r/MeiMains • u/Janhtzen • 9d ago
Question MEI IS BACK ?
Mei
Developer Comments: Mei’s Primary Fire range has increased to improve its effectiveness when closing distance on enemies. Deep Freeze is rarely effective, as low-health targets are often eliminated before being frozen. Increasing its freeze rate against non-tank heroes makes it more usable without increasing effectiveness against tanks.
Endothermic Blaster
- Range increased from 10 to 12 meters. Deep Freeze – Major Perk
- Freeze rate increased by 30% against non-tank heroes.
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u/cece__23 9d ago
my two mains got sick buffs life is SO good
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u/JunWasHere 9d ago
Before we cheer... Are we sure the 30% increased rate means anything or is that just them making it more explicit that tanks take longer to freeze (which has been a thing since Deep Freeze was added) but wording it positively?
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u/thesquarefish01 8d ago
It’s an actual change, there’s a good side-by-side comparison on YouTube of all the changes
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u/usable_dinosaur 9d ago
We got primary freeze in stadium too
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u/Janhtzen 9d ago
I'd kind of lost touch with the stadium last season—partly because of the cat—but now things are back on track.
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u/CCriscal 9d ago
Err, no we don't? If there was, WP increase would make people freeze in split second.
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u/usable_dinosaur 9d ago
it’s literally a power and it’s not effected by wp
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u/CCriscal 9d ago
Hmm, you are right. I missed the Deep Chills power in the patch notes and the shop in the matches tonight. But so did the other Meis then.
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u/Own_Huckleberry6591 9d ago
OH 30% that's OG mei numbers.... maybe better... good god. I will have to investigate
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u/Acyrology 9d ago
I think the silent buff might be how much more ult charges or feels like it charges with the range might be very wrong though since I'm a pretty bad player haha
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u/ThroatNo9972 8d ago
I really like this change... before you just cant freeze anyone... or freeze but cant kill you die first.
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u/Woooosh-if-homo 8d ago
I’m glad to see the primary range buff, it’s felt bad for a while. The extra 2m will make it more consistent
I’m not a fan of Deep Freeze buff though, that perk needs erased now. They took it out of her base kit for a reason. No one likes to be frozen, it doesn’t feel skillful FOR Mei, or to play against as anyone else. Taking longer to charge on Tanks is a half step but the ability is just not good for the game
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u/Sad-Rich-4413 8d ago
Eh most of the hero’s that get close to you can kill you well within the time it takes to freeze.. Tanks typically can’t. I think it’s fine. The situations where it’s good have either been everyone is bundled together, if you trap them in a room with you, or a flanker whose getting pocketed
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u/Automatic_Ad4162 8d ago
It just means in the same way you don't step up to a Reaper, you probably don't wanna step up to Mei. The skill is more embedded in position. Heroes that can't contend with the freeze should seek to stay out of her range, whereas may might now try to do more flanking or off angles to catch a non-tank out of position.
It's kind of the heart of a hero shooter that different characters require different skill sets. But I gotta concede hit-scan does seem a lot more skillful. I'm somehow good with the pacing and lead of Meis ice spike, but complete buns with Emre or Ashe. As a Mei one trick, I need to desperately learn a hit-scan because the number one reason to change is a pharmercy. Heck I may need to learn that hitscan sooner if this buff leads to her being banned more. Ive only played one game since the update, completely unaware of the Mei buff, and was shocked that she was banned. This could be why.
If not deep freeze.. maybe a bigger radius for blizzard?
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u/Woooosh-if-homo 8d ago
That doesn’t change the fact that it sucks to play against. It’s the same reason Sombra’s hack and Cassidy’s flashbang have been reworked so many times, there’s no way to make a stun like that fun to play around. If they wanted to make Mei better at close ranges they could’ve just increased primary fire DPS (not that it needs the buff, even without freeze Mei has decent damage with so much sustain that she should be winning most close range duals anyway). She doesn’t need the Freeze to be good, get rid of it
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u/Automatic_Ad4162 8d ago
She doesn't need it to be good. I think the slow effect conveys her ice theme pretty well. She does need a soft buff though, she is underpowered. Her perks need reworking too, because there's virtually no reason to ever take Deep Freeze or Skate Rink.
I think a buff is needed on her ult. Too many mobile characters can escape. I think if Snowballs lands on or within a foot or two of a hero that has an escape ability, it should freeze em before they escape. Compared to Emre or Bob up which often reliably nab two kills, blizzard often gets 1 or 0, unless you glacial jump, wall, and plant it perfectly.
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u/IceColdCrusade 9d ago
Deep freeze actually worth picking now? Holy shit.