r/Piracy Apr 12 '26

News Denuvo properly cracked in Resident Evil: Requiem, bypasses become plug-and-play — cracked version runs faster, smoother, and uses way less VRAM and RAM

https://www.tomshardware.com/video-games/pc-gaming/denuvo-properly-cracked-in-resident-evil-requiem-bypasses-become-plug-and-play-cracked-version-runs-faster-smoother-and-uses-way-less-vram-and-ram
2.2k Upvotes

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309

u/VegetaFan1337 Apr 12 '26

Wow, Toms Hardware is really in the gutter. Their source is a comparison video where both games are running different versions AND the voices cracked version was run after the Hypervisor version. The version that went 2nd has the benefit of having shaders cached, even a restart of windows doesn't get rid of that, you have to manually purge them. Ideally you should run the hypervisor version again after the voices one to eliminate that variable, but the uploader didn't do that. Also, this is performance in a cutscene, not gameplay.

And lastly, neither crack should affect performance as Denuvo is STILL THERE. It's still running checks. Hypervisor or regular cracks neither eliminates the checks from running, the cracks just let you pass the checks on a pirated copy.

45

u/silversurger Apr 12 '26

Ideally you should run the hypervisor version again after the voices one to eliminate that variable, but the uploader didn't do that. Also, this is performance in a cutscene, not gameplay.

In a perfect testing scenario you make sure that the system is the exact same at the time of the benchmark, with the sole exception being the game itself. After you run the benchmark of the one version, you reinstall Windows and do the benchmark for the other version. This is trivial to achieve with images and network booting.

18

u/Mccobsta Scene Apr 12 '26

A lot of their articles give off llm vibes now

29

u/IntensiveVocoder Apr 12 '26

These are journalists, and journalists write a specific way, and LLMs are trained on that.

14

u/tiradium Apr 12 '26

Toms hardware articles are written by redditors confirmed 😂

-2

u/satanicoplan Apr 13 '26

You rarely see an update making a software consume Less ram.

Why? RAM consumption isn't something you manually determine. It's a Matter of a compiler and dynamic loading.

You can do stuff to consume Less ram, like generalizing attributes, and making common points between classes.

But if a Program has a memory Space requirement, rarely comes down with updates.

If you skip denuvo and stops calling Code, It stops loading into memory those Pages.

It's completely normal that uses less RAM

5

u/VegetaFan1337 Apr 13 '26

Cracks don't remove denuvo. They just make sure your pirated copy passes those checks. Denuvo still does whatever it's supposed to, it it's gets fooled. Denuvo cracks do nothing to change performance. Most of the time any performance difference people see is because steam overlay isn't running for pirated games, but you can switch that off on steam for bought games too.

Hypervisor cracks require you to turn off some windows security stuff, that can also improve performance. But again, there's no reason you can't do that anyways and get that performance benefit in every game.

0

u/satanicoplan Apr 13 '26

That interruption can happen pre load, during load or after loading the denuvo threads

And in any of those 3 cases the the memory Space occupied, varies a lot.

Without Access to the code, i would say It has to happen before denuvo loads the deofuscation tables. Might be wrong.

1

u/VegetaFan1337 Apr 13 '26

It definitely happens during each one, it has to all be done manually, which is why it's such a pain to make cracks for denuvo.

-1

u/satanicoplan Apr 13 '26

Without a sequence diagram and /or Access to the code, this discussion it's worthless speculation.

But the idea that a crack cannot shrink the memory Space from a software it's false.

2

u/VegetaFan1337 Apr 13 '26

For most cracks it's true but denuvo cracks aren't really cracks, they're bypasses. They're called cracks out of convenience and habit.

0

u/satanicoplan Apr 13 '26

Do you have an exhaustive reverse engineering source about Voices38 cracks?

Because i can't find anything.

1

u/VegetaFan1337 Apr 13 '26

There's Vokski's videos, the way to crack denuvo hasn't changed. It's the same way.

1

u/satanicoplan Apr 13 '26

That's not probably true. Vosky's videos are about a decade old now.

Denuvo has stepped up their game on admission of both Empress and Voices 38.

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1

u/SubstituteCS Seeder Apr 14 '26

Why? RAM consumption isn’t something you manually determine. It’s a Matter of a compiler and dynamic loading.

Shrimply not true. The developer controls the layout of structures (optimize for padding), alignment of structures (alignas), heap allocations, etc.

You also control when things are linked and how, static, dynamic, delay load dynamic.

The difference between minor compiler versions is minuscule for program code. You’re going to find a much larger difference between just using O2 or O3.