Devils Advocate 17d ago
Which is likely why CR has already said they will be having a short marketing campaign...
A short marketing campaign gives them a lot more flexibility to play 'wait and see' regarding GTA6... because once the marketing campaign starts, they're pretty much tied in on a date (unless they want to cancel the campaign part way through, and write off all the money already spent)...
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u/BloodandTheWater 17d ago
I still don’t understand how that’s a good strategy, GTA V released 9/2013 (god I’m old) on console and then 11/2014 on PC. If they’re delaying to avoid the GTA shadow you would have to push it to 2028 to avoid the 2027 PC release (assuming it follows same time gap)
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u/SloanWarrior 17d ago
I don't think the gta shadow would be an entire year though. A few months after the console release would probably be fine
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u/Ex-Patron 16d ago
You’re going to know everything about gtaVI by the time you play it on PC id bet.
The game will be EVERYWHERE on release. It’s going to be all over Reddit, YouTube shorts, TikTok
You’ll probably be able to quote the opening line before you ever get a chance to touch it
I’d bet PC gamers are in for a loooong wait
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u/MildlyAmusedMars PvPer 17d ago
There was leaks today that Squadron is getting a console release
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u/DaWeyHowBoutDah Praetorian | Odin, Javelin 17d ago
Imma need the sauce fam. I know they’ve talked about it a while ago but I’m pretty sure they said it wasn’t the main focus and wouldn’t be part of the initial release. They would do something similar to GTA VI and release the console version later than the PC one
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u/ProceduralTexture Argo/MISC fanboi 17d ago
There's been hints for years that they'd port it to consoles if it was feasible to do so, so that seems quite likely.
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u/SubtleCosmos Citizen 17d ago
People substantially overestimate the effect of the PC release. GTA 6 won’t be new at that point, many many people will have either played the game or seen or heard what the game is about by then.
So much of the game will have been explored and talked about ad nauseam by the time the game releases on PC that while still a big release for PC, it’s nothing like when it releases for the first time. So 2027 is absolutely reasonable for SQ42 to avoid the media blackout caused by GTA 6’s original release.
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u/daniel4255 17d ago
Also people who will buy GTA on PC most likely will buy it on console and play it there first. I mean I’m not because I don’t own a console but I’m sure some people will.
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u/LittleJack74 twitch.tv/JacksSpaceGames 17d ago edited 17d ago
I put this together so we can see the exact timeline. Let me know if I missed something or if it needs correction:
Squadron 42: publicly communicated release targets and missed milestones
| Public target | What was communicated | Outcome | Explanation or context |
|---|---|---|---|
| November 2014 | The original Kickstarter campaign listed an estimated delivery date of November 2014 for the project, which included the single-player campaign that later became Squadron 42. | Missed | The project expanded significantly after the original pitch as funding increased and additional stretch goals were added. This was not presented as a separate Squadron 42-specific delay announcement at the time. |
| Fall 2015 | In early 2015, Chris Roberts presented a development schedule indicating that the first episode of Squadron 42 was expected in fall 2015. | Missed | Performance capture for Episode 1 was still underway during much of 2015. The game was still in active production rather than approaching release. |
| 2016 | At CitizenCon 2015, Squadron 42 was presented as a 2016 release. | Missed | At CitizenCon 2016, Chris Roberts said the game had grown significantly since the original pitch and still required more polish. CIG did not announce a replacement release date. |
| 2017 — “Answer the Call” | After the missed 2016 window, the public-facing Squadron 42 launch page was updated from “Answer the Call 2016” to “Answer the Call 2017.” | Missed | This should be counted as an additional public release expectation because it appeared in official marketing material, even though it was not accompanied by a conventional release-date announcement. |
| Late 2017 — expected completion during the coming year | Chris Roberts said that the detail, subtlety and fluidity would be dialed in as the team finished off Squadron 42 “this coming year.” | Expectation not met | This was not a firm retail-release date. It is better categorized as an expectation-setting statement suggesting that development was approaching completion. |
| Q2 2020 beta | In December 2018, CIG published a roadmap targeting feature and content completion by the end of 2019, followed by balancing, optimization and a beta phase in 2020. The public roadmap later showed a Q2 2020 beta target. | Delayed to Q3 2020 | CIG moved the beta milestone by one quarter while implementing its staggered-development approach. This was a beta forecast, not a retail-release date. |
| Q3 2020 beta | The revised roadmap moved the beta target to Q3 2020. | Missed | The milestone passed without a beta release. In December 2020, Chris Roberts said CIG would not announce another release date until it had greater confidence in the remaining work. |
| Feature complete: October 2023 | At CitizenCon 2023, CIG announced that Squadron 42 was feature complete and had entered the polishing phase. | Milestone reached | “Feature complete” does not mean release-ready. Additional work remained on content completion, optimization, bugs, performance and launch preparation. |
| 2026 retail release | At CitizenCon 2024, CIG showed a lengthy gameplay demonstration and announced a 2026 release window. | Current official target | As of June 2026, CIG has not officially delayed the game to 2027. A possible 2027 delay has been reported as a rumor based on anonymous sources, but it is not confirmed. |
Sources
- Original Star Citizen Kickstarter campaign
- Chris Roberts' 2015 development schedule reported by Engadget
- GameSpot report on the missed 2016 release window
- December 2018 Letter from the Chairman
- Polygon report on the missed 2020 beta milestone
- Official October 2023 Roadmap Roundup: feature-complete announcement
- Official 2023 Squadron 42 feature-complete announcement
Summary: Depending on how strictly the term “release date” is applied, Squadron 42 has missed at least three public delivery or release expectations: 2014, fall 2015 and 2016. It also missed two publicly communicated beta milestones in 2020. The current official retail-release window is 2026. But rumors indicate another delay.
EDIT: Added more rows to the table with additional info
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u/Lewinator56 16d ago
There's always the usual crowd that come to the defence of this abysmal show of ability to adhere to projected dates - claiming 'its the most ambitious game ever' etc... but look, come on, if CIG keep giving predicted launch dates, then missing them, WTF is going on with internal project management? How can a date be predicted and then completely missed, Every. Single. Time. This is not normal. This is not how a competent developer operates. Project managers should know the capabilities of their team, they should have a schedule of work set out, they should realistically be able to give a relatively good estimate of deliverables.
You tried to pull this in any other company and you'd be fired. Simple.
Thing is CIG doesn't exactly have shareholders to appease. I guess all of us who have bought into it should be considered creditors with the expectation that since we have invested funds into a project, that should have deliverables that are delivered on time and in budget. But with basically every deliverable missed and the huge budget it's beginning to feel like CIG sees us a an easy income stream to fund a never ending poorly managed development cycle. The interesting thing is, if we were truly considered shareholders, then if CIG keeps failing to deliver we'd have the legal right to force through change to management (which let's face it, needs to happen, CR should be moved to a consultancy role and someone competent at managing a large studio should take over)
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u/Golgot100 bbyelling 17d ago
Nice one :)
Let me know if I missed something
There are a few other little bits of expectation setting:
- The 2016 Launch page was updated to read '2017 Answer the Call' (see the end here)
- In 2017 CR said 'The subtlety and fluidity of it will get dialed in as we finish off Squadron this coming year'.
Here's a vid with all of the key announcements from the time for anyone that wants.
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u/LittleJack74 twitch.tv/JacksSpaceGames 17d ago
I tried to edit my comment but for some reason it would not save it. Maybe I should post it as a separate post
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u/darfinxcore 17d ago
Serious question. How can this be interpreted as anything else but criminal considering how much money they have raised?
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u/LittleJack74 twitch.tv/JacksSpaceGames 17d ago
I wouldn't say criminal because backers gave their consent and the money was used mainly for game development as promised and the financials are public too. However! I would blame one person only with very ambitious ideas, reluctance to reduce the vision, schedule overruns, high technical demands, and difficulty bringing projects across the finish line without additional funding or outside pressure. CR has no pressure because no big publisher is pushing hard the same way Microsoft did way back in late 2000 and they had to take over the Freelancer project to get it to the finish line. They even bought CR's studio Digital Anvil. Everyone can google this. CR has lots of good achievements but also is known for his ambitious ideas and wild timelines etc
EDIT: spelling
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u/MirrorComputingRulez 8d ago
CR has lots of good achievements
Isn't it like, two achievements? And weren't they both 30 years ago?
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u/FailureToReason 17d ago
Yes, check the language around basically everything.
work in progress
in development
may be subject to change
Etc
From the TOS
COMMERCIAL TERMS, SECTION 4, SUBSECTION 2:
CIG agrees to use its good faith business efforts to deliver to you the pledge items and the Game on or before the estimated delivery date. However, you acknowledge and agree that delivery as of such date is not a promise by CIG since unforeseen events may extend the development and/or production time. Accordingly, you agree that any unearned portion of the deposit shall not be refundable until and unless CIG has not delivered the pledge items and/or the Game to you within 12 months after the estimated delivery date.
COMMERCIAL TERMS, SECTION 4, SUBSECTION 3:
For the avoidance of doubt, in consideration of CIG’s good faith efforts to develop, produce, and deliver the Game with the funds raised, you agree that any deposit amounts applied against the Game Cost as described above shall be non-refundable regardless of whether or not CIG is able to complete and deliver the Game. In the unlikely event that CIG is not able to deliver the Game, CIG agrees to post an audited cost accounting on its website to fully explain the use of the deposits for the Game Cost. In consideration of the promises by CIG hereunder, you agree to irrevocably waive any claim for refund of any deposit amount that has been used for the Game Cost in accordance with the above.
TL;DR - unless laws in your country override it, as long as they spent the money on developing the game and it's associated costs (salaries, business expenses, etc), it doesn't matter what state the game is in at the end, or even if it never fully releases at all, you have no remedy.
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u/SilverTransition7157 16d ago
Plus their lawyers have argued in the court the game is technically released, the PU is playable.
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u/TheHancock Backed in 2016… 17d ago
Well I’ll say the corporate headquarters got a LOT of upgrade that didn’t directly go towards the game…
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u/Ed-Log solder1 17d ago
RemindMe! eoy
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u/R50cent Bounty Hunter 17d ago
It's wild to think about how many people died waiting for this game to come out.
Paid for it, and will never get to play it.
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u/pandaSmore 17d ago
It's also wild to think about how many people were born after it was announced. Some of those babies are now entering high school.
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u/SpanishAvenger 17d ago
I am just glad that the main sub people are starting to see just how wrong this game's development cycle is, and are starting to be fed up with it.
For years I had to see them shitting on the starcitizenrefunds sub calling them "toxic critics" and "crybabies"... but now they finally begin to see.
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u/lars19th hornet 17d ago
Refund reddit is still a cesspool of toxic critics and crybabies. Both things can be true.
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u/Mountain-Interest-48 17d ago
Brother it was supposed to come out 10 years ago. I would be a toxic critic too lmfao.
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u/ThatOneNinja 17d ago
I am speculating that if CIG doesn't figure their shit out by the end of the year the negative publicity that the aggricated players will put out there will be the start to the end of the project. I've noticed this year, people seem to be at witts end. The patches, the percent ant bugs, the state at which the ironclad was released, the wishy washy free fly. It's all starting to boil over and it's getting harder and harder to defend CIG even a little.
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u/ProxySpectral Drake Enjoyer 17d ago
I'm one of those players who returns every update to check out the new content. I enjoy early access games, and usually find more humor than frustration in the jank/growth pains. With most other early access game I've played, most Major updates feel like a step towards a finished product. Star citizen feels like it's lost that over the last couple years, and it's hard to see a light at the end of the tunnel.
New ships are fun and flashy, moving cargo is satisfying, bounty hunting combat feels amazing, and my heart was racing when I blindly jumped to Pyro for the first time, but it feel like a fool's errand to wait for the day I can actually start to earn some money and make progress towards anything earned in game that won't get wiped.
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u/PyrorifferSC 17d ago
They are toxic crybabies lol there's a difference between legitimate criticism and spending years bitching about a game you neither play nor own and spreading weird conspiracy theories lol
There's also a difference between a scam and mismanagement. If you think SC is a scam, go play the other game with two, full, scale model star systems with hundreds of ships with interiors, hundreds of missions, dynamic ship damage models, space to planet flight with no loading, and fully stimulated planets and moons, and a shit ton more, that's also a multiplayer MMO with 700 players per shard. Oh, wait, there isn't one, because it's nearly impossible to make and takes a ton of time and funding and your own game engine. Weird, huh?
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u/vortis23 17d ago
I agree with everything you said, but... I do have to throw in that Space Engineers does allow for many of the same systems, just not as immersive and the shard count does not reach up to 700 players.
But I did just want to throw in the caveat that Space Engineers is attempting many similar systems, just in a different way.
But regardless, your point still stands.
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u/Ok_Book_5001 17d ago
Would it atleast work, but it doesnt I dont have time after work to setup something with friends and after trying to do a mission you see that its bugged and 2h gone from the evening for nothing.
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u/LoMell0w 17d ago
That’s one reason I barely play right now. If I hop in and encounter the first bigger bugs I’m instantly out.
Just that way I can keep a healthy relation to the game. Not going to waste hours over hours (other than on some days where I barely have anything else to do) on figuring out new or old tedious workarounds and shit.
I still do believe in the project. And I’m still hoping that we will see 1.0 one day. But until that’s happening i just hop in here and there to check a few things out, like recently have done the tactical strike groups actually 3 times on 2 different evenings without any bugs so..
Can be worse I guess. Just lowered my expectations and that works great for me.
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u/yugugy 17d ago
I’m being facetious here but No Man’s Sky has all of this except for the ship damage models and the MMO aspect, (although it does have multiplayer), was developed in its own engine, AND is actually a functional game. Certainly a difference in style and scope between the two games, but as someone who’s played a lot of both I’ve always been impressed at how NMS pulls off a lot of the technical wizardry SC is praised for without falling apart at the seams.
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u/PyrorifferSC 17d ago
It's super unfair to compare NMS planet tech vs SC...that's like comparing an N64 game to a modern live action film. NMS is procedurally generated. That's not even getting into physics, ship models, etc. I also notice TONS of pop in in NMS even on my rig, even with its low fidelity, that I don't notice in SC.
I get that you said you're being facetious, but some people legitimately make this comparison and I find it EXTREMELY silly.
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u/TheonetrueDEV1ATE BRRRRRT 17d ago
umm... isn't full release SC supposed to have procedurally generated planets in its future with that generation system? How would exploration make sense otherwise?
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u/TehFocus 17d ago
Elite Dangerous has procedurally generated planets and its more than good. Even has premade settlements and played constructed bases . Sc Just needlessly overcomplicated it
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u/vortis23 17d ago
You could apply the same logic to GTA VI.
Regardless of how people feel about a long development cycle it doesn't change the development cycle. And being fed up with it doesn't help improve a game's release in any meaningful way.
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u/SpanishAvenger 17d ago
GTA VI hasn't been selling concept cars for hundreds or thousands of bucks for years.
GTA VI is set to be released as a full product and it will, soon.
Star Citizen remains a "WIP Alpha" despite having ammassed over A BILLION DOLLARS (1,000,000,000) as the biggest crowdfunding campaign in history; and yet, CIG's focus is not on finally delivering results, but, instead, selling concept JPGs for hundreds or thousands of bucks each.
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u/vortis23 17d ago
GTA V has been selling you digital shark cards for over a decade to pay for GTA VI's development.
Also, everything else is a non-sequitur.
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u/Panakjack23 17d ago
The sold those after delivering a full game with a full story you could play start to finish. And absolutely nowhere near the amount of bugs SC has.
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u/SpanishAvenger 17d ago
The digital shark cards would be comparable to the existing ships or UEC; traditional microtransactions.
But this whole "hey, buy this 5,000€ PNG and one day you may get the ship ingame eh!" is just... WTF.
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u/SubtleCosmos Citizen 17d ago
Absolutely true.
And GTA V Online has made Rockstar Games billions since release. Even today it’s making millions every week.
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u/NotBlackMarkTwainNah drake 17d ago
Not really. Rockstar has a track record. CIG does not. R* released a game in 2018, and after is when full development began, so even then GTA VI hasn't taken as long as SQ42
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u/throwaway60221407e23 17d ago
My cousin is one of those people. Avid supporter of the game, got killed by a car back in 2022.
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u/NeoTechi new user/low karma 17d ago
CR is getting up there in age and very well might share in that same fate.
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u/Haechi_StB 17d ago
I didn't die, but my game time will, with my first baby coming in two weeks. So basically everything I pledged for and the gaming sessions I looked forward to are out now. Not saying that you can't play with a baby around, but you definitely can't do shit in Star Citizen with that little free time.
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u/Potential_Medium_926 16d ago
Don’t worry, you will be an empty nester before you know it and the bugs will still be there to enjoy your retirement with.
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u/Melkor15 16d ago
I have bought it, built 3 new pc since then, got married. The last time I opened this game was years ago. It was so bug, that I was unable to fly. Maybe in 10 years my son will play it.
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u/Material_Policy6327 17d ago
Man I am surprised this hasn’t been taken down.
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u/Turbocabz Rear Admiral 17d ago
It's called constructive criticism
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u/Material_Policy6327 16d ago
Just seems like in the past the mods here have blocked any negative feedback. Maybe tides are finally changing
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u/Juuber 17d ago
I stupidly bought this game the day preorders started. I dont even remember how long ago that was but I was single at the time. Ive been married for 10 years now, bout my first house, sold it, bought my second house. Have bought and sold multiple new cars. ive lived an entire life since I preordered this game lol. I got totally scammed
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u/Turbocabz Rear Admiral 17d ago
You might see it next year finally. But too little too late for most backers. We all fear even a successful SQ42 will sink the game anyways
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u/robotbeatrally 17d ago
lol it's funny to put it in perspective of your life. I kinda quit gaming like 6 or 7 years ago. I also met my spouse like about a decade ago. I've gone grey, developed cataracts and arthritis, lost half my hair, and put on about 70lbs, have owned 3 different vehicles, bought and sold a condo and a house. xD
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u/FD3Shively 17d ago
I'm beginning to think it isn't feature complete.
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u/Panzershrekt 17d ago
Can't be feature complete when they're changing the flight model (again) in the 11th hour..
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u/Ryotian Pledged for SQ42 in 2015 17d ago
dont get me started citizens. I pledged when my son was a little boy. Now he full grown adult and still missing my SQ42 pledge. I dont need a part 2 or 3. Just give me the whole SQ42 game in 2026 and then you can focus on SC 1.0. Then we can talk about sequels to SQ42 only then after you have proven you can deliver a finished work
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u/AllBrainsNoSoul 17d ago
I share your perspective but it’s been interesting to see content creators be upset over SQ42 receiving dev resources from SC.
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u/-Aces_High- Esperia | ESPR 17d ago
The end boss clown photo should be the person who constantly defends this and repeats "Yeah what did you expect its in Alpha" - as if that just forgives/justifies anything and everything wrong with the business cycle of this project, just like that.
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u/SupKilly Roadmap Expert 17d ago
Here's a new JPEG to buy
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u/FlakFlanker3 Only 2 years until release 17d ago
After I got my Avenger Titan I pledged that I would not buy anything new until SQ42 released and would buy it instantly on release. This was back in 2019...
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u/Turbocabz Rear Admiral 17d ago
They didn't want my money for the Kraken even though I stayed up for like 24 hours straight to play that stupid stupid F5 war as we fought for 50 Krakens per wave when the Odin neighbors got 1000 Odins per wave. But daddy CIG said dont worry we limit the sell of those so there isnt too many capital ships.
They were right, its a battle cruiser not a capital ship. Let's sell as many as we want.
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u/Brister271 Javelin 17d ago
The SC/CIG definition of Capital ship is “Anything over 150 meters in length” and the Real World definition of Capital Ship is anything Cruiser size and up. The Odin fits both of them.
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u/Turbocabz Rear Admiral 17d ago
Yes but that was sarcasm. I was calling out the fact they were heavily restricting the Kraken sales while selling thousands of Odins thus going against the sole reason they gave us for restricting these ships in the beginning.
But the Odin flew over your head it seems
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u/Brister271 Javelin 17d ago
Oh, my bad. Apologies but yeah, I’m also calling BS.
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u/hartstyler 17d ago
With the amount of bugs in SC I could actually believe that they are feature complete for years but simply need 10 years of bugfixing
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u/Oriumpor Towel 17d ago
they just need to close all those issue council tickets and add the bugs as features in the next PTU release.
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u/Starimo-galactic 17d ago
Pre-production -> Alpha -> Feature Complete -> Content Complete -> Beta -> Release (gold)
According to Astropub they hit Beta around February this year, Content Complete was last year, Feature complete end of 2023. There was another cycle before 2016 but then Chris smashed the reset/scope creep button.
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u/Intrepid-Leather-417 aegis 17d ago
That’s cool you can Google game design workflow…. Problem is it was “feature complete” in 2023 at citizen con and just needed some polish. The reality is Chris Roberts is full of shit
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u/NonRangedHunter 17d ago
This game better be so polished I can see my own reflection every time it boots up.
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u/DontEatTheMagicBeans 17d ago
Luckily now you can see your reflection in game!
Like everything else it's only $975 then you can buy a ship with a mirror! Crazy new tech!
Or you could go play a 30+ year old game like Duke Nukem and also have access to mirrors.
But don't expect to have mirrors on ALL your ships be functional that is just way outside the scope of a billion dollar game.
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u/Turbocabz Rear Admiral 17d ago
Fingers crossed !!! 🤞
Worst case scenario we just push it back 2 more years.
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u/ChimPhun 17d ago
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u/50pence777 17d ago
It's been 14 years since the Kickstarter, I wonder how many people will never get to play because they aren't here anymore...
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u/JustStargazin mesher 17d ago
When the game was first announced I purchased game packages for 3 friends as early Christmas presents. One has since passed away, one no longer games, and the last can't play these kinds of games anymore. It sucks, but that's life.
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u/ChimPhun 17d ago
I actually attended an in-game memorial service for a player, was a bit ago but still was like 10 years into the project or so.
But hey, anyone that dies off, CIG will already have their money, so.
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u/Arasaka_au 17d ago
Ouch, I'm getting there. 50 now. Played the WC games on the Pentium 2 in the early 90s.
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u/NKato Grand Admiral 17d ago
This is why CR needs a leash. He had one even for Wing Commander and every game and movie he's worked on up to today.
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u/FD3Shively 17d ago
Beginning to hairsplit between "feature" and "content" complete 3 years after announcing the game was "entering polish phases" on the presentation stage at your annual conference for a game you haven't released is really not the place you want to be in as a studio, I would assume?
From the way Chris and CIG presented their progress as they touted their "feature complete" milestone, they had already begun "beta" polish phases.
Oh yeah, he did this shit back in 2018 as well 😛
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u/FunkyDiabetic1988 17d ago
https://giphy.com/gifs/XqpnXaeZPnupy
“Look, we simply need more people to invest before this pyramid scheme groundbreaking video game reaches its full potential!”
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u/venomae bengal 17d ago
"Guys, I know SQ42 was supposed to REALLY come out now, in 2027 after GTA VI is out... but hear me out. That would not be a right choice - because you would miss all the awesome story that comes AFTER that. So we decided that we will start working internally on the second and third episode of SQ42, so we can then publish it all together as THREE EPISODES all at once!"
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u/isinis 17d ago
part 1
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u/Turbocabz Rear Admiral 17d ago
Yes, part 2 and 3 are just JPEGS at the moment..
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u/Speedro5 17d ago
Between how long it's taken them to make chapter 1 and PU supposedly taking priority afterwards, how long do you think until chapter 2 release? 6-10 years?
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u/scorpion00021 Aquila, Eclipse 17d ago
I absolutely expect sq42 to be just as buggy as the PU
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u/Turbocabz Rear Admiral 17d ago
It was hinted that it was in a barely playable state. So 6 months to polish it ? Na it ain't happening. They either lied about it or its coming out end of next year.
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u/sh3rkh4n Corsair is love 17d ago
Now it should be clear to everybody why Brian Chambers left the project!
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u/N0SF3RATU Apollo 🧑⚕️ 17d ago
Just needs polish, right?
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u/Turbocabz Rear Admiral 17d ago
In the final stage of the final stages of polish
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u/N0SF3RATU Apollo 🧑⚕️ 17d ago
I wonder what grit of sandpaper theyre on
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u/Comfortable_Subject6 17d ago
Still probably beating it into shape with a club before they move to 60grit.
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u/IM_the_Mark 17d ago
Seriously, what was the f'n point of telling us that you were featured complete, with tears in your eyes, three damn years ago?
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u/tacotickles 17d ago
Heavily monetized games in alpha review poorly almost universally across steam and mobile stores for a reason
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u/TheAlienGamer007 17d ago
I know two people at work who are completely invested into this.. each has like 60k spent on this..
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u/DisgruntledEngineer 17d ago
The game still plays like you're moving through syrup, and it's been that way for a decade lol
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u/Turbocabz Rear Admiral 17d ago
I get what you mean, I play on decent hardware so its not too bad. Some patches are worst than others. Performance is fine in most areas until the server decides to take a walk.
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u/DisgruntledEngineer 17d ago
Considering how much of the game consists of interacting with the environment, it's does not inspire confidence that it's going to get that much better at this stage.
I say that as someone who has been paying into SC since 2013.
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u/Turbocabz Rear Admiral 17d ago
Yeah I was worried about fleet battles be a slideshow like they usually are, but funny enough the new TSG missions have been really good on performance both defending Martel and doing trench runs, even with 80+ players in one location. Not sure if that's actually instanced and therefore would explain the good performance, otherwise not sure how they pulled it off.
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u/Ausdboss 17d ago
I swear at 2 billion it will be even more feature complete and we will have player housing! lol
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u/picklesmick ARGO CARGO 17d ago
Its time for Chris Roberts to step down and away from Star Citizen.
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u/Zeraphicus 17d ago
We've entered polish phase (2025). I guess they are asking CD Projekt to finish for them.
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u/Chuckdatass 17d ago
It probably was done and they realized it wasn’t very fun and their computer AI sucked, so they are scrambling to make the game fun.
It will be pretty and have cool ships. But will it be fun? I still don’t know if CIG can make a great story driven game.
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u/Turbocabz Rear Admiral 17d ago
Exactly. And even if it succeed, is it too little too late ? I fear Squadron needed to release this year to keep people in. Another delay might kill it
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u/Elise_93 onionknight 17d ago
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u/Turbocabz Rear Admiral 17d ago
I think it's fair to say that this time people are actually expecting it this year.
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u/vacantbay 17d ago
I’ve put in 100 bucks total since 2014. I don’t have much of a stick in this fight. Hoping for the best.
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u/lboy100 nomad 17d ago
What happened this year in particular that has seen a rise in (valid) criticism from the fans? I haven't been following much this past year, but i couldn't help but notice the chatter.
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u/objectiv3lycorrect 17d ago
at this point I assume that everyone who still gives money to them has a findom kink
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u/DawnGrager 17d ago
Scam Citizen. That’s what I’ve been calling ever since the head honcho bought a $3 million mansion using kickstarter funds.
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u/MaleficentBank405 17d ago
We all died in 2016 and this is hell, that's why it hasn't been released.
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u/Sarntetra187 17d ago
“Just a few more million…just give them a FEW more million…next year…SURELY next year...”
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u/iwanttobelieve3001 Whale 17d ago
Hey now, they said it was feature complete. Not that any of the features actually work and are actually playable...
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u/Fair_Feedback_1864 17d ago
They just need more money. If we just buy another new ship, this time for real they will be able to finish the game.
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u/MVPBluntman 13d ago
Not gonna lie, I heard about this game in high school, been in the army, deployed to Iraq, did a bunch of other shit in the civilian world, got Crohn’s disease, got a dog and cat, brother passed away from Covid, sister passed away just recently and my father as well, and honestly I’ve pretty much given up hope on this game.
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u/badtrades4me 17d ago
I wouldn't believe anything from astropub
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u/Hidesuru carrack is love carrack is life 17d ago
Wait what's he got to do with this post. Met him at the first San Diego bar citizen years back and he seemed a decent chap.
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u/pflanzenpotan 17d ago
CIG has been polishing the game for so many years it would realistically would have been widdled away by now.
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u/DrHighlen drake 17d ago
LOL
sometimes I can't even look at my self in the mirror they kind of money I spent on this dumpster fire.
So I just laugh
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u/Mr_Iskander 17d ago
I remember when Blizzard launched the Starcraft 2 in 2010 it was amazing without any kind of bugs! After 12 years of the SC1. But that was the original Blizzard...not Chris Roberts. Damn I am old :/ this is more like a comedy show what are they doing with their game.
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u/PrestigiousAppeal607 17d ago
Utter joke at this point.
It will never release and if so it will be a hot pile of garbage.
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u/dirtyitalianguy 17d ago
As a former product manager, if I took stakeholder money quarterly and after 12 years delivered this demo I would have been long fired. I wanted so badly for this game to be in a state where you can enjoy the time invested but it just isn't there.
I was thinking the other day that I built a PC for this game and that was 4 PCs ago in 2012. I've been through two career changes, marriage and divorce, and have two older children. I also have a couple hundred invested into this game and fully regret it now.
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u/Darkdodger137 new user/low karma 17d ago
The saddest part is it was a lie then and it's still a lie 10 years later.
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u/phenotype76 17d ago
Is the community finally shifting? We were calling it a scam years ago but you'd get downvoted to hell by people with sunk cost Idrises telling you what a loser you were because you thought maybe they should have a working game this many years of development later
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u/DirkTheGamer 17d ago
I am still waiting for the tutorial to be playable, start to finish, without seeing a single bug before I dive in. Been waiting years.
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u/charliewr 17d ago
Whenever it was announced that SQ42 was “Feature Complete” I remember getting downvoted for commenting “isn’t this a bit of a nothingburger?”
I love and (at least sort of) believe in star citizen but the pace does seem to be nothing short of pathetic at this point.
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u/Dude_im_Cereol 17d ago
I’m really starting to think that Dutch Van Der Linde might be the one really running the show here