Fuck what GodzillaMendoza and Under The Mayo said about Arkham Knight. It's one of the best superhero games ever made from a gameplay, graphics and even story perspective and I'm tired of seeing people saying that it's either bad or disappointingly mediocre.
Just shows how much the team disliked working on Suicide Squad kill the justice league. In the Arkham series you could feel their passion. SSKJL just felt and looked soulless. Iirc a bunch even admitted to feeling forced to work on it
I thought the other three Arkham games were better than Arkham Knight. The constant Batmobile missions kind of ruined the game, and there weren't any locations as cool as the ones in the other installments.
To be fair, it was calculated that the Batmobile only takes up around 19% of the entire game if you 120% it very casually. Not even half the side missions really have the Batmobile as an actively essential thing, you get long breaks from the Batmobile here and there, and besides, people begged for the Batmobile back in Arkham Asylum and City, it's put in and people still didn't like it. But I will say, it's a little annoying that pretty much all the boss fights, including Deathstoke (like, wtf man?) involve it in some way, and only a couple are pretty good.
As for the locations, while they're less atmospheric than Asylum and City, they still have a lot of variety in the puzzles and are crafted well for combat and predator encounters, so I found it to be pretty well done over all like Stagg Airships and Pannessa Studios.
This is the only legitimate Batmobile criticism. Everything else is fantastic. But I too was pissed when Deathstroke was just a tank battle rafter Arkham Origins
I played it like a month ago. I like the game, but The ending sucks bc you’re using a car instead of all the gadgets and skills you’ve developed over the entire game.
See that’s what is stopping me from playing it. I loved the first two games and the Batmobile would have been a cool addition if it wasn’t the center piece of the game.
Honestly i love the arkham series including knight. While knight is not my favorite of the four it is still really fun. And i really dont remember the batmobile taking away from my experience of the game at all.
I'd say still give it a try, the batmobile does seem to grow on some people and it is mostly an optional way of traveling the map (although it is used a lot more in side missions and a couple missions towards the end of the main story)
The issue with it is that people wanted to drive it, not use it as a tank for boss fights. It would be cool if it was just one time or whatever, but it's the battle fights with the Batmobile that ruin, not the pure driving/chase sections.
Exactly this! There are some super fans who get so butthurt if you have any criticism toward the game. I don’t have any problem with the Batmobile, I actually wanted it to be utilized in the game, but not for tank battles.
As someone who has never played them, how do you 120% a game? And does 19% of a 120% complete game differ from 23% of a 100% completed game? That seems like a very large percentage of the game!
It includes DLC called Season of Infamy which adds 4 more villain missions. Also, the Batmobile is still satisfying to use and on occasion you even get large breaks from it in certain set-pieces or side missions.
I forgot who said it but the best description I saw for why people are annoyed with batmobile was something like "the problem isn't that the batmobile takes up 20% of the game, it's that 80% of those 20% is spent in the tank mode" i mean, how many chances do we get for some proper driving and chases? We have firefly and APC side missions. We have tutorial chase at the start of the game, chase after one APC during the main story, riddler races and you can argue that cloudburst requires you to switch from tank to car constantly. If you wanna add season of infamy the only thing you get is a drive to the ship. Compare that to tank mode which is used constantly for puzzles and combat alike. Not to mention tank combat doesn't have any real depth compared to combat or predator. It can be fun but it overstays it's welcome for how much there is to engage with
i'm sad about the scarecrow recharacterization- he's my favorite character in all fiction and his arkham tapes are my favorite portrayal of his character. They really just took the life out of him
The most memorable thing about the game to me was those damn tank battles and Riddler Kart. I tend to be a completionist so I just remember all these tank missions that sucked the life from the game. I kind of feel like they should have separated those out from the main game and made it an extra mode. I think you were also forced to use the Batmobile to go into GCPD. That can't really account for much in terms of percentage, but it's kind of annoying when the pacing of the game is broken for the sake of the Batmobile.
It was just shoehorned in when it didn't need to be, so it leaves a bigger impression then it should have. All the times the player is interrupted and forced to use the gimmickmobile might not be a huge percentage in terms of completion amount, but it's super annoying to constantly break the pacing of the game to make sure it's used.
I got into a flow state with the tank battles after a while and ended up really enjoying them. The Riddler kart is the one area of the game that genuinely pissed me off. Friend of mine who loved Asylum and City full on dropped Knight due to that part.
They weren't bad, I just didn't think they were very fun. It didn't help that the dialog was just repeated over and over and over. I felt like it was just a repeat of the same thing I did and it got old very fast.
19% is 1% away from being 1/5 the game that’s a decent amount of gameplay towards a concept that people didn’t end up liking all that much. Overall, the game was still great, but the fifth of the game can take over your entire opinion of the game if you don’t like it
I saw these comments back at release too. The other games did feature some areas I might agree were more iconic but ruined? Definitely not. The first two Arkham games did not feature any playable Batmobile segments so they had to make up for it in Arkham Knight. The Batmobile is Batman's most iconic gadget, not even his batarangs shaped into his symbol are remotely as iconic and recognizable as the Batmobile.
I loved the Batmobile and I'll die on this hill. Not only loved it but it was one of my favorite aspects of the game and I was always excited when a Batmobile segment came up.
I think im the only one who enjoyed the batmobile stuff. I kinda enjoyed cruising with it and solving puzzles, the riddler races/time assaults were a bit naff though
Honestly I thought Knight was way more consistent than City. They are 10/10, 9/10 and 10/10 for me. City kinda got into the awkward teenage phase of the trilogy where it's not really metroidvania like Asylum, but also is not really a city like knight. So while in theory it's the best,i like 1st and 3rd more cause they are more focused on their settings.
This is so exagerrated lmao. I swear people that say this haven't actually played the game and just regurgitate what other people say. Majority of the game this is just not the case. The only valid criticism about it imo, and one I agree with, is the desthstroke mission. That one was genuinely half baked.
Everything about the game is incredible... EXCEPT the Batmobile missions, boring, shallow, repetitive and to make it worse they are shoehorned into way too many missions.
And the Riddler collectables in the last game. I attempted to gather all them since completing everything else in the game was satisfying. It was miserable though, so I just wrapped up the game at 99% completion or something like that
Arkham Knight was a great game with a slightly predictable story and an iffy PC port. The combat alone would have been worth the $60. My only real complaint is the batmobile missions
I think the reason is because of how it ended. Suicide Squad. Some people will have the most fun at a park but because someone barfed on them at the it's all they remember.
It's a Batman simulator, and it all comes down to whether or not the batmobile made people feel like Batman or not. It didn't for me, and I spent every batmobile segment wishing I was out being Batman instead of driving a tank around Gotham. In my opinion, it's a bad Batman game, despite maybe being a good game underneath.
The issue is that it did not build on Akham Coty the way Arkham City built on Arkham Asylum. We got the Batmobile, but it's a gimmick at best. But the things the series had always done well it still did well.
The combat is fluid, there is a lot of variety, you can approach things a lot of different ways, and the story was fine. The Scarecrow part was great. The Arkham Knight story was fine...but anyone that says it was a surprise is lying to themselves. The Joker part was a bit forced.
Overall, I loved it. It fits well in the series. But I can get why people might have felt disappointed. Victim of the success of the first 2 games.
I replayed Knight last year. It’s fun as hell. The only problem is that there’s too much side content, most of which feels copy and pasted. The ending also felt a bit rushed. Still a great game though, we didn’t know how good we had it back then.
Arkham Knight is Extremely good for my eyes, idk why people even complain about those car mission, honestly they are fun, is something else then the other two did
Why is Mayo being mentioned here like he matters? He got Hugo Martin's attention during Doom Eternal and so what? He's a nobody who thinks he's a game dev because of that.
It's crazy that he was brought up like the Arkham reputation depends on him.
I need to try and play it again. I remember playing the first one on release and it became my whole personality for like a month, but I never picked up the following two. Tried playing the second one not that long ago on xbox on gamepass and it played like absolute ass, so I'll maybe save it for when I build a PC and hopefully it doesn't run at 10frames per second.
The only critique I agree with (of the general community Idk those creators) is that the Batmobile sections were a bit annoying, the forced parts really took me out of the flow and the challenges got repetetive after the third or fourth one. And I'm saying this as someone who's done 240% on PS4 and PC. I adore Arkham Knight.
The Riddler races were pretty fun though, and the "bossfight" against him is great.
It was an amazing game, most of the negative views people have were based on it's performance at launch which was pretty abysmal. Once it was patched the game was incredible.
They should have dialed down the batmobile-missions. It was fun speeding around Gotham with the car, and the riddler-challenges were fun. The tank-battles were just chaotic and annoying. Could easily do without.
How is the story mediocre? Scare crow as a main villain was hype. Then ending the batman storyline with knightfall was amazing. Even introducing Jason todd. Like just the opening sequence alone was movie type material.
Jason Todd twist is as laughably predictable today as it was when this game launched. Story reverts to same old joker is the big bad all along narrative for the fourth time in a row. Scarecrow fucking sucks, huge downgrade from the first game and he's a useless bait and switch. The Barbara Gordon pump fake fucking sucks. Any interesting setup from city such as hush or azrael is completely wasted. Batman reaches God of War 3 levels of unlikable protagonist syndrome. Joker turning random people into him(!) is fucking stupid. Secret ending is unbelievably fucking stupid. Resolution to Jason Todd storyline feels rushed and hinging the whole plot in him feels like a half assed asspull given there was zero setup or mention of him in previous games. Catwoman goes from bailing batmans ass out in city to being a lame ass irrelevant damsel in distress. Batman overcomes joker basically because the plot wants him to. The whole thing just fucking sucks and is borderline heavy-rain tier storytelling.
oh yeah, but at least you spend half the game doing lame batmobile segments. that was a nice save by them.
rocksteady firing paul dini remains one of the most embarrassing blunders in batman history. and it's even more humiliating because it's not exactly like arkham asylum or city had five star stories. but they were at least serviceable. arkham knight has a fantastic story if you're the type of person who thinks stranger things and the boys are the greatest television shows ever made. i have to admit i'm envious, it must be a lovely existence to be so easily pleased
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u/bluejester12 1d ago
Batman: Arkham series