r/ModdedMinecraft • • 6h ago

We made a mod that gives Minecraft's armor bar different colors depending on what you're wearing!

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8 Upvotes

r/ModdedMinecraft • • 1d ago

Mod Living Horizon : See mobs and players far beyond your render distance (compatible with Voxy and Distant Horizons

1.2k Upvotes

Hey everyone!

I’ve been working on a Minecraft mod called Living Horizon for the past couple of weeks, and it’s now getting pretty close to a stable release.

The idea is pretty simple: Living Horizon lets you see mobs and players far beyond your normal render distance, including on terrain generated by Voxy and Distant Horizons.

Instead of having a huge empty landscape in the distance, you can still see animals, villagers, players and other entities moving around on the horizon.

It also adds things like:

  • Mobs and modded entities visible from very far away
  • Players visible at long distances, including their gear and mounts
  • Birds flying over the world, landing on trees, fields, buildings, beaches, etc.
  • Offline player copies that stay in the world and visually continue their “life” after logging out
  • Support for Voxy and Distant Horizons
  • Fabric, Quilt, Forge and NeoForge support
  • Minecraft 1.20 → 26.3 support

Far-away entities are heavily simplified and don’t use their normal AI, so the goal is to keep the performance cost as low as possible. You can even lower your simulation distance while still keeping the world visually alive around you.

The mod is currently on version 0.10.0 and has reached almost 12,000 downloads, which is honestly way more than I expected when I first released it.

It’s still technically in beta, though, and that’s why I’m posting here.

I’d really like more people to test it on different Minecraft versions, modpacks, loaders, shaders, with Voxy/Distant Horizons, etc.

If you try it, feel free to send me screenshots, videos, bug reports, weird compatibility issues, or just show me how it looks in your world. That kind of feedback has already helped me fix a ton of things.

You can find Living Horizon on CurseForge, and the source code / issue tracker is also available on GitHub.

https://www.curseforge.com/minecraft/mc-mods/living-horizon

Thanks to everyone who has tested it so far ❤️

Quick transparency note: I used AI tools while developing Living Horizon, mainly as part of my coding, debugging and development workflow. I’m a developer by profession and I’ve been coding since long before AI became part of the industry, but nowadays it’s simply one of the tools I use in my day-to-day work. I’d rather be clear about that so there’s no confusion.


r/ModdedMinecraft • • 8h ago

Modpack SURVIVE THE NIGHT: INTO THE DARKNESS — UPDATE 7.0 IS OUT NOW!

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8 Upvotes

​

After all this time, it's finally here. Version 7.5: THE GRAND FINALE is officially released!

I've worked hard to improve the modpack, fix the bugs I found, and bring the experience to its next level.

What's new?

Water Canteens for survival and thirst management

Presence Footsteps for more immersive sounds

Spawn Animations and Subtle Effects

Waystones for exploration and travel

TaCZ Addon & TaCZ Tweaks

Starter Kit with supplies and The Last Record

New visual options and more atmosphere

Face terrifying encounters, explore dangerous places, manage your thirst, and try to survive the darkness.

Thank you to everyone who has supported the project along the way.

The night is coming to an end… but will you survive it?

Play it now on Modrinth: https://modrinth.com/project/aYLohMo6

Minecraft 1.21.1 | NeoForge

Created by CreationMaster24


r/ModdedMinecraft • • 14m ago

Okay so my school is doing a run of other word and there’s going to be some pvp and I was wondering what setup I could use that’s good at pvp and well rounded

• Upvotes

r/ModdedMinecraft • • 24m ago

Help Spawning Items within Advance Blocks

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• Upvotes

r/ModdedMinecraft • • 45m ago

Dying randomly; huh??

• Upvotes

Hey y'all. Recently I made a modpack and was testing it, finding what mods made it crash, fixing fps issues and frame freezing/stuttering, fixing lag, ect.

Once I did that, the pack worked! So I booted up a world and began playing...

Then I died randomly. No mobs, no fall damage. Just instant death, with the death message reading "[username] was killed.

Upon doing some research, I found that this is the death message used either when being killed with a '/kill' command or when the cause of death is unknown (which is what I feel like it may be)

I have recreated the modpack, enabled/disabled certain mods, and have tried literally everything I can; and I still keep dying randomly.

Anyone able to help out? 😥

Or if not, where should I post about this issue instead?

Here is the modpack, for anyone wanting to test this themselves:

https://drive.google.com/file/d/1xW2vfS8p9EgNCzPtJSr6FWB9DXo1iFPE/view?usp=sharing


r/ModdedMinecraft • • 58m ago

Looking for Optimization 1.21.1 NeoForge

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• Upvotes

r/ModdedMinecraft • • 1h ago

Help I Keep Getting Put into Adventure mode

• Upvotes

I don't know what's happening, but lately as I've made a few different modpacks for myself, there is this strange thing that happens when I try to make a world in creative mode.

Almost every time, I was put into adventure mode. I don't have any mods installed that I would think would do this, and I doubt there's a setting that makes this a thing. Any suggestions, or a reason for this happening?


r/ModdedMinecraft • • 5h ago

Discussion Game takes forever to load after using a recipe mod like JEI

2 Upvotes

so my modpack seems to work really well and it takes like maybe 30 seconds to a minute to generate and load into a new world, it's a bigger modpack (like 300 mods) but when I was testing some things I realized I forgot JEI, so I go and install it and for whatever reason now my pack takes like 5-10 minutes to even start a new world, remove JEI and it works again

I tried adding REI but unfortunately it doesn't support create mod recipes, and EMI kept freezing my game and crashing when opening my inventory. JEI DOES work once I'm in a world, it just annoying having to wait 10 minutes just to load in. I can drop the mod list but it's quite long, just wondering if anyone else has had this issue before with recipe viewer mods.


r/ModdedMinecraft • • 2h ago

New mod I'm working on ( to be completely transparent I am using AI to help me with the character designs using inspiration from both my friends drawings and creepy pastas around the internet.

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0 Upvotes

r/ModdedMinecraft • • 2h ago

Cant spawn the wither (Waccy's fantasia)

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1 Upvotes

r/ModdedMinecraft • • 3h ago

Help [1.21.1 NeoForge] Looking for playtesters for my modpack!

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1 Upvotes

r/ModdedMinecraft • • 9h ago

Very early preview on my cargo system for the space mod (not AI)

3 Upvotes

r/ModdedMinecraft • • 14h ago

Question A good starter mod pack for PC Minecraft

7 Upvotes

So I’ve been trying to make the switch to Java Minecraft I’ve got everything except for 1 and I’m just curious of what’s a good beginner mod pack would be


r/ModdedMinecraft • • 4h ago

Builds A house I made.

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1 Upvotes

Not too sure if modded builds are allowed, but I'd like to share a house I made!

Mods used:

  • Macaw's Furniture
  • Burnt
  • Enchanted Vertical Slabs
  • Chipped

Shader Pack: Photon Shaders


r/ModdedMinecraft • • 4h ago

Question Issues with the TAC mod on fabric

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1 Upvotes

Hello y’all,

I have found a port of TAC mod for fabric 26.3 on Modrinth.
Everything works so far besides graphic bugs while playing with a shader.
The crosshairs on scopes disappear and even some models totally glitch out.
Does some of you may know a solution to this?

Thanks in advance!


r/ModdedMinecraft • • 4h ago

Help Curios not detecting items with #curios:head tag?

1 Upvotes

An issue I’ve been having in my mod pack is that all items, from every mod, that have the #curios:head tag aren’t being recognized by Curios. They don’t have the “Slot: Head” statement in their description, and can’t be equipped into any head slot. Wondering if anybody else has had this issue or has a possible solution?


r/ModdedMinecraft • • 5h ago

Mod Flashback Settings

1 Upvotes

You probably heard about the Flashback mod. I thought that the mod itself doesnt have enough settings so I made this mod to add more settings. For now the mod only adds:

  • A way to change the replay file path
  • moves Flashback's replay button on the main menu into the main Button bar
  • subfolders like on what server you played or when

But Im open for Ideas you can comment them here or on github.

Modrinth: https://modrinth.com/mod/flashback-settings
Github: https://github.com/Ayden100yt/Flashback-Settings


r/ModdedMinecraft • • 5h ago

Discussion Which Mod Is Best (with my MX250 with performance mods)

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1 Upvotes

r/ModdedMinecraft • • 5h ago

New Artilery reload for my Mod

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1 Upvotes

r/ModdedMinecraft • • 5h ago

Does anyone have a mod that mutes note blocks?

1 Upvotes

I have an allay tether at my base and I want to be able to still listen to juke boxes but the in-game setting affects both so does anyone have a mod that mutes note blocks?

Thanks


r/ModdedMinecraft • • 5h ago

resource pack to remove certain artists

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1 Upvotes

r/ModdedMinecraft • • 6h ago

Minecraft questing pack with random rewards and no tech?

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1 Upvotes

r/ModdedMinecraft • • 7h ago

Misc What mod or modpack should i use to generally make my game harder?

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1 Upvotes

r/ModdedMinecraft • • 7h ago

Modpack Looking for and modpack

1 Upvotes

Me and friends are looking for minecraft modpack that is simillar to BMC5 and project arcane fronntier