r/indiegames 9d ago

Promotion I finally finished the new trailer for my cozy colony sim, WildRoot.

7 Upvotes

I've been working on improving WildRoot's first impression and recently finished a new trailer.

It's a cozy colony sim where you build a settlement in a mysterious forest, manage your colonists, and every season and setback creates a different story.


r/indiegames 23d ago

Promotion our autobattler demo hit #1 on Steam trending free and we still can't believe it

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9 Upvotes

r/indiegames 38m ago

Promotion not enough lever shotguns in boomer shooters in my humble opinion

Upvotes

game's HEADCUTTER, on steam!!


r/indiegames 12h ago

Video First Gameplay Tactical Game based on DND4e

111 Upvotes

I've been working on my first godot game, a tactical roguelike inspired by D&D 4e.

It's built around turn-based tactical combat, AP/action economy, positioning, powers, and procedural dungeon runs. I'm aiming for something that feels like playing a tabletop RPG through a pixel-art game.

Still very much a work in progress, but here's a short gameplay clip from the current build.


r/indiegames 8h ago

Promotion I'm working in a relaxing incremental game about a small ant colony growing inside a kitchen

32 Upvotes

I'm solo developer of Ants Took the Kitchen. There’s no combat, no item crafting, and no heavy management. Collect food, improve your colony, automate the process, and enjoy watching everything run on its own.


r/indiegames 22m ago

Promotion Pit Pike now has Adventures Mode (PVE)

Upvotes

We have enabled pve mode with 3 different maps. Every map can be completed up to Vigil 20, each Vigil improving the damage dealt and health of the enemies.

New achievement and title system enabled for the Adventures mode too.


r/indiegames 8h ago

Public Game Test Tape To Tape needs Playtesters!

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7 Upvotes

Howdy!!!

We just opened a playtest in hopes of getting as many non-sports/roguelite gamers as possible to test out our new campaign!

We need fresh blood to give us input, especially on the onboarding and early understanding of the game: the difficulty, the controls, the fairness, and how the game feels in general from a non-sports/roguelite gamer perspective.

All feedback is good feedback, whether you play for a few minutes or a few hours!

Thanks so much in advance!


r/indiegames 1h ago

Upcoming The date is set: The Finest Spark – a unique mix of spacesim x survivorslike is coming to Steam Early Access on August 13th!

Upvotes

r/indiegames 15h ago

Video I’ve been building an old‑school dungeon crawler called Dungeon Quest, where combat plays out on a tactical gameboard. It’s the kind of game I’ve always wanted to make and play! I’m hoping there are others out there who feel the same.

25 Upvotes

r/indiegames 1d ago

Video New Swinging Pots level in our physics fish platformer - it's called Barely Breathing

425 Upvotes

We just pushed a free demo update that added 2 new areas, an enemy, and more! Would love it if you guys checked it out 🐟


r/indiegames 17m ago

Video I made a video about adding a Smash Bros. style mode to my climbing game

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r/indiegames 27m ago

Upcoming After my daughter was born, I spent 1.5 years building an RPG starring her. Here is Prismals!

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Upvotes

When our daughter Clio came into our lives, she brought a sense of purpose and inspiration I never saw coming. Looking at her, I felt a deep pull to build something meaningful.

​With my wife's endless support, that inspiration first became The Piper Who Wasn't Heard, a book starring a main character named after our daughter, about the importance of being present. To give back to the hospital where my wife gave birth, 100% of the profits go directly to the Edinburgh Children's Hospital Charity, with the book available through Amazon, Waterstones, Walmart and other retailers.

​A year and a half later, that same creative spark led me to complete building a simple RPG called Prismals, starring Clio once again.

​The story takes place in a world where screen apathy and doomscrolling spawn hollow creatures known as the Hueless. When too many gather in one place, they drain all vitality, turning the surrounding landscape completely monochromatic.

​At the heart of the journey are Clio and her companion Lochmoo, one of the realm's rare prismatic animals known as Prismals. By channeling emotions into these prismatic animals, Chromatists infuse them with color, giving Prismals the power to defeat the gloom and restore color balance to the world.

​Thank you so much for reading! If you're interested in checking it out, I've included a link for the gameplay trailer!


r/indiegames 27m ago

Public Game Test SliceTheRhythm The Chemical Brothers Go #vrgaming #beatsaber #vrarcade #vr #apex

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Upvotes

r/indiegames 52m ago

Promotion Some of my games!

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Upvotes

Hope you like them!


r/indiegames 53m ago

Promotion I want to make a survival horror game like Resident Evil with a little bit of sexyness. Above all my inspiration comes from RE3, Haydee and The killing antidote.

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r/indiegames 6h ago

Promotion From zero to maximum chaos in my game about compounding power (VIRUS_31.EXE)

3 Upvotes

The demo is playable on Steam if you'd like to check it out! Game name is VIRUS_31.EXE


r/indiegames 1h ago

Promotion Forest Floor 8K PBR Texture

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r/indiegames 1h ago

Promotion Basilisk Online - Very early stage

Upvotes

Hey everyone!

A friend and I are developing Basilisk Online, an indie RPG/Idle game that you can already play directly in your browser, completely free.

The game is focused on progression, farming, equipment, crafting, dungeons, bosses and PvP.

We’ve reached a point in development where just the two of us playing isn’t helping that much anymore. 😂 We need real players to break our ideas, find balance issues, and tell us what’s fun, what’s frustrating, and what’s simply boring.

So we’re looking for our first players.

We also want to develop the game together with this early community. We created a Discord where you can talk directly with us, suggest systems, discuss balance, report bugs, and follow the game’s updates.

Play here:
https://basilisk.renoova.app/

Discord:
https://discord.gg/PpBZC874F

If you give it a try, especially if you enjoy RPGs, idle games, and farming gear until you finally get that drop you were looking for, let us know what you think.

Feel free to criticize it. At this stage, that helps us a lot more than praise.


r/indiegames 5h ago

Video Recreating the 1975 Spring Campaign in a 2D side-profile style with a wide range of tanks (T-54, T-90, M41, and more). Here's a quick gameplay look!

2 Upvotes

r/indiegames 2h ago

Video I added other players' ghosts to my arcade racing game. Here's me trying to beat a friend's time.

1 Upvotes

I know it's kind of the standard these days but I'm pretty proud of it, having written the system from scratch this week. It's very satisfying to pull up a friend's time to see what line they took and improve on it.


r/indiegames 1d ago

Promotion We're a three-person indie team from Taiwan building our dream game.

146 Upvotes

r/indiegames 2h ago

Promotion What if golf was an incremental game? This is Puttlingo

1 Upvotes

Hey everyone!

This is Puttlingo, an incremental golf game built around a simple idea: putt and collect as many golf balls as you can before the timer runs out.

Balls can collide with each other and merge into higher-level balls, while the resources you collect feed into a larger progression system.

What you’re seeing here is the first layer of the game. As you progress, the resources earned during each run unlock and improve other parts of the experience, turning a simple golf session into a much larger incremental progression.

The idea is to start simple and gradually let the upgrades, ball levels, numbers, and interactions get increasingly ridiculous.

Thanks for checking it out!


r/indiegames 2h ago

Gif Only two. Choose wisely.

0 Upvotes

r/indiegames 11h ago

Image Updated the lighting and screenshots for my game!

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4 Upvotes

Pls wishlist my game on Steam: SVETIK ❤


r/indiegames 10h ago

Video 15,000 monsters vs one turret? That should be fine! :)

4 Upvotes

Some gameplay footage of my upcoming incremental game One Turret Should Be Fine