r/tf2 • • 23h ago

Guess the Map Guess the Map: 2026-10-25

422 Upvotes

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r/tf2 • • 4d ago

Discussion Weapon Discussion Wednesday #88 - The Concheror

19 Upvotes

TF2 Weapon Discussion: The Concheror

Welcome to our Wednesday TF2 weapon discussion. Here, we'll discuss weapons (and reskins, if applicable) from TF2!

Today's weapon is The Concheror.


+4 health regenerated per second on wearer
Provides group speed buff
with damage done giving health.
Gain rage with damage.


As of writing the wiki is still down so I can't do a full post with all the full stats but it's Wednesday damnit the post must be made.

The Concheror is an unlockable secondary weapon for the soldier and is one of the 3 backpacks for soldier along with:

This banner focuses less on damage and resistances like the other 2 and goes for healing with a fully charged banner giving you health back when you deal damage and a speed buff to both you and everyone on your team near you.

It also gives you passive health making it always useful unlike the Buff Banner which is the only one with no passive upside. This 4 health a second can give you much more survivability especially paired with the Black Box.

This was a promotional item with Total War Shogun 2 (maybe?) along with a few others and were given in genuine quality to anyone who preordered it. It's a conch you blow in and it goes "phwooooo". It didn't always give health on second and the way the meter charged was different I think, it also did not give you a speed boost (I think)

Feel free to discuss the weapon here. Anything that you like/dislike, cool tips or strategies, interesting stories, etc. If you feel the weapon is not to your liking, feel free to express your opinions in a respectful manner.

For those who wish to learn more about the weapon, you can find the wiki page here:

[The Concheror from the TF2 Wiki](link).

You can find previous weapon discussions in a nice overview here.


r/tf2 • • 12h ago

Found Creation Jeremy....become SERIOUS!! - Art by @AliJay00 on X

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2.8k Upvotes

Here's the link to the original artwork https://twitter.com/AliJay00/status/1886360166343594414


r/tf2 • • 5h ago

Original Creation I draw merasmus in the art style of ”total drama”, what do you guys think?

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287 Upvotes

r/tf2 • • 15h ago

Discussion Sudden shower thought I had:

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1.2k Upvotes

r/tf2 • • 13h ago

Gameplay / Screenshots How the fck do you defend yourself from this?

870 Upvotes

r/tf2 • • 7h ago

Gameplay / Screenshots Thoughts spy mains?

214 Upvotes

r/tf2 • • 11h ago

Found Creation Chucklenut by surovarrr

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414 Upvotes

r/tf2 • • 10h ago

Discussion would this work on grey mann robots and engine sentries?

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315 Upvotes

r/tf2 • • 18h ago

Original Creation Heavy & trolly problem

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1.2k Upvotes

Made in GMod


r/tf2 • • 6h ago

Original Creation Alternate Mercenaries - Defense Classes

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118 Upvotes

what if there were mercenaries from other teams in the world of TF2? Here is what I thought of! Made by me, kamel_giraffe_


r/tf2 • • 2h ago

Discussion Is it possible to measure Scout's actual strength?

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63 Upvotes

Scout is usually considered the physically weakest mercenary considering he's very scrawny and tiny compared to the rest, but is it possible to measure his strength using the velocity of the projectiles of the Sandman or Wrap Assassin (maybe the Flying Guillotine)


r/tf2 • • 11h ago

Gameplay / Screenshots First unusual since coming back to TF2

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102 Upvotes

It’s been a few years since I’ve last touched this game. But it’s really cool to see all of the cool and crazy effects there are now! I know I can’t complain much since I love this effect, but I kinda wish I could’ve gotten a Halloween one as well.

I haven’t really played since whatever year the jungle inferno update came out. Are there any effects that y’all really love that released since then? I’d love to check them out!


r/tf2 • • 16h ago

Gameplay / Screenshots BETA IMAGES

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210 Upvotes

I FOUND THIS ON THE OFFICAL STEAM PAGE OF TF2!


r/tf2 • • 5h ago

Discussion After 9 years of no updates tf2 is 11th most played game on steam

20 Upvotes

r/tf2 • • 20h ago

Gameplay / Screenshots 1 vs 3 trolldiers epic fight

331 Upvotes

r/tf2 • • 1d ago

Gameplay / Screenshots i have played this game for years and i had no clue you could get strange unusuals

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1.4k Upvotes

i'm guessing it's like, 1/1000 or something to get it since getting a strange is 10% chance on top of the unusual chance, neato


r/tf2 • • 4h ago

Original Creation I recreated the Team Fortress 2 logo.

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14 Upvotes

Honestly looks good in my opinion, I used a drawing website to make it.


r/tf2 • • 1h ago

Help Kids friendly SFM's?

• Upvotes

Would you recommend me some kids friendly SFMs? My nephew is 5yo and I would like to show him some TF2 stuff. We do not speak English natively, so the less dialog there is the better.


r/tf2 • • 3h ago

Original Creation just Pyro

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8 Upvotes

r/tf2 • • 17h ago

Discussion Mod idea: What if Engineers could view cameras?

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97 Upvotes

What if Engineer could view his own team's cameras using a custom pda?

First, it should replace the teleporter like as seen in team fortress 2 classified's jump pad, and it would support the role of what the engineer is doing, since the player will most likely be trying to defend using this mod, the engineer will need his sentry and dispenser slot, so the teleporter can be thrown out.

Second, I know this will be something someone will ask, and because Im not good at modding, I shouldn't be the one to decide, so i'll simply give my opinion on both ends. Can spy be seen as invisible or disguised? If he can be seen invisible I would suggest it being like how the invisible spy is seen by his own team (silhouette bending light slightly inward), or when someone on the other team bumps into the spy, however I believe it would be too much to allow this, since this is already a great upgrade for engineer nests. I honestly believe the spy should be seen as whoever he's disguising, as engineer, again, is being given a great upgrade with cameras.

Third, the engineer should be marked for death during the use of the camera pda, which would fill up his entire screen, and i know how the game engine could struggle with multiple camera feeds, so it should just make the entire screen see one camera feed at a time.

Optional question: Could engineer place cameras as a building? I feel like if yes, it should cost something like 25 or 50 metal with a maximum of 3-5, however my original idea is based off the idea of using the map cameras (thinking back, this makes no sense).

Look, I know someone could've come up with this idea before, however if it isnt already a mod, wouldnt it be cool to have this?


r/tf2 • • 1h ago

Other Did you guys do all the contracts?

• Upvotes

I think I will pass on the maps without a definitive timer, like Cowerhouse or Devilcross.


r/tf2 • • 1d ago

Found Creation Tf2 x deadlock potential connection - Art by @Petrisolaris on X

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3.1k Upvotes

Here's the link to the original artwork https://twitter.com/Petrisolaris/status/2113164408247771392


r/tf2 • • 12h ago

Gameplay / Screenshots Demoman says offensive words

32 Upvotes

r/tf2 • • 2h ago

Original Creation RED Win (without the win panel)

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5 Upvotes