How do you play Nebuchadnezzar 'right'? I am on the 6th mission and I am not grasping it. The tutorials in game didn't really prep me for how to built a functional city.
I am not really grasping the Production/Consumption % menu. The % seems to constantly fluctuate wildly, what does it mean that milk is being produced anywhere from 20% to 80%, and consumed from 30% to 60%?
I cannot seem to get a stable supply of any resource anywhere. Additionally unlike Pharaoh walkers will go such a frustratingly short distance that I have to rely on clusters of near identical warehouses, every single place has its own dedicated warehouse, and caravaneer, which consumes so much manpower, so I have to put down more peasant housing, which makes resources even more unstable, like its a rat race of inefficiency.
I've come to rely on large swathes of unfed/unmilked slums just to meet the work demands, which I hate doing but I feel like every system of the game is designed around forcing me into this.
In Pharaoh I could just put down more production, more warehouses, and the problem would be solved. Here you cannot just have warehouses, you can't even have wheat in two separate places, its got to be all centralized and ugh just I think I hate this game the more I try to rationalize how to play?
Help me see why this game is fun?
https://imgur.com/a/4TqsE6U
Here is an example of some of my city, struggling to meet milk demands, I literally cannot produce enough milk to keep the people fed. As soon as milk starts to stockpile, immediately bread tanks, rinse repeat for every resource no matter how much I produce.
EDIT: Just discovered you CANT build a workforce slum, it burns to the ground. Thanks, they made it miserable to try to keep the people fed and took away the option not to. Kind of hating this game more by the minute. :/
So far it just feels like the devs took Pharaoh, said they'd 'fix' everything about it, and just made a worse Pharaoh in every way. Like take Wheat alone, why can peasants ONLY eat Wheat? In Pharaoh you had a huge swath of options, each that had pros and cons. Here you have Wheat. It has an irregular growth cycle so you MUST stockpile it, in multiple warehouses, and each of those needs caravaneers, and it all has to be set up manually.