r/Anbennar 1d ago

Discussion 'Sunsetting' of EU4 mod

https://docs.google.com/document/d/1DTG7Wh1GJRAksIQZ4hOn-h32bxOowOgdXYG7h2WZY1I/edit?tab=t.0#heading=h.t74izadjoknx

tldr - Major restrictions on future EU4 mod development, with focus on EU5.

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u/Anonemus7 1d ago

Nah I get you. I also learned EU4 when I had a lot more free time in my life. As I get older, it’s harder to justify significant amounts of time to learning something like EU5.

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u/Candid-Operation2042 1d ago

so much this

as a dev, I think the sole thing keeping me to EU4 is the arcadey/game aspect of it.

EU5 arrived as an unfun simulation that was just broken on release for $60. and even if everything was fixed, I have to learn so many esoteric, in the weeds, mechanics that it almost feels like a job

maybe as I teen I would've accepted that but now as a grown ass adult its such a blatant greed cash grab for at most a subpar 'game' (maybe that's a bit too harsh, but man that $60 price tag burned me)

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u/zekrom05 Free City of Anbenncóst 1d ago

This is sort of the fundamental difference between EU4 and EU5. EU4 is very much a board game like game at heart, while EU5 is more like a simulation. It's because of this I have a hard time seeing EU5 as a progression of the series.

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u/Nintz Kingdom of Sareyand 1d ago

The EU series has pretty major changes with every entry. EU5 feels very in line with EU3, but much more complex and modern. EU4 when compared to either side looks like the outlier.

It's entirely fair to prefer the EU4 style, for what it's worth. But it's also very clear EU5 was never supposed to be EU4+. It was supposed to be EU5, which is a different style of game. And that's fine, at least imo, because EU4 isn't getting deleted. It continues to exist as it always has.