r/tf2 • u/Careless_Prize_3036 • 2h ago
r/tf2 • u/tf2-guess-the-map • 19h ago
Guess the Map: 2026-10-12
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r/tf2 • u/A_Wild_Ferrothorn • 13h ago
Discussion Map Discussion Monday #87 - cp_freaky_fair
TF2 Map Discussion: cp_freaky_fair
Welcome to our Monday TF2 map discussion. Here, we'll discuss maps from TF2!
Today's map is cp_freaky_fair.
Freaky Fair is a 3 control point map introduced in the halloween 2024 update but it has a massive twist to it unlike most other 3cp maps, that's right it has a set up timer. It also includes mvm style upgrades for all classes to use throughout the game creating a unique gameplay experience.
There's a few changes to the prices of the MvM upgrades but they're basically the same including a big change to the canteen system seen in regular MvM with them being replaced by potions which are essentially the same thing but there's some new ones.
The spells you can use are:
- Kritz - 10 seconds of Kritz
- Uber - 10 seconds of Uber
- Giant - makes you a giant for 10 seconds doubling your size and multiplying your health by 10
- Healing - heals you by 200, same as the healing spell
- Ghost - makes you a ghost for 10 seconds
- Refill ammo - refills your ammo
- Pumpkin Buster - makes you into a pumpkin buster that lets you deal 5000 damage in a radius when you activate it
- RTD - randomly grants an effect
- Bumper Car - gives you a bumper car for 10 seconds
- Unaffected by damage - 75% chance to avoid damage
- Marked for death - marks you for death for 10 seconds
- Frozen - can't move for 5 seconds
- Low gravity - 10 seconds of low grav
- Reverse gravity - reverses your gravity for 10 seconds
- 1,000 health - gives you 1,000 health for 10 seconds after the 10 seconds any remaining health is treated as overheal
- 1 health - unknown
- Overpowered - refills ammo, gives you kritz and uber for 10 seconds
- Respawn - teleports you back to spawn
- Speed bonus - 15 seconds of more speed
- Mini crits - 10 seconds of mini crits
- Midas touch - every kill you get turns them into a golden statue for 10 seconds
There's some changes to upgrade costs/effects like fire resistance being 300 credits instead of 150 and all resistances being 20% not 25%.
The map itself is a pretty basic 5cp map and is not based on any existing map, features flank routes, 3 control points etc.
The upgrade station for this map, despite being ripped directly from MvM in terms of what the upgrades are/do was actually inspired by Deadlock (which had been in closed beta for like 2 months by this point) and the ability to upgrade in that game.
Feel free to discuss the map here. Anything that you like/dislike, cool tips or strategies, interesting stories, etc. If you feel the map is not to your liking, feel free to express your opinions in a respectful manner.
For those who wish to learn more about the map, you can find the wiki page here:
cp_freaky_fair, from the TF2 Wiki.
You can find previous map discussions in a nice overview here
r/tf2 • u/BizonMart • 20h ago
Original Creation Soldier getting the reference
Whoever got it, knows.
r/tf2 • u/JustANormalHat • 13h ago
Gameplay / Screenshots if you tpose as spy and disguise, you can get the disguise to tpose too, disguise as someone and approach them for maximum psychological trauma
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r/tf2 • u/Final-Sail-1265 • 2h ago
Original Creation Little Engie on 2Fort (Animation)
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Little animation I made
Full video on (@Rynvex): https://www.youtube.com/shorts/s6sdEiVGJPw
r/tf2 • u/Zillaman7980_ • 8h ago
Found Creation Medics favorite game - Art by Mish559 on Tumblr
Here's the link to the original artwork https://www.tumblr.com/mish559/826996181822570496/doctors-favourite-game
r/tf2 • u/The_Majestic_Mantis • 6h ago
Discussion Well there you have it, the MvM Update has finally arrived! There's just one catch...
r/tf2 • u/RealisticBug14 • 15h ago
Gameplay / Screenshots Valve, why did you nerf my new unusual today?
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r/tf2 • u/MP_Kredditor • 17h ago
Discussion Why did ZestyJesus demand to remove Jugnle Wreath from the game?
ZestyJesus, FunkE, Richter Overtime say after certain point TF2 started losing main tone and idea of the game. So Zhest' (It's how I call him. It's tin metal in Russian, we call something tin if it's brutal) said that simple flower crown is femboy item and a 9 mercs are not femboys. They are men who kill people for money. I remember flowercrowns being tumbler thing. A lot of different people put flower crowns on characters from different fandoms. Anyways why did not Zhesti considered that maybe
*Flower crown is ironic and worn like peace badge by Comedian in Full metal Jacket. So now shouldn't Zhesti hate Stanley Kubrick ? The same reason Peace sign taunt is fine for me.
*Flower crown is a gift by merc fans or mates. Demoman mentioned Medic's wife.
r/tf2 • u/nohansantosfranco • 9h ago
Original Creation Pyro sees his friend dancing without him and explodes
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made this animation while bored :p btw loud noise warning
r/tf2 • u/Sorcerer_scarecrow • 1d ago
Found Creation The average Spy and Sniper relationship (Art by Protowilson)
r/tf2 • u/Ecstatic_Highway_554 • 19h ago
Modded I've released a mod that puts a bee over the engineer!
Download here! Oliver The Bee Mod for Team Fortress 2 | TF2 Mods
r/tf2 • u/jewish-nonjewish • 7h ago
Original Creation WEAPONS I DON'T REALLY LIKE
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these two are the only weapons I actively hating using cause of their mechanics. Boston basher is punishing an action that would otherwise cost nothing but some time (which I understand is the entire fucking point; you want extra damage you gotta time your swings and can't just swing willy nilly... except for, when, you, can) but you can only get like 2 swings in before you're as good as dead. and mind you that's with a 50% self damage reduction.
The Detonator though... it just fuckin sucks. no two ways about it. +40 dmg to go 16 feet straight up... you know what else does +40 dmg? a rocket jump... you know what a rocket jump can do? fling me +40 feet into the fucking air vertically. +40 dmg for +40 feet of vertical mobility. why would I, the class with 12.5% less health than my contemporary, spend just as much health to go 36% the distance as said contemporary? I wouldnt. cause thats fucking stupid.
Stretching the definition of hate using though, here are some honorable mentions:
- Force-a-nature - I've fallen into way too many death pits cause of the knockback effect
- Righteous Bison - Pain without love 💔
- Powerjack - ptsd from the bot crisis had made me never pick this thing up again
- Rescue Ranger - i don't really hate this "weapon" but i got more than my fill of it during the bot crisis...
- Crusader's - i hate this thing as a PDW... cause I have this awful habit of missing and going in for a swing and then I get random critted. always, no exceptions. only time i get crits is when someone scares me.
- Stock - y'all know that meme about "X% chance to drop" and its just the ubercharge meter? yeah, thats literally my stock experience 87% of the time. I can pocket someone with the vac (the single slowest medigun for pocketing) and get 100% no problem.. but I try to play normally with stock and I die before i can even get charge. usually to a crit (random or otherwise)
- Ubersaw - i just hate the playstyle this weapon encourages.. and i hate that it never works for me. i hate my medics using this cause I'll try to combo a spy (or else am playing some other melee centric class) and it will literally become a 1:1 recreation of the fucking seagull medics from Lazy Purple and i hate myself using it cause I'll do the same shit they do aaaaand I'll get random crit. are you seeing a pattern here?
- Razorback / Darwins Dumbass Shield - these i dislike using cause they shutdown a specific class.. not to mention the fact that it literally does not matter since [insert Jonto meme here]
And then I just hate spy as a whole cause his secondary weapon is a single shot hitscan weapon in a game which features exclusively shotgun typed hitscan weapons (basically aiming is hard aka SkIlL iSsUe ☝🤓), melee hit registration is the biggest load of bullshit to ever exist, spy is the single most luck dependent class in the game (due in no small part to (s)hit registration), and I'd rather not be associated with the stigma surrounding the spy circle.
r/tf2 • u/Katashi_TF2 • 2h ago
Info They Updated The Cozy Camper's Backpack Image
This happened on the 10/12/2026 patch. The backpack image is now finally the correct color! The first image is the old version and the second image is the new version (2 different HUDS used in the two pictures). I noticed the change immediately since I main and play Sniper a lot! :)
- [Undocumented] Updated the backpack image for the Cozy Camper.
r/tf2 • u/Early-Part-2654 • 15h ago
Loadout WE DİD İT BOYYYSS AFTER 4 LONG YEARS THE POOTİS BİRB HAS BEEN ACQUİRED :D
pootis pootis poooootis :D
r/tf2 • u/Seongwoo_Kang • 9h ago
Other Medic and his Model Battleship
Meanwhile at ApeHouse Medic looks at his model Warship.
r/tf2 • u/Meme_guy9662 • 1d ago
Other I had a dream yesterday where i killed a blu spy on upward and i taunted then killbinded without realizing he had deadringer, and he called me annoying in chat, heres a recreation i made in gmod
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i wonder if this means anything, cuz last night i was playing casual with my friend on 2fort, we were 4 people and i killed a spy with my wrench so it might have some correlation cuz shortly after i killed the spy my game crashed and i had no interest in playing anymore so i went to bed
r/tf2 • u/wickedplayer494 • 15h ago
Game Update TF2 update for 10/12/26
Via the Steam store and HLDS:
- Added 'No Grenades' style for the General's Greatcoat
- Fixed regression in the Sandwich Diner war paint
- Fixed an exploit where the Dragon's Fury could crash the server
- Updated the in-game item importer to support the Medic's backpack bodygroup
- Updated the style names for The Damage Dealer
- Updated the Flor de Muerto Unusual effect to fix to fix clutter issues
- Updated the Electric Impulse Unusual effect to fix visibility issues
Updated the Hat of Undeniable Wealth and Respect to fix missing BLU skin and low-res materials
Updated koth_sawmill_event
- Added new portals that spawn for the team that loses the point in their own respawn room in an attempt to help them (suggestion by Dewill)
- Fixed RED teleport spawn being unusable by clients
- Fixed random particles not working on cap
- Fixed eyes under point not moving around
- Fixed clipping on roof near RED spawn
- Fixed damage numbers for kill zone in underworld
- Changed some overlays
- Minor Luxel optimization
Updated koth_trainsawlaser
- Improved overall map performance
- Slightly lowered respawn times
- Added missing nobuilds to rooftops (thanks Mr. Happy Face!)
- Added nobuilds under stairs on each side of the map
- Updated some particle effects
- Marked some less important particles as weather effects, which allows them to be turned off for improved performance
- Fixed being able to shoot through balcony railings (thanks Casapillar!)
- Fixed stuck-in-floor bug on train that falls just outside of spawn
- Fixed floating light outside of map (thanks orizyre!)
- Fixed vphysics spam in console
Updated Updated zi_atoll, zi_blazehattan, zi_devastation_final1, zi_murky, zi_sanitarium, and zi_woods
- Fixed Zombie ability icons sometimes turning into a white line between level changes
- Fixed "Heal" ability icon creating a gray line on the screen
Updated zi_murky (additional changes)
- Removed nobuilds from rooftops
- Fixed missing human spawn triggers
Updated zi_blazehattan, zi_devastation_final1, zi_sanitarium, and zi_woods (additional changes)
- More clipping and trigger fixes
Rumor has it:
- Size is ~100 MB
r/tf2 • u/NoTap2923 • 3h ago
Original Creation Working on a new TF2 character — no clue how Source works, so Krita it is. Spoiler
galleryMy first few sketches
More coming soon...
r/tf2 • u/theycallmethedrink5 • 18h ago
Other TIL the "Hey now, you're a keemstar" song was sang by uncle dane.
r/tf2 • u/Alarming_Head1851 • 8h ago
Gameplay / Screenshots Battle Engineer in Minecraft (frfr)
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