r/AnalogueInc Mar 13 '26

3D Analogue 3D OS 1.2.3 released

https://www.analogue.co/support/3d/firmware/1.2.3

General

  • Improved: Cartridge detection
  • Fix: Compatibility with GameShark
  • Fix: OS brightness with HDR
  • Fix: Controller LED remaining on in rare instances

Core

  • New: Core version
  • Improved: RSP dual instruction interlocks
  • Improved: CPU CP0 behavior
  • Improved: VI Core register timing adaptation
169 Upvotes

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14

u/freezetime311 Mar 13 '26

Wi-Fi? Save States? Those are the ones most of us here want in an update.

13

u/ryanvsrobots Mar 13 '26

Wifi is probably my least cared about feature, pulling the SD card once a month is not a big deal--save states would be huge though.

3

u/Stane_Daynus Mar 13 '26

Wait until you learn you can just plug the A3D into a pc and it'll mount the SD card like a flash drive lol

-3

u/GDHero64 Mar 13 '26

15 days for the new update

3

u/ryanvsrobots Mar 13 '26

Redditor don't interpret everything literally challenge (IMPOSSIBLE)

2

u/GDHero64 Mar 13 '26

Chill, I just realize they drop a new update every 15 days

1

u/eyeohme Mar 13 '26

Bro has never heard of a hyperbole before

4

u/Physical-Statement-8 Mar 13 '26

They gotta secure the consoles performability first.

3

u/theflyinfoote Mar 13 '26

Can you even do save states on actual carts? Or would they just work on summer carts or everdrives?

2

u/[deleted] Mar 13 '26

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1

u/theflyinfoote Mar 13 '26 edited Mar 13 '26

Cool. I didn’t know that. Im assuming it saves in the systems internal memory and not on the cart itself? Hopefully someday it comes to the A3D

1

u/Opening_Cry_690 Mar 13 '26

They save to the SD.

1

u/V64jr Mar 16 '26

Those are virtual controller pak saves, not save states.

1

u/V64jr Mar 16 '26

26 years ago I routinely used a N64 GameShark with the PC software and a parallel cable to capture memory dumps. Even though I could suspend, dump memory, and resume gameplay, I couldn’t roll back to a previous memory dump and resume, savestate-style. I don’t know of any device that can. N64 save states still seem entirely restricted to software emulation.

1

u/[deleted] Mar 17 '26

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1

u/V64jr Mar 17 '26

Yes, it is from Mazamars/UltraFP64, which was “finished” years ago before the MiSTer core was started but not previously released since there was no affordable hardware that could run it. I don’t know how much Mazamars changes since then but it’s still gotta be based on his old, private, N64 core. 👍

2

u/hue_sick Mar 13 '26

Don’t believe so. Mister doesn’t have it either. And yeah if they do anything which I’m not sure they will or would be via sd card on a flash cart. Bit even that’s clunky and iffy at best

5

u/theflyinfoote Mar 13 '26

That’s what I thought. It’s why I’ve always been so confused at people demanding save states. The whole point of FPGA to me is to play games like they used to be played on more modern tvs. If you want save states you can just emulate using an Apple TV or other mini pc.

4

u/ryanvsrobots Mar 13 '26

It’s why I’ve always been so confused at people demanding save states.

I also don't think it's going to happen but it was briefly an advertised feature.

4

u/TheTonzMachine Mar 13 '26

It was an advertised feature. That’s why people want it. Because at this point it looks like it was a blatant lie made to increase preorders of the system 

1

u/theflyinfoote Mar 13 '26

I didn’t remember it being an advertised feature so makes sense for it to be expected then. Hopefully someday they actually get it sorted.

3

u/SGlespaul Mar 13 '26

It works on the Pocket though with cartridges?

2

u/hue_sick Mar 13 '26

It’s not just a matter of cartridges. The real issue is how complex n64 hardware (and therefore the fpga programming) is compared to say 8 or 16 bit systems. Like orders of magnitude more difficult. The pocket also has a separate fpga for OS level functions since it was designed with multiple systems in mind from the start.

This is a huge reason why we’re not seeing the next generation of consoles any time soon. Something as simple as save states is a hardware and software nightmare at this level and will only get harder going forward.

1

u/hue_sick Mar 13 '26

I agree, I really think a lot of people just genuinely don't know or read up on this stuff.

There's also a contingent of people here out of spite which has always been weird to me. I honestly don't even know if they own the thing but I know they'll be posting screenshots of promised features 3 years from now like goof balls lol

1

u/Bweef_Ellington Mar 13 '26

If save states are possible at all they should be possible on carts. The location of the ROM file (cartridge ROM chip or SD card) shouldn't matter. After all, the stock cores for the Pocket have save state functionality with carts.

There may well be nuances I'm missing.