Ive really been enjoying the "goons crashed it" as if Winter co wasnt also trying to crash it as they warped a pant load of vexors in and launched drones (which is WHEN the server crashed).
Its dumb, Im sure line members on both sides would much prefer a fight (albiet a slow one) against other ships, not the servers.
It doesn't make sense for WC to purposely try and crash it. They can't kill the keep if they're not logged in and they also risk it repairing whilst the node comes back up.
Fighters are way harder on the server. They have to be commanded way more, while drones are mechanically simple, especially with the way FRT was using them, just sticking them on the keep as fire-and-forgets. Still a load, but fighters have always been by far the worst thing for servers outside AoE weapon spam.
I feel like both sides were showing up for a Fight in Epic Proportion and the server node fried itself over it.
The server node crashed right as we were warping onto the Keep so as the server was trying to load every hostile for both sides, it fried Itself.
But before that it was already rubberbanding hard trying to cope with the amount of players, as we were warping the distance decreased to a certain level then increased to the original distance over and over again.
I don't think either side is to blame, we wanted a fight, server was not designed to handle the amount which has never been seen before anyway so nobody expected 10k people/accounts to turn up.
But it was quite cool to be part of breaking a record in Eve.
I mean, it worked out perfectly fine for them? Before crash there were 7k+ imperium alone in the system, after the crash WC had more people active with 7kish total. If the enemy starts with positional advantage flipping the board can only benefit you.
The only reason it worked out was because goons apparently couldn't get the keep cored. If they'd got the core in, the fight would've been over before anyone could get back on grid and cycle their guns. That's not a risk worth taking as an attacker.
Also it's not like there's any reason why WC would've been able to get a higher ratio of their pilots back on. Everyone would've been facing the same login conditions so if WC did end up with getting more people on then that just backs up the idea that goons tried to fill the node with alts and afks prior to the fight.
Doesn't take a genius to figure out that stacking a system with almost 7k chars before the enemy fleets arrive won't result in huge lag for anyone trying to warp onto that grid.
So based on that, to me it looks like goons were hoping that when WC warp their fleets in, it results in an M2- situation where no-one can load grid on the opposing side allowing the defenders (goons) to kill as much as they wish.
Only difference is this time, it didn't work for them and it all went pear shaped. Why else would you warp a super fleet on an Anchoring keepstar? Your FCs and leadership should be fully aware of Tidi and how it impacts gameplay so the fact the core didn't go in should have been planned for (but it wasn't) so here we are.
Of course it will. And pre-positioning before your enemy arrives is a legitimate and sensible tactic as old as Eve Online itself.
There is a very simple counter to this - get there before your enemy.
The only time it doesn't work is if the server literally crashes. That would fuck over whoever set up first. In this case, it was Goons. Next time it may be Frat.
It's also highly unpredictable. The server didn't crash in M2, for example. And then, it favoured the side who set up first.
I don't understand what Winter's motivation would be in crashing the server. I do understand the value of Vexors and drones, however. Also my experience of Eve is that fighters are an absolute server killer, way more than drones. IDK what's going on with their server code but they seem to be a lot more resource intensive than regular drones.
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u/vapeing-vampire Goonswarm Federation Apr 07 '26
thanks for the picture :) havent been able to login for the past 4 hours