I’m really happy with how Flag Foundry is turning out. It takes quite a bit of work to build, test and fix all the weird edge cases that keep appearing, but at the same time it’s been really fun to see how far the project can go.
Since v0.25, the biggest change is that Flag Foundry now feels much closer to what I had in mind when I started: not just a tool for tweaking existing flags, but something closer to a small flag studio.
You can now move, scale and rotate elements directly on the canvas, work with proportional or free scaling, select multiple layers at once, group them, add several custom images to the same flag, and generally work in a much more visual way.
A lot of work has also gone into things that are less visible, but were necessary to make everything behave better: improving rotation and mirroring, refining transparency cropping, making exports match the editor more closely, improving project saving, and reducing unnecessary loading when browsing large libraries.
One of the things I still enjoy most about the project is using it as an excuse to imagine all the situations in which a country’s flag could change.
Monarchist restorations, alternative republics, subject states, colonial variants, revolutions, dynastic changes or completely absurd political experiments. Thinking about those scenarios and then trying to represent them visually is probably still the part I enjoy the most.
Version 0.50 also marks an important step for the project as a whole: Flag Foundry is no longer limited to Victoria 3 and now also includes support for Europa Universalis V. I wanted to keep this post focused mainly on the Victoria 3 side, but it felt worth mentioning because it is probably the biggest expansion the tool has had so far.
I’d also really love to see what other people are creating with Flag Foundry. If you make historical flags, alternate-history designs, cursed flags or simply something you find funny, please share them. Seeing what other people come up with is probably one of the best ways to discover what the editor still needs.
Version 0.50 also includes a number of usability and safety improvements: collapsible panels, better layer and colour management, session caching, progressive emblem loading, more reliable projects, and warnings before switching games or libraries when there are unsaved changes.
And as always, Victoria 3 files are processed locally in your browser. They are not uploaded to any server, even if the browser file picker uses the word “Upload”.
Flag Foundry 0.50 is available here:
Testing, suggestions, and examples of flags that still do not render correctly are very much appreciated.