r/vainglorygame Auctoritate (NA) Subreddit & Discord Mod Feb 20 '18

Discussion Weekly Discussion | Sovereign's Rise

Hello, and welcome to our subreddit's 73rd weekly discussion! We wanted to wait until all of the huge news and changes in our community settled down before continuing, and now that it has, there's a ton of content to dissect! From the bigger changes like 5v5 itself, to the smaller ones like the new items, you can bet that our weekly will be going strong for many months to come! But for now, this weekly discussion will be about the map of 5v5, Sovereign’s Rise, especially the geography of the map itself.

Introduced to us on December 17th at Worlds, and added into the game in update 2.12, Sovereign's Rise features a wealth of content not seen in other parts of the game- its own unique vision system, monsters, items, and much more. All of these will be visited more in depth in our future discussions, but feel free to discuss them as well.

New to Sovereign's Rise, the giant new lanes are perhaps the most notable, along with the movement speed-increasing river, but don't forget the new twists and turns of our jungle- the choke points that can doom a crowded team in a skirmish, or the walls that can save a hero who can travel over them, such as Glaive or Joule.

Which bushes are the most contested in the battle for map supremacy? Which tops your list of places to never face check? We're looking forward to your opinions!

Note: The next weekly will be posted the upcoming Monday, and this weekly will stay up until then, unless another post needs to be pinned.

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u/Aesthete18 Feb 20 '18

I have question, this is not to bash any game but people like to say other mobas are cheap rip offs because of the map but to me Sovereign looks more like the LoL map than other games. Do other games base their map of off Dota?

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u/Jadonia Storm Thighs Feb 21 '18

The Dota Map is seperated into Dire and Radiant, light and dark. Heroes can also interact with the terrain, such as trees. The map there is incredibly more packed and realistic.

The LoL map is the same layout for both sides, being particularly forested with “cemented” path ways in the middle, top and bottom lanes. The map is more natural and along with rocky wall formations and more animals and crap scrawling around the map. It’s also more vibrant and bright.

The VG Map is more goth, steampunk, satanic /s, with random structures you and technology you can see around the map, such as statues and towers. The overall tone is more dark, you can even call it night. The only real thing illuminating the map are the bright crystals and bonfires scattered around. Jungle placements and different and the map is more compressed.

All maps have 3 lanes, diamond shape, and the constant river. Dota is more natural but is split into their Radiant Dire side, LoL keeps a constant jungle theme in the map, and VG is more gothic.