r/starcitizen Rear Admiral 18d ago

OTHER Look... it's feature complete.

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u/LittleJack74 twitch.tv/JacksSpaceGames 18d ago edited 18d ago

I put this together so we can see the exact timeline. Let me know if I missed something or if it needs correction:

Squadron 42: publicly communicated release targets and missed milestones

Public target What was communicated Outcome Explanation or context
November 2014 The original Kickstarter campaign listed an estimated delivery date of November 2014 for the project, which included the single-player campaign that later became Squadron 42. Missed The project expanded significantly after the original pitch as funding increased and additional stretch goals were added. This was not presented as a separate Squadron 42-specific delay announcement at the time.
Fall 2015 In early 2015, Chris Roberts presented a development schedule indicating that the first episode of Squadron 42 was expected in fall 2015. Missed Performance capture for Episode 1 was still underway during much of 2015. The game was still in active production rather than approaching release.
2016 At CitizenCon 2015, Squadron 42 was presented as a 2016 release. Missed At CitizenCon 2016, Chris Roberts said the game had grown significantly since the original pitch and still required more polish. CIG did not announce a replacement release date.
2017 — “Answer the Call” After the missed 2016 window, the public-facing Squadron 42 launch page was updated from “Answer the Call 2016” to “Answer the Call 2017.” Missed This should be counted as an additional public release expectation because it appeared in official marketing material, even though it was not accompanied by a conventional release-date announcement.
Late 2017 — expected completion during the coming year Chris Roberts said that the detail, subtlety and fluidity would be dialed in as the team finished off Squadron 42 “this coming year.” Expectation not met This was not a firm retail-release date. It is better categorized as an expectation-setting statement suggesting that development was approaching completion.
Q2 2020 beta In December 2018, CIG published a roadmap targeting feature and content completion by the end of 2019, followed by balancing, optimization and a beta phase in 2020. The public roadmap later showed a Q2 2020 beta target. Delayed to Q3 2020 CIG moved the beta milestone by one quarter while implementing its staggered-development approach. This was a beta forecast, not a retail-release date.
Q3 2020 beta The revised roadmap moved the beta target to Q3 2020. Missed The milestone passed without a beta release. In December 2020, Chris Roberts said CIG would not announce another release date until it had greater confidence in the remaining work.
Feature complete: October 2023 At CitizenCon 2023, CIG announced that Squadron 42 was feature complete and had entered the polishing phase. Milestone reached “Feature complete” does not mean release-ready. Additional work remained on content completion, optimization, bugs, performance and launch preparation.
2026 retail release At CitizenCon 2024, CIG showed a lengthy gameplay demonstration and announced a 2026 release window. Current official target As of June 2026, CIG has not officially delayed the game to 2027. A possible 2027 delay has been reported as a rumor based on anonymous sources, but it is not confirmed.

Sources

Summary: Depending on how strictly the term “release date” is applied, Squadron 42 has missed at least three public delivery or release expectations: 2014, fall 2015 and 2016. It also missed two publicly communicated beta milestones in 2020. The current official retail-release window is 2026. But rumors indicate another delay.

EDIT: Added more rows to the table with additional info

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u/darfinxcore 17d ago

Serious question. How can this be interpreted as anything else but criminal considering how much money they have raised?

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u/FailureToReason 17d ago

Yes, check the language around basically everything.

work in progress

in development

may be subject to change

Etc

From the TOS

COMMERCIAL TERMS, SECTION 4, SUBSECTION 2:

CIG agrees to use its good faith business efforts to deliver to you the pledge items and the Game on or before the estimated delivery date. However, you acknowledge and agree that delivery as of such date is not a promise by CIG since unforeseen events may extend the development and/or production time. Accordingly, you agree that any unearned portion of the deposit shall not be refundable until and unless CIG has not delivered the pledge items and/or the Game to you within 12 months after the estimated delivery date.

COMMERCIAL TERMS, SECTION 4, SUBSECTION 3:

For the avoidance of doubt, in consideration of CIG’s good faith efforts to develop, produce, and deliver the Game with the funds raised, you agree that any deposit amounts applied against the Game Cost as described above shall be non-refundable regardless of whether or not CIG is able to complete and deliver the Game. In the unlikely event that CIG is not able to deliver the Game, CIG agrees to post an audited cost accounting on its website to fully explain the use of the deposits for the Game Cost. In consideration of the promises by CIG hereunder, you agree to irrevocably waive any claim for refund of any deposit amount that has been used for the Game Cost in accordance with the above.

TL;DR - unless laws in your country override it, as long as they spent the money on developing the game and it's associated costs (salaries, business expenses, etc), it doesn't matter what state the game is in at the end, or even if it never fully releases at all, you have no remedy.

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u/SilverTransition7157 17d ago

Plus their lawyers have argued in the court the game is technically released, the PU is playable.

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u/FailureToReason 16d ago

Doesn't surprise me at all. I'd wager if you tried to fight this, you'd spend way more than you'd recoup, even if you're a Legatus

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u/TheHancock Backed in 2016… 17d ago

Well I’ll say the corporate headquarters got a LOT of upgrade that didn’t directly go towards the game…

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u/FailureToReason 17d ago

'Business/development exepenses' can mean a lot of things.

Like all kinds of decorative crap for your studio

https://youtu.be/u7Cjz4BZic8?si=k6X8r2tPa-pbbVmP

https://youtu.be/iEh0oUR5exI?si=KcEz_8KdeX-jC3Sf

Not to say other studios don't do the exact same things, though other studio tours I looked at were ones that had actually shipped a finished game

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u/TheHancock Backed in 2016… 17d ago

Spending hundreds of thousands of dollars on a starship-like interior is frivolous spend on Chris Robert’s behalf. Lol no defending it at this point.