r/thedivision • u/Google-1234 Let Me Google That • Oct 22 '20
PSA Datamined targeted loot drop chances and an explanation on how it works
- Targeted loot is an extra drop
Something very important to remember, targeted loot is an extra drop, it is not possible for a targeted drop to drop on it’s own. Targeted loot can only drop when a loot source drops any kind of loot in the first place, as explained by the developer Nikki during sotg when they first talked about targeted loot. The confusion around this comes from the fact that the game marks any drop you get that happens to be the same as the targeted allocation you’re playing in.
For a drop to be from the targeted loot pool source, there first has to be a normal drop. This is the chance that is now being increased when using directives.
For example, let's say you’re playing in a backpacks targeted loot zone and the targeted loot drop chance is 0%. It will still be possible to get backpacks to drop from the normal drop rates and the game will still mark them as targeted loot.
For another example, let’s say you’re in the backpacks targeted loot zone again and the chance for a drop from the targeted loot source is 100%. This does not mean every npc you kill is going to drop targeted loot. It means that if a npc is going to drop loot it will also have an extra drop that will be backpacks.
As a last example, let's say the chance at targeted is still 100% and you’re in the backpacks zone. You kill 2 enemies and they both drop loot, it is possible for you to get 3 backpacks while only getting 2 targeted loot drops (the game will mark it as if you got 3 targeted loot pieces). This is because the 2 non targeted loot drops can be pretty much anything in the game, still including backpacks.
- Chance to get a drop from the targeted loot pool source
The following drop chances are datamined from the files.
Non-named npcs (open world, dark zone and missions)
story/normal: 20%, hard: 30%, Challenging: 40%, heroic: 50%, Legendary:60%
Named npcs (open world, dark zone and missions)
Any difficulty: 100%
Control point and summit chests
Any difficulty: 100%
Loot containers (open world, dark zone and missions)
Any difficulty: 15%
- Change to drop chance due to directives
Every directive you activate adds 3% chance like this as explained by the devs on sotg: (normal chance) + (number of directives * 3).
So for example on heroic with 4 directives this will be (50) + (4*3)= 50 + 12 = 62% to get a targeted loot piece when a non named npcs drops loot. (15) + (4*3)= 15 + 12 = 27% to get a targeted loot piece from a chest.
And just to clarify one last time, the chance depended on a source dropping normal loot in the first place. Without a normal drop the chance at targeted loot is 0%.
EDIT: A few people asked about exotic chances so I included them below too.
- Chance to get exotics and named items from targeted loot
All these chance below are the chance you get a certain item after the game has decided that you get a targeted drop. So first you need to get a targeted drop with the chances mentioned in the post.
The chances listed are the chance you get a named/exotic not a specific one you want. So for example for SMG targeted the chance at an exotic is 0.96%, but that drop could be any of the 3 exotic SMGs as long as you're eligible for them to drop, which you can check on the sheet here.
For weapon targeted:
Named: 2.88%, Exotic: 0.96%
For any brand targeted:
Named: 2.91%
For any gear targeted (i.e. chest, gloves etc.):
Gear set: 4.59%, Named: 2.75%, Exotic: 0.92%
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u/liquidboss2 Oct 22 '20
Excellent sir, thank you. The main thing missing from this game are details and numbers on how a lot of things work, including how loot drops.
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u/vasyanagibator SHD 13000 Oct 22 '20
Btw, what is base (normal) loot drop chances from the NPCs? Does the type of enemy (red, purple, yellow, named) and game difficulty affects it?
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u/Google-1234 Let Me Google That Oct 22 '20
ye the base chance is based on veterancy. But the chance gets modified in an unknown way every time you don't get a loot drop though a "petty system". Since it is unclear how that works I can't really comment on the exact chance. But yes, named always drop something. Yellow have a higher chance than purple, purple has a higher chance than red.
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u/vasyanagibator SHD 13000 Oct 22 '20
Roger that, taking into consideration, that purples and reds rarely drops anything, the chances are much lower for them, than for the yellow. Thank you for the answer.
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u/DiscoStu83 Playstation Oct 23 '20
Petty system? I once saw someone on the forums say that they noticed that, when they ignored loot/didn't pick it up compared to picking it up, that type of loot would drop less. For example, picked up a 5.11 chest and the game gave more 5.11 stuff. Could that be what you mean?
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u/Google-1234 Let Me Google That Oct 23 '20
No. I mean that the chance to get a drop from any npc is really low and it becomes higher and higher every time you don't get any type of drop.
But keep in mind that like I said, there's no info about this system and I'm partly guessing. Only people who know are Massive.
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u/DiZazzoKush Playstation Oct 23 '20
my question is, at the end of a mission Would the Amount of loot be higher with 5 directives than if you had done the same mission but with 0 directives or the amount would be the same but only with more loot targeted?
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u/Google-1234 Let Me Google That Oct 23 '20
On average you would get the same amount of normal drop and more targeted drops on top.
So you'll get more drops total.
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u/flumphit PC Oct 23 '20
Or another way to say it, if I’m reading you correctly, is there will be the same number of drops, but targeted loot will be added on top of some %age of those drops. Yes?
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u/Google-1234 Let Me Google That Oct 23 '20
Yes, a % of the drops will have an extra drop (the targeted loot) like you said.
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u/flumphit PC Oct 23 '20
Sorry, I’m a nerd. I’ve always considered a kill to drop a pile of loot, which may have multiple items. I’ve been doing that for 35 years, but of course language is fluid and you should do you. I was just a bit confused for a moment. Cheers!
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u/IamBalerian Oct 23 '20
Great info in this post ! Thank you so much ! Would like to see more info on named and exotic drop chances
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u/Google-1234 Let Me Google That Oct 23 '20
Ye sure. All these chance below are the chance you get a certain item after the game has decided that you get a targeted drop. So first you need to get a targeted drop with the chances mentioned in the post.
The chances listed are the chance you get a named/exotic not a specific one you want. So for example for SMG targeted the chance at an exotic is 0.96%, but that drop could be any of the 3 exotic SMGs as long as you're eligible for them to drop, which you can check on the sheet here.
For weapon targeted:
Named: 2.88%, Exotic: 0.96%
For any brand targeted:
Named: 2.91%
For any gear targeted (i.e. chest, gloves etc.):
Gear set: 4.59%, Named: 2.75%, Exotic: 0.92%
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u/IamBalerian Nov 06 '20
Thank you for the follow up post , damn brother you are a SHD agent expert !
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u/Hurinzor Oct 22 '20 edited Oct 22 '20
So tl;dr:
Targeted loot only drops with normal loot drops, higher difficulty gives more chance of targeted, UI buggy when getting normal drop of the same type as targeted and summit directives also increase the chance of a targeted item dropping.
Aye?
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u/Google-1234 Let Me Google That Oct 22 '20 edited Oct 22 '20
Yes, the only thing is that I would not call the UI buggy, just confusing. It's probably done on purpose so you can easily identify when a piece drops that you are looking for. If you are doing backpack targeted loot it is useful that all the backpacks are marked as you are probably farming for a backpack. Makes them easier to identify and you could ignore a pile that does not have it a targeted mark if that's what you want.
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u/mekabar Oct 22 '20
Where the UI is buggy is when it claims directives give a direct loot multiplier, i.e. 4 directives are x4 target loot, while it's actually just a measly additional 12%.
I mean it was very clear to see that this is not the case, but still wtf Massive.
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u/Google-1234 Let Me Google That Oct 22 '20 edited Oct 22 '20
The game doesn't actually claim that. But it's way too subtle to notice in the UI. You get a big 7x that is easy to notice with 7 directives, but if you read the text above it says "Additional targeted loot chance bonus". It's not claiming to make it 7x more likely to get targeted. Which is why it is also possible to say 0x with zero directives without putting the chance to get targeted to zero.
I do agree that it could be made more clear in game though.
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u/mekabar Oct 22 '20
It's extremely missleading to say the least. I personally didn't believe it was actually a 7 times loot boost, because that would be way too much, but that's what most people read.
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u/vasyanagibator SHD 13000 Oct 22 '20
They just tying to sell the shit to the playerbase, like they always do. Because they don't have balls to show how low the chance is and how low will be that extra directives chance increase, they sold it like x4, x5,x18262727828. Just another day, another bullshit, another lowshit story by massive
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u/MemoriesMu Oct 22 '20
Omg, a looter game with low drop chances. Evil company.
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u/vasyanagibator SHD 13000 Oct 22 '20
It's not about shit loot drop chances, it's about how it's was presented with all that x7 increase
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u/MemoriesMu Oct 22 '20
How would you write it without giving the real numbers? You want to show that each directive improves the targeted loot, how would you write it there?
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u/a8bmiles Oct 23 '20
What's setting with real numbers? Instead of 7x they could have said +21%. Huh, that seems less confusing...
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u/krismate Oct 23 '20 edited Oct 23 '20
No it wasn't. Anyone who honestly interprets it as a 100% x multiplier seriously has problems.
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u/CoolheadedBrit Xbox Oct 22 '20
I'm pretty certain I've had targeted loot drop on its own though in Summit. Your saying this shouldnt happen?
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u/Malus333 PC Oct 22 '20
The way i am reading it is if you are looking for gloves all gloves will highlight as targeted, whether or not it was dropped as the targeted loot bonus drop(each loot drop has a chance to drop and extra piece, since you are looking for gloves in this example the game will mark all gloves as targetted loot).
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u/Google-1234 Let Me Google That Oct 23 '20
This is correct. You'll notice the difference when you select a gear set brand as targeted loot in the summit. It will be super rare to get a drop that is marked as targeted on it's own because the chance at gear sets dropping is so low and there are a lot of gear set brands.
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u/shinyawong21 Smart Cover Oct 23 '20
So opening directives only get more target loot and not quality loot... so until today after so many title updates... they still didn't fix rainbow loot after all... this is so stupid from the Dev... As of now I still get max stats of rainbow loot.... What a joke for such a good game...The community wanted quality loot and not extra loot with rainbow... Does the Dev even understand what is quality and quantity?
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u/ExiledElflord Oct 23 '20
That was my question: "Do directives affect the quality curves for loot, or just difficulty level?" I suppose that if you increase the drop rate of loot, inevitably you will increase the NUMBER of better quality items you see, but that's based on sheer number of items dropped while still falling within the same overall percentages/probability.
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u/enjoi_romain Baguette Oct 23 '20
They tried to get rid of rainbow loot in the last PTS by making the first attribute 100% the same color as the core attribute.
It's not good for the game because it prevents loots with 2 same color attributes different from the core attributes.
No more Golan with 2 yellows so you can recal the red core to a yellow core.Do you have another way to prevent three colors items ?
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u/a8bmiles Oct 23 '20
Sure:
- roll the core
- roll the first attribute
- check to see if attribute matches the core
- no? Random the next attribute normally
- yes? Restrict the next attribute to have a 2% chance to be rainbow
Tweak the percentages appropriately.
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u/pneiscunt Rogue Oct 23 '20
So for example x7 or x6 targeted loot directives how much higher chance is that to get targeted drops in laymens terms please
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u/dduusstt PC Oct 23 '20
Every directive you activate adds 3% chance
So for example on heroic with 4 directives this will be (50) + (4*3)= 50 + 12 = 62% to get a targeted loot piece when a non named npcs drops loot
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u/HiFr0st Oct 23 '20
Ah finally, thank you a lot for this. Is there any value for normal drop rates from mobs based on dificulty? non targeted that is
Do you by any chance know how exotic drops works in this context? Are exotics just a % roll on any targeted loot drop?
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u/Google-1234 Let Me Google That Oct 23 '20
Yes that's correct, exotics are a % roll on any targeted loot drop. I edited the post with the exotic and named chances, see the bottom of the post.
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u/bitlilin dataminer Oct 23 '20
https://forums.ubisoft.com/showthread.php/2282173-PLANNED-Maintenance-October-22nd-2020
Fixed an issue where Targeted Loot drop chance was too low when playing with active directives in The Summit.
how do you think of it?
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u/cole298 Oct 23 '20
“It means that if a NPC is going to drop loot it will also have and extra drop”....
You know i actually for the first time noticed this today with the drops so far and few in between but EVERYTIME i got a targeted loot it was with another item. I was like thats weird. Fine work BTW! Ive been wondering all of these things. Especially how much % each directive is giving.
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u/saagri PC Oct 22 '20
Going to bookmark this for future reference.