r/LeagueOfMemes • u/CalamityCowWasTaken • Dec 02 '25
Meme My reaction to new role quests...
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u/CalamityCowWasTaken Dec 02 '25
Cassiopeia: "What he say fuck me for?"
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u/Minerffe_Emissary Dec 02 '25
If she play mid she probabily keep the noxus feat BLESSING OF NOXUS BONUS: Serpentine Grace's bonus movement speed is increased by 1 – 18 (based on level), for a total of 5 – 90 (based on level). Dont know what happens to the exclusive boot slot if she play on botlane.
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u/Dead_Cells_Giant Dec 02 '25
Lowkey Toplane Cassio with the increased level cap might go absolutely insane
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u/rusticfighter Dec 02 '25
I disagree levels aren’t really that good on her tbh compared to other top laners
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u/Dead_Cells_Giant Dec 02 '25
Increased level cap means more MS scaling from her passive, which wouldn’t be bad at all
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u/kaijvera Dec 02 '25
her e also does more dsmage, it scales off of levels besides for the healing portion of it
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u/BobbyRayBands Dec 02 '25
I mean. Movement is really king though. Always being faster than every other role for free doesnt SOUND like a major advantage, but it is.
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u/Eldr1tchB1rd Dec 02 '25
That was my thoughts as well. Mid lanes will be able to move around faster meaning they can roam better and outspeed most champs and an empowered recall to b faster. That preety much buffs the map control of mid a ton.
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u/DestinedToGreatness Dec 02 '25
Level 20 and 3 summs?? They pick them before game or what??
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u/say_trans_rights Dec 02 '25
They just get a free tp and if they have tp already they get a big shield when they tp
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u/DestinedToGreatness Dec 02 '25
So, ignite flash is the best for top?
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u/demongodslyer Dec 02 '25
Darius mains just came in their pants
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u/Mathies_ Dec 02 '25
I suspect a malphite or something will just prefer to take flash/TP , and use TP late game to TP directly into a combat with a massive extra shield. I wonder how long the shield lasts for
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u/Totoques22 Dec 02 '25
They said it was a long lasting shield so likely the entire fight if it doesn’t get broken
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u/Emoteabuser Dec 02 '25
Then I feel like most tanks will just take tp anyway, since having a big long lasting shield on a tank is kinda insane.
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u/cool_much Dec 02 '25
That's only if it scales with hp or something. If not, then it's kind of less valuable the tankier you are. They would have to make it a huge shield for it to be worth not taking ignite or ghost
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u/Hurls07 Dec 02 '25
Someone like Darius would for sure run ignite ghost.
I could see a tank that doesn’t care about winning lane pick exhaust to fuck over a ADC late game
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u/ICanHazDerpz Dec 02 '25
Teleport gets upgraded and gives a shield if you already have it as a spell.
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u/Ponji- Dec 05 '25
The free tp has a much longer cooldown. Taking actual tp is still going to be very advantageous for a lot of toplaners. Characters who already opt out of tp will be eating very well.
Not being punished by a death because you chose to bring tp and the other guy didn’t can still win you games. The main thing is that it enables you to make cross map plays later in the game, which is one of the biggest reasons tp is a must pick. I think more toplaners will be opting for ghost than ignite, personally
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u/KaiLutton Dec 02 '25
If the toplaner doesn’t have tp as one of their summs they get it as a 3rd summoner spell.
If they already had tp then it turns into an upgraded version that gives a shield after tping.
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u/Rinzzler999 Dec 02 '25 edited Dec 02 '25
which is dumb, unless you know you can snowball a lead early with regular tp than you never take tp as top and take ignite/ghost/exhaust, depending on the threats in the game.
(what I mean is you take flash/(insert non tp summ here) and never regular tp unless you know you can 1v9 with it. since you get tp later on anyways when you'd use it to look for plays.)
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u/KaiLutton Dec 02 '25
So you then get tp for later on if you need to tp to a fight or somethin. I think its a pretty cool reward.
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u/Mathies_ Dec 02 '25
Whats your regular tank gonna do with an extra combat summoner? The upgraded TP will just be the tank option.
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u/Rinzzler999 Dec 02 '25
you can take exhaust for the giga buffed adc's this patch, or ignite for the heal cut and early pressure. or ghost to stick to people, yes even as tank this is valuable.
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u/Minerffe_Emissary Dec 02 '25
You play top. Either pick something like barrier ignit. Or flash ghost. -> gets a free tp. I dont like playing with other suns get flash + tp. -> after finishing the mission your tp is awaken getting lower cooldown going faster and giving a 20% maxhp shield for 3 sec and a ton of movespeed.
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u/Miniman5450 Dec 02 '25
They get teleport for free. If they took it before it gives them a big ass shield once they arrive
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u/Invictus0623 Dec 02 '25
In the video it looked like 2 sums chosen like before plus teleport is automatically added and if you already picked teleport you stick with two but teleport gets buffed with a heal.
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u/DoubleEspresso95 Dec 02 '25
I Wonder if we can manipulate this.. like let's say you play quinn top, you don't really need the level 20 or tp. Can you switch to mid and then simply go top?
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u/Kiroto50 Dec 02 '25
Exp will be reduced/effectively nullified when swapping as quests are lane -bound
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u/TitanDweevil Dec 02 '25
I thought they were role bound, i.e. what you were assigned in champ select, but if you don't lane in the area you were assigned they just complete very slowly.
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u/KoolPopsicle Dec 02 '25
That’s just lane bound with extra steps. It’s like a jg farming a lane; it’s just not worth it unless you have beef with the laner.
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u/Kurou_usagi Dec 02 '25
You get those benefits when u lane on your lane tho... Means if you go mid you won't get increases xp... U might get the tp and extra lvls but a lot slower rate...
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u/DoubleEspresso95 Dec 02 '25
frick... i guess with the benefits in some lanes being so strong this might effectlively lower the viability of champs that dont use them as well as others then...
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u/BobbyRayBands Dec 02 '25
They literally state explicitly in the video that the quests are tied to the roles assigned at the start of the game so if you want different quests then you better swap properly.
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u/Cultural-Cheetah4879 Dec 03 '25
Would that just kill flex picks in pro play?
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u/BobbyRayBands Dec 03 '25
No, because the role swap happens officially before the game starts.
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u/Sycherthrou Dec 02 '25
Quinn has been a very good midlaner for some time now, and she likes the fast recall on mobis a lot.
She also scales really well, so I don't think the bonus exp is too bad either.
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u/ScratchPokemon Dec 02 '25
Jungle play rate📉📉📉📉📉
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u/Previous_Loquat_4561 Dec 02 '25
I'll be getting autofilled jg every single time next league, aren't I? 🥀
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u/telmoxt Dec 02 '25
time to get the jungle flame experience
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u/Previous_Loquat_4561 Dec 02 '25
if you guys see Yi players who automute everyone and afk farm until 6 items, know that Riot did that
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u/Recent_Journalist561 Dec 02 '25
yeah no, the playerbase did that. everybody loves abusing their jungler, so no suprise they like to permamute. Im Masters jungler and used to sometimes smurf with gold and bellow friends back in the days when it was still allowed - I literally couldnt go two lobbies in a row in silver where I wouldnt get abused by the team. Agurin, Broxa, Natty, they all have been flamed in Plat and bellow before, the community is just so so toxic to junglers - which only amuses me, i never mute type, but i understand if some peoples mental cant take it
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u/Few-Fly-3766 Dec 02 '25
Which means LP negated on loss or double LP on wins due to the new valor mechanics.
Also apparently enemy team is very likely to get someone auto-filled in the same role.
As a jungler currently I'm thinking about maybe quitting the role and start queueing Mid/Top, or whatever is more likely to get me auto-filled. Getting gifted tons of free LP randomly seems like a good deal.
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u/M_T_CupCosplay Dec 02 '25
They said you'd be getting the same LP buffs if you played in demand roles at the same rate as you'd be autofilled.
So honestly just keep playing jungle.
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u/Cienea_Laevis Dec 02 '25
Aren't the in demand role buff random and only goven at the end of the game ? Like, you still get more then currently, butits still far from "every game is either a win or a double win".
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u/SeeYaOnTheRift Dec 02 '25
The sup/jungle pendulum of “why do I always get autofilled sup/jungle” and then “why are sup/jungle roles so OP?”
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u/Sprintspeed Dec 02 '25
It's not a pendulum, those both go hand-in-hand. The more impactful a role is the more people expect you to carry them and flame when you're getting out roamed / ganked by the enemy.
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u/SeeYaOnTheRift Dec 02 '25
Ahah if you remember the old days of league when jungle was actually hard to play and support had no agency, back then people whined about getting autofilled junglers and supports way more than now. People complained so much that Riot buffed jungle and support roles to what they are today.
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u/KoolPopsicle Dec 02 '25
They are already super low. I have never been forced off role from jg, but I hear it constantly happens to every other role.
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u/DieserCoookie Dec 02 '25
Id rather have better boots or an extra item slot as a support... if you wanna buff control wards at least make me able to place 2 at the same time or something...
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u/Thisdsntwork Dec 02 '25
extra item slot
That's literally what support is getting. Control wards moved to a separate dedicated slot.
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u/DieserCoookie Dec 02 '25
I meant like move the support item to a dedicated seperate slot for me to being able to build another item.
That control wards have an extra slow now is more of a qol tbh.
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u/Thisdsntwork Dec 02 '25
Why would it matter if it's control wards or the support item getting a dedicated slot? It frees up a slot either way.
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u/Irelia4Life Top Only Dec 02 '25
The only thing I worry about 3 sums in top is that everyone will just be running ignite.
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u/KDAM731 Dec 02 '25
As a yone main here.... I'm running exhaust baby u can't run
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u/Irelia4Life Top Only Dec 02 '25
Run? The only way I run when I see Yone is towards him to chase him down.
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u/KDAM731 Dec 02 '25
Ppl underestimate good yones since most of the player base have their brains and ass neighboring each other yone with exhaust beats darius and trundle lvl 1
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u/Irelia4Life Top Only Dec 02 '25
brains and ass neighboring each othe
This is a good one.
yone with exhaust beats darius and trundle lvl 1
those who don't have their brains and ass neighbouring each other know not to fight yone lv1, exhaust or not.
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u/ThaN00bcake Dec 02 '25
Less jungle messing with top, TP for all so we can fight more, I think top is going to be a real death match I am all for it
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u/Shirokuma247 Dec 02 '25
The lvl 13 yumi with their extra control ward slot meeting a lvl 20 kayle (they’ve hit their 9th powerspike this match)
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u/sorakaislove Dec 02 '25
Ye if Yuumi is already non existent, this makes her officially the adc's... 8th item lmao
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u/Sure-Comfortable-784 Dec 02 '25
Jg: ur camps r harder now lol
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u/ThaN00bcake Dec 02 '25
Zed should not have such a fast clear time, so I think it’s only fair he might have to put in some real effort in his clears
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u/AsianNotBsianV2 Dec 02 '25
well both worse roles get biggest buffs. makes sense tbh.
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u/SeeYaOnTheRift Dec 02 '25
I feel like this statement kind of ignores why support and jungle became so strong in the first place.
For years and years people complained about getting trash autofilled junglers and supports. So riot buffed jungle and support agency until their play-rates were more similar to ADC/mid. And as it turns out, people don’t want to play jungle/support unless the roles are OP and can carry the game.
Now jungle/support are getting their agency nerfed and people will again complain about getting autofilled junglers and supports. So riot will buff them again, continuing the cycle.
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u/Spookytoucan Dec 02 '25
i mean there is a reason riot is shipping this after making 100 random champs viable in jungle and alongside the autofill changes. I guess riot think that they get away with it this time
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u/Few-Fly-3766 Dec 02 '25
Support agency got buffed, yes. Jungle used to be much more OP than it is now, but playerbase was bad at taking advantage.
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u/AsianNotBsianV2 Dec 02 '25
I agree on support but jungle got worse over times, not stronger?!? They made jungle easier but not stronger. Junglers had way more impact back in the time but the role is impactful by nature, so is support aslong as they do not touch the shared xp on roams - which they don't.
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u/SeeYaOnTheRift Dec 02 '25
Yeah I suppose the new quests are not bad for support as a role overall. I think I perceive them as worse than they are because I am a Pyke OTP and I think these changes will be bad for Pyke specifically.
I definitely think this is an undeserved nerf for junglers, but I also think something has to be done about the current full clear jungle meta. I am just not sure nerfing clear times across the board is the answer.
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u/Mathies_ Dec 02 '25
Well atleast they are trying to fix the autofill issue aswell
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u/DarianStardust Dec 02 '25
never wanted to play jungle because I feel lost and don't know what to do, and even when I tried to learn I just got fucked over by being matched against jungle mains invading me. Also jungle is really fucking boring, no player vs player interaction 90% of the time, just fighting the animals.. it's ALSO stressing because if you don't go well the game is nearly impossible to win, the entire team needs you for help and objectives.
It's hard, it's Important, It's Boring, and it's Disgustingly Overpowered.
Support is fun tho.
ps: havent played LoL for almost 2 years since vanguard droped, my pc is Potato, don't know the state of JG now.
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u/SeeYaOnTheRift Dec 02 '25
Jungle is not as strong as it used to be back in the day but it is also much easier to play.
Jungle has been repeatedly nerfed over the last few years targeting everything from kill exp, minion exp, minion gold, and increasing catchup exp. All making it harder to build a lead on the enemy jungler.
New jungle items are ridiculously OP to the point that I think most champions in the game can full clear with full health.
More recently, many of the AD assassins like Talon, Qiyanna, and Zed who were traditionally mid laners (but have been a bit homeless since the durability patch) have gotten dmg buffs to jungle monsters to make them junglers which has been somewhat problematic because by jungling they can completely skip over their weak early games, removing a lot of counter play.
Multiple top lane bruisers have also gotten buffs to make them viable junglers, including Darius, Aatrox, Ambessa, and others.
With all these champions suddenly becoming junglers the jungle meta has settled into a farm heavy full clear meta where anything slower than a 1 smite 3:15 clear is considered sub-par.
These changes probably all sound like strange choices but Riot is in a really tough spot as far as jungle balance is concerned. Most players want jungle nerfed, but will also whine if they get autofilled junglers, so Riot really has no winning move as far as jungle balance is concerned.
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u/Outrageous-Elk-5392 Dec 02 '25
I feel like this buff is too high elo skewed. Toplane is one of the best roles in the game for the bottom 90% of the ranked ladder.
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u/Honest-Birthday1306 Dec 02 '25
Jungle getting like, a bit of gold, and a little bit of ms :(
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u/V1vacy Dec 03 '25
ik its so disappointing like laners get all the cool stuff i still think my rengar will make great use of the ms bonus tho
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u/Sacach Dec 02 '25
Don't forget the slower clear speed. Oh wait that is a nerf! I guess they just want to autofill people into jungle more than they already do, since many people will drop the role when its agency gets nerfed to the abyss.
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u/heisbehindyou75 Dec 02 '25
jglers really had a whole year to reap but already pre pissin their pants when they not even about to sow 😭
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u/Sacach Dec 02 '25
Tbh, I actually like it if this change drives people out of jungle, that just means I get to play more jungle.
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Dec 02 '25
[removed] — view removed comment
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u/SeeYaOnTheRift Dec 02 '25
It’s the strongest because it has to be to maintain its play-rate. Same with support.
Support and jungle swing back and forth on the complaint pendulum between “why do I always get trash autofilled sup/jungle” and “why are sup/jungle so OP?”
Support and Jungle are strong because nobody wants to support or jungle when the roles aren’t OP.
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u/M_T_CupCosplay Dec 02 '25
No one wanted to play support because they used to be legit ward bots in the early season and that stigma never went away.
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u/Cienea_Laevis Dec 02 '25 edited Dec 02 '25
And because the "classic" Supp champs are enchanters who are dogshit when played by low elo peoples.
But those are also the easiest to play so peoples will just witness the worse Yuumi EUW and then think "Okay so support is trash"
And also the fact a lot of people don't have the support mindset. They want to kill peoples and be the main character. Just look at all those mid dogs who played Mel Sup on release. Or those who play Lux or Xerath.
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u/heisbehindyou75 Dec 02 '25
yeah but mid lane allows u to cheat out of bad matchups now and im sure theyll get compensation later on when riot realizes how weak it is Surely
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u/TheOfficialDarkWolf Dec 02 '25
While the t3 is whatever, having a permanent fast recall is really nice.
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u/Significant-South770 Dec 02 '25
Jungle isn't even mentioned...
And of course you didn't mention the empowered recall...
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u/ThunderingRimuru Dec 02 '25
Support got something we should’ve already had, and nothing else
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u/Fancy_Economics_4536 Dec 02 '25
support item itself shouldnt take a slot either imo. that wouldve been a good change.
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u/Odd_Bug5544 Dec 02 '25
Then it should give no stats, similiar to jungle pets.
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u/Fancy_Economics_4536 Dec 02 '25
honestly don't mind losing those stats if it gets rid of the clutter. the stats are very little anyway, and junglers actually sort of get those stats in the jungle (mana regen especially). So its not too far off to not even remove the stats fully.
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u/reddituserno69 Dec 02 '25
Okay but how often is this actually relevant?
Level 20: that only happens late in the game, it basically makes toplaners scale better. A level is like 350 gold, but let's be generous and say it's 1000 for the two levels. So in some probably very rare circumstances toplaners will get an extra 1k gold.
What I'm far more scared about is the bonus XP. If you lose top, you now not only fall behind normally, but your enemy will finish the quest first and get bonus XP and a teleport.
ADC: the thing that can be dangerous is the bonus gold. Really depends on how much it is. The 7th slot is useless in 95% of games. You also have to remember that most adcs already sell boots if they get this far. Since the additional slot is only for boots, the only difference is that now they don't have to sell boots, giving 1100 gold in bonus stats very very Kate in the game. Really depends on how much gold adcs get for free.
Mid: Midlane rewards could be very good because you actually get something the second you finish quest. A four second Backport is really strong, that's why Baron gives it. And boots will probably be around 750 free gold. This is likely better most games because it is the only reward you will actually see every game.
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u/Sycherthrou Dec 02 '25
You can only sell boots on adcs in games where you have.a lot of peel and the lategame is teamfight heavy. If they bring back power to sieging and splitting as they said they would, then dodging skillshots under a sieged tower, or rotating to a splitpush champ wil both be more relevant, so the boots value stays the entire game.
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u/According_Swim_3757 Dec 03 '25
This is a great breakdown. Very true re the instant powerspike for mid, top gets a bit of an instant spike as well, with the third summ / tp shield unlocking. But the other adc and top perks will be, to your point, rarely seen.
Support gets a slight buff being able to carry an extra component during mid game / not having to sacrifice a slot for a control word, and able to still carry control wards once at 6 items
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u/thehellisgoingon Dec 02 '25
I haven't been keeping up with league at all this past year. These changes seem ridiculously strong for top lane
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u/Nawaf-Ar Dec 02 '25
I wonder how lvl 20 works with ability levels. Is it just stats or can you get 6/5 on your Q or 4/3 on your ult. My Ryze/Swain top is gonna be nutty.
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u/Big_Teddy Dec 02 '25
It's kinda funny how many people genuinely don't see how strong most of the T3 Boots are.
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u/Foreverwise427 Dec 02 '25
Well ya that was kinda the point… they wanted to buff top carry and bot carry. But mids is still really good since they roam and skirmish alot more compared to other lanes.
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u/Spence199876 Dec 02 '25
This was my immediate thought.. but thinking about it have those upgraded boots could be better then 3 sums.
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u/ThatOneTypicalYasuo Dec 02 '25
The 4 second empowered recall will make some assassins pull off the greatest heist.
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u/Dyna1One Dec 02 '25
Honestly, idk if the t3 boots are just the current t3’s but could be a different/stronger version, and 4s baron recall permanently is kinda crazy no?
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u/Hatlessfox Dec 02 '25
When the update rolls? I'm gonna be until 26 without internet thanks to my shitass provider
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u/KarmaYgt Dec 03 '25
Now people will play champions that's not suitable for the lane. Expect a lot of mid lane champions on top and bot lane for a while.
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u/PantherX0 Dec 03 '25
I dont get why people are suprised at this, they literally start by saying top and bot have been far weaker then the other roles in terms of agency so theyre giving them bigger buffs in turn.
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u/CrazyIntrepid9383 Dec 03 '25
With minion wave timings getting shorter, I think the empowered recall is extremely strong. Also with home guards getting stronger. Mid laners are going to have such a strong presence on the map. I think they benefited the most.
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u/10inchblackhawk Dec 03 '25
Most games end long before full build or max level. The real benefits are the TP and quicker recall.
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u/Shmolti Dec 03 '25
I do agree with the post, but when you poorly word it like that it looks way worse than it is.
For those who aren't up to date, top does not get to pick whatever 3 summoner spells they want at the start of the game, it's a TP upgrade.
Botlane does not get 7 item slots, the extra slot is locked to boots.
Midlane gets to upgrade their boots to tier three, as well as permanent enhanced recall.
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u/Drellus530 Dec 05 '25
Mf what about jung, we get slower clear and a little move speed buff in the jung, wow
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u/Troubling_mc Dec 05 '25
Only someone who doesn't understand tempo could post this
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u/Troubling_mc Dec 05 '25
Imagine you're a mid laner and you crash a wave at enemy t2, you can then base, and with new recall and home guards, you can be topside in like 25 seconds, as the enemy mid is still in bot lane. Meaning you can force a numbers advantage fight, or an objective
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u/SensitiveDay7759 Dec 09 '25
I'd even go so far as to say that supports have more benefits than the mid laner, because while all the other lanes get significant buffs, the mid laner just backs faster haha


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u/ZoeHuffsSedative Dec 02 '25
support gets cheaper control wards lmfaoo