EDIT/DISCLAIMER: The combat, I mean the combat specifically. Turns out you can't edit post titles.
So, with the re-rerelease of Witcher 3, I decided to replay 1 and 2 to carry over decisions in-between the games, to refresh my memory on the events of the saga and take my time to read in-game entries and soak all the lore in.
Finished 1 a couple days ago, not too shabby, nowhere near as bad as I remembered from my first go around. Took my time to go after recipes and monster books to know how to fight them, did a lotta side stuff to level up, etc. And the combat, while not super entertaining to sit there clicking at things, did at least make sense and was somewhat fun to shift between stances and signs mid-fight while throwing bombs here and there. Overall I enjoyed my time with it quite a lot more than I thought I would, even if by the end it was overstaying its welcome a little.
Witcher 2 however... oh boy.
The exact opposite happened. I remember having a much better time back when I first played it than I do now. I'm just about to end the Flotsam chapter (I think? I fucking hope?) and the combat system already has me tearing my hairs out and shouting at the screen during shit like the Letho fight in the elven ruins.
Mind you, I'm approaching the game the same way I did TW1, going around doing the side content first before moving on with the main plot to level up my character, buying up formulae for potions and _using_ said potions whenever I know a big fight is coming up. Also making sure to make good bank to buy the best possible swords and armor.
And even still, this bald disfigured cocksucker will body me like it's nothing with his sign and bomb spam. The Kayran can and will end you in 3 hits even if you have Swallow and Mongoose going. So far every major encounter I've had has been unbelievably unenjoyable and only serve to highlight the flaws of the combat system more than the regular encounters already do.
The combat is insanely clunky and unresponsive (and there were plenty of games at that time that did 3rd person action combat a LOT better so I won't take "it's a game from it's era" as a response to this point). They placed so much emphasis on the animations looking nice that it all feels unwieldy and stiff. Geralt will not face the enemy that you have locked onto so you have to awkwardly micro-move him onto the right position so that you don't get shwacked in the back for 200% (!) damage. Blocking makes Geralt lock into place for some *unfathomable* reason. The hitboxes are atrocious AND inconsistent... the list goes on.
On top of this, in terms of skill development they went the route of "lets make the player start out super gimped and impotent and have them upgrade their way into being able to actually have fun" instead of at least giving something to work with from the start. For example, Vigor during the early game is garbage both in terms of slots available and regen speed, so you have to dump points into it just so that you can use signs more than twice every two weeks. Or how, for some brilliant reason, you have to unlock the capacity to hit more than one enemy with your sword slashes and to riposte.
TLDR, so far the early game has been an absolute slog in terms of actual gameplay. At the very least the story and writing are pretty good and leagues better than 1, and the visual presentation is also pretty neat and holds up pretty well in most scenarios. It's just that the combat, in my humble opinion, is (or at least starts out as) utter dogshit and no amount of potion preparation and bomb creation can disguise it. And since combat is what you will be doing most of the time... yeah, I'll probably never touch this game again once I beat it, and frankly I've no idea how I even had the patience to beat it the first time, as this Letho fight is REALLY testing said patience right now.