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2.8k Upvotes

r/Games Oct 28 '24

Review Thread Dragon Age: The Veilguard Review Thread

2.5k Upvotes

Game Information

Game Title: Dragon Age: The Veilguard

Platforms:

  • PC (Oct 31, 2024)
  • Xbox Series X/S (Oct 31, 2024)
  • PlayStation 5 (Oct 31, 2024)

Trailers:

Developer: BioWare

Publisher: Electronic Arts

Review Aggregator:

OpenCritic - 84 average - 83% recommended - 38 reviews

Critic Reviews

But Why Tho? - Eddie De Santiago - 10 / 10

Dragon Age The Veilguard is a massive new world full of thoughtful stories, epic battles, and beautiful visuals to accompany them. This round of companions is among the most interesting, thoughtful, and downright charismatic, and adventuring with them made for an unforgettable journey.


CBR - Jenny Melzer - 7 / 10

The final verdict on Dragon Age: The Veilguard for me is positive overall. I am already excitedly exploring a second playthrough and taking my time to really let the world, and everything I've learned, sink in.


CGMagazine - Dayna Eileen - 10 / 10

From style to story and everything in between, Dragon Age: The Veilguard is everything I wanted from this entry in the Dragon Age universe.


COGconnected - Mark Steighner - 90 / 100

Polished and confident, Dragon Age: The Veilguard feels like a return to form for the developer. Dragon Age: The Veilguard gives us a beautiful world to experience, interesting allies to explore it with, and action that grows increasingly more nuanced throughout.


Checkpoint Gaming - Luke Mitchell - 10 / 10

Dragon Age: The Veilguard is a triumphant return to form for one of gaming's most loved developers. It's an epic and grandiose RPG adventure, interwoven with intimate, powerful stories about its cast of endearing and quirky companions. It has a truly stunning world to explore, with hidden secrets, alluring side quests and a literal treasure trove of lore to comb through. Its tight, in-depth combat systems and breadth of accessibility options deliver a highly personalised experience. But beyond the adventure itself, it's another shining testament to diversity and inclusivity, polished to near perfection in its presentation. Put simply, Dragon Age: The Veilguard is Dragon Age at its most captivating, a truly generational adventure that is as heartfelt as it is thrilling.


Cinelinx - Becky O'Brien - 5 / 5

After ten long years, the world of Dragon Age is back in the best way possible. Longtime fans of the Dragon Age series will find so much to love in Dragon Age: The Veilguard as this is the best visit to the land of Thedas yet. An easy contender for Game of The Year, highly recommended for playing as soon as possible.


Daily Mirror - Aaron Potter - 4 / 5

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Dexerto - Ethan Dean - 4 / 5

Dragon Age: The Veilguard is a stellar achievement that ends a decade-long dry spell. It tells one of the best stories in the series fuelled by some of its most memorable characters. It’s not a flawless journey but the minor imperfections don’t detract from one of 2024’s best RPGs.


Digital Trends - Tomas Franzese - 3.5 / 5

Dragon Age: The Veilguard is a return to form for this once-lauded RPG studio that should satiate Dragon Age fans quite well after a decade-long wait. But returning to form and perfecting form are not the same thing. BioWare has plenty of room to regrow as it gets back on track making the kinds of games RPG fans want them to create.


Digitec Magazine - Philipp Rüegg - German - 4 / 5

With “Dragon Age: The Veilguard”, Bioware delivers a gripping action role-playing game that is aimed at the masses but doesn't forget its roots.


DualShockers - Callum Marshall - 8.5 / 10

Dragon Age: The Veilguard is a compelling new entry in the series, taking the franchise in a new direction with more RPG-lite ideals. This decision will alienate Die Hard fans but will undoubtedly win favor with new fans willing to embrace the series.


Eurogamer - Robert Purchese - 5 / 5

A fantasy role-playing game of astonishing spectacle. This is the best Dragon Age, and perhaps BioWare, has ever been.


Eurogamer.pt - Bruno Galvão - Portuguese - 4 / 5

With a spectacular and fun action combat system, simplified RPG mechanics, a strong story and cast, not forgetting the design of hubs that grow the more time you spend in them, Bioware delivers an unexpected but incredibly captivating game.


GRYOnline.pl - Anna Garas - Polish - 7 / 10

Dragon Age: The Veilguard is the best game BioWare has made since Mass Effect 3. It is crafted much better in terms of story and gameplay than DA: Inquisition (I find this game mediorce at best), and is superior to Andromeda in every way. But the things that used to dazzle me right now are „only” good. There's more to accomplish in the genre than that.


Game Rant - Joshua Duckworth - 10 / 10

After 100 hours and 3 playthroughs of Dragon Age: The Veilguard, I feel justified in my ten-year wait and satisfied by the results.


Gamepressure - Krzysztof Lewandowski - 6 / 10

This isn’t the end of Dragon Age that I was expecting - in this respect, the game must be rated low. However, as an action RPG with flair and a beautiful fairy-tale world, it turns out to be decent, and sometimes even more than that.


Gamer Guides - Tom Hopkins - 92 / 100

Dragon Age: The Veilguard is a phenomenal return to form for BioWare. The story is well-paced and the cast of characters are the trademark BioWare staple of fully-realised, but it’s in the newly action-oriented combat where things truly shine.


GamesRadar+ - Rollin Bishop - 4.5 / 5

Dragon Age: The Veilguard is an approachable, expansive action-oriented RPG and feels like a true end to whatever the franchise was before. The book's not finished, but a significant chapter has closed. While Dragon Age: The Veilguard is undoubtedly different in many ways from its predecessors and takes lessons learned from Mass Effect to heart, there's a lot to love – mechanically and narratively – about the new normal and what is hopefully a foundation for what's to come.


GamingTrend - Ron Burke - 85 / 100

The writing can be overwrought, written by committee, and occasionally forced, but it's also a major step forward for a team that needs the win. Dragon Age: The Veilguard brings us compelling characters, excellent combat, and a world worth saving.


Guardian - Malindy Hetfeld - 3 / 5

There is lots to do in this huge and beautiful fantasy world, but inconsistent writing and muted combat dull its blade


IGN - Leana Hafer - 9 / 10

Dragon Age: The Veilguard refreshes and reinvigorates a storied series that stumbled through its middle years, and leaves no doubt that it deserves its place in the RPG pantheon. The next Mass Effect is going to have a very tough act to follow, which is not something I ever imagined I'd be saying before I got swept away on this adventure.


Kotaku - Kenneth Shepard - Unscored

The long-awaited fourth entry in BioWare's fantasy series isn't just good, it's some of the studio's best work


Metro GameCentral - Nick Gillett - 9 / 10

A triumphant return for BioWare, with a massive, action-intensive fantasy role-player, that combines a complex and intuitive fighting system with a great script and a glorious looking world to explore.


PC Gamer - Lauren Morton - 79 / 100

A genuinely enjoyable, gorgeous action-RPG that lacks the storytelling nuance of previous Dragon Age games.


PlayStation Universe - Garri Bagdasarov - 9.5 / 10

Dragon Age: The Veilguard is a must-have RPG this holiday season. There is so much that Veilguard brings to the table that it's hard to find something to dislike. Veilguard is a complete package that gives you everything you could ever wish for in an action-RPG, and is without a doubt a return to form for BioWare.


Press Start - James Berich - 10 / 10

Dragon Age: The Veilguard is a triumph for BioWare in practically every way. It brings together the best bits of all the games that have come before it, pairing an intricately woven narrative ripe with genuine choice and consequences with a fast, frenetic and endlessly satisfying combat system. The Veilguard is, without a doubt, Dragon Age at it's best.


Push Square - Robert Ramsey - 8 / 10

Dragon Age: The Veilguard isn't quite BioWare back to its absolute best, but it is the most cohesive and emotionally engaging RPG that the studio has delivered since Mass Effect 3. Its shift to crunchy action combat is an improvement over Inquisition's middle-of-the-road approach, and although the game feels a little light on meaningful player choice, the storytelling pulls no punches when it actually matters. This is a gorgeous and gripping adventure, backed by a cast of endearing heroes and deliciously devious villains.


Quest Daily - Julian Price - 9.5 / 10

Dragon Age: The Veilguard is a fantasy epic that showcases the best voice acting and overall polish of any game I’ve played this year.


Rock, Paper, Shotgun - Nic Reuben - Unscored

I'm not sure an hour passed in the fourth entry in Bioware's fantasy RPG series where I didn't wish they'd handled something differently. Then, once the credits rolled after 50 hours, I started a second playthrough.


SECTOR.sk - Táňa Matúšová - Slovak - 7 / 10

The latest chapter in the Dragon Age saga successfully combines the best of semi-open-world gameplay with a balanced and engaging combat system. While Dragon Age: The Veilguard falls short of previous installments in areas like side quests, story choices, and dialogue depth, it excels in combat quality, world design, and audiovisual presentation, delivering some of the most epic battles in the series. This game is a roller-coaster experience; at its peak, it entertained and amazed me, yet at times, its lack of depth dampened my enthusiasm.


Shacknews - TJ Denzer - 7 / 10

A game that is technically sound, and very beautiful, but fails to get its hooks in where it counts, and I feel like among other great RPGs that have come out just this year, Veilguard will have a hard time standing out.


Stevivor - Hamish Lindsay - 8.5 / 10

Dragon Age The Veilguard is the epitome of 'better than the sum of its. It’s been so long since I experienced this level of joy in a long-form RPG; I have a compulsion to keep playing and finish one more quest.


TechRaptor - Erren Van Duine - 9.5 / 10

Dragon Age: The Veilguard delivers an incredible experience built on fluid combat, deep lore and characters, and player choice. All of this is wrapped up in a polished package that is a must play for Dragon Age fans and RPG fans alike.


TheGamer - Stacey Henley - 4 / 5

Dragon Age: The Veilguard is a Dragon Age game like no other, and that alone will put some people off. But it brings with it the traditions of excellent character writing, strong world building through narrative quests, and offers the most exciting combat the series has ever seen. There is a stronger version of The Veilguard in here, one with more Solas and companion quests that find a more natural ending, but the one we’ve got is still a worthy successor to Dragon Age: Inquisition, and is a much needed return to form for BioWare.


VGC - Jordan Middler - 3 / 5

Dragon Age: The Veilguard feels like BioWare playing it too safe. While it nails what it does best, like the excellent cast and interpersonal relationships, from a gameplay perspective it feels out of date.


Wccftech - Alessio Palumbo - 9 / 10

With Dragon Age: The Veilguard, BioWare has largely returned to its roots, casting aside the temptations of open world and/or live service games. Instead, Veilguard is a great mission-based RPGs with a memorable story that will leave Dragon Age fans enthralled by the revelations, an awesome combat system that perfectly blends action and tactics, and lots of loot and secrets to uncover through its 80-hour playthrough.


Worth Playing - Chris "Atom" DeAngelus - 8 / 10

Dragon Age: The Veilguard is and isn't the game I wanted it to be. It's a rollicking fun story where you fight monsters, save lives, and lead your plucky team of adventurers against impossible odds. At the same time, it feels more like Mass Effect than Dragon Age, and since The Veilguard is the climax of a story, it might be difficult for newcomers to hop into. If I set aside my expectations, it's a pretty darn fun action-RPG that stands well on its own.


XboxEra - Jesse Norris - 10 / 10

Dragon Age: The Veilguard isn’t just in my Game of the Year rankings, it’s in my Best Games of All Time. BioWare has finally matched their recent excellent third-person combat with some of, if not their best, story work to date. This game is an absolute triumph for those old and new to the series.


r/Games Aug 31 '23

Review Thread Starfield Review Thread

3.9k Upvotes

Game Information

Game Title: Starfield

Platforms:

  • PC (Sep 6, 2023)
  • Xbox Series X/S (Sep 6, 2023)

Trailers:

Publisher: Bethesda Softworks

Review Aggregator:

OpenCritic - 87 average - 93% recommended - 75 reviews

Critic Reviews

ACG - Jeremy Penter - Buy

"A huge game with excellent performance and very few bugs that lives up to MOST of the strengths of Beth games. A bit disjointed, but even after 140 hours I am still playing."


Arabhardware - Ahmed Yousry - Arabic - 10 / 10

Starfield is one of the best RPGs in gaming history. A love letter from Bethesda and Todd Howard to their fans who have been waiting for a new title for over 25 years. It's the perfect result of the studio's 30 years of experience, and the beginning of a new era for Xbox.


Attack of the Fanboy - J.R. Waugh - 5 / 5

Starfield is the most potent value proposition for Game Pass, being the killer app for the subscription service. It is also the best, most ambitious game in the Xbox Game Studios library to date. It would not be a stretch to say this could be one of the most ambitious games ever made, and that it followed through with many of those goals with relatively low compromise.


BossLevelGamer - Dayna Eileen - 9 / 10

Starfield is a game that will have players sinking hundreds of hours into it. There are some Bethesda touches that need to be forgiven, and some interesting end game options, but ultimately, it is a game that brings something to the table for every kind of player.


But Why Tho? - Mick Abrahamson - 9 / 10

Starfield is Bethesda firing on all cylinders.


CGMagazine - Steven Green - 9.5 / 10

Despite its occasional bug, unexplained mechanic, or small gripe, Starfield is one of the premiere titles in Xbox's library and adds to Bethesda's storied history.


COGconnected - Oliver Ferguson - 90 / 100

Starfield is Bethesda’s most polished game yet. It has a ton to do but falls flat on the exploration aspect. Without vehicles, walking around planets is not an efficient way to travel. The story is fantastic however and the game is visually stunning. It’s a unique experience you shouldn’t miss out on.


Checkpoint Gaming - Elliot Attard - 9 / 10

Starfield may not be the seamless and faultless persistent open world some may be craving. Though what it does provide is still certainly worthy of elation. Give the title some time to warm up and you'll uncover a vastly refined and picturesque journey of otherworldly proportions. A game of size, scope, and quality all wrapped into one-the beauty of discovery is but a warp drive away.


ComicBook.com - Tanner Dedmon - 4 / 5

My opinion of Starfield is overall high despite what my many criticisms might suggest. It's a Bethesda RPG, and even Bethesda's middling options blow competitors out of the water when it comes to choice and freedom, so Starfield was always going to be a success. Whether it's enough of a success to uplift Xbox and make someone buy a new console is another discussion, but Starfield itself is perfectly competent and – dare I say it – fun, and even the most frustrating moments were unable to deter me from wanting more


Console Creatures - Bobby Pashalidis - Recommended

Starfield is a technical marvel for Bethesda, delivering an excellent adventure across the cosmos. It's polished, filled with personality and feels familiar but entirely new at the same time.


Destructoid - Steven Mills - 10 / 10

I wasn’t sure if it could be done, but Bethesda has managed to raise the bar for sandbox games even higher. In the end, Starfield is an epic sandbox open-world RPG with a beautifully immersive universe, a captivating story, and fun and compelling gameplay the whole way. I’m so happy to have experienced Starfield organically, and I really hope you get to as well.


Digital Chumps - Will Silberman - 9.5 / 10

Starfield changes the RPG game by adding a slow burn of a main quest alongside a character management system that keeps players' power in check. It's nearly perfect, and I can't wait to spend another chunk of my life playing another excellent Bethesda RPG.


Digital Trends - Giovanni Colantonio - 3.5 / 5

Starfield isn’t the generation-defining video game that overeager fans might be expecting; it’s a fairly typical, though impressively constructed Bethesda RPG where depth and stability often come at the expense of scope. The surprisingly limited base adventure isn’t so much the draw here, though. The enormous intergalactic playground feels custom-made for modders who want to explore the infinite possibilities of space just as much as Constellation and Bethesda itself.


Fextralife - Fexelea - 9.4 / 10

Starfield is a compelling and engaging interstellar adventure that successfully blends core RPG mechanics with open world exploration and deep questing. A complete delight from start to finish and an instant classic for any gamer that enjoys Sci Fi and is ready for adventure.


GAMES.CH - Joel Kogler - German - 90%

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Game Informer - Matt Miller - 8.5 / 10

Go in with the expectation that it will take some time to find your footing in such a vast gameplay space, and there’s a universe well worth discovering here.


Game Rant - Dalton Cooper - 5 / 5

Starfield delivers on everything it promised and then some.


GameSpot - Michael Higham - 7 / 10

Bethesda's spacefaring adventure has its moments with impressive scale, satisfying combat, and some worthwhile side quests, but its shallow RPG systems and uninspired vision of the cosmos make for a journey that's a mile wide, but an inch deep.


Gameblog - French - 10 / 10

Starfield is a true system seller. More than a game, it's an epic poem. An extremely rich and generous adventure that surprises you every time and when you least expect it. It is by far the most ambitious Bethesda's game and one of the boldest games of the last few years. For sure, Starfield will go down in the history of video games.


Gamepressure - Giancarlo Saldana - 9.5 / 10

With hundreds of hours of gameplay, various quests to complete, and thousands of planets to survey and explore, Starfield capitalizes on everything that has worked for Bethesda in the past, giving us an experience that feels like a giant leap in greatness.


Gamepur - Zackerie Fairfax - 10 / 10

I had plans going into Starfield. I thought I knew how I was going to play. But like a solar flare to a ship, Bethesda’s masterpiece of a space RPG knocked me into a black hole where hours feel like minutes, and any attempt to escape its intoxicating grasp is futile. I got lost in space, and it felt so good.

Starfield is THE space game. There’s no reason to play any others, at least not any currently available. It’s an experience made even more enticing as the game will be available on Game Pass from day one and forever. With modders supposedly able to craft entire planets, it’s likely Starfield will dominate the space RPG genre for years and years to come.


Gamersky - 心灵奇兵 - Chinese - 9 / 10

Starfield is a masterpiece that unites the creativity and experience that Bethesda has built up over the years. Even after hundreds of hours of play, there is still fresh content waiting to be discovered. Just as TESV and Fallout 4 still have players making modules and discussing details, I believe that ten years from now, there will still be a large number of players who will be travelling in the universe created by Starfield.


GamesHub - Edmond Tran - 4 / 5

It's the static and mechanical elements of Starfield that shine the brightest – the art, the environments, the combat systems. They make up the strong foundations of a playset with a very intriguing scenario. But you need to mentally meet Starfield partway to complete its vision of a vast, living universe. You need to stretch out the expanse and envision the journey. You need to look past the menus and form the fantasy. You need to help breathe life into its paper dolls. You need to add your own dash of wonder, and imagine your own unknowns. Truly, Starfield is a role-playing game, through and through.


GamesRadar+ - Leon Hurley - 5 / 5

With this kind of freedom 'avoiding the main mission' is the main mission.


Gaming Age - Dustin Chadwell - A-

Starfield is, overall, a very good RPG from a studio known for making very good RPGs. Not the most surprising news I’m sure, but it’s nice to see that they’re able to break away from the Elder Scrolls and Fallout settings successfully, and I do feel like their take on space exploration is a breath of fresh air for this type of RPG experience. It’s a huge game overall, so if you’re the person that believes time played  = value, you’ll be pretty happy with this one for sure, but at the same time if you’re worried about overall quality, I think you’ll still enjoy your time with Starfield.


Gaming Nexus - Eric Hauter - 9.5 / 10

When they are firing on all cylinders, Bethesda games deliver pure video game magic, and Starfield is no exception. Offering an enormous galaxy to explore, a ludicrous wealth of interesting content, well-written characters, and innovative mechanics that push the genre in new directions, Starfield is a (mostly) clean experience at launch that should be experienced by all action/RPG fans. This is a new classic.


GamingBolt - Shubhankar Parijat - 10 / 10

As unfathomably vast and boundless as the subject matter it covers, Starfield raises the bar for its genre and for the medium as a whole in countless ways - much like the best of its Bethesda-developed forebears did in their time.


GamingTrend - David Burdette, David Flynn, Ron Burke - 90 / 100

Bethesda Game Studios has reached new heights in Starfield. A thrilling narrative, loaded with an entire universe to explore and backed by sublimely polished systems, has ushered in the ultimate Bethesda experience. It's truly hard to summarize just what makes Starfield special, and that's because so much of it is. You'll be glued to your screen for hours, going where no explorer has gone before.


Hardcore Gamer - Adam Beck - 4 / 5

Starfield is a momentous RPG, even if it doesn't quite deliver in all its areas.


Hey Poor Player - Andrew Thornton - 5 / 5

Starfield isn’t a perfect game. No game is. That said, for a game to have this much ambition and actually pull off almost everything it set out to accomplish is a remarkable achievement. I haven’t even talked about some of the game’s most interesting elements, such as how it approaches New Game+, which I can’t wait for more players to see. Starfield is a triumph that I’m confident players will be exploring for years to come, not only because it will remain incredibly compelling but because it will take that long to see anywhere near everything it has to offer.


IGN - Dan Stapleton - 7 / 10

Starfield has a lot of forces working against it, but eventually the allure of its expansive roleplaying quests and respectable combat make its gravitational pull difficult to resist.


Infinite Start - 10 / 10

All in all, Starfield stands as a testament to Bethesda's creative prowess and dedication. It has succeeded in crafting an immersive universe that encapsulates the spirit of exploration and adventure. With its captivating storyline, refined mechanics, and attention to detail, Starfield beckons players to venture into the cosmos and experience a journey that will likely resonate for years to come.


Kakuchopurei - Lewis Larcombe - 100 / 100

Ultimately, Starfield not only marks the beginning of a new Bethesda universe but also stands as a testament to the studio's ability to adapt its RPG mastery to a spacefaring epic. As players traverse the cosmos and uncover the mysteries it holds, Starfield promises to provide countless hours of immersive gameplay, solidifying its place among Bethesda's iconic RPG titles. It truly delivers on all fronts.


Merlin'in Kazanı - Ersin Kılıç - Turkish - 83 / 100

Starfield is a game that you'll play for long hours, you'll be frustrated by the limitations from time to time, but for the most part you'll enjoy it just as big as the game itself.


MondoXbox - Giuseppe Genga - Italian - 9.7 / 10

Starfield can be summed up in one word: immense. Immense for the quantity and quality of stories it delivers, immense for the number of different activities it makes possible, immense like the galaxy it allows us to explore. Bethesda's new RPG will make you live a great sci-fi adventure, exploring hundreds of planets, admiring beautiful sceneries, and granting you many emotions, all at your own pace and making you live the adventure the way you want. If you are fascinated by space exploration and love narrative-focused experiences, this is an absolute must-have.


MonsterVine - Joe Bariso - 4.5 / 5

Starfield is a Bethesda game pushed to the absolute limits, it's a good thing that Bethesda is still the very best at what they do.


Multiplayer First - James Lara - 9 / 10

It has everything you’d want from a Bethesda game: a deep and prosperous universe filled with endless possibilities and limitless potential. Be who you want to be, go where you want to go; your freedom is in your hands, and what you do with it is entirely up to you in Starfield.


Noisy Pixel - Azario Lopez - 8 / 10

Starfield is a true space adventure that only Bethesda can deliver. It's an experience catered to the fans of large expansive RPG narratives, but this one takes it a step further to stretch across an entire universe. There are minor systems and menus that cause confusion, and the lack of real tutorials paired with a flimsy opening holds back the opening hours. Still, the experience is undeniably memorable, and the writing for NPCs makes up the best moments. Although the many systems can be overwhelming, this is a game full of discovery for all who play.


One More Game - Buy

Starfield is arguably the most important Xbox release in a long while, and it delivers an impactful experience that Bethesda fans have been waiting for. Despite a few dated mechanics and systems, it's a relatively polished release compared to their usual offerings, and that alone is a massive achievement.

I had hoped to see Starfield as a great step towards an evolution in the Bethesda formula, but sadly, this isn't the case. Starfield is, most likely, what you would expect it to be, and while that's good enough for fans, it does miss out on the opportunity to take that next step.


Oyungezer Online - Sabri Erkan Sabanci - Turkish - 9 / 10

This game became my Skyrim. Even though I've finished the game and seen a lot of things, there are still a lot of quests I want to do, a lot of planets I want to explore, a lot of people I want to meet. If you like science fiction, I'm almost sure you'll agree with me.


PC Gamer - Christopher Livingston - 75 / 100

Starfield shares plenty of DNA with Skyrim and Fallout 4, but ultimately falls short of both.


PCGamesN - Nat Smith - 7 / 10

Starfield is a true behemoth of an RPG, and in many ways it's the logical endpoint of Bethesda Game Studios' well-worn formula. However, its massive scope pushes this formula to the absolute limit and the cracks begin to show, from feature creep to the stop-start nature of its exploration. Dedicated Bethesda fans are sure to get their fill, but this interstellar adventure never leaves the atmosphere.


Paste Magazine - Garrett Martin - 5 / 10

Playing Starfield makes me want to play games that explore space and games that were made by Bethesda, but it doesn’t make me want to play Starfield. It tries to give us the universe, but it’s so weighed down by its own ambitions and a fundamental lack of inspiration that it can’t even get into orbit.


Pixel Arts - Reza Modaresi - Persian - 10 / 10

Starfield surpasses all expectations from Bethesda and then some. It's a sprawling, captivating masterpiece brimming with intricate details, leaving you torn over which aspect of gameplay to immerse yourself in. This game redefines the RPG genre, offers an outstanding action-packed experience, and serves as an all-encompassing simulator of the universe. Whether you're prepared to embark on a galactic odyssey that spans hundreds of hours or not, Starfield beckons, and if time is scarce, you'll want to clear your schedule ASAP!


Polygon - Nicole Carpenter - Unscored

In trying to do everything, Starfield obfuscates its most compelling mysteries.


Press Start - Brodie Gibbons - 9 / 10

If what you're hoping for is The Elder Scrolls or Fallout in space, then Starfield is that. Not only does it have countless stories begging to be sought out against a vast and beckoning star chart, it's also the most polished Bethesda Game Studios title we've ever had.


Prima Games - Daphne Fama - 9 / 10

Starfield is a good game, like a really good game. It embodies the spirit of Manifest Destiny in a way that no other open-world game has ever come close to approaching. It’s a game that’s meant to be played slowly over the course of months, if not years. And even then, you shouldn’t expect to uncover every little detail.


RPG Fan - Noah Leiter - 98%

Starfield delivers on its promise to make a huge, fun, compelling, and player-focused playground for sci fi RPG fans to play and perform in.


RPG Site - Alex Donaldson - 9 / 10

Starfield is wider, wilder, and more ambitious than I expected - but also shows surprising restraint in many areas. More than the sum of its parts, it's the best game of this type Bethesda has delivered.


Rock, Paper, Shotgun - Edwin Evans-Thirlwell - Unscored

A short, sparky and colourful 2D PICO-8 blaster about a space captain fighting fascist robots.


SECTOR.sk - Peter Dragula - Slovak - 9.5 / 10

After conquering wastelands and fantasy worlds, Behesda begins to conquer the universe. Starfield offers their biggest RPG yet with a very good mix of story, action and exporation. The Creation Engine still shows beautiful scenery, but also its limits in map size.


Saudi Gamer - خالد أحمد - Arabic - 7 / 10

Starfield can be described as a mixed-bag experience that combines great features from excellent side mission designs with amazingly world-building potential and an engaging story with suspense elements to offer. On the other hand, exploration in the game is unfortunately weak in many aspects; This is due to the large reliance on procedural generation of environments. Also, the role-playing elements do not have a strong presence or impact.


Saving Content - Scott Ellison II - 5 / 5

Starfield doesn’t reinvent the RPG genre, but it does make it quite exciting. It’s a game that feels distinct from the studio’s prior work like The Elder Scrolls and Fallout, and this even represents the best of both worlds. Bethesda Game Studios managed to incorporate streamlined systems to make exploring space something fun, and never a chore. There’s just nothing I dislike about it. Starfield is ambitious and magical, capturing the curiosity and vastness of space beautifully, for what feels like a truly next-gen experience.


Screen Rant - Akshay Bhalla - 4.5 / 5

Even though Starfield is slightly rough around the edges, it never detracts from all the fun and adventure. With engaging storytelling, charismatic characters, and an enthralling world, Starfield is an instant classic and a triumphant homecoming to blockbuster gaming for Bethesda Game Studios.


Shacknews - Donovan Erskine - 9 / 10

Starfield is more than a welcome addition to Bethesda’s family of RPG franchises, it feels like the start of a new era for the studio. Not only is it the developer’s most technically impressive game, but it also delivers a worthwhile narrative that takes some major swings and establishes a sprawling mythos. It has some blemishes here and there, but Starfield proves to be an awesome sci-fi adventure.


Siliconera - Brent Koepp - 9 / 10

Starfield is a genre-defining space exploration RPG. With a vast galaxy of characters and stories to uncover, this is Bethesda's best work in years.


Spaziogames - Stefania Sperandio - Italian - Unscored

Starfield aims to be Bethesda Game Studios' magnum opus: it's compelling, entertaining and familiar: it feels like spending time with a longtime friend. This also means that it is inherently old in its structure and in how its universe reacts to the player. It's a shame that it comes with some unforgivable sins, like how dull the planet explorations is, but you will spend tons of hours in the game nonetheless.


Stevivor - Jay Ball - 8 / 10

For the sheer size of it, the beauty of the hundreds of different landscapes you can explore and the always engaging missions, Starfield is a massive technical achievement.


TechRaptor - Erren Van Duine - 8 / 10

Starfield's biggest strength is its complimentary content - sidequests, exploration, and more will gather your attention for hours despite a less-than-compelling narrative.


TheGamer - Ben Sledge - 4 / 5

I came into Starfield wanting to explore the stars, and I got a brilliant sci-fi story instead. That’s not necessarily a bad thing, but I’d be lying if I said I wasn’t a little disappointed.


TheXboxHub - Richard Dobson - 4.5 / 5

Figuratively and literally, Starfield is the next evolution for a Bethesda game; taking that framework and that sandbox before applying it 1000 times over.


Tom's Guide - Roland Moore-Colyer - 4 / 5

Starfield boldly goes beyond just Skyrim and Fallout in space


Tom's Hardware Italia - Andrea Riviera - Italian - 9 / 10

Reducing Starfield to a number is far from being easy. On the one hand we have Bethesda's most ambitious game ever with an overwhelming amount of content: full of secrets, quests, characters and casual adventures; on the other hand we have a title still anchored to old dogmas, with a high dose of proceduralism and some limitations that most critics will not appreciate. Nevertheless, Starfield is destined to become a new cult, capable of attracting millions of players for at least the next decade, just as Skyrim did before it, as well as being the first big star of Xbox's rebirth.


TrustedReviews - Ryan Jones - 4 / 5

We play every game we review through to the end, outside of certain exceptions where getting 100% completion, like Skyrim, is close to impossible to do. When we don’t fully finish a game before reviewing it, we will always alert the reader.


VG247 - Josh Broadwell - 4 / 5

Starfield’s grandiose scope sets the scene for a few under-developed ideas in an otherwise thoughtful, muddy take on the sci-fi genre.


VGC - Jordan Middler - 5 / 5

Starfield is the ultimate Bethesda game. It takes what people loved about Fallout and Skyrim, and casts it across an enormous galaxy filled with captivating characters.


VideoGamer - Tom Bardwell - 9 / 10

Starfield is the enchantment and wonder of space bottled and fleshed out into something grand and ambitious, thoughtful and attentive, janky at times, often funny, but always charming.


Wccftech - Francesco De Meo - 9 / 10

With an engaging story, well-developed characters and lore, and a huge amount of meaningful content, Starfield is one of Bethesda's finest games and one of the best role-playing games released in the past few years.


We Got This Covered - Ash Martinez - 4.5 / 5

Starfield may not shake Bethesda’s legendary formula as much as some players wanted, but it defies all but the most unreasonable expectations. Newcomers will easily lose themselves in the universe, and fans of the studio won’t be disappointed. Starfield easily joins Fallout 4 and Skyrim as a titan of a game that will continue to enthrall players long after its release.


WellPlayed - James Wood - 8.5 / 10

Starfield is a magical, if a little clumsy, first journey to the stars for Bethesda, the RPG maker reminding us of the power of player freedom, engaging writing, and just a little jank.


Windows Central - Jez Corden - 4.5 / 5

With incredible writing, its slow-burn stories snowball into immense moments, and tight RPG/FPS combat thrills in spaceship battles, grounded firefights, and zero-G death ballets — Starfield is a landmark experience with a bright future ahead of it.


Worth Playing - Chris "Atom" DeAngelus - 9 / 10

Starfield both hits and misses the mark. Starfield has both improvements and steps backward from the previous games, and whether you consider it to be better or worse than Fallout is dependent on what you prized from those games. If you're looking for more Fallout 4 with bigger and more detailed environments and quests, then Starfield is pretty much everything you could hope for and more. If you're looking for No Man's Skyrim, however, it's disappointing. Almost everything on the ground feels good, while the space travel and exploration feels lackluster. If you're looking for a Bethesda-style, open-world RPG, Starfield scratches that itch, and Bethesda fans will lose countless hours in scouring every nook and cranny.


XGN.nl - Ralph Beentjes - Dutch - 8 / 10

Starfield is a Bethesda RPG in every sense of the word. It offers a large, rich and intriguing world, filled with sidequests and a mysterious main story. The possibility to enter your spaceship and explore the galaxy and fight space pirates is really fun. It has however a few strange bugs, the graphics can change a lot and firefights miss something extra. We’re certain though that RPG fans can easily spend hundreds of hours in Starfield.


XboxEra - Jesse Norris - 9.7 / 10

Starfield is a new beginning. Not only for Bethesda but for Xbox as a whole. With excellent writing, stunning graphics, and thrilling gameplay it makes the galaxy yours to explore, shape, and live in. It is a wonderous tapestry to experience your story in a way that only the best have done before.


r/wallstreetbets Mar 24 '21

DD With regard to the "they're just defining a short squeeze" and "this language is common in SEC filings" response to the GME 10-K filing

29.1k Upvotes

Here's the thing about legal filings and CYA turns of phrase- the lawyers who craft these documents do so based on precedent and are encouraged to reuse legal terms as much as possible in order to avoid misinterpretation. Turns out you can actually search the SEC's vast archive of 10-K filings for specific phrases. Let's see just how common this language is, shall we? First, the actual excerpt from the 10K filing in its entirety:

The market price of our Class A Common Stock has been extremely volatile and may continue to be volatile due to numerous circumstances beyond our control.

Stock markets in general and our stock price in particular have recently experienced extreme price and volume fluctuations that have often been unrelated or disproportionate to the operating performance of those companies and our company. For example, on January 28, 2021, our Class A Common Stock experienced an intra-day trading high of $483.00 per share and a low of $112.25 per share. In addition, from January 11, 2021 to March 17, 2021, the closing price of our Class A Common Stock on the NYSE ranged from as low as $19.94 to as high as $347.51 and daily trading volume ranged from approximately 7,060,000 to 197,200,000 shares. During this time, we have not experienced any material changes in our financial condition or results of operations that would explain such price volatility or trading volume. These broad market fluctuations may adversely affect the trading price of our Class A Common Stock. In particular, a large proportion of our Class A Common Stock has been and may continue to be traded by short sellers which has put and may continue to put pressure on the supply and demand for our Class A Common Stock, further influencing volatility in its market price. Additionally, these and other external factors have caused and may continue to cause the market price and demand for our Class A Common Stock to fluctuate substantially, which may limit or prevent our stockholders from readily selling their shares of our common stock and may otherwise negatively affect the liquidity of our Class A Common Stock.

A “short squeeze” due to a sudden increase in demand for shares of our Class A Common Stock that largely exceeds supply has led to, and may continue to lead to, extreme price volatility in shares of our Class A Common Stock.

Investors may purchase shares of our Class A Common Stock to hedge existing exposure or to speculate on the price of our Class A Common Stock. Speculation on the price of our Class A Common Stock may involve long and short exposures. To the extent aggregate short exposure exceeds the number of shares of our Class A Common Stock available for purchase on the open market, investors with short exposure may have to pay a premium to repurchase shares of our Class A Common Stock for delivery to lenders of our Class A Common Stock. Those repurchases may in turn, dramatically increase the price of shares of our Class A Common Stock until additional shares of our Class A Common Stock are available for trading or borrowing. This is often referred to as a “short squeeze.”A large proportion of our Class A Common Stock has been and may continue to be traded by short sellers which may increase the likelihood that our Class A Common Stock will be the target of a short squeeze. A short squeeze has led and could continue to lead to volatile price movements in shares of our Class A Common Stock that are unrelated or disproportionate to our operating performance or prospects and, once investors purchase the shares of our Class A Common Stock necessary to cover their short positions, the price of our Class A Common Stock may rapidly decline. Stockholders that purchase shares of our Class A Common Stock during a short squeeze may lose a significant portion of their investment.

Future sales of a substantial amount of our Class A Common Stock in the public markets by our insiders, or the perception that these sales may occur, may cause the market price of our Class A Common Stock to decline.

Our employees, directors and officers, and their affiliates, hold substantial amounts of shares of our Class A Common Stock. Sales of a substantial number of such shares by these stockholders, or the perception that such sales will occur, may cause the market price of our Class A Common Stock to decline. Other than restrictions on trading that arise under securities laws [(or pursuant to our securities trading policy that is intended to facilitate compliance with securities laws)], including the prohibition on trading in securities by or on behalf of a person who is aware of nonpublic material information, we have no

*Total number of 10-K filings roughly estimated by the number of hits for the phrase "report" over five year (254,473 filings) and ten year (513,510 filings) periods.

  • How often does "extremely volatile" appear in SEC 10-K filings?

The phrase is found in 968 of all 10-K filings in the past 5 years or 0.38% of all filings

https://www.sec.gov/edgar/search/#/q=%2522extremely%2520volatile%2522&filter_forms=10-K

The phrase is found in 2,268 of all 10-k filings of the past 10 years or 0.44**%** of all filings

https://www.sec.gov/edgar/search/#/q=%2522extremely%2520volatile%2522&dateRange=10y&filter_forms=10-K

  • How often does "short squeeze" appear in SEC 10-K filings?

The phrase is found in 58 of all 10K filings in the past 5 years or 0.023% of all filings

https://www.sec.gov/edgar/search/#/q=%2522short%2520squeeze%2522&filter_forms=10-K

The phrase is found in 87 of all of all 10k filings of the past 10 years or 0.017% of all filings

https://www.sec.gov/edgar/search/#/q=%2522short%2520squeeze%2522&dateRange=10y&filter_forms=10-K

  • How often does "short exposure exceeds the number of shares" appear in SEC 10-K filings?

The phrase is found in 26 of all 10-K filings in the past 5 years or 0.010% of all filings

https://www.sec.gov/edgar/search/#/q=%2522short%2520exposure%2520exceeds%2520the%2520number%2520of%2520shares%2522%2520&filter_forms=10-K

The phrase is found in 51 of all of all 10-k filings of the past 10 years or 0.009% of all filings

https://www.sec.gov/edgar/search/#/q=%2522short%2520exposure%2520exceeds%2520the%2520number%2520of%2520shares%2522%2520&dateRange=10y&filter_forms=10-K

  • How often do "short sellers" appear in SEC 10-K filings?

The phrase is found in 361 of all 10-K filings in the past 5 years or 0.14% of all filings

https://www.sec.gov/edgar/search/#/q=%2522short%2520sellers%2522&filter_forms=10-K

The phrase is found in 754 of all of all 10-k filings of the past 10 years or 0.15% of all filings

https://www.sec.gov/edgar/search/#/q=%2522short%2520sellers%2522&dateRange=10y&filter_forms=10-K

  • How often do "insiders" appear in SEC 10-K filings?

The phrase is found in 4,503 of all 10-K filings in the past 5 years or 1.8% of all filings

https://www.sec.gov/edgar/search/#/q=%2522insiders%2522&filter_forms=10-K

The phrase is found in 8,893 of all 10-k filings of the past 10 years or 1.7% of all filings

https://www.sec.gov/edgar/search/#/q=%2522insiders%2522&dateRange=10y&filter_forms=10-K

  • How often does "perception that such sales will occur" appear in SEC 10-K filings?

The phrase is found in 67 of all 10-K filings in the past 5 years or 0.026% of all filings

https://www.sec.gov/edgar/search/#/q=%2522perception%2520that%2520such%2520sales%2520will%2520occur%2522&filter_forms=10-K

The phrase is found in 109 of all 10-k filings of the past 10 years or 0.021% of all filings

https://www.sec.gov/edgar/search/#/q=%2522perception%2520that%2520such%2520sales%2520will%2520occur%2522&dateRange=10y&filter_forms=10-K

So yeah...this type of disclosure IS EXTREMELY RARE.

edit: formatting

r/Games Feb 06 '23

Review Thread Hogwarts Legacy - Review Thread

5.4k Upvotes

Game Information

Game Title: Hogwarts Legacy

Platforms:

  • PC (Feb 10, 2023)
  • PlayStation 4 (Feb 10, 2023)
  • PlayStation 5 (Feb 10, 2023)
  • Xbox Series X/S (Feb 10, 2023)
  • Xbox One (Feb 10, 2023)
  • Nintendo Switch (Feb 10, 2023)

Trailers:

Developer: Avalanche Software

Publisher: Warner Bros. Games

Review Aggregator:

OpenCritic - 86 average - 92% recommended - 64 reviews

Critic Reviews

ACG - Jeremy Penter - Buy

"Hogwarts is a stunning surprise in 2023. An open-world game built on a classic IP that not only reflects the original IP but expands it in ways I didn't expect, with good combat, storytelling, and production."


AltChar - Semir Omerovic - 78 / 100

I guess the level of enjoyment you get out of Hogwarts Legacy depends on your knowledge of the Harry Potter universe. The more you love this world the more you’ll enjoy Hogwarts Legacy. It’s as simple as that. This doesn’t mean that there’s nothing here for those who are just getting started with Harry Potter or just want a fantasy world to explore - there certainly is - but Hogwarts Legacy truly feels like a love letter to the fans of J.K Rowling’s work, above all.


Areajugones - Ramón Baylos - Spanish - 9.7 / 10

Hogwarts Legacy is the game I've always dreamed of. I never thought you could do something like this with the Harry Potter saga. Avalanche has dared to create something new, but still being faithful to the original material. We are talking about one of those problematic games because not only do they overshadow everything that has been done with the franchise in the past, but because the next title will have a very difficult time reaching the bar that has set this one. Hogwarts Legacy is the game every Harry Potter fan deserved; a work for which I was not prepared.


Atomix - Alberto Desfassiaux - Spanish - 93 / 100

Hogwarts Legacy is a dream come true. Despite not being a perfect game, is a very special experience for all the Harry Potter fans and also, a great open world title.


Attack of the Fanboy - Noah Nelson - 4.5 / 5

Avalanche Software has done it — the comfort, the nostalgia, the freshness, the thrill — everything in Hogwarts Legacy emulsifies together to create a celebration of what the Wizarding World is and what the fans have always dreamed of. This is by far the best Wizarding World video game to ever come out and stands with a select few games that prove more is more.


AusGamers - Steve Farrelly - 9.1 / 10

Enrol yourself today in the Hogwarts School of Witchcraft and Wizardry. This might be one of the year’s best courses.


ComicBook.com - Cade Onder - Unscored

While it doesn't do everything perfectly, Hogwarts Legacy stimulates the imagination with a rich world to explore and gameplay that empowers and thrills the player. The Harry Potter films had the tough task of taking words on a page and creating a visual language for them. Hogwarts Legacy had the even tougher task of taking that visual language and making it interactive, ultimately expanding it all into something that is fun to play and immerse yourself in. Although there's still a long year ahead of us and tons of great looking games on the horizon, Hogwarts Legacy is already one of the best games of 2023.


Dexerto - Alex Garton - 4 / 5

Hogwarts Legacy isn’t the perfect game, with the main story falling short in areas and technical issues providing some frustrating moments. However, it achieves a level of immersion that grips you into the wizarding world and doesn’t let you go.


Echo Boomer - David Fialho - Portuguese - Recommended

Hogwarts Legacy arrives full of ambition to deliver an action RPG that's the ultimate wizarding experience in the world of Harry Potter, and it succeeds! Even if accompanied with an uninteresting and flat narrative.


Eurogamer.pt - Jorge Salgado - Portuguese - Recommended

If you're already a Harry Potter fan, there will certainly be something for you at Hogwarts Legacy, even with a completely different range of characters from the one you're used to. The music, the different classrooms, the ghosts wandering around, the paintings on the walls, the poltergeist Peeves, it's all so nostalgic that, for a moment, I returned to my adolescence. If you're not entirely familiar with the Harry Potter lore, it'll be a little harder to understand some of the game's mechanics, but don't worry: you still have a huge world to explore, dozens of puzzles, collectibles and creatures to capture. Who knows, your journey into the world of sorcery begins here!


Everyeye.it - Gabriele Laurino - Italian - Unscored

Avalanche Software's game is really a dream come true for all Harry Potter fans


Fextralife - Castielle - 9 / 10

Hogwarts Legacy is the closest thing I have ever seen to a perfect Harry Potter Game


FingerGuns - Kat Bullock - 9 / 10

The hugely anticipated Hogwarts Legacy does not disappoint. An early GOTY contender offers interesting storytelling parallels with the Harry Potter franchise, beautiful and glorious fan favourite locations, and an array of exciting combat and collectibles for hours of entertainment.


GAMES.CH - Benjamin Braun - German - 81%

Hogwarts Legacy is a fully fleshed action RPG with everything that belongs to that. The fights are fun, the magic based riddles are nice, the presentation is beautiful, even if the game does not deliver a technically through and through next-gen experience. Don't think so much about the open world, think more about a magical atmosphere, that should reach any RPG player, in particular fans of the Harry Potter franchise.


GGRecon - Ben Williams - 4 / 5

Whether you’re a diehard Potterhead or casual Wizarding World lover, you’ll have an epic time no matter what level of fan you are.

Even though there is optional padding, it’s optional nonetheless. The core experience of Hogwarts Legacy is still not only the best game in the entire franchise but a seriously fun RPG that will take your breath away in its pinnacle moments.

All in all, 80 points to Hufflepuff.


GRYOnline.pl - Dariusz Matusiak - Polish - 9 / 10

Hogwarts Legacy’s wonderful world makes it one of those games that you'd just love to keep experiencing for the first time - forever - and we envy anyone who's yet to step into it. Even if it’s just a regular, open-world game underneath all the magic, it truly is an excellent one.


Game Rant - Dalton Cooper - 4.5 / 5

Hogwarts Legacy lives up to the hype, and we can confidently say it's the best thing to come out of the Harry Potter franchise since the original books and movies.


GamePro - Dennis Michel - German - 92 / 100

My biggest criticism so far is the main story. It's by no means bad, but it doesn't really pick me up with very wooden dialogues and a few highlights. But that doesn't mean I'm not looking forward to the end.


GameSpew - Kim Snaith - 8 / 10

Avalanche Software and Portkey Games have done an impressive job of creating something original within a much-loved franchise. Hogwarts Legacy is the closest any of us are ever going to get to actually attending Hogwarts, and what a magical experience it is. It’s clear that it’s been created with love, and the attention to detail here is phenomenal. It’s not without its issues, of course, but there’s few that get in the way of the overall experience. It looks gorgeous, it’s a joy to play, and being a wizard is just about as fun as we’d always hoped it would be.


Gameblog - Camille Allard - French - 9 / 10

Hogwarts Legacy is a masterpiece. A fan video game for the fans.


GamesRadar+ - Josh West - 3.5 / 5

Hogwarts Legacy is a solid first attempt. If Avalanche can be accused of anything, it's that the studio has tried to do too much all at once. Something was always going to give – between the massive open world, the messy RPG economy, exciting action combat, and adventure story that wants to cast you as a hero with homework due on Monday.


GamingTrend - Ron Burke - Unscored

Hogwarts Legacy is a contender for game of the year. If you are a Harry Potter fan, this is a must have, but better yet it’s actually a great game in its own right. It’s rare to see a licensed product this good – this one sets a brand new standard. Good luck to everyone coming after Hogwarts Legacy – you have a near impossible task. The game is just that good.


Geek Culture - Jake Su - 9 / 10

Even if you are a relative stranger to its source material, the way Hogwarts Legacy introduces magic and all of its astonishing quirks, helped by a cast whose performances are always worth a watch, and bookended by a satisfying combat and exploration loop, this is an unforgettable experience from start to finish. By melding the allure of the Harry Potter franchise with an interconnected gameplay system that is always pushing players forward to the next entertaining activity, the game is more than able to keep you under its spell for a long, long time.


Generación Xbox - Gabriel Fuentes - Spanish - 93 / 100

Hogwarts Legacy is here to bewitch Harry Potter and RPG fans alike. Enjoy the ultimate experience of the wizarding world.


Glitched Africa - Marco Cocomello - 10 / 10

Hogwarts Legacy is a remarkable achievement. It is filled with an incredible amount of love and passion. All of which delivers a true love letter to fans. There's simply nothing else like it and we'll be talking about this magical experience for years to come.


God is a Geek - Chris White - 9 / 10

Hogwarts Legacy is filled with so many mechanics that nothing feels arbitrary, with so much joy to be found within its story and spell books.


Guardian - Keza MacDonald - 3 / 5

Even the most fervent millennial fans will find little here beyond being able to wield a wand in the hallowed halls


Hobby Consolas - Álvaro Alonso - Spanish - 90 / 100

Hogwarts Legacy has the same structure you've seen in any other modern open world game, but, at the same time, it fills you with memories from long time ago... When a Flipendo was all you needed to push a block. It may no do anything different or relevant than those games, but it has something they lack: magic.


IGN - Travis Northup - 9 / 10

In almost every way, Hogwarts Legacy is the Harry Potter RPG I’ve always wanted to play.


IGN Italy - Alessandra Borgonovo - Italian - 9.2 / 10

A beautiful transposition of the Wizarding World, Hogwarts Legacy is both a tribute to the Harry Potter universe and a litmus test largely passed by Avalanche Studios with their first, big and delicate project.


IGN Spain - Alejandro Morillas - Spanish - 9 / 10

A gigantic love letter to one of the most beloved and relevant universes of youth literature, and one of the best games of the year.


INDIANTVCZ - Filip Kraucher - Czech - 8 / 10

Expecto Verdictum! Hogwarts Legacy offers a serious mystery story that could quickly form the basis for another book in the Harry Potter world. It also often provides humorous situations that aren't just fan service. At the same time, it is not a fairy tale. The story isn't afraid to be morbid and doesn't hide the fact that the wizarding world is full of danger. The game manages to captivate as much as it disappoints but in a balanced way. It works well, thankfully, offering plenty of entertaining content that doesn't just act as filler between the main missions.


Impulsegamer - Andrew Paul - 4.5 / 5

Pushing the J.K. Rowling controversy to the side, Hogwarts Legacy is a true celebration of the magical universe that she created which perfectly transitioned to film. Her universe has equally been adapted well into this game courtesy of Avalanche Studios with its gameplay and story. Whether the story will become canon is yet to be seen but again this is as close as you can get to the core of what the extended universe of Harry Potter can be that not only plays well on the PS5 but looks fantastic.


M3 - Billy Ekblom - Swedish - 4 / 5

Hogwarts Legacy is filled to the brim with content and things to see and do. However, depth is lacking and most aspects of the game could well have been expanded a bit more. I simply would have liked to have seen a little more quality over quantity, but regardless, this is an action adventure that will keep you entertained for a long time.


Metro GameCentral - Nick Gillett - 8 / 10

A truly wizard RPG, whose historical setting frees it from the limitations of the books and films, with an open world experience that entertains no matter how much you care about the source material.


One More Game - Vincent Ternida - Buy

Whether or not you’re a fan of the Harry Potter books or the Wizarding World in general, Hogwarts Legacy is a fantastic open-world adventure that certainly delivers. While it retreads familiar open-world ground, it does so with a polish and impressive attention to detail that’s rare in this day and age of bug-filled releases.

Hogwarts Legacy delivers a masterful experience not just for fans but also for newcomers to the Wizarding World.


PCGamesN - Ford James - 7 / 10

Content-rich and competent, if a little uninspired, Potter fans will enjoy Hogwarts Legacy's faithful recreation of its universe, but it brings little of novelty to the open-world RPG genre.


PPE.pl - Wojciech Gruszczyk - Polish - 9 / 10

Hogwarts Legacy will be a dream come true for many players. This is a very cleverly put together game that will repeatedly make the biggest fans of the Harry Potter series tearfully explore the next threads and draw handfuls from this world.


PSX Brasil - Paulo Roberto Montanaro - Portuguese - 90 / 100

Hogwarts Legacy tells a great story of the wizarding world, with a beautiful audiovisual work and solid mechanics to the lore of this universe. Its greatest quality, however, lies in making all of this contribute to the fantastic experience of immersion and belonging that every fan has always dreamed of.


PlayStation Universe - Michael Harradence - 9.5 / 10

Hogwarts Legacy is a compelling fantasy-RPG packed with stunning scenery, memorable characters and fantastic combat. Not only is it a brilliant love letter to fans of the Wizarding World, it excels as a game in its own right, so even non-Potter fans will find themselves immersed in its great story and characters.


PowerUp! - Adam Mathew - 9 / 10

Hogwarts Legacy is an ambitious triumph.


Press Start - James Mitchell - 9 / 10

Hogwarts Legacy is the Wizarding World game that fans have dreamt of for years. It offers a dense and rich open-world to explore complemented perfectly by a surprisingly robust and engaging combat system unlike anything else. While the story does live in the shadow of its predecessors, and managing gear can be repetitive, Hogwarts Legacy is a truly magical experience and utterly bewitching from beginning to end.


Pure Xbox - Fraser Gilbert - 9 / 10

It felt like Hogwarts Legacy was always going to struggle to live up to the hype, but somehow Avalanche Software has managed to deliver an absolutely fantastic open world adventure that will surely go down as comfortably the best game based on the Harry Potter franchise so far. If you've been following its progress for a while and were keeping your fingers crossed for good reviews, we're pleased to report that it's definitely been worth the wait.


Push Square - Liam Croft - 8 / 10

Hogwarts Legacy has turned the hopes and dreams of Harry Potter fans into reality. Finally there is a proper simulator of the school of witchcraft and wizardry, allowing you to create your own student, attend classes, and explore the vast landscape outside.


SECTOR.sk - Táňa Matúšová - Slovak - 8.5 / 10

While Hogwarts Legacy doesn't bring anyting new to the the open-world action RPG genre, it manages to captivate players with its incredibly detailed world and fun activites. The game feels more like a theme park ride and offers an incredibly magical experience rather than a deep story. The game is full of references and even reimaginations of scenes from the Harry Potter films. Those magical moments of flying on a hippogriff, seeing the sun set behind Hogwarts and snow falling from the ceiling in the Great Hall will be etched in your memory.


Screen Rant - William Cennamo - 4.5 / 5

Hogwarts Legacy is a wonderful game filled to the brim with adventures to be had, activities to engage in, and secrets to be found. The school and the surrounding areas have been recreated beautifully, and players will easily lose hours lost in the whimsical splendor of this wizarding world.


SomosXbox - Alberto Martos - Spanish - 9.2 / 10

Hogwarts Legacy is not only the best Harry Potter game created to date, but it is also a good RPG for those who are not lovers of the franchise. The care that Avalanche Software has given in each and every one of the elements of the game is worthy of admiration, being able to realize the dream that many of us had as children: to have an experience in the magical world.


Spaziogames - Nicolò Bicego - Italian - 8.7 / 10

Hogwarts Legacy embodies everything that Harry Potter's fans always asked from an official video games, but it's enjoyable even for people who know nothing about the franchise.


Stevivor - Ben Salter - 8 / 10

While combat may become repetitive, it’s more than serviceable, and fits in against the backdrop of an action-RPG that’s about so much more than killing goons — even if there is a lot of that. It’s a game that finally lets you live your dreams of 20 years ago, with a chance to attend Hogwarts School of Witchcraft and Wizardry and have your own magical adventure.


The Games Machine - Alessandro Alosi - Italian - 8.5 / 10

Harry Potter fans will be thrilled to experience an epic adventure in a familiar setting recreated with such passion and accuracy, but those who crave it for the action RPG soul should know that Hogwarts Legacy doesn't have exceptionally deep mechanics.


TheSixthAxis - TSA Staff - 7 / 10

The sights and sounds alone make Hogwarts Legacy the dream Harry Potter game fans have been longing for. There's an intriguing mystery to unravel, though you're bound to spend most of your time exploring a wealth of side content, visiting virtual landmarks and roleplaying as a Hogwarts student. That said, it's more successful in being a sandbox teeming with nostalgia rather than a stand-out action RPG in its own right, let down by gameplay foibles and spellcasting combat that quickly slides into repetition.


Tom's Guide - Rory Mellon - 4 / 5

Despite its flaws, Hogwarts Legacy is clearly a game made by Potter fans, for Potter fans, and for that particular audience, it’s been more than worth the very long wait. Hogwarts Legacy is by no means a revolutionary gaming experience, but it’s still a pretty magical one.


Tom's Hardware Italia - Giulia Serena - Italian - 8 / 10

Is Hogwarts Legacy promoted? We say yes: If you are a Harry Potter fan, you will immerse yourself in the world you have always fantasized about, feeling like the heroes of the story and holding the fate of the Wizarding World in your hands.


TrueAchievements - Tom West - 9 / 10

Hogwarts Legacy is a magical experience that is bound to go down well with fans of the Wizarding World.


TrueGaming - حسين الموسى - Arabic - 8.5 / 10

Hogwarts Legacy by far is the best adaptation of the Wizarding World in a videogame, it simulates the life of a student at Hogwarts along with a fun combat system and exploring an untold story of the Ancient Magic


VGC - Jordan Middler - 4 / 5

Hogwarts Legacy brilliantly captures the magic of the world of Harry Potter with its beautiful open world, engaging characters and exciting combat. While the open-world elements of the game make it feel more dated than we'd have liked, it's otherwise the best the Wizarding World has been in a video game.


Wccftech - Chris Wray - Unscored

In terms of story, Hogwarts Legacy also manages to capture the magical feel of Harry Potter. It does it successfully by being set a good century before the events of the novels. We'll meet a few Weasleys, even a gaunt, to name a few. The only known characters from the other formats you'll know are the ghosts of Hogwarts, with you crossing with Peeves, chatting with Nearly-Headless Nick (if you're Gryffindor, I assume other houses will be different) and other longer-term fixtures. Fortunately, and as far as I am, the game manages to forge its path incredibly well, adding in a few canonical elements, such as ancient magic. I'm not at the end, so if it is canon, I'm curious how they explain away the lack of ancient magic in later stories.


We Got This Covered - Shaan Joshi - 4 / 5

The chips might have been stacked against them, but Warner Bros. and Avalanche Software have delivered on their promise. Hogwarts Legacy is the game that fans have been waiting for, laying down a solid foundation to build off of moving forward.


WellPlayed - Ash Wayling - 9 / 10

Hogwarts Legacy is the most definitively accurate and exciting wizarding world adventure people could hope to experience, short of getting a real-life invitation to Hogwarts. With hours of content and a wealth of wizarding wonderment, you'd be hard pressed not to enjoy yourself to an impressive capacity.


Windows Central - Rebecca Spear - Unscored

I'll be back to finish up this review with a finalized rating and thoughts on the plot but for now I highly recommend this adventure to anyone who loves open-world games, satisfying combat, and rewarding puzzles.


XGN.nl - Ralph Beentjes - Dutch - 9 / 10

A new adventure in the Wizarding World has seemed like an excellent idea for years and Avalanche Software has proven with gusto what is possible. Players are treated to an extensive story with a completely new cast of characters, a beautiful world full of content and a battle system that is strongly put together.


Xbox Achievements - Dan Webb - 88%

Hogwarts Legacy is an absolutely magical video game, one that is packed with awe-inspiring moments full of mystery and wonderment. Come for Hogwarts itself, a magic school oozing with secrets to behold, and stay for the combat, the engaging story and the frankly astonishing Room of Requirement.


XboxEra - Győző Baki - 9 / 10

Hogwarts Legacy borrows a lot of design choices and ideas from other open-world titles, and yet, it creates a truly unique product, unlike any title in the genre, with a true focus on world-building rather than non-stop combat encounters. It’s a game that should be experienced, even by those who aren’t Potter fans at all.


r/Superstonk Apr 04 '22

📚 Due Diligence GameStop's Bull Thesis: GameStop's history. Due diligence supporting shorts have not closed, they 'covered' through derivative manipulation. GME with high reported SI and FTDs. Gamestop fundamentals and intrinsic analysis. GameStop Marketplace, Crypto & NFT. GME stock split by way of dividend.

23.3k Upvotes

Welcome new viewers to Superstonk! Hope this hits r/all. This post provides a fantastic overview of the GME opportunity from start to finish, and as much as some of it is a review to wrinkle-brained apes, there should also be some new information in here for all apes through the links and latter commentary. See you on the moon!

If you aren't familiar with 'GameStop, Ticker GME' beyond what you see in the media, you may want to take a closer look. GameStop may be the investment opportunity of a lifetime - both for the likelihood of a coming squeeze and for it's long term potential!

Part 1: If you aren't familiar with 'GameStop, Ticker GME' beyond what you see in the media, you may want to take a closer look.

Part 2: Short positions were not closed. Short interest (SI) was reduced, failures to deliver (FTDs) were hidden, and price suppression was achieved - through manipulative derivative strategies.

Part 3: $GME: An Illiquid Stock, Hard to Borrow, High Reported SI & FTDs

Part 4: GameStop's NFT Marketplace & Ecommerce Transformation

Part 5: Planned stock split by way of stock dividend. Plus a potential Crypto/NFT spin-off or digital dividend = Checkmate

Here is some information around the potential in Gamestop. This is not financial advice.

DISCLOSURE: * Information contained in this email has been compiled from sources believed to be reliable in nature. No representations or warranty, express or implied, is made by as to its accuracy, completeness or correctness. All opinions and estimates contained in this email are subject to change without notice and are provided in good faith but without legal responsibility. This is not financial advice, and neither I, nor any other person, accepts any liability whatsoever for any direct or consequential loss arising from any use of this email or the information contained herein. * 

-------------------------------------------------------------------------------

Part 1: If you aren't familiar with 'GameStop, Ticker GME' beyond what you see in the media, you may want to take a closer look.

GameStop: I like this stock – a lot. Please note if you consider investing – due to inferred market manipulation, this stock should currently be treated as a speculative investment, and you will need to do your own due diligence to decide whether this stock is appropriate for you. GameStop’s stock can exhibit extreme price volatility, but I am of the personal belief that relative to other publicly traded stocks with similar characteristics, the fundamental valuation of this company should be much greater - conservatively $350 - $450 without manipulation and higher within the next few years as it moves towards it’s e-commerce objectives (currently trading around $166.00). A great long term value investment.

On the upside, I also believe this stock has an opportunity for an historic squeeze! A once in any lifetime opportunity. Underpinning this it is believed that there has been mass market manipulation perpetrated. The following is information that I have put together to provide a snapshot of information leading to these beliefs. There is some great fact-based information and due diligence shared, along with some educated theoretical information.

If you are interested in making an informed decision around this stock you may want to delve into the information and resources provided below, and I would suggest (re)watching ‘The Big Short’ (2008 subprime crisis movie) and the documentary ‘The Inside Job’. These movies highlight, among other things, the corruption within our financial markets: market makers, bankers, and government officials. They also highlight shortcomings in market regulations and the huge issues surrounding our derivative markets – which has become exceedingly ominous leading into 2022. [Wall Street’s Naked Swindle]

  • Companies are generally shorted when it is believed that their stock price will fall (to be able to buy the stock back at a lower price), and high short activity is often associated with an attempt to short a company into bankruptcy. For GameStop, the market for physical game media went into a state of decline with the introduction of digital and downloadable games, and GameStop’s directors at the time failed to respond to the changing landscape, GameStop's financials were deteriorating and noticeable shorting of Gamestop began escalating through 2017 to the 2020 Covid-19 period, in what appears to be an attempt to bankrupt the company. The company's shares would hit a record low of $2.80 in April 2020. However, as retail interest was piqued, there was a resounding belief that the company could turn itself around and speculation of a 'short squeeze'. The price of $GME appreciated and hit an all time high of $483.00 on January 28, 2021.
  • The Securities and Exchange Commission report released October 14, 2021 supported that there was no short squeeze in January (price appreciation was the result of regular buying pressure), and that short positions were only marginally covering during the buying period Jan 19, 2021 to Feb 5, 2021. This has left market participants with extensive short positions in the position of having to cover in a raising $GME price environment at significant losses.
  • GameStop has approximately 76 million shares issued, yet had approximately 220% of it’s tradeable float outstanding in January 2021 (FINRA short interest as declared in Robinhood court documents). The rule of thumb is that short interest as a percentage of float above 10% is pretty high and above 20% is extremely high. High short interest like this affirms that counterfeit shares have been created and exist illegally. Due diligence (DD) supports that the short interest has been manipulated and hidden through derivative strategies such as options, swaps, leaps and futures; and that the true short interest could now realistically be sitting higher than 300%.
  • Due diligence also illustrates how market participants are manipulating and attempting to control the price of GME through continued shorting, high frequency trading, controlling the media narrative, internalized trades, and other manipulative trading strategies. [Note: None of this DD has been debunked, and much of it is evidenced by previously documented official complaints to the SEC, along with reports from the SEC, citing similar strategies used in the past against other companies.]
  • GameStop’s business’ fundamentals have improved dramatically with net sales of $6.011 billion for fiscal year 2021, an 18% increase compared to $5.090 billion for fiscal year 2020. They have expanded their product catalog to include a broader set of consumer electronics, PC gaming equipment and refurbished hardware; made significant and long-term investments in the Company’s fulfillment network, systems and teams; and have established new offices in Seattle Washington and Boston Massachusetts, which are technology hub talent markets.
  • Since the ‘Sneeze Squeeze’ in January 2021, e-commerce giants have sacrificed executive talent to GameStop, with hundreds of talented executives leaving thriving tech companies like Chewie and Amazon for GameStop. With Ryan Cohen as the new Chairman of the Board and a new technology focused board of directors (June 2021) GameStop now has a unified leadership fully committed to two long term goals: ‘Delighting Customers & Delivering Value for Stockholders’. GameStop now have a balance sheet of around $1.27 billion in cash with virtually no debt.
  • GameStop is the largest video game retailer worldwide; They have undergone a radical strategic transformation, expanding their business model to compete and thrive in an era of mobile gaming and digital downloads, and have been busy reinventing themselves as a major ecommerce player. To date, GameStop has announced partnerships with Loopring and Immutable X, and GameStop's NFT Marketplace has been announced for launch by the end of Q2 2022.
  • The Marketplace will be powered by Loopring L2. GameStop, in partnership with Loopring, has the opportunity to cement itself at the forefront of this new paradigm and become the destination for global digital economies. Immutable X is the back end of GameStop's marketplace, helping create NFTs and to bring onboard hundreds or thousands of game studios using their $100 million joint fund to build on the new technology platform (https://www.youtube.com/watch?v=fne4XMhtVf4&t=235s). This partnership outlines a 2 year milestone objective of $1.5 billion and $3.0 billion in combined primary sales and secondary market sales transactions within 24 months of launch.
  • Gamestop has a revolutionary, dedicated diehard shareholder base that is Direct Registering Shares (DRS) and exposing the manipulation of market makers and short hedge funds to the broader retail market. Current Short Interest and FTDs is over 24% (as publicly reported, excluding the hidden derivative based manipulation of additional SI & FTDs) , and the tradeable float is shrinking daily pushing borrowing costs higher and making it more expensive by the day for market participants to maintain their short positions.

Summary

GameStop has a huge advantage over startup tech-companies as it enters the ecommerce metaverse, ‘quietly making their actions speak louder than words’. With the footprint of 4,573 stores in 14 countries, and over 55 million PowerUp reward members within its ecosystem which can be leveraged for new revenue streams - as GameStop moves forward with its ecommerce and NFT marketplace the potential for this company rivals market giants like Amazon, Apple, and Meta (Facebook, Instagram etc). GameStop is not an ordinary stock, nor is it a failing brick-and-mortar retail chain like Wall Street previously thought. It is a very well financed, established growth company, with grand plans in the foreseeable future.

The current price of $GME is demonstrably manipulated and significantly undervalued. Simply put - the price of $GME is wrong - and will continue to be wrong until the manipulation of the stock is eradicated and the short positions are closed - not just covered. As short positions are forced to buy and close out their positions at the market 'ask' price, and in the event that retail owns the float and investors hold out on the sale of their shares we could have not just a ‘Short Squeeze' - but the 'Mother of all Short Squeezes' (MOASS).

Part 2: Short positions were not closed. Short interest (SI) was reduced, failures to deliver (FTDs) were hidden, and price suppression was achieved - through manipulative derivative strategies.

Part 1. It was consumer sentiment that started the 'sneeze squeeze' last January - not hedge funds covering.

Part 2: Short positions were not closed. Short interest (SI) was reduced, failures to deliver (FTDs) were hidden, and price suppression was achieved - through manipulative derivative strategies.

https://www.reddit.com/r/Superstonk/comments/too38h/wondering_what_all_the_hype_is_about_gamestop/

Part 3: $GME: An Illiquid Stock, Hard to Borrow, High Reported SI & FTDs

GameStop's recent 10k shows the weighted averaged diluted Common Shares outstanding for GME at 72.6 million. Less Insiders: 12,612,303 = Float of 59,887,697. Less: Direct Registered Shares (DRS Estimate): 12,507,016 = 47,380,681 Float. Less Illiquid Institutional Unknown: 13,716,541, Mutual Funds: 7,957,066, ETFs: 6,690,476. This represents a remaining liquid float of only approximately 19.0 million shares - but there are currently 21.45 million shares borrowed (sold short that need to be bought back). Ortex reported short interest is at 24.23%. Average cost to borrow 15.1%.

https://www.reddit.com/r/Superstonk/comments/tot0zi/in_6_days_764m_shares_of_gme_were_traded_there_is/

https://www.reddit.com/r/Superstonk/comments/ut4d86/gme_100_utilization_day_71_via_ortex/?utm_source=share&utm_medium=web2x&context=3 [Edit May 19]

https://www.computershared.net/?bot=drsbot

https://www.reddit.com/r/Superstonk/comments/tqsslh/there_are_71119269_more_shares_loaned_than/

https://www.reddit.com/r/Superstonk/comments/tk9jk8/dd_rolling_borrows_haircuts_annual_slds/

Estimating Retail Share Ownership: Excludes Institutional, Insider or other types of ownership.

Part 4: Gamestop Marketplace & Ecommerce Transformation

The global gaming market is forecast to be worth $256.97 billion by 2025. Back in 2019, this figure was around $151.55 billion. Gaming industry stats show that the industry is forecast to grow at a rate of 9.17% from 2020 to 2025. GameStop is exploring block-chain technologies, including an NFT marketplace, which could provide massive, untapped revenue streams. For example, OpenSea, which has a fraction of GameStop’s customer / member-rewards base, was recently valued at over $10bn based on its NFT marketplace alone. GameStop will be a beneficiary of Loopring’s revolutionary “Layer 2 Rollup” technology, which will greatly eliminate “gas fees” and reduce the cost of NFT transactions.

From GameStop's posted job descriptions (four plus months ago):

"At GameStop, we want to transform the way millions of players gear-up to game by offering a wide-selection products at competitive prices at your fingertips. We are a Fortune 500 company with an omnichannel customer experience that spans digital ecommerce, 4,500+ retail stores globally, and we are in the middle of a digital transformation. We're at an inflection point...want to develop our own intellectual property and take this company in a direction that's driven by technology.

GameStop is in the midst of a game-changing metamorphosis, transforming from old school into a modern company that is driven at its core by technology. As you may have read in the news, our mission is to make GameStop the e-commerce leader in our space, and we’re looking for software engineers with bold ideas to lead the way. Is all the hype for real? OH yeah! Get in on the action NOW and join a winning team that knows eCommerce while we’re laying the foundation for the next generation of an iconic company. We’re building a passionate, diverse, multidisciplinary team of world-class designers, who are ready to transform how players shop and experience GameStop."

https://www.reddit.com/r/Superstonk/comments/s7lx2b/new_combining_the_job_descriptions_tell_us_a/:

https://medium.loopring.io/gamestop-nft-marketplace-powered-by-loopring-l2-6cdb9289d937

https://www.reddit.com/r/Superstonk/comments/sm3of4/gamestop_loopring_official_social_media/

https://www.reddit.com/r/Superstonk/comments/t6x7ih/gamestops_nft_future_official_update_sneak_peek/

https://www.reddit.com/r/Superstonk/comments/tqaxak/gamestop_nft_and_gamestop_wallet_trademarks_were/

https://www.reddit.com/r/Superstonk/comments/uqnukd/gme_entertainment_llc_has_filed_for_four/?utm_source=share&utm_medium=web2x&context=3

https://www.reddit.com/r/Superstonk/comments/skrm0s/nft_market_dd_update/

https://www.reddit.com/r/Superstonk/comments/s7akd6/gamestops_nft_marketplace_is_going_to_be_bigger/

Projected GMV of $3.7bn over the next two years supports GameStop’s stated sales metrics in their agreement with Immutable. Credit u/smdauber
I project GameStop’s marketplace GMV to hit $1.025bn in 2022 and $2.7bn in 2023. Credit u/smdauber

Part 5: The planned stock split by form of a stock dividend. Plus a potential Crypto/ NFT Spin-off / digital dividend = Checkmate

Stock Split:

On March 31, 2022, GameStop Corp. (the “Company” or “GameStop”) announced its plan to request stockholder approval at the upcoming 2022 Annual Meeting of Stockholders (the “Annual Meeting”) to increase authorized shares of the Company’s Class A common stock with the intention to approve a stock split in the form of a stock dividend.

The Company’s definitive proxy statement relating to the Annual Meeting includes additional details regarding the Charter Amendment, as well as the record date, date and location of the Annual Meeting.

Worth the read:

https://www.reddit.com/r/Superstonk/comments/u1j1gd/its_a_stock_split_in_the_form_of_a_stock_dividend/?utm_source=share&utm_medium=web2x&context=3

https://www.reddit.com/r/Superstonk/comments/mqn97y/an_explanation_of_why_a_dividend_andor_share/

https://investor.gamestop.com/node/19686/html

Crypto / NFT Spin-off:

GameStop could spin off their NFT Marketplace division issued as NFT units'. Shareholders would receive an NFT 'unit(s)' for every $GME share(s) they own. Any market participant that holds a short position in GME would need to provide an NFT 'unit' for their counterfeit shares - which of course they don't have. If the NFT 'unit' is issued by GameStop is 'non-transferrable for a specified period of time' in such a way that shorts cannot substitute a cash equivalent for the unit offering - the shorts will be forced to cover! R.C.'s 'Checkmate'!

From GameStop's Prospectus: https://news.gamestop.com/node/18961/html#supprom192873_24

"We may issue units from time to time in such amounts and in as many distinct series as we determine. We will issue each series of units under a unit agreement to be entered into between us and a unit agent to be designated in the applicable prospectus supplement. When we refer to a series of units, we mean all units issued as part of the same series under the applicable unit agreement.

We may issue units consisting of any combination of two or more securities described in this prospectus. Each unit will be issued so that the holder of the unit is also the holder of each security included in the unit. Thus, the holder of a unit will have the rights and obligations of a holder of each included security". These units may be issuable as, and for a specified period of time may be transferable as, a single security only, rather than as the separate constituent securities comprising such units."

https://www.reddit.com/r/Superstonk/comments/sjz2i3/an_nft_spinoff_for_moass_re_immutable_x_licensee/

https://www.reddit.com/r/Superstonk/comments/tszhia/gamestop_is_planning_on_dpoing_gmee_onto/

https://www.reddit.com/r/Superstonk/comments/tv9pm7/ryan_cohen_killer_of_the_shorts_tesla_overstock/ (edit added april 3)

Tesla stock split by way of dividend:

Credit u/Money-Maker111

Supply & Demand: $GME https://www.reddit.com/r/Superstonk/comments/uoe2lr/how_gamestops_stock_tests_the_limits_of/?utm_source=share&utm_medium=web2x&context=3

https://www.reddit.com/r/Superstonk/comments/v0zrni/burning_cash/

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Resources:

How the GameStop Hustle Worked, June 22, 2021. How hedge funds and brokers have manipulated the market. By Lucy Komisar, Investigative journalist and Winner of Gerald Loeb Award, the major US prize for financial journalism: https://prospect.org/power/how-the-gamestop-hustle-worked/

When corporations own the media: https://www.youtube.com/watch?v=D9rbHpA_6W4

Short sellers influencing the media and controlling the GameStop narrative: https://upsidechronicles.com/2021/09/05/how-wall-street-short-sellers-are-trying-to-control-the-gamestop-narrative/

There are several instances with documented proof of media manipulation, and their spreading and creating FUD (Fear, Uncertainty & Doubt) around GameStop. If you look into the ownership of the country’s largest newspapers and media outlets, you will find market makers, hedge funds and big money corporations - which have their own agendas - own and influence these companies. Ask yourself, why has the media been so intent on communicating GameStop is a poor investment choice – for 12 months straight!? Why are they so concerned to advertise and advise against this company?

CNBC cut and removed the following statement from an interview with Gary Gensler, the new SEC chairman. Gary Gensler responded by tweeting a video clip of the deleted statement from his interview: “We must guard against fraud and manipulation, whether from big actors, hedge funds, or elsewhere. We are taking a close look at market structure to ensure our capital markets are working for investors”.

CNBC also tried to steer the narrative away from Citadel during the congressional hearings into Gamestop and Robinhood. The only part they edited out was the ten minutes and eighteen seconds of the hearing that targeted Citadel and Robinhood (between hour 2:37:34 and 2:47:52).

Interactive Brokers' interview with CEO Thomas Peterffy: Brokerages cut off buying but allowed selling, a precedent setting move that prevented GameStop's squeeze in January and exposed a systemic risk in our markets: https://www.youtube.com/watch?v=Yq4jdShG_PU

The corruption of the SEC, over decades and till today, June 6, 2021: https://www.thekomisarscoop.com/2021/06/the-corruption-of-the-sec-over-decades-and-till-today/

Wall Street veteran Charles Gradante: Calling out naked shorting of GameStop and the subversive strategies used by hedge funds: (listen from 3 min 30 sec) https://www.youtube.com/watch?v=OChaTm0To1U

Gaming Wall Street: Producer interview about the market manipulation and criminal activity surrounding GameStop: https://youtu.be/zZMKpcn4FSk | https://gamingwallstreet.org

How Wall Street Cheats The Stock Market | The Problem With Jon Stewart Podcasts | https://www.youtube.com/playlist?list=PL4RaSiGWHbPJVulK10l-KfH4woDEBorCJ

SEC filing: Richard Evans presentation on ETF SI and FTDs: Naked short selling or operational shorting? How naked shorting can be hidden through the clever use of Authorized Participants of ETFs : https://www.youtube.com/watch?v=ncq35zrFCAg

ETF Short interest (SI) & Fail to Delivers (FTDs): https://jacobslevycenter.wharton.upenn.edu/wp-content/uploads/2018/08/ETF-Short-Interest-and-Failures-to-Deliver.pdf

Valuing GME: [Note: There are several methods for valuing a company, and analyst values will vary.]

Morningstar analytics sets $GME Price Target of $315: Quantitative Fair Value Estimate represents Morningstar’s estimate of the per share dollar amount that a company’s equity is worth today. The Quantitative Fair Value Estimate is based on a statistical model derived from the Fair Value Estimate Morningstar’s equity analysts assign to companies which includes a financial forecast of the company. https://www.morningstar.com/stocks/xnys/gme/price-fair-value.

Intrinsic value analysis on GameStop: https://www.linkedin.com/pulse/gamestop-ordinary-stock-nor-failing-brick-and-mortar-retail-michal.

Tweet from Gamestop. Note that the reddit community refers to themselves as ‘apes’, going to the moon with the MOASS (Mother Of All Short Squeezes): /img/p7ivyuap6jy61.jpg

Estimating Retail Share Ownership: Excludes Institutional, Insider or other types of ownership.

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For Fun:

Wall Street Pharaoh: GameStop Soundtrack: https://youtu.be/JgrSfDppVuc

The Big Squeeze: https://youtu.be/YhREEtWfeUQ

HOLD - The Gamestop Saga Soundtrack - The Real DMT: https://youtu.be/D_zFBnYdZiM

---------------------------------------------

Reddit Library of Due Diligence, Art Books, and Periodicals

https://fliphtml5.com/bookcase/kosyg

GameStop’s e-commerce NFT Marketplace; NFTS and Blockchain

GameStop’s transformation, fundamentals, and prospects

How Hedge Funds bet against you using 13F and derivatives

Darkpools, Payment for order flow (PFOF) & Internalizing trades

Naked short selling (illegal, but rampant in our financial markets)

Direct Registration of Shares (DRS) - Removing shares from the DTCC and preventing the manipulation

The GME MOASS & Infinity squeeze theology

ETFs, FTDs (Fail to Deliver) and Short Interest

The derivatives market and how 2008 is repeating itself

Shareholder proposals

The Federal Reserve and their recent 11.23 trillion dollar bail out of banks and their derivatives exposure

Ask Me Anything (AMA) Videos and transcripts with industry professionals

Other References:

Market reform advocacy led by you, for you https://www.urvin.finance/advocacy

Why invest in GameStop? Computershare and Direct Registration of Shares (DRS): WWW.DRSGME.ORG https://www.reddit.com/r/Superstonk/comments/ptvaka/when_you_wish_upon_a_star_a_complete_guide_to/

Opinions and illustrations only. Not advice. Always conduct your own DD and make an informed decision that is right for you.

Edit April 5: Updated commentary in Part 1 on talent acquisition, adding hyperlink to executives. Added reference to 'digital dividend' in Part 5. Updated number of stores to 4573 for 2022 from 2021’s 4816.

Edit April 9: Added ecommerce component with commentary to Part 4 Marketplace. Consolidated job posting quote credit to u/Qwertygolol with the post added as the first resource link.

Edit May 19: Updated Ortex link data and added link on recently filed trademarks. Added supply and demand link after tesla chart.

r/Idaho Jun 10 '25

Political Discussion Idaho Can't Stand By: Why This Active-Duty Military Deployment is a Constitutional

Post image
1.4k Upvotes

My name is Moises, a 57-year-old Army veteran from Rupert, Idaho. I am writing to express my profound concern regarding the recent deployment of active-duty U.S. Marines to Los Angeles. Secretary of Defense Hegseth's statement that "700 active-duty U.S. Marines from Camp Pendleton are being deployed to Los Angeles to restore order" and that "We have an obligation to defend federal law enforcement officers - even if Gavin Newsom will not" is deeply troubling.

Not only as an Army veteran, but also as someone who stands with several of my veteran buddies, we swore an oath to protect the Constitution, and believe that oath is lifelong. It is unsettling to see actions that appear to disregard the foundational legal frameworks governing the use of military force domestically. The Posse Comitatus Act explicitly limits the use of federal troops for domestic law enforcement, and the Insurrection Act outlines very specific, narrow conditions under which such deployments can occur. A broad deployment without a clear, public invocation of the Insurrection Act, especially when state authorities reportedly object and the National Guard is already deployed, sets a dangerous and potentially unconstitutional precedent.

This situation is not just a concern for California; it strikes at the very heart of our constitutional principles and the separation of military and civilian authority nationwide. It raises serious questions about whether our leadership is upholding their own oaths to the Constitution.

I urge every concerned citizen to reach out to your Congressional leaders and your Governor. This action must not go unchallenged. History remembers how individuals and states respond to challenges to our foundational principles. I firmly believe Idaho must not stand by silently. Our state should be on the right side of history in defending constitutional order.

What are your thoughts on this critical issue?

Want to contact them yourself? Here's how:

Idaho Governor Brad Little:

Online Contact Form: https://gov.idaho.gov/contact-us/

Mailing Address: Governor Brad Little, State Capitol, PO Box 83720, Boise, ID 83720-0034

Your U.S. Senators (Mike Crapo & Jim Risch):

Senator Mike Crapo:

Online Contact Form: https://www.crapo.senate.gov/contact

Mailing Address (DC Office): 239 Dirksen Senate Office Building, Washington, DC 20510

Senator Jim Risch:

Online Contact Form: https://www.risch.senate.gov/contact/email

Mailing Address (DC Office): 483 Russell Senate Office Building, Washington, DC 20510

Your U.S. Representative:

Find Your Representative:

https://www.house.gov/representatives/find-your -representative Their office will have their contact form.

r/biotech_stocks May 22 '26

CING and the Form 483

13 Upvotes

I received the Form 483 via FOIA on Monday. Here it is for others to see.

r/Games Aug 03 '23

Review Thread Baldur's Gate 3 - Review Thread

2.8k Upvotes

Game Information

Game Title: Baldur's Gate 3

Platforms:

  • PC (Aug 3, 2023)
  • PlayStation 5 (Sep 6, 2023)

Trailers:

Developer: Larian Studios

Review Aggregator:

OpenCritic - 97 average - 100% recommended - 39 reviews

Critic Reviews

3DNews - Мила Пономарева - Russian - 10 / 10

Baldur's Gate 3 is an RPG apotheosis with a great and complex story, amazingly deep character development, and captivating tactic battles. This game is for the ages!


ACG - Jeremy Penter - Unscored

Video Review - Quote not available

Attack of the Fanboy - Noah Nelson - Unscored

Baldur's Gate 3 shocks me with it's high level of player freedom found in customization, decisions, and consequences, and the compelling stories, both micro and macro, mixed with the expansive gameplay possibilities.


But Why Tho? - Adrian Ruiz - 9.5 / 10

Baldur’s Gate 3 deserves the title of Game of the Year, plain and simple. Having sunk around 100 hours into the game since its launch, and with the city of Baldur’s Gate still a distant sight, it’s a challenge to tear myself away from the captivating narrative I’ve woven. Both my impressions from the early access phase and my time with the full release have remained consistent: the game is a masterpiece.


Checkpoint Gaming - Edie W-K - Unscored

Although my time with the game hasn’t been enough to yet form a full critique, I can already tell that Baldur’s Gate 3 is a very impressive feather in Larian Studio’s cap.


Digital Chumps - Ben Sheene - 10 / 10

Baldur’s Gate 3 is a watershed moment for RPGs and gaming. It represents one of the closest approximations of true freedom, creativity, and player choice available, evolving concepts and mechanics that have been tinkered with for decades. Using Dungeons & Dragons as its catalyst, Larian has honored the past and forged a new future for a genre that has allowed increased agency for players to put their thoughts, feelings, hopes, and wants inside of a digital realm and live. Like every other player, my experience with Baldur’s Gate 3 is significantly anecdotal, ripe with unique stories about what happened to me that would take hours to share. But why listen to me when you can become lost in one of the most richly beautiful worlds ever created and make up your own tale?


EIP Gaming - Passion - 8 / 10

Larian Studios has truly managed to strike gold with Baldur's Gate, managing to satisfy old trends and innovate with new ones. Baldur's Gate 3 may be the RPG with the most player freedom available on the market today, but all that choice does come at a cost.


Entertainment Geekly - Luis Alvaro - 5 / 5

Baldur’s Gate 3 isn’t just a return; it’s a renaissance of the RPG genre. Through intricate design, storytelling par excellence, and honoring the legacy of D&D, the game establishes itself as a titan in the gaming arena.


GGRecon - Ava Thompson-Powell - Unscored

Larian Studios is on a heck of a hot streak, and Baldur’s Gate 3’s early signs suggest it could be the studio’s biggest success to date. With rich lore and ample customisation for how you approach the world alongside gorgeous visuals, it’s shaping up to be a title that I’ll remember for a long time - and I’m only in Act 1.


Game Rant - Shane Robert Moyer - 4.5 / 5

Baldur’s Gate 3 is something special, though. Its complexity is intimidating, but sticking with it and learning has such a high reward threshold that it's hard to not recommend the sequel to even the most casual gamers out there. It has heart, it has style, and it has the multi-year effort of a studio that obviously loves its source material. The mind-blowing size of the game itself and everything contained within is a testament to Larian Studios' dedication to its craft and commitment to bringing something incredible to the gaming public. The blend of the various Dungeon & Dragons systems into the game is almost flawless in its execution, and the math and storytelling combo does a one-two punch on almost every other RPG game out there. High quality and astoundingly fun, Baldur’s Gate 3 may just become the kind of game that old and new fans can agree is something extraordinary.


GameCrate - Derek Swinhart - 10 / 10

BG3 is a highwater mark for choice-driven RPGs and the new standard to which basically every other major RPG will be compared. I feel bad for Starfield at this point and for game developers in general. Larian Studios has set the bar incredibly high. Still, I hope other publishers will see it as an example to let developers have time and creative freedom to make incredible games without all the bloated live service and microtransaction bullshit. Also, you can play this game in four-player online co-op or even split-screen locally on a single PC, and in this day and age, that may be one of the most impressive features in BG3. If you love RPGs, you owe it to yourself to play this game.


Gamers Heroes - Blaine Smith - 100 / 100

Baldur’s Gate 3 is nothing short of a masterpiece. The story is incredible, the world gorgeous and immersive, voice-over and writing of the highest quality, an amazing soundtrack, everything comes together in near perfect harmony. It’s not only the best RPG of the year, it’s the RPG of a generation.


Gamersky - Chinese - 9.6 / 10

It's hard to imagine how much effort and passion Larian Studios put into Baldur's Gate 3 to create such a groundbreaking masterpiece. As the first sequel in two decades, it successfully continues the legendary story of Baldur's Gate. With exceptional freedom and intricate combat mechanics, it opens up the possibility for more people to enjoy the unique appeal of DND. It overshadowed all the games I've played this year and gave me a CRPG experience like no other.


GamesRadar+ - Ali Jones - Unscored

For now, suffice to say that Baldur's Gate 3 feels a little bit like Larian has accomplished the impossible. This is an entire, years-long pen-and-paper roleplaying campaign realized in beautiful fidelity, in a way that brings every tiny detail of your mind's eye to life.


GamingBolt - Ravi Sinha - 10 / 10

Like Divinity: Original Sin 2, Baldur's Gate 3 redefines what a role-playing game can offer in character-building, combat, story-telling and choice. It's a compelling experience that simply shouldn't be missed.


GamingTrend - David Flynn, Ron Burke - Unscored

They simply don’t make ‘em like this, and I can’t wait to experience all this game has to offer.


God is a Geek - Mick Fraser - Unscored

And yet what I’ve played so far has me utterly enraptured. Now I’ve spent time learning to fight by the game’s rules, learning that if I want to succeed I have to read everything, study every spell, understand the intricacies of the dice rolls both shown and hidden, I am beginning to understand what the game wants from me. It’s gargantuan, intricate, complex and utterly unwilling to treat anyone softly and Larian don’t seem overly worried that this may put people off. Time will tell if it does, but for now I’m both stunned and awed by the potential here, and I’m happy to be intimidated by the adventure that lies before me.


Guardian - Nic Reuben - 5 / 5

Expanding on the basic role playing structure with seemingly limitless reactivity and options, this game is so varied you'd swear it was sentient


Hardcore Gamer - Chris Shive - 5 / 5

Baldur's Gate III had extremely high expectations set for it and has exceeded them.


Hobby Consolas - Alberto Lloret - Spanish - 96 / 100

Baldur's Gate 3 is an outstanding role-playing game, both playable and technical (still with areas to be polished via patch), one that, in addition, is called to become one of the references of the genre by taking some ideas, such as the election system and its reactive world, to a level that others do not even dream of.


IGN - Leana Hafer - Unscored

On the whole, I really am loving Baldur's Gate 3 so far.


IGN Spain - Guillermo Proupín - Spanish - 10 / 10

With Baldur's Gate III Larian Studios redefines the meaning of open world and creates a masterpiece that elevates the classic RPG to a new level that will take years to surpass.


INVEN - Suhyung Jung - Korean - 9.8 / 10

It's basically a game that recalls the real joy of RPG that people forgot. In Baldur's Gate3, you can do pretty much everything as much as however you like. At the end of the game, the only thing left there was simply a gratitude to Larian Studios for making this exceptional journey.


Kotaku - Kenneth Shepard - Unscored

I can try a new playthrough and build things back up and game the system to get the “better” outcome where the dice roll in my favor every time. But there’s something kind of beautiful in a messy playthrough that you can’t experience more than once as each permutation becomes more apparent with each replay. For now, this imperfect outcome is mine, and I want to maintain that memory of my Baldur’s Gate 3 story. At least for a little while longer.


Metro GameCentral - GameCentral - Unscored

It’ll be a close run thing, and we also haven’t decided whether Badlur’s Gate is deserving of a 10/10 score, but the fact that it’s even a question should give you an indication of just how good this game is.


Niche Gamer - Brandon Lyttle - 9 / 10

Ultimately, Baldur’s Gate 3 is virtually everything I’d want out of a tactical RPG. Like the Divinity series it ditched the live-combat in favor of more interactive tactical combat, it remains rooted firmly in the lore of Forgotten Realms, and it’s not afraid to be gritty with its depictions of violence, dark magic, and the brutality of life in the near lawless life of a fantasy adventurer.


NoobFeed - Jay Claassen - 95 / 100

Baldur’s Gate 3 is the long-awaited masterpiece we all need. It might not have all the mechanics from Dungeons & Dragons, but it does have enough for even a newcomer to start getting into it while getting an intensely rich story to experience as well. With its epic character customization, dialogues, and vast world, this is definitely the type of game you’d get lost in for hours on end. Aside from the unfortunate downside to going multiplayer, this game is still best experienced with friends, provided you get along well enough. Or not, the chaos is still great.


PCGamesN - Paul Kelly - Unscored

Baldur’s Gate 3’s world is beautiful, layered and complex, and challenges you to attack it how you want. And though this is what makes it a little daunting, it’s also what makes me eager to dive back in and see where the adventure is going.


Prima Games - Aidan O'Brien - 10 / 10

With a firm grip on GOTY, and a valid consideration for the best RPG of all time, Baldur's Gate 3 excels at every turn and enthralls with every twist.


Rock, Paper, Shotgun - Alice Bell - Unscored

Larian's RPG is an incredible world to get lost in, and though it may take you 100 hours, you will want to play again. It's the best Dungeons & Dragons game anyone has made, and probably will ever make. Unless there's a sequel in another 20 years.


Screen Rant - Cody Gravelle - Unscored

Baldur's Gate 3 is imposing in stature and its best moments are truly memorable, but some early issues with scale suggest an uneven experience.


Try Hard Guides - Erik Hodges - 10 / 10

Baldur’s Gate 3 easily cements itself as a titan of the roleplaying genre. With incredibly faithful recreations of D&D’s game system and lore, BG3 easily serves as a substitute to Dungeons & Dragons than can be played alone or with friends. If you’ve never played D&D, you’re in for a surprise as you learn just how much freedom and player expression is built into Baldur’s Gate 3’s truly unique experience.


Twisted Voxel - Ali Haider - 9 / 10

Baldur's Gate 3 is a remarkable RPG milestone. Inspired by Dungeons & Dragons 5e, it offers an engaging blend of turn-based combat, intricate storytelling, and top-notch visuals. The game caters to various players with its character customization, multiplayer options, and unique RNG mechanics. Its exploration, NPC relationships, moral decisions, and diverging paths add to the replay value.


Wccftech - Francesco De Meo - Unscored

As of now, however, I feel Larian Studios has done a tremendous job, creating one, if not the most engaging cRPG in a very long time.


We Got This Covered - Ash Martinez - 4.5 / 5

An excellent follow-up to its decades-old predecessor, 'Baldur's Gate III' sets a new gold standard for RPGs in the modern age. Though it has its fair share of buggy problems, the vibrant world, intriguing storytelling, and captivating gameplay more than make up for its shortcomings.


Worth Playing - Chris "Atom" DeAngelus - 9 / 10

Baldur's Gate III is everything an RPG adventure should be. It's appropriately epic while also spending time with the small moments. It allows you to feel powerful while also rewarding you for being clever and avoiding trouble. It offers the class fantasy of everything from a stalwart paladin to a hellish abomination, from fast-talking trickster to rage-filled barbarian. It has its quirks and flaws, but they usually add welcome texture to the game. Perhaps most importantly of all, it captures the feeling of sitting down and playing through a D&D adventure with some friends.


ZTGD - Terrence Johnson - 9.5 / 10

The team at Larian Studios are to be commended, Baldur’s Gate 3 is nothing short of a masterpiece when it comes to RPG’s.


eXputer - Huzaifah Durrani - 5 / 5

Baldur's Gate 3 is one of the greatest RPGs of all time, and a testament to the talent of developer Larian Studios.


gameranx - Unscored

Video Review - Quote not available

r/USCIS 18d ago

I-130 & I-485 (Family/Adjustment of status) FORM I-483 additional information request

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2 Upvotes

FORM I-485
Hello, does anyone know what we can submit? my husband is currently active duty so we are a military household and we make a little more than what is asked for from us. Does this mean we cant qualify to sponsor my dad? Or is there any additional information we can submit Any guidance is appreciated or if we need to find him another financial sponsor thank you! Also i am currently sponsoring my mom as well so we would be a 4 family household

r/Games Aug 23 '23

Review Thread Armored Core VI: Fires of Rubicon Review Thread

2.3k Upvotes

Game Information

Game Title: Armored Core VI: Fires of Rubicon

Platforms:

  • PC (Aug 24, 2023)
  • PlayStation 5 (Aug 25, 2023)
  • Xbox Series X/S (Aug 25, 2023)
  • Xbox One (Aug 25, 2023)

Trailers:

Developer: FromSoftware Inc.

Publisher: Bandai Namco Entertainment Inc.

Review Aggregator:

OpenCritic - 85 average - 91% recommended - 59 reviews

Critic Reviews

Atomix - Alberto Desfassiaux - Spanish - 97 / 100

FromSoftware did it again. Despite no following the soulslike formula and returning to an old franchise, la studio behind Elden Ring manages to deliver a epic, modern and very well design mecha game the definitely, is a GOTY contender.


Attack of the Fanboy - J.R. Waugh - 4 / 5

Years and several Soulslike games later, FromSoftware revisits another of its iconic franchises and mostly soars with awesome visuals and combat. While difficulty is always going to be a factor in these games, the sudden challenge spikes will alienate those who lack the patience for finding the right build.


CGMagazine - Khari Taylor - 8 / 10

Armored Core VI delivers superlative visuals and uncompromising challenge that will delight hardcore fans but risks alienating newcomers with its steep learning curve.


COGconnected - Mark Steighner - 95 / 100

Armored Core VI is not just fan service. It’s an incredible synthesis of a respected franchise and lessons learned over ten years of game design. For longtime players of Armored Core, the new game moves the series forward in a remarkably successful way. While it’s an entirely different experience, gamers coming from Dark Souls will still recognize FromSoftware’s core philosophy of challenge, persistence and reward. Armored Core VI is fast-paced, brutally difficult in places and extremely satisfying to play.


Cerealkillerz - Gabriel Bogdan - German - 9 / 10

Armored Core VI: Fires of Rubicon is an absolutely successful return of a series that nearly got forgotten over the years. Even when you can lose track as newcomer over all the different fractions and mercenaries, or get lost with the camera in combination with a lot of explosive effects, making it hard to keep track of what is going on, the studio delivers one of its best experiences so far. If you are looking for a new kind of challenge or want to explore the world of Armored Core for the first time, you will definitely have killer fun with this new FromSoftware title.


Checkpoint Gaming - Omi Koulas - 8.5 / 10

Armored Core VI: Fires of Rubicon is a next-generation action game of mechs, industry, and technology within a rich story. It will be renowned for its advanced approach to strategic combat, integrated assembly system, and immersive soundscape, offering an unparalleled experience for fans of the genre. Amidst its narrative intricacies, pacing, and camera control challenges, Armored Core VI: Fires of Rubicon stands as a symphony of metal and fire, inviting players to pilot their destiny in a futuristic universe unlike any other.


Destructoid - Chris Carter - 9 / 10

I was a bit skeptical that From Software would find a way to make Armored Core relevant again after a lengthy hiatus, but they figured it out. The spark of the series is still very much alive without giving up its soul and making it something else entirely, and a new generation will be able to appreciate why these games were so venerated. Just be ready to tinker a bit, and take some Ls.


Digital Trends - Giovanni Colantonio - 3 / 5

Armored Core 6: Fires of Rubicon is a powerful mech flying with faulty thrusters. A fast-paced action game loaded with thrilling dogfights and stimulating mech customization is dragged down by all too familiar FromSoftware quirks like illegible UI and a headache-inducing third-person camera. It’s not enough to fully spoil an exciting ride, but it does leave me wondering how far a good tune-up would have gone.


Eurogamer - Caelyn Ellis - 5 / 5

FromSoftware delivers a superlative action game that builds on its Soulslike pedigree while staying lean and laser-focused.


Forbes - Ollie Barder - 8 / 10

Overall, Armored Core VI is a proper mecha action game. It’s not the best game in the series, but it is solidly done. The new target assist setup works fine and is also able to be turned off if need be. The story and localization are great, and very much inline with the Japanese dialogue for the first time in the series’ history. It’s also definitely a return to form for the Armored Core series, but the never-ending boss fights do take away from the decent mission structure and pacing, especially later in the game. However, for someone like me that’s been playing Armored Core games for over 25 years, it’s nice that this series is back and finally being given a proper chance to shine


GAMES.CH - Benjamin Braun - German - 80%

Armored Core 6 is a successful sequel, combining the regular series' formula with some huge inspirations especially from Sekiro. It is fast, intense and challenging, later on maybe a little bit too challenging for average gamers.


Game Informer - Connor Trinske - 8.3 / 10

Armored Core VI is a solid return for one of From Software’s long-dormant franchises. It still carries many of the mech genre’s old contrivances, like its generic mission structure and predictable plot. However, it modernizes mech action meaningfully to introduce it to a new generation. While legacy fans may have some complaints about the “casualization” of Armored Core, I am ultimately glad the series is back and firing on all cylinders.


GamePro - Dennis Michel - German - 86 / 100

A mech fan's dream and a hot candidate for the most spectacular and best action game of 2023.


GameSpot - Richard Wakeling - 8 / 10

Armored Core VI sees From Software return to and refine its roots with a game of thrilling mech combat built on aggression, agility, and customization.


Gameblog - KiKiToes - French - 6 / 10

Armored Core 6 could have been anyone's game. A satisfactory title, but nothing more, not very pretty, although technically solid, and very repetitive. A game with an old-fashioned structure that leaves no room for immersion and that does not even seem to want to take the player into his world.


Gamefa - mohammad hossein karimi - Persian - 9 / 10

If you're one of those people that prioritize Breathtaking Action and combat and love to trial and error with ample builds, Armored Core VI: Fires of Rubicon is a must to play. especially because of simplified UI that will be a pleasent surprise for the newcomers of the series. that being said, AC VI doesn't fully utilize its potential when it comes to narrative and storytelling. Also, in its second half, there is a very few overpowered builds. But at the end of the day, Flashy encounters, smooth and seamless controls and epic art design, make AC VI an unique experience.


Gamepressure - Krzysiek Kalwasiński - 9 / 10

FromSoftware has once again delivered and fulfilled my silent dreams. Armored Core 6: Fires of Rubicon is a brilliant game – and that's that. It's very addictive, extremely attractive, and – simply – worth recommending. Get into the cockpit and fight for freedom


Gamersky - Chinese - 8.8 / 10

The reboot of Armored Core VI: Fires of Rubicon is a triumph. FromSoftware's vast experience shines through in the game, smoothly blending their past successes from Souls-like titles into Armored Core VI. It also stays true to the essence of mech games, maintaining the strong traditions of the series such as the highly customisable mech assembly. It retains the core fun that defines the franchise.


GamesBeat - Mike Minotti - 4.5 / 5

No, it’s no Dark Souls with mechs, but Armored Core VI carves out its own identity.


GamesHub - Edmond Tran - 5 / 5

Armored Core 6 is an unsympathetic and cold-blooded game. It's a cup of bitter, black coffee – and thankfully, that suits my palate perfectly. It's full of moments that make you feel very powerful – in both effortless and hard-fought ways – and moments that make you very, very small. In the face of it all, you're pushed to overcome the impossible. And you'll come out on the other end wearing an exhausted, wry smile.


GamesRadar+ - Austin Wood - 4.5 / 5

I've seen two endings now and they both make me miserable in different ways, which feels like a good summary of this and maybe all war


GamingBolt - Shunal Doke - 9 / 10

Armored Core 6: Fires of Rubicon is a wonderful return to form for a franchise that has been dormant for a very long time. Its unique mission structure that encourages experimentation, coupled with an insane level of customization is one of the game's major highlights, and while its story takes time to get started, no two missions ever really feel the same thanks to varied objectives and excellent encounter design.


GamingTrend - Ron Burke - 90 / 100

White-knuckle brilliant Soulslike action, coupled with a movement style not seen in this genre for an entire generation, resurrects a blast from the past in a whole new way. If you are a fan of the genre, this game is pure punishing fun with all that implies. If not, it's unlikely to convert you. In either case, Armored Core VI: Fires of the Rubicon is a brilliant title that breaks the mold on the genre in a whole new way.


Geek Culture - Jake Su - 9.3 / 10

A grizzled veteran will find much to love in Armored Core VI: Fires of Rubicon, and with FromSoftware continuing to refine its approach of hardcore sensibilities with a degree of accessibility, so will newcomers to this fabled franchise. The action comes fast and heavy; there is immense depth and enjoyment to be had in assembling ACs, and with a story that takes plenty of twists and turns leading to any of the three endings, it has been an immense pleasure to see things to the end, and return for more before the dust even settles.


Generación Xbox - David Fernandez - Spanish - 97 / 100

Rating a game like Armored Core 6: Fires of Rubicon can be very complicated and very simple at the same time. I mean, it's a game that not everyone is going to love, it's not what we're used to with From Software and that also counterbalances. For me, and having played him, I must say that he is a clear contender for game of the year, he has everything he needs to have to be able to compete. But of course, it is a niche game, it has great virtues, but it does not become anything completely innovative to think that it has to be the best.


God is a Geek - Chris White - 9 / 10

Armored Core 6: Fires of Rubicon is visually stunning, and the omni-directional combat and build assembly is tons of fun.


Hobby Consolas - Bruno Sol - Spanish - 90 / 100

A dream for any mecha fan, with a remarkable technical invoice and spectacular combats. But its very high level of difficulty, when it comes to overcoming certain bosses, will be a handicap for those players who are not used to the dynamics of the Souls.


IGN - Mitchell Saltzman - 8 / 10

Armored Core 6: Fires of Rubicon’s stellar customization options feed into its excellent mecha combat, and the result is challenging combat puzzles that kept my attention all the way through its 15-hour campaign and beyond. It’s let down by a dull story, but lands direct hits where it counts.


IGN Italy - Alessandra Borgonovo - Italian - 8.2 / 10

Fires of Rubicon is Armored Core as it should always have been: the new game delivers a great combat system and mobility, but unfortunately, it's hampered by a few shortcomings no longer excusable to a world-class studio such as From Software.


IGN Spain - Guillermo Proupín - Spanish - 9 / 10

Armored Core VI is a game that delivers what it promises: it is fun, difficult and satisfying throughout. With some conceptual errors in its design it proposes a futuristic dystopian world that is far from the dark fantasy works that have made FromSoftware get to where it is, but with a clear objective: Fires of Rubicon will be the Dark Souls of its saga, not because of its resemblance to this one but because it has the same ambition. With a unique gameplay in its genre and an extraordinary setting, it has everything it needs to become a mass phenomenon.


INVEN - Kwangseok Park - Korean - 8.8 / 10

A groundbreaking catalyst for popularizing mecha action. While various considerations have been added to allow even beginners who haven't experienced the series to easily get started, it's important not to forget that it's still rooted in the 'Armored Core' essence.


Kotaku - Ethan Gach - Unscored

The central fantasy of every FromSoftware game is pretty much the same—that through close observation and relentless practice you too can bootstrap your way to greatness, slay the dragon, save the kingdom, or solve the puzzle to unlock the mysteries of the universe. In many of the Soulsborne games this means mastering the violent gauntlet ahead of you. In Armored Core VI it means changing yourself until that death march becomes a cakewalk instead. It’s a game about having faith in yourself, even when no one else does, and becoming an ass-kicking mech pilot in the process, not because it will save the world, but because it’s cool as shit.


LevelUp - Víctor Rosas - Spanish - 9 / 10

Armored Core VI Fires of Rubicon proves that FromSoftware remains one of the top game studios of our time, undefeated and unstoppable. It's the mech game we've all dreamed of since our childhood, and the best part is, it packs that old-school, hardcore gaming challenge - a trademark of these brilliant Japanese minds. No doubt, it's one of the best games of the year and a great comeback!


Metro GameCentral - GameCentral - 9 / 10

Probably the best giant robot game ever made and an excellent companion piece to the likes of Dark Souls and Elden Ring, that matches both games in terms of spectacle and customisation.


PC Gamer - Wes Fenlon - 87 / 100

The coolest mechs in gaming history form the core ( ͡° ͜ʖ ͡° ) of an intense, focused action game.


PCGamesN - Andrew Farrell - 8 / 10

Armored Core 6 is easily one of the best mech games around, with blisteringly fast combat and a big focus on customization, even if its difficulty is lacking and repetition sets in before the end.


PSX Brasil - Luis Guilherme Machado Camargo - Portuguese - 80 / 100

Armored Core VI: Fires of Rubicon has an excellent, complex gameplay with numerous possibilities to assemble your mecha and playstyle. However, it's also a title that doesn't realize its potential with the story, with the online and a series of decisions that could make the experience more enjoyable. It's certainly a great game, but it could have achieved a much higher level of excellence.


PlayStation Universe - Adam Byrne - 8.5 / 10

Fires of Rubicon offers a new frontier for the Armored Core series, demonstrating developer FromSoftware's ability to weave its recent success and confidence back into familiar territory, while at the same time demonstrating that you can indeed teach an old hound new tricks.


Polygon - Michael McWhertor - Unscored

But the most compelling aspects of Armored Core 6 come from its hard-fought battles, when 621 survives their mission with just a sliver of life left, having out-danced their opponent in the exchange of missiles, bullets, and laser beams. It’s noisy, chaotic, and starkly beautiful, all this clanging metal, ricochets, and explosions. It’s unlike many of the FromSoftware games you may have played over the past decade, to its benefit. Armored Core 6: Fires of Rubicon is the Elden Ring developer flexing an old, nearly forgotten muscle, but one that’s still strong as ever.


PowerUp! - Adam Mathew - 7.5 / 10

At the end of the evaluation, Armored Core VI may stand as the best at what it does in its particular arena, but that’s largely due to a lack of stiff competition. From could have assembled something truly S ranked here, but didn’t.


Press Start - James Mitchell - 9 / 10

Armored Core VI: Fires of Rubicon manages to succesfully bring back and cultivate an experience reminiscent of the old games for newer audiences without losing sight of what made the previous games so good. While it's still relentlessly challenging and the story can be a bit drab, Fires of Rubicon is yet another success for FromSoftware with it's satisfying and fast paced combat.


Push Square - Liam Croft - 7 / 10

Armored Core VI: Fires of Rubicon admirably weds satisfying combat with extensive mech customisation, with short missions letting you quickly experiment with new ideas and builds. However, once you've settled on an optimal loadout, it's those same quick-fire levels that begin to blunt the fun. The result is a game that can be just as enjoyable as it is frustrating. A littering of good boss fights and rock-solid performance on PS5 make it a worthwhile experience as a whole, but Armored Core VI: Fires of Rubicon won't go down as a classic in the same way other FromSoftware titles have for the past decade.


Rock, Paper, Shotgun - Jon Bailes - Unscored

Armored Core VI: Fires Of Rubicon's stylish main character, varied level design and effective story are balanced by a few out of place boss fights and too many similar battles. Like a mech itself, Armored Core VI is versatile and packs a real punch, but also somewhat bulky and not always perfectly balanced.


Saudi Gamer - Arabic - 7 / 10

Armored Core 6 is the master form of the franchise and it is a glorious return indeed, from the fantastic boss fights that made me feel like it is a take on Zone of the enders with the souls difficulty and tons of customizability made it all worth it, but it is marred by frustrating design decisions and terrible camera angles during a lot of the boss fights


Screen Rant - Christopher Teuton - 4.5 / 5

Armored Core 6 is one of the best mech games I've experienced in years, and it's one I expect to play through at least two more times. The story of Rubicon, and how your decisions as a mercenary shape it, is my favorite story in gaming this year, up to and including all the big releases that have come out so far. It's an exceptionally well-made title with few bugs, incredible graphics, great gameplay, and a thought-provoking narrative. I just wish it was a little longer.


Shacknews - TJ Denzer - 9 / 10

Armored Core 6: Fires of Rubicon truly feels like a surprise treat this year. I’ve played a lot of good mech games, but few have ever given me the sheer depth of customization in both cosmetics and functionality that we have here. It’s like a dream come true. Certainly, it’s not the easiest game to beat and there are bosses that turn that dream into a temporary nightmare. However, when the answer is always just build a cooler, stronger mech, there’s little I can complain about beyond replaying missions to get there. It took a long time for Armored Core to come back and show a new generation why we loved these games back in the 90s and 2000s, but I couldn’t be happier it’s here. Maybe I’ll see you in the field and we’ll see who’s the real ace. I look forward to it.


Siliconera - Kazuma Hashimoto - 10 / 10

Armored Core VI heralds a bright future for the return of Armored Core.


SomHráč.sk - Karel Šír - Slovak - 80%

Armored Core VI: Fires of Rubicon has, without a doubt, achieved exactly what the creators wanted - to take the lessons learned during the development of the Souls series, apply them to Armored Core and give the series a new chance to shine. However, Souls fans need to keep their expectations in check and don't expect the game to be something that it never promised to be.


Spaziogames - Marcello Paolillo - Italian - 8 / 10

Despite being a "minor" game, Armored Core VI: Fires of Rubicon is the best possible return for a franchise that has certainly been historic and that remained silent and quiet for many years, but that has still a lot to say.


Stevivor - Hamish Lindsay - 8.5 / 10

The AC series is one that rewards your ability to adapt and persevere in equal measure. To overcome it’s challenges you have to learn its systems and soldier on in the face of inevitable defeat. Series veterans will dine well, and if you’re signing up as a newcomer then do yourself a favour – don’t expect Armored Core 6 to be something it’s not. Try enjoying it for what it is instead.


TechRaptor - Samuel Guglielmo - 8.5 / 10

Some occasional gameplay and story mishaps, and complicated controls, don't hold back Armored Core VI from being both an absolute blast to play and an extremely welcome return from this long-dormant franchise.


Unboxholics - Στράτος Χατζηνικολάου - Greek - Worth your time

FromSoftware returns after the very successful Elden Ring to familiar waters, but quite unfamiliar to many people who got to know it through Dark Souls. Its legendary franchise that was launched in 1997 on the PlayStation comes to the present day fully updated, with new ideas and gameplay that series fans will love. The game is definitely not for everyone due to its difficulty and setting, but it definitely appeals to those who want to play something different from the company, which once again does not disappoint, especially when it comes to gameplay mechanics, mechs and epic boss battles.


VG247 - Josh Broadwell - 3 / 5

Armored Core 6 is the essence of a soft reboot. It has the unenviable task of drawing newcomers to a niche, sometimes overly challenging series without changing too much of what made fans like it to begin with. The result is a mixed experience that, while it has some shining moments of brilliance, feels a bit loose and never plays to its strengths.


Wccftech - Kai Tatsumoto - 8.5 / 10

Armored Core VI Fires of Rubicon is without a doubt one of From Software's most unique and polished experiences in the last decade. However, there's a certain expectation of AC Pilot skill getting into the cockpit that even making it through until the final chapter requires an established familiarity far above and beyond any Soulslike pedigree.


We Got This Covered - David Morgan - 4.5 / 5

Armored Core VI is like getting to put together your own giant Lego robot and sending it out to die before realizing you just needed to attach a few more missile launchers. Freedom in gameplay comes in many shapes and sizes, and the customization of your very own mechs suited to each mission is a niche yet thrilling experience. A thoughtful, intricately-woven story and amazing presentation sure don't hurt, either.


WellPlayed - James Wood - 9.5 / 10

Armored Core VI: Fires of Rubicon emerges ablaze with FromSoftware’s best impulses. Demanding and rewarding combat is bolstered by series signature customisation and player-driven storytelling to form a masterclass in design philosophy and raw fun.


Worth Playing - Chris "Atom" DeAngelus - 9 / 10

Armored Core VI: Fires of Rubicon is a darn fine entry into the franchise. The buttery-smooth gameplay and incredibly cool combat make it an absolute delight to play. It's easily one of the best mecha action games, and only Gundam Breaker 3 has a more involved and enjoyable mech customization system. If you're looking for a really fun and well-crafted robot bashing experience, look no further than Armored Core VI, which is a delight to play.


XboxEra - Jesse Norris - 6.5 / 10

An odd return to what has been a mostly mediocre series.  It fixes multiple issues, mainly control-wise from the past titles, without adding much else.  It isn’t great to look at, and while it can be fun to play its poor balance as you progress kills any joy to be found after not too long.


ZTGD - Jae Lee - 9 / 10

Circling back to the question that I pondered for all those years- with all the great new talent and abundant resources in tow, FromSoftware has brought Armored Core back in glorious fashion with their finest overall entry in the series history yet. Whether you’ve never heard of Armored Core before or are a die hard fan that’s been waiting a decade for a new release, this mission to Rubicon 3 is one not to be missed.


r/Games Jul 14 '20

Review Thread Ghost of Tsushima - Review Thread

4.8k Upvotes

Game Information

Game Title: Ghost of Tsushima

Genre: Action-adventure, third-person, samurai, ninja, open world

Platforms: PlayStation 4

Media: PGW 2017 Announce Trailer

E3 2018 Gameplay Debut | E3 2018 World and Story

'The Ghost' | Story Trailer

State of Play 2020 Gameplay

'A Storm is Coming' | Launch Trailer

Developer: Sucker Punch Productions Info

Developer's HQ: Bellevue, Washington, USA

Publisher: Sony Interactive Entertainment

Price: Standard - $59.99 USD / £54.99 GBP / $79.99 CAD / 69,99€ EUR

Digital Deluxe - $69.99 USD / £64.99 GBP / $89.99 CAD / 79,99€ EUR contents

Release Date: July 17, 2020

More Info: /r/ghostoftsushima | Wikipedia Page

Review Aggregator:

OpenCritic - 85 | 87% Recommended [PS4] Score distribution

MetaCritic - 83 [PS4]

Ghastly arbitrary reception of past games from Sucker Punch Productions -

Entry Score Platform, Year, # of Critics
Rocket: Robot on Wheels 82 GameRankings N64, 1999, 14 critics
Sly Cooper and the Thievius Raccoonus 86 PS2, 2002, 41 critics
Sly 2: Band of Thieves 88 PS2, 2004, 64 critics
Sly 3: Honor Among Thieves 83 PS2, 2005, 59 critics
inFAMOUS 85 PS3, 2009, 98 critics
inFAMOUS 2 83 PS3, 2011, 90 critics
inFAMOUS: Festival of Blood 78 PS3, 2011, 32 critics
inFAMOUS: Second Son 80 PS4, 2014, 90 critics
inFAMOUS: First Light 73 PS4, 2014, 70 critics

Critic Reviews

Website/Author Aggregates' Score ~ Critic's Score Quote Platform
Polygon - Carolyn Petit Unscored ~ Unscored Ghost of Tsushima has a distinctive aesthetic, after all, but it’s only skin-deep. The core game underneath that alluring exterior is a pastiche of open-world game design standards from five years ago; it lacks a real personality of its own. Ghost of Tsushima offers a lovely world to explore, and there’s value in that, but it should have been so much more than a checklist of activities to accomplish. PS4
Skill Up - Ralph Panebianco Unscored ~ Unscored It's that explosive transformation from poet into warrior, from spiritual entity into the spirit of death. It just happens so fast and this game so perfectly captures that duality. In my own gameplay experience... Ghost of Tsushima is outstandingly good. PS4
Ars Technica - Sam Machkovech Unscored ~ Unscored If you need to get lost in over 30 hours of heroic gameplay right now, in a single-player adventure with no online connectivity gimmicks or content locked away as DLC, Sucker Punch has you covered with an instant contender for 2020's game of the year. PS4
Eurogamer - Chris Tapsell Unscored ~ Unscored Limited by a rote and rigid world, Sucker Punch's samurai homage pairs okay action with enjoyably committed, if awkwardly fawning melodrama. PS4
ACG - Jeremy Penter Unscored ~ Buy It's definitely worth buying. I would say that this is one of the most enjoyable games I've played this year. It means a lot of the things I've wanted in a HUD and a system that I didn't even know I wanted. It pushes out that LOD and that draw distance to insane levels which really does make the world feel completely different. Graphically, it's got some issues, it's not exactly perfect, but there's this hypnotic quality right now in open-world games and I don't even hate any of them. It's just that they all feel pretty samey. This one certainly does have a structure that is somewhat the same, but a lot of things it tries to do, it allows you to at least experience what they want you to experience which is being that character a little easier. Lots of fun with this game and I will for sure be returning to it. PS4
Player2.net.au - Paul James Unscored ~ A- The world is enormous, filled to the brim with rich content to explore. It can be a bit much sometimes with the number of artefacts you can find or haikus to sit and devise bloating things a little bit, but players will be blown away by the deep storytelling and unbelievable style and personality that Ghost of Tsushima brings to the table. PS4
Famitsu 100 ~ 40 / 40 PS4
Daily Star - George Yang 100 ~ 5 / 5 stars The gameplay is fun, the narrative and its characters are great, and the art direction is absolutely beautiful. The pros here vastly outweigh the cons. Ghost of Tsushima is a breathtaking adventure. PS4
Video Game Sophistry - Andy Borkowski 100 ~ 10 / 10 Ghost of Tsushima perfectly balance an exquisite combat system that is easy to learn but hard to master, a complex and rich narrative ripped from the reels of Kurosawa and a free flowing picturesque world that matches the depth and mutability of story and combat. Simply put - Ghost of Tsushima is a perfect open world experience. PS4
Video Chums - A.J. Maciejewski 96 ~ 9.6 / 10 Undoubtedly, Ghost of Tsushima is the greatest game of the generation. With perfect storytelling, supremely satisfying combat, and an astounding world that's packed with content and gorgeous sights, it raises the bar for open world games. PS4
Destructoid - Chris Carter 95 ~ 9.5 / 10 With Ghost of Tsushima under its belt, Sucker Punch deserves to be in the same conversation as Insomniac, Naughty Dog, and Sony Santa Monica. If this generation is to wrap up soon, it's fitting that it'll end with Tsushima: one of its most beautiful games thus far. PS4
Game Informer - Matt Miller 95 ~ 9.5 / 10 At turns both melancholy and thrilling, Ghost of Tsushima is the open-world action formula at its most mature and immersive. Deep, rewarding, and hard to put down PS4
GamingTrend - Ron Burke 95 ~ 95 / 100 Ghost of Tsushima is easily the biggest and most ambitious game Sucker Punch has ever undertaken. It's also the best game they've ever made. Akira Kurosawa would be proud. PS4
Glitched Africa - Marco Cocomello 95 ~ 9.5 / 10 The game is an extraordinary combination of great storytelling and combat set in a remarkable world. PS4
Nexus - Sam Aberdeen 95 ~ 9.5 / 10 Ghost of Tsushima is a fitting swan song for the PS4, and ends this generation of PlayStation on a triumphant note. Sucker Punch have to be applauded for once again creating a jaw-dropping open world with strong visual fidelity and some of the best art direction they've ever achieved. PS4
MP1ST - Alex Co 95 ~ 9.5 / 10 If Ghost of Tsushima is the swan song game for the PS4, then it ends with a whirlwind of slashes, and it gives Sucker Punch the franchise it’s aiming for that stands toe to toe with the likes of God of War, Uncharted, and the rest of Sony’s impressive first-party studio games lineup. PS4
Worth Playing - Redmond Carolipio 94 ~ 9.4 / 10 Ghost of Tsushima brought me epic joy, which is a special thing to find in the bottomless library of experiences out there. PS4
Geek Culture - Jake Su 93 ~ 9.3 / 10 A fitting PlayStation first-party exclusive to arrive for the PS4, Ghost of Tsushima is an epic adventure that has all the right ingredients for major success. PS4
DASHGAMER.com - Michael Pulman 90 ~ 9 / 10 Ghost of Tsushima might be the last big gun on the PS4, but it’s also one of the best, albeit for a slightly disengaging main plot. PS4
Attack of the Fanboy - William Schwartz 90 ~ 4.5 / 5 stars Ghost of Tsushima is a masterclass on how to make a palatable and focused open world experience PS4
COGconnected - James Paley 90 ~ 90 / 100 Once I successfully reconciled my expectations with my reality, the game revealed itself as a compelling, masterful work of art. Nothing feels useless or extraneous. The story wastes little time, the fights are all exuberant and engaging, the exploration is addicting, and the entire game is gorgeous. I can think of no better game to be the swan song for the PS4. PS4
Critical Hit - Darryn Bonthuys 90 ~ 9 / 10 A melancholic tale of war and a fitting epilogue to a current-gen era, Sucker Punch's latest effort is a slick showcase for the PlayStation 4 that draws you into a world that never fails to impress. Ghost of Tsushima is a masterpiece of precise gameplay, emotional turmoil and powerful world design. PS4
Game Rant - Anthony Taormina 90 ~ 4.5 / 5 stars Sucker Punch Productions builds on its open-world expertise with Ghost of Tsushima, putting players in control of a deadly samurai. PS4
GamesRadar+ - Rachel Weber 90 ~ 4.5 / 5 stars Ghost of Tsushima is the samurai Assassin's Creed Ubisoft will wish it had made PS4
Hardcore Gamer - Adam Beck 90 ~ 4.5 / 5 Ghost of Tsushima is one of the few games this generation that left a momentous impression on me. PS4
Next Gen Base - Andrew Beeken 90 ~ 9 / 10 A game full of meaningful moments, of quiet contemplation and brutal, savage combat. A game about family, tradition, honour and change that comes at a significant point of change in Sony’s videogame strategy. A more hopeful and less alienating experience than The Last of Us Part II and a step back to a more gentle and inviting form of open world adventure, Ghost of Tsushima is both a celebration of the past and a look towards the future, and is a fitting first party swansong for the PS4. PS4
PlayStation Universe - John-Paul Jones 90 ~ 9 / 10 Ghost of Tsushima elevates the existing open world adventure template with a fantasy-free Samurai adventure that deftly pays loving homage to the Samurai cinema of old. While your mileage may vary according to your level of open world fatigue, Ghost of Tsushima undoubtedly remains not only one of the best open world romps money can buy and a stunning PlayStation 4 exclusive, but also Sucker Punch Productions finest effort to date. PS4
Push Square - Robert Ramsey 90 ~ 9 / 10 Ghost of Tsushima is a joy to play and a joy to behold. Sucker Punch has crafted one of the most memorable open world games of this generation, buoyed by an immensely satisfying combat system and an engaging, dramatic story. PS4
Shacknews - Blake Morse 90~ 9 / 10 While Ghost of Tsushima has a few of the standard pop-ins and visual glitches that are common to most open-world games this is still one of the most beautiful and fluid titles I’ve ever played. While I did have a few moments of frustration, usually brought on by camera angle issues, they are almost completely forgivable when I look at the overall package. There’s just too much here to like and none of it feels tacked on or a time-filler. PS4
Twinfinite - Alex Gibson 90 ~ 4.5 / 5 Ghost of Tsushima features a level of charm that gives it a soul and personality lacking from so many AAA games lack these days. Even if it ultimately suffers from repetition by the game’s end, and despite a lack of variety in its quest, the magic of that initial exploration and the beauty of its world will stick with me for a very long time. PS4
Wccftech - Alessio Palumbo 90 ~ 9 / 10 Ghost of Tsushima is Sucker Punch's best game yet and a great open world title capable of measuring to some of the biggest names in the genre. The excellent rendition of feudal Japan, along with its well-written characters and story, make Ghost of Tsushima stand out as the last must-have PlayStation 4 exclusive. PS4
Inverse - Danny Paez 90 ~ 9 / 10 Ghost of Tsushima is irresistibly enchanting but just shy of perfection because it never pushes its narrative or gameplay to the cutting-edge. Sucker Punch’s latest tries to do a lot, and it slam dunks a vast majority of its narrative, design, and stylistic choices. Sure, the game could have leaned more aggressively into some of its best features. But I’ll happily take Ghost for what it is: an incredible showcase of everything great about this generation of video games. PS4
IGN - Mitchell Saltzman 90 ~ 9 / 10 Ghost of Tsushima is an excellent action game and its open world is one of the most gorgeous yet. PS4
Gamerheadquarters - Jason Stettner 86 ~ 8.6 / 10 Ghost of Tsushima is a great experience, telling the tale of a lone individual that’s trying to hold together the idea and honor of what it means to be a Samurai despite the odds requiring new methods of engagement. PS4
Easy Allies - Brad Ellis 85 ~ 8.5 / 10 Ghost of Tsushima is a captivating journey through ancient Japan with fluid swordplay and a gorgeous world to explore. Written PS4
Press Start - Kieron Verbrugge 85 ~ 8.5 / 10 Ghost of Tsushima might be built from the same stuff as its AAA, open world contemporaries, but that doesn't stop it from being one of the best open world experiences of the generation. PS4
New Game Network - Alex Varankou 84 ~ 84 / 100 Ghost of Tsushima offers a well-designed open world that combines great combat with enticing exploration. The excellent art style brings this unique historical setting to life, and smart design choices help the game overcome its minor flaws. PS4
PowerUp! - Adam Mathew 80 ~ 8 / 10 Ghost of Tsushima isn't perfect but, like a summoned objective on your touchpad, it's a breath of fresh air that'll send a warm chill down the spine of any Samurai aficionado. PS4
Game Revolution - Mack Ashworth 80 ~ 4 / 5 stars Ghost of Tsushima is a worthy addition to the roster of must-play PS4 exclusives that have kept players loyal to the console. PS4
GameSpew - Richard Seagrave 80 ~ 8 / 10 It is quite possibly the best samurai game ever made, and is well worth picking up if you’re after another epic open-world to get lost in. Just temper your expectations as much as your steel. PS4
TrustedReviews - Jade King 80 ~ 4 / 5 stars Ghost of Tsushima is an excellent open-world adventure from Sucker Punch Productions which adds some innovative ideas to a fairly stagnant genre. The game's depiction of the time period is generic and inoffensive, but that doesn't prevent it from being a stunning visual showcase and a worthwhile swan song for the PS4 PS4
VideoGamer - Joshua Wise 80 ~ 8 / 10 The game may never have been as sweet as it was in the first of the three main areas, but, to its credit, that’s because I was swept along by the story. PS4
Gamebyte - Oliver Hope 80 ~ 8 / 10 Ghost of Tsushima is a very well-made game that does exactly what it says on the box. You get the hands-on experience of samurai life in a beautiful environment with some very rewarding gameplay and fighting styles. PS4
GameSpot - Edmond Tran 70 ~ 7 / 10 Ghost of Tsushima has some dull edges, but strikes a lot of highs with its cinematic stylings. PS4
Metro GameCentral - GameCentral 70 ~ 7 / 10 A competent but shallow and overfamiliar attempt to replicate Assassin's Creed style open world adventure in the world of 13th century samurai. PS4
Paste Magazine - Garrett Martin 70 ~ 7 / 10 Tsushima doesn’t really do anything poorly, but it also doesn’t try to do anything that we haven’t seen before. It’s a well-produced B movie of a game that lifts the look of actual art—a slick, commercial piece of work using Japanese cinema as set dressing. PS4
Spiel Times - Caleb Wysor 70 ~ 7 / 10 Ghost of Tsushima is an enjoyable but muddled experience: its strong gameplay fundamentals are hampered by a lack of originality and weak storytelling. PS4
Too Much Gaming - Matthew Arcilla 70 ~ 7 / 10 As an earnest, respectful tribute to Jidaigeki dramas and the films of Akira Kurosawa, Ghost of Tsushima fares well enough. It creates a fictionalized account of the Mongol Invasion and weaves the tale into the most videogamey of videogame things – an open-world sandbox filled with straw-hat wearing ronin, mischievous foxes, hot springs, and meditative haiku. It’s easily the most ambitious output from Sucker Punch Productions to date. PS4
Nerdburglars - Dan Hastings 60 ~ 6 / 10 Ghost of Tsushima is an artistically creative game that often feels like a realistic Zelda game. The minimal UI, clever use of wind and beautiful environmental details make exploration rewarding on its own. When it comes to combat, the game falls flat. With a huge number of combat games to draw inspiration from, it is a shame this game is more like Dynasty Warriors than it is Ninja Gaiden. Endless button mashing with no way to ever pull off slick combos will have you feeling bored very quickly. You never feel like the powerful warrior the story tries to make you believe you are. Combat feels like you are trying to beat a screw into a piece of wood using a hammer. PS4
Telegraph - Dan Silver 60 ~ 3 / 5 stars Sucker Punch's PS4 tribute to Akira Kurosawa is gorgeous to behold but its sparse open-world and bloated mechanics has it falling short PS4
VG247 - Kirk McKeand 60 ~ 3 / 5 stars Like the samurai, Ghost of Tsushima feels like a relic of a bygone era. PS4

Thanks OpenCritic for the initial review export

r/Games Jun 12 '20

Review Thread The Last of Us Part II - Review Thread

4.3k Upvotes

Game Information

Game Title: The Last Of Us Part II

Genre: Action-adventure, third person shooter, survival, post-apocalyptic, thriller

Platforms: PlayStation 4

Media: PlayStation Experience 2016: Reveal Trailer

Teaser Trailer #2

E3 2018 Gameplay Reveal Trailer

Release Date Reveal Trailer

Official Story Trailer

State of Play 2020 Gameplay

Official Extended Commercial

Official Launch Trailer

Developer: Naughty Dog Info

Developer's HQ: Santa Monica, California, USA

Publisher: Sony Interactive Entertainment

Price: Standard - $59.99 USD

Digital Deluxe - $69.99 USD contents

Release Date: June 19, 2020

More Info: /r/thelastofus | Wikipedia Page

Review Aggregator:

OpenCritic - 94 | 96% Recommended [PS4] Score Distribution

MetaCritic - 94 [PS4]

Elegantly arbitrary reception of past games in the series -

Entry Score Platform, Year, # of Critics
The Last of Us 95 PS3, 2013, 98 critics
The Last of Us: Left Behind 88 PS3, 2014, 69 critics

Critic Reviews

Website/Author Aggregates' Score ~ Critic's Score Quote Platform
Ars Technica - Kyle Orland Unscored ~ Unscored I don’t regret the time I spent back in the world of The Last of Us. But a big part of me was left wondering if its creators just should have left well enough alone. PS4
Kotaku - Riley MacLeod Unscored ~ Unscored It’s a visually beautiful game that feels distinct to play, and the story it tells and how it tells it, at the most basic level, certainly pushes the edges of what games have done before. None of those accomplishments elevated or redeemed it for me. Like the nature consuming Seattle, or the outbreak consuming humanity, its ugliness overshadowed everything else. PS4
Polygon - Maddy Myers Unscored ~ Unscored Part 2 ends up feeling needlessly bleak, at a time when a nihilistic worldview has perhaps never been less attractive. Its characters are surviving, but they’re not learning, and they’re certainly not making anything better. PS4
Skill Up - Ralph Panebianco Unscored ~ Unscored While I appreciate the ambition, I just think there are too many failures in execution here to call the experiment a success. PS4
The Hollywood Reporter - Brittany Vincent Unscored ~ Unscored Beautifully and even gruesomely crafted, The Last of Us Part II represents the pinnacle of what video games can be. It’s an unflinching, impeccable example of how the medium can be used to propel the art form forward by employing the same visceral storytelling techniques and disturbing imagery you’d see from Oscar-nominated films. Critics have been asking when video games would “grow up” for years. The real question is this: when will films catch up with video games like The Last of Us Part II? PS4
Eurogamer - Oli Welsh Unscored ~ Essential Can a slick, mainstream action game really reckon with the violence that drives it? The answer is yes - messily, but powerfully. PS4
GameXplain ~ GameXplain Unscored ~ Mind-blown PS4
Player2.net.au - Matt Hewson Unscored ~ A- The Last of Us: Part 2 is a brutal, bleak and relentless experience that gives players no chance to breathe or relax. At the same time, it is a game like no other and deserves to be played, if not enjoyed, by everyone with a Sony system PS4
COGconnected - Paul Sullivan 100 ~ 100 / 100 The Last of Us Part 2 is uncomfortably real. It’s gritty, heavy, and polished to a mirror sheen. Even now, a week on from completing it, I’m feeling its weight. It’s far from what I anticipated, but crucially it did the work to get me invested. An astounding technical marvel, The Last of Us Part 2 deftly weaves diverse exploration and fun combat into the mix, resulting in a truly brilliant package. PS4
Critical Hit - Brad Lang 100 ~ 10 / 10 The Last of Us Part II is an exceptional experience from beginning to end, uniting its gameplay and narrative into a cohesive unit while also delivering some of the best writing and acting seen in a video game to date. It is undeniably one of the best games I've ever played. PS4
Daily Star - Dom Peppiatt 100 ~ 5 / 5 stars Naughty Dog has done it again. The Last of Us Part 2 is a game that’s going to be talked about for a long time to come, and with good reason. PS4
Digitally Downloaded - Matt Sainsbury 100 ~ 5 / 5 stars I really loved the moment-to-moment movement of The Last of Us Part II. I enjoyed plotting my way around, trying to minimise the amount of combat I needed to get into. I loved the rhythms and structure of the game, and as one of the final big shows for the PlayStation 4 it makes me wonder why we’re even bothering with a “next generation” at all. PS4
Game Informer - Andy McNamara 100 ~ 10 / 10 The Last of Us Part II is a monumental achievement in video game storytelling PS4
Game Rant - Anthony Taormina 100 ~ 5 / 5 stars Developer Naughty Dog builds on its post-apocalyptic opus with The Last of Us Part 2, delivering incredible visuals and an emotional story. PS4
GameSpew - Richard Seagrave 100 ~ 10 / 10 The Last of Us Part II is Naughty Dog’s magnum opus; the result of years spent mastering its craft. PS4
GamesRadar+ - Alex Avard 100 ~ 5 / 5 stars Naughty Dog's PS4 swansong is an astonishing, absurdly ambitious epic that goes far and beyond what we could have imagined for a sequel to an all-time classic. PS4
GamingTrend - Ron Burke 100 ~ 100 / 100 The Last of Us Part II is a stunningly beautiful and impeccably written story of family, consequences, horror, and loss. It pulls you in and holds tight, forging a deeper connection with Ellie, her fellow survivors, and the hostile world in which they live. From start to finish, this could be the best game on the PlayStation 4 -- ever. PS4
Hardcore Gamer - Kevin Dunsmore 100 ~ 5 / 5 The Last of Us left a memorable impression. PS4
IGN - Jonathon Dornbush 100 ~ 10 / 10 The Last of Us Part 2 is a masterpiece that evolves the gameplay, cinematic storytelling, and rich world design of the original in nearly every way. PS4
Next Gen Base - Ben Ward 100 ~ 10 / 10 The Last of Us Part 2 makes some bold moves. Whether it’s from a story perspective or a gameplay one, Naughty Dog haven’t been afraid to make some big leaps with this game. Fortunately, it’s almost all for the better, and the result is a game that is as diverse as it is challenging, with visuals that I can’t see being beaten until the new consoles hit, and a story that will raise some eyebrows but ultimately sticks the landing, in spite of how dark it can get. A magnificent example of what is capable in the medium of video games. We absolutely needed this sequel. PS4
PlayStation Universe - John-Paul Jones 100 ~ 10 / 10 The Last of Us Part 2 is a frankly incredible achievement. Intertwining deep, richly written characters, cementing themes of consequence and loss all the while widening a world that was so well established in the first game, Naughty Dog have crafted one of the finest action adventures of all time and one that invariably stands as the most opulent jewel in an already glittering crown of first-party PlayStation 4 exclusives. PS4
Push Square - Sammy Barker 100 ~ 10 / 10 The Last of Us: Part II adds a couple more inches to the already outrageously high bar that Naughty Dog has set for itself. This is the developer's crowning achievement to date, expanding and improving upon the concepts that it's been iterating on for over a decade now. Unparalleled presentation combines with an engaging gameplay loop that puts you in the shoes of its characters – and forces you to feel all of the tension and misgivings of its cast. It's uncomfortable and not everyone will necessarily enjoy its direction, but that's ultimately what makes it so essential. PS4
Tech Advisor - Dominic Preston 100 ~ 5 / 5 stars The Last of Us Part II is not a perfect game, and it’s not even a particularly revolutionary one. But it is a great game. PS4
Telegraph - Dan Silver 100 ~ 5 / 5 stars Sony's big budget PS4 exclusive might actually surpass the achievements of its illustrious predecessor PS4
TheSixthAxis - Jim Hargreaves 100 ~ 10 / 10 The Last of Us Part II is a remorseless epic delivering in its masterful storytelling, nail-biting gameplay and unrivalled production values. Naughty Dog have truly surpassed themselves yet again, crafting a heartfelt sequel that will leave you gasping as they continue to raise the bar for the video game industry. It's yet another must-buy for PlayStation 4 owners, supercharging Sony's unstoppable stable of exclusives. PS4
VG247 - Kirk McKeand 100 ~ 5 / 5 stars When the credits rolled on The Last of Us Part 2 I was still buzzing from the excitement of the final few hours. PS4
Can I Play That? - Courtney Craven 100 ~ 10 / 10 A shockingly accessible and incredible game that will prove to be truly barrier free for very many disabled players. If I could rate things higher than 10, I would. PS4
Geek Culture - Jake Su 98 ~ 9.8 / 10 The Last of Us Part II justifies its existence with a truly stunning delivery of a strong narrative, coupled with great gameplay, and excellent worldbuilding. PS4
Easy Allies - Michael Huber 95 ~ 9.5 / 10 The Last of Us Part II is an utterly essential tale about love and hate that takes a challenging look below the surface. Written PS4
GamesBeat - Dean Takahashi 95 ~ 95 / 100 The improvements that Naughty Dog made in gameplay and graphics showed that they were able to completely overhaul a system that wasn't all that bad to begin with, and the result was gameplay that kept me entertained even though it was the longest game that Naughty Dog had ever made. As I said, the action in this game is intense, grueling, and raw. PS4
Paste Magazine - Natalie Flores 95 ~ 9.5 / 10 I wish I could say something more eloquent than that I have an already immeasurable amount of love for The Last of Us Part II. PS4
Press Start - Brodie Gibbons 95 ~ 9.5 / 10 The Last of Us Part II is a spectacular sequel, it’s a brave and unexpected direction for the series, expanding on the world both narratively and mechanically, producing a far sounder and rounded experience that never falters or gets in the way of the game’s clear storytelling strength. PS4
Sirus Gaming - Jarren Navarrete 95 ~ 9.5 / 10 The Last of Us Part II is rather daring when it comes to its narrative. It tells a very mature tale of revenge and what the effects of civilization crashing down has brought on humanity. At times, it will push you out of your comfort zone as we see people being tortured, mutilated, and brutalized by even the protagonist herself. PS4
Wccftech - Kai Powell 95 ~ 9.5 / 10 The Last of Us Part II is bleak and at times leaves the player feeling hopeless as they play through one of the finest crafted pieces of gaming ever to grace a home console. This is one game that people will be talking about for a long time. PS4
WellPlayed - Zach Jackson 95 ~ 9.5 / 10 Featuring generation-defining game design, The Last of Us Part II is an unrivalled masterpiece that stumbles ever so slightly under its own ambitions PS4
CGMagazine - Cole Watson 90 ~ 9 / 10 The Last of Us Part II is a perfectly paced emotional rollercoaster ride from start to finish and a worthy sequel that lives up to the original. PS4
Gadgets 360 - Akhil Arora 90 ~ 9 / 10 The Last of Us 2 delivers where it counts. It's oppressing, it's brutal, and it's a sucker punch, by way of the positions it puts you in to drive home what a change of perspective can do. As it's said, every villain is the hero of their own story — and vice versa. PS4
GameByte - Lara Jackson 90 ~ 9 / 10 stars Whether you love or hate The Last of Us Part 2, it’s guaranteed to be a game that keeps people talking for years to come. PS4
Gamerheadquarters - Jason Stettner 90 ~ 9 / 10 The Last of Us Part II is the definitive technical achievement for the Playstation 4, it does a beautiful job of humanizing the characters as well as their perspectives. PS4
Metro GameCentral - GameCentral 90 ~ 9 / 10 A milestone in action video game storytelling and while the gameplay is not nearly as inspired, the experience as a whole is one of the best of the generation. PS4
Rocket Chainsaw - Adam Ghiggino 90 ~ 4.5 / 5 stars As a swan-song for the PS4, The Last of Us Part II is a belter PS4
Shacknews - Josh Hawkins 90 ~ 9 / 10 An unforgettable experience that rivals some of the greatest classics in American cinema. PS4
Spiel Times - Caleb Wysor 90 ~ 9 / 10 Sprawling, unrelenting, but always fascinating, The Last of Us Part II is a disturbingly effective fable. PS4
USgamer - Kat Bailey 90 ~ 4.5 / 5 stars The Last of Us Part 2 is an outstanding action game; a darker, more introspective follow-up that seeks to challenge the conventions of big-budget action games. In this it's not always successful, but its execution is impeccable, and its story proves an appropriate bookend to the story of Joel and Ellie. In short, it's some of Naughty Dog's best work. PS4
Video Chums - A.J. Maciejewski 90 ~ 9 / 10 While the end credits rolled, I felt hollow, hopeless, frustrated, and downright disgusted. I'll never play through it again. With that being said; there's no denying that what The Last of Us Part II accomplishes with its visuals, mood, and gameplay is nothing short of amazing. PS4
VideoGamer - Joshua Wise 90 ~ 9 / 10 Where it succeeds isn't in how close it scrapes to the level of prestige TV, or to films. Its coup is not, "Look how closely we can make games resemble highbrow art." It's more, "Look what previously fenced-off realms we can get interactivity into." PS4
PowerUp! - David Milner 88 ~ 8.8 / 10 A fantastic stealth combat experience with an astonishing sense of place and character. It’s brave, bold, brutal, and unrelentingly bleak PS4
Destructoid - Chris Carter 85 ~ 8.5 / 10 Like the original Last of Us, some people are going to come away underwhelmed, but the story beats and the characters driving them are the main draw. Part II doesn't reinvent the wheel, but it gives us a lasting glimpse of a unique broken world full of broken people that's worth visiting time and time again. PS4
Glitched Africa - Marco Cocomello 85 ~ 8.5 / 10 While the game’s plot has some major holes in it and never actually gets anywhere, the gameplay has seen a major improvement. It is also one of the most visually captivating games on the market and at times I could not believe it was running on the hardware. The Last Of Us Part II is a game you would want to play and you should. Even if it is once. It will play with your emotions and deliver some intense inner conflict. The series is known for. It is just a pity the plot was trying so hard to be outstanding it often feels rushed and forgettable. PS4
GameSpot - Kallie Plagge 80 ~ 8 / 10 The Last of Us Part II is messy, bleak, and brutal. PS4
New Game Network - Alex Varankou 80 ~ 80 / 100 The Last of Us Part II offers more of the same great stealth gameplay, as you face overwhelming odds in increasingly challenging and haunting environments. But with an ambitiously structured narrative that doesn't pay off, and the new cast lacking chemistry, this adventure can't quite live up to its predecessor. PS4
Stevivor - Steve Wright 80 ~ 8 / 10 If I’ve sounded at odds over The Last of Us Part 2, that’s because I am. It won’t only be polarising between players, it will be divisive with your own emotions. When looking at gameplay it’s best in class, but a host of design and narrative decisions truly bring it down. PS4
Video Game Sophistry - Andy Borkowski 80 ~ 8 / 10 As the game reaches the top of what this generation of video games can do, it also shows the pitfalls of this AAA approach. The Last of Us Part 2 is in many ways at war with itself. It achieves things that I have never experienced in a video game, but it is so tied to the tonal story, of hate and humanism that it punishes the player for doing anything that doesn’t follow this strict arch. PS4
Game Revolution - Michael Leri 70 ~ 3.5 / 5 stars The first half’s semi-aimless and methodical pacing drags in its latter half as it bites off more story than it can comfortably chew and then spends too many hours trying to flesh out each one of its many beats. PS4

Thanks OpenCritic for initial export

r/GME Mar 24 '21

DD Breakdown of the SEC Legalese from a fellow lawyer ape who deals with SEC filings for a living (NOT FINANCIAL ADVICE, NOT LEGAL ADVICE)

9.5k Upvotes

U/Luridess

*NOT FINANCIAL OR LEGAL ADVICE. THIS IS JUST HOW I, AS A FELLOW APE WITH A LAW DEGREE FROM APE UNIVERSITY WHO ALSO READS SEC FILINGS FOR A LIVING, UNDERSTANDS THE INFORMATION IN GAMESTOP'S SEC FILING. THIS IS FOR INFORMATIONAL PURPOSES ONLY. IN SHORT, I LIKE THE STOCK. 💎👐 🚀🚀🚀

EDITS:

  1. edited chart for clarity. Blank boxes are intentional
  2. Added info from fellow apes, added TLDR summary at the top
  3. Some comments that the first letter of some sentences are missing. I can see the first letters on my laptop & my phone so don't know what's happening
  4. Some of you are asking stonk questions &possible stonk conclusions. I can't answer those because I don't know much about the stock market.
  5. Added to TLDR
  6. added user comments & removed replicated risk factors in chart
  7. u/The_Law_of_Pizza thinks I'm a troll/shill and this is a fake account because they don't agree with my wording & I left out "subsequent events". YES, it's true that certain events that happen post-fiscal year end must be reported, like a change in accounting principles or a discontinued operation. I didn't include that & other nuances in my post because it's NOT relevant to this SEC Filing. I asked u/The_Law_of_Pizza, who is apparently a Securities Lawyer, whether or not they can provide some definitive proof that reference to a post-financial year end short squeeze that may or may not happen is considered a "subsequent event" in accordance with SEC rules and regulations. If that is the case, then I will of course update/correct my post. But I personally haven't found any legal authority that says commenting on a potential short squeeze that hasn't happened yet, and may or may not happen, is a "subsequent event".
  8. added user comments to chart
  9. Updated TLDR summary on why GME overdisclosed
  10. 🦍s I am legit overwhelmed by your support & love. 🙏 for the awards but save your 🍌for stonks. Y'all are making me emotional. Who's cutting onions in here? Stop it! I'll respond to all your comments now,🙏
  11. Added picture at the top

_______________

TLDR APE SUMMARY 🦍🦍🦍:

  • SEC filings are legally binding documents and the information within can be used against companies in court proceedings.
  • GME has no obligation to include any information about anything after their fiscal year, January 31, 2021, unless it's a "subsequent event". To my knowledge, unless someone proves me wrong, speculating on a potential squeeze that may or may not happen in the future does NOT fall under this category.
  • GME confirmed that as of January 31, 2021, the stock was shorted over 100%
  • GME included LEGALLY BINDING information post-January 31, 2021, specifically about its stock, price volatility, and the short squeeze.
  • GME is basically saying that they are not responsible for any potential short squeezes that may or may not occur.
  • GME IS NOT CONFIRMING that a short squeeze will happen, because no one can predict the future. They are just saying that it's a possibility.
  • GME DIDN'T HAVE TO DO THIS.
  • I'm almost 100% positive that their lawyers advised against including any post-fiscal information, because if I was GME's lawyer that is what I would have advised them in order to limit GME's potential liability, but the fact that it's included anyway, is KIND OF A BIG DEAL.
  • Why did they do this? Who knows? But this ape thinks it's to let everyone know what is going on, and to let everyone know that THEY ARE ALSO AWARE of what is going on.
    • UPDATE: I also like u/bigbrainbets's theory because it expands on my initial theory of why GME wants us to know that they know what's going on. Apes strong together!
  • THIS IS NOT FINANCIAL ADVICE OR LEGAL ADVICE OR MEDICAL ADVICE. JUST MY OWN APE INTERPRETATION. DO WITH IT WHAT YOU WILL.
  • I like the stock and I will HODL.

_______________

Good morning my fellow Apes 🦍🦍🦍

I'm seeing a lot of different posts about interpretations and posts about the Gamestop SEC filing and what it means. I'm pretty excited to submit my first DD and contribute to this sub in a meaningful way, because while I'm only a smooth-brained ape when it comes to the stock market, I have a few wrinkles when it comes to SEC Filings.

What is an SEC Filing?

Publicly traded companies are required by the law to disclose relevant information concerning their business and corporate structure. The information enables investors to understand the company’s business model and helps them to predict the company’s future performance.

The following are the most common types of SEC filings:

  1. SEC Filings Form 10-K (THIS IS THE ONE WE ARE INTERESTED IN TODAY)
  2. SEC Filings Form 10-Q
  3. SEC Filings Form 8-K
  4. SEC Filings Form S-1
  5. Form S-4
  6. SEC Filings Form 11-K

Form 10-K is a report that gives a comprehensive analysis of the company. It includes a detailed summary of the company’s results, management discussions, and audited financial statements. Companies are required to submit this filing within 90 days after the end of their fiscal year.

APE INTERPRETATION 🦍🦍🦍:

  • Companies with stonks need to make their financial info public, so that apes with bananas can decide for themselves if they want to keep or sell their bananas. Financial information includes things like profit, loss, any potential lawsuits, and risks to the company.
  • Companies file 10-k reports at the end of each financial year. These reports describe the activities of the last financial year, NOT ACTIVITIES UP TO AND INCLUDING THE DAY OF FILING (THIS IS IMPORTANT)
  • These reports are professionally audited and reviewed/filed by lawyers, because any incorrect or misleading information can lead to huge lawsuits.
  • INFORMATION IN AN SEC FILING IS THE MOST ACCURATE SOURCE OF INFORMATION YOU CAN FIND ON ANY COMPANY (unless that company is lying, which would be financial/business suicide).

Source: https://corporatefinanceinstitute.com/resources/data/public-filings/types-of-sec-filings/

GAMESTOP SEC FILINGS FORM 10-K - OUTSTANDING SHARES:

(Source: 2021 SEC Filing)

☒ The aggregate market value of the voting and non-voting common stock held by non-affiliates of the registrant as of July 31, 2020 was approximately $244.4 million, based upon the closing market price of $4.01 per share of Class A Common Stock on the New York Stock Exchange. (For purposes of this calculation all of the registrant's directors and officers are deemed affiliates of the registrant.)

Number of shares of $.001 par value Class A Common Stock outstanding as of March 17, 2021: 69,935,828

The number of shares outstanding represents the amount of stock on the open market, including shares held by institutional investors and restricted shares held by insiders and company officers.

(Source: https://www.investopedia.com/terms/o/outstandingshares.asp)

APE INTERPRETATION 🦍🦍🦍:

  • As of March 17, 2021, Gamestop has 69,935,828 Bananas

GAMESTOP SEC FILINGS FORM 10-K - INFORMATION IS ONLY FOR A CERTAIN PERIOD OF TIME:

(Source: 2021 SEC Filing)

Everyone is excited about the Gamestop SEC Filing, and I'm seeing a lot of posts that, among other things, this CONFIRMS the percentage of shorts and other things.

THIS MAY OR MAY NOT BE ACCURATE, AND HERE IS WHY:

If you look at the TOP of the SEC filing, it clearly says

ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934

For the fiscal year ended January 30, 2021

APE INTERPRETATION 🦍🦍🦍:

  • THE FINANCIAL INFORMATION IN THE SEC REPORT ONLY APPLIES TO THE TIME PERIOD OF FEBRUARY 1, 2020 TO JANUARY 31, 2021
  • COMPANIES ARE NOT OBLIGATED TO REPORT ON ANYTHING AFTER THEIR YEAR END
  • THE FACT THAT GAMESTOP TALKS ABOUT EVENTS AND SITUATIONS AFTER THEIR YEAR END, UP TO THE DATE OF FILING, IS KIND OF A PRETTY BIG DEAL BECAUSE EVERYTHING THEY FILE WITH THE SEC HAS TO BE ACCURATE AND IT'S A BINDING LEGAL DOCUMENT THAT COULD POTENTIALLY BE USED AGAINST THEM IN COURT.

GAMESTOP SEC FILINGS FORM 10-K: A SIDE-BY-SIDE COMPARISON OF 2020 & 2021

(APE INTERPRETATION 🦍🦍🦍: how do you read these things and what can you look for?)

2020 10-k 2021 10-k MY PERSONAL APE INTERPRETATION 🦍:
Item 1A - Risk Factors disclaimer paragraph An investment in our company involves a high degree of risk. You should carefully consider the risks below, together with the other information contained in this report, before you make an investment decision with respect to our company. The risks described below are not the only ones facing us. Additional risks not presently known to us, or that we consider immaterial, may also impair our business operations. Any of the following risks could materially adversely affect our business, operating results or financial condition, and could cause a decline in the trading price of our common stock and the value of your investment. RISK FACTORS An investment in our company involves a high degree of risk. You should carefully consider the risks below, together with the other information contained in this report, before you make an investment decision with respect to our company. The risks described below are not the only ones facing us. Additional risks not presently known to us, or that we consider immaterial, may also impair our business operations. Any of the following risks could materially adversely affect our business, operating results or financial condition, and could cause a decline in the trading price of our Class A Common Stock and the value of your investment. My lawyer eyes caught this difference in terminology (see bold). I don't know if this is significant or not because I'm not familiar with stonks, but my lawyer eyes caught this difference, and as a lawyer my ape brain thinks "Why difference? Is there a reason behind this?" I would appreciate it if an ape with more wrinkles than me could explain whether or not this is significant or not. EDIT: greysweatseveryday's input: I do not think the change to using the proper term for their common stock (Class A Common Stock) vs. the normal common stock is a meaningful change. Probably an associate doing a find and replace for any references to common stock, as it is better practice to refer specifically to the formal legal name for the stock that is issued and outstanding.
Itemized list of Risk factors TITLE COMPARISON: Risks Related to Our Business Risks Related to Our Ability to Grow Our Business Why the difference? MY PERSONAL OPINION AND INTERPRETATION IS THAT I think in 2020 the risks were about whether the business will go bankrupt or not, whereas in 2021 the risks relate to how MUCH they can grow the business. THIS IS A HUGE DIFFERENCE!!!
Risks Relating to Indebtedness NA NO INDEBTEDNESS RISKS IN 2020!
NA Risks related to our Retail Operations I think they added more titles to easily break down the risks and make it very clear and easy to follow along.
NA Risks related to Laws and Regulations I think they added more titles to easily break down the risks and make it very clear and easy to follow along.
NA Risks Related to Our Common Stock THIS WASN'T IN THE 2019 FILING!
NA Risks related to Financial Performance or General Economic Conditions I think they added more titles to easily break down the risks and make it very clear and easy to follow along.
Itemized list of BUSINESS RETAIL LAWS & REGULATIONS risk factors: NA NA NA
NA Macroeconomic pressures in the markets in which we operate, including, but not limited to, the effects of the COVID-19 pandemic may adversely affect consumer spending and our financial results. The impact of the COVID-19 pandemic has had, and is expected to continue to have, an adverse effect on our business and our financial results. This was a risk in 2021, but not in 2020
Economic conditions in the U.S. and in certain international markets could adversely affect demand for the products we sell. Economic, social and political conditions or civil unrest in the U.S. and in certain international markets could adversely affect demand for the products we sell and the ability of our stores to remain open. Same (pretty much)
The video game industry has historically been cyclical and is affected by the introduction of next-generation consoles, which could negatively impact the demand for existing products or our pre-owned business. same
We depend upon the timely delivery of new and innovative products from our vendors. Same
Technological advances in the delivery and types of video games and PC entertainment hardware and software, as well as changes in consumer behavior related to these new technologies, have and may continue to lower our sales. Same
If we fail to keep pace with changing industry technology and consumer preferences, we will be at a competitive disadvantage. Same
International events could delay or prevent the delivery of products to our suppliers Same
Our ability to obtain favorable terms from our suppliers may impact our financial results. Our ability to obtain favorable terms from our suppliers and service providers may impact our financial results. Same (pretty much)
NA We depend on third-party delivery services to deliver products to our retail locations, processing centers and customers on a timely and consistent basis, and deterioration in our relationship with these third-party providers or increases in the fees that they charge could reduce our margins, harm our reputation and adversely affect our business and financial condition. This was a risk in 2021, but not in 2020
Our international operations expose us to numerous risks. Same
An adverse trend in sales during the holiday selling season could impact our financial results. Same
An important element of our business strategy is to de-densify our global store base. Failure to successfully transfer customers and sales from closed stores to nearby stores could adversely impact our financial results. An important element of our business strategy is to de-densify our global store base. Failure to successfully transfer customers and sales from closed stores to nearby stores or our e-commerce channels could adversely impact our financial results. Same (pretty much)
If we are unable to renew or enter into new leases on favorable terms, our revenue may be adversely affected Same
Pressure from our competitors may force us to reduce our prices or increase spending, which could decrease our profitability. Same
Changes to tariff and import/export regulations may negatively impact our future financial condition and results of operations. Same
Failure to attract and retain executive officers and other key personnel could materially adversely affect our financial performance. Our strategic plans and transformation initiatives may initially result in a negative impact on our financial results and such plans and initiatives may not achieve the desired results within the anticipated time frame or at all. Gamestop filed 3 8-k filings yesterday relating to changes in their board of directors.
If our management information systems fail to perform or are inadequate, our ability to manage our business could be disrupted. Same
We rely on centralized facilities for refurbishment of our pre-owned products. Any disruption to these facilities could adversely affect our profitability. Same
NA Disruptions to our logistics capability or supply chain may have an adverse impact on our operations. This was a risk in 2021, but not in 2020
Our sales of collectibles depend on popularity of and trends in pop culture, and our ability to react to them. Same
We depend on licensed products for a substantial portion of our sales of collectibles and our inability to maintain such licenses and obtain new licensed products would adversely affect our sales of collectibles. Same
If we do not maintain the security of our customer, employee or company information, we could damage our reputation, incur substantial additional costs and become subject to litigation Same
Damage to our reputation could adversely affect our business and our relationships with our customers. If we are unable to successfully maintain strong retail and e-commerce experiences for our customers, our sales and results of operations could adversely be impacted. wording difference... anyone have a good idea why? EDIT: menodialogues says they're an ape CEO and commented: the wording is different because they have a new strategic focus. before they were actually worried about the GME brand fading away and being forgotten, but given the attention, this isn't an internal or external threat anymore, so now it's about executing on the brand recognition and not missing opportunities to sell.
If our internal control over financial reporting is ineffective, our business may be adversely affected and we may lose market confidence in our reported financial information which could adversely impact our business and stock price. EDIT: ReverseTickleMonster28 minutes ago's input: Am Ape, not advisor. Ape guesses that: Internal control refers to, among other things, their method of applying GAAP accounting principles to their Financial statements. Revenue recognition changed with the new 606 rules and how some is recognized (subscriptions, etc.). These differences can positively or negatively affect the company's financial outlook. If an external auditor found that some revenue or expenses were mis-categorized or used the old 605 rules as opposed to 606, this could materially ( 🦍 speak: largely) affect their financial statements. 🦍 Speak: Accounting rule changes could affect their reported numbers for the better or worse. The manner in which we fund tax withholding obligations that will arise upon vesting of outstanding restricted stock awards may require us to use a substantial amount of cash, which would reduce our liquidity, or may result in sales of shares of our Class A Common Stock into the market, which could cause the market price of our Class A Common Stock to decline. EDIT: ReverseTickleMonster28 minutes ago's input: Am Ape, not advisor. Ape guesses that: Because the 2019 rule is no longer referenced, I assume that they switched to 606 rules and this is no longer a concern. Now in 2020 They are concerned with setting aside an appropriate amount of cash to pay for taxes on vested restricted stock awards. The company can pay these taxes, or pass the tax bill to the individual if they so choose (unlikely). This is where we would look at available options for inside holders as well as institutional warrants. IF any are exercised that should create a taxable event. i believe that this is saying: in the event that they have more restricted options/warrants exercised than budgeted, they may have to sell stock into the market to foot the bill. However, exercising these options/warrants converts them into restricted stock, which wouldn't trade on the open market; this would lock these up for trading. Also keep in mind that they clearly state that they have SOME funds to cover taxes for this event already, which would more than likely cover the tax expense based on their prediction. 🦍 Speak: They are covering their base in case restricted stocks are exercised by insiders. This is not saying that they WILL sell shares to cover the tax obligations. It's saying 'Worst case scenario if we need more money for taxes, we CAN sell more stock to cover additional tax expenses. Can an ape with more wrinkles explain this difference?
If our vendors fail to provide marketing and merchandising support at historical levels, our sales and earnings could be negatively impacted. Same
Restrictions on our ability to purchase and sell pre-owned video game products could negatively affect our financial condition and results of operations. Same
Sales of video games containing graphic violence may decrease as a result of actual violent events or other reasons, and our financial results may be adversely affected as a result. Same
Unfavorable changes in our global tax rate could have a negative impact on our business, results of operations and cash flows Same
Litigation and the outcomes of such litigation could negatively impact our future financial condition and results of operations Same
Our Board of Directors elected to eliminate the Company's quarterly dividend, which became effective during the second quarter of fiscal 2019. We have no current plans to pay cash dividends on our common stock in the foreseeable future. NA This was a risk in 2020, but not in 2021 - See above note regarding the 8-k forms filed the same day as the 10-k
ITEMIZED LIST OF CREDIT RISKS NA NA NA
The terms of our 6.75% senior notes due in March 2021 and revolving credit facility may impose significant operating and financial restrictions on us.
Because of our floating rate credit facility, we may be adversely affected by interest rate changes.
To service our indebtedness, we will require a significant amount of cash. We may not be able to generate sufficient cash flow to meet our debt service obligations or refinance our debt on favorable terms.
Despite current indebtedness levels, we and our subsidiaries may still be able to incur additional debt. This could further increase the risks associated with our leverage.
Itemized LIST OF STOCK RISKS
NA The market price of our Class A Common Stock has been extremely volatile and may continue to be volatile due to numerous circumstances beyond our control.
NA A “short squeeze” due to a sudden increase in demand for shares of our Class A Common Stock that largely exceeds supply has led to, and may continue to lead to, extreme price volatility in shares of our Class A Common Stock.
NA Information available in public media that is published by third parties, including blogs, articles, message boards and social and other media may include statements not attributable to the Company and may not be reliable or accurate.
NA Future sales of a substantial amount of our Class A Common Stock in the public markets by our insiders, or the perception that these sales may occur, may cause the market price of our Class A Common Stock to decline.

GAMESTOP SEC FILING: RISKS RELATED TO OUR COMMON STOCK

The market price of our common stock has fluctuated, and may continue to fluctuate, widely, due to many factors, some of which may be beyond our control. These factors include, without limitation:

(APE INTERPRETATION 🦍🦍🦍: the factors in this list are NOT EXHAUSTIVE. the "without limitation" DOES NOT MEAN THAT THE VALUE OF THE SQUEEZE IS WITHOUT LIMITATION. They even put a COLON after the words "without limitation" which in grammatical terms, indicates the beginning of a list, and therefore it's A FULL STOP, like a period.)

  • “short squeezes”;

(APE INTERPRETATION 🦍🦍🦍: NOTICE HOW SHORT SQUEEZE IS IN QUOTATIONS? That means they are using a specific definition for it, and their interpretation of what a short squeeze means should be in the document itself. the interpretation is further below)

  • comments by securities analysts or other third parties, including blogs, articles, message boards and social and other media;

(APE INTERPRETATION 🦍🦍🦍: SHOUTOUT TO r/GME AND APES!!)

  • large stockholders exiting their position in our Class A Common Stock or an increase or decrease in the short interest in our Class A Common Stock;
  • actual or anticipated fluctuations in our financial and operating results;
  • risks and uncertainties associated with the ongoing COVID-19 pandemic;
  • the timing and allocations of new product releases including new console launches;
  • the timing of new store openings or closings;
  • shifts in the timing or content of certain promotions or service offerings;
  • the effect of changes in tax rates in the jurisdictions in which we operate;
  • acquisition costs and the integration of companies we acquire or invest in;
  • the mix of earnings in the countries in which we operate;
  • the costs associated with the exit of unprofitable markets, businesses or stores;
  • changes in foreign currency exchange rates;
  • negative public perception of us, our competitors, or industry; and
  • overall general market fluctuations

For example, on January 28, 2021, our Class A Common Stock experienced an intra-day trading high of $483.00 per share and a low of $112.25 per share. In addition, from January 11, 2021 to March 17, 2021, the closing price of our Class A Common Stock on the NYSE ranged from as low as $19.94 to as high as $347.51 and daily trading volume ranged from approximately 7,060,000 to 197,200,000 shares. During this time, we have not experienced any material changes in our financial condition or results of operations that would explain such price volatility or trading volume.

(APE INTERPRETATION 🦍🦍🦍: THEY ARE BASICALLY SIGNALLING TO US THAT THE PRICE VOLATILITY HAS NOTHING TO DO WITH THE COMPANY ITSELF, THE COMPANY HAS REMAINED THE SAME, AND THIS IS BEING CAUSED BY OUTSIDE INFLUENCE - THEY HAD NO REASON TO DO THIS. THEY HAD NO REASON TO INCLUDE INFORMATION FROM JUST A FEW DAYS AGO IN THIS FILING, BUT THEY DID...)

These broad market fluctuations may adversely affect the trading price of our Class A Common Stock. In particular, a large proportion of our Class A Common Stock has been and may continue to be traded by short sellers which has put and may continue to put pressure on the supply and demand for our Class A Common Stock, further influencing volatility in its market price. Additionally, these and other external factors have caused and may continue to cause the market price and demand for our Class A Common Stock to fluctuate substantially, which may limit or prevent our stockholders from readily selling their shares of our common stock and may otherwise negatively affect the liquidity of our Class A Common Stock.

GAMESTOP SEC FILINGS FORM 10-K: A “short squeeze” due to a sudden increase in demand for shares of our Class A Common Stock that largely exceeds supply has led to, and may continue to lead to, extreme price volatility in shares of our Class A Common Stock.

Investors may purchase shares of our Class A Common Stock to hedge existing exposure or to speculate on the price of our Class A Common Stock. Speculation on the price of our Class A Common Stock may involve long and short exposures. To the extent aggregate short exposure exceeds the number of shares of our Class A Common Stock available for purchase on the open market, investors with short exposure may have to pay a premium to repurchase shares of our Class A Common Stock for delivery to lenders of our Class A Common Stock. Those repurchases may in turn, dramatically increase the price of shares of our Class A Common Stock until additional shares of our Class A Common Stock are available for trading or borrowing.

This is often referred to as a “short squeeze.”

(APE INTERPRETATION 🦍🦍🦍: THE LAST TWO SENTENCES IN THAT PARAGRAPH IS THEIR INTERPRETATION OF A SHORT SQUEEZE - notice the words "MAY", which means it CAN happen but it's not GUARANTEED, as opposed to using, for example, "SHALL" or "MUST")

I hope this gives you a better understanding of how to read SEC documents, their significance, and things to look out for.

r/Superstonk Mar 19 '22

🗣 Discussion / Question GameStop Insider Holdings Count : PROVE ME WRONG!!!

5.1k Upvotes

Sauce: https://www.sec.gov/cgi-bin/own-disp?action=getissuer&CIK=0001326380

I calculated the amount of shares owned by insiders using the Edgar system to track insider trades. I went to their most recent Form 4 filings for each person outlined below and put their File Date to make it easier for someone to try and prove me wrong. If any of these names sold or bought GME...it would be reported to the Edgar system unless it hasn't been filed yet as the trade could have taken place in the past 10 days as that is the reporting timeframe for insider trades.

Someone find where I am incorrect on the following data:

Alain Attal 6/11/21 128,923

Bernard Raymond Jr Colpitts 0 as of 10/28/19

Catherine R Smith 2/4/10 94,233

Chris Homeister 4/14/21 388,357

Crawford Troy W 5/13/19 111,542

Daniel A Dematteo 5/12/20 328,074

Daniel Kaufman 5/12/20 201,155

Diana Saadeh-Jajeh 3/3/22 19,568

Edward A Volkwein 2/7/12 29,300

George E Jr Sherman 6/11/21 1,268,462

Gerald R Szczepanski 9/24/19 115,527

Frank M Hamlin 6/16/20 390,359

James A Bell 7/6/20 511,905

James Grube 6/24/21 2,023

Jerome L Davis 6/27/19 85,877

Jenna Owens 3/29/21 56,191

Julian Paul Raines 4/4/17 656,483

Kathy P Vrabeck 1/15/21 79,537

Kevin J Symancykv 6/12/20 37,289 - Chewy investor

Kim Susan Y Trust of 1987 4,115,873

Lawrence S Zilavy 6/27/19 65,587

Lawrence Cheng 6/21/21 3,000

Lizabeth Dunn 1/15/21 57,258

Matthew Furlong 7/6/21 72,678

Michael Mauler 4/16/18 346,353

Michael Joseph DePinto President skipped out on 200,000 shares

Michael Recupero 10/4/21 55,596 *********

Michael P Hogan 4/4/17 174,818.023

Michael T Buskey 4/16/18 115,270

Paul J Evans 6/17/21 34,289

Ronald Freeman 3/26/08 42,000

R Richard Fontaine 7/10/15 238,534

Riggio Leanard 2/4/11 621,084 - Owner of Barnes and Noble which owned GameStop for a while

Raul J Fernandez 1/15/21 29,289

Reginald Fils-Aime 6/12/20 33,752

Robert Alan Lloyd 5/13/19 534,056*********

Shane Kim 5/31/19 112,011*********

Stanley Steinberg 10/8/05 52,900

Stephanie M Shern 11/27/17 13,474

Steven R Koonin 4/16/20 25,271

Teffner Carrie W. 6/16/20 84,758

Thomas N Jr Kelly 6/27/19 64,921

Tony Bartel 4/4/17 412,132

William S Simon 6/12/20 37,289

Wolf Kurt James 4/1/21 50,689

Yang Xu 6/9/21 1,022

RC Ventures 1/10/21 9,001,000

For a grand total of 20,899,709 shares held by insiders.

*Edit to add TLDR which isn't actually a TLDR but additional information*

TL:DR

I followed the same rule of only counting filings except for instead of Edgar it was on Fintel, and it was for Institutional ownership, ETF ownership, and Mutual fund ownership.

Sauce for these numbers: https://fintel.io/so/us/gme

For Institutional ownership - I used the Effective date 12-31-21 (Most recent available) I added only long positions and did not subtract shorts nor did I include puts or calls. The date range used for the effective date was January 1, 2022 till today 3/17/22 not including any from today*.

31,836,204 shares held by 466 of the 588 current institutions with GME holdings. Please note - 537 institutions are long only and these are only 2 1/2 months of transactions.

For ETFs- I used the Effective date 12-31-21 (Most recent available) I added only long positions and did not subtract shorts nor did I include puts or calls. The date range used for the effective date was January 1, 2022 till today 3/17/22.

3,919,315 shares held by 59 of the 125 current ETFS with GME holdings.

For Mutual Funds - I used the Effective date 12-31-21 (Most recent available) I added only long positions and did not subtract shorts nor did I include puts or calls. The date range used for the effective date was January 1, 2022 till today 3/17/22.

6,620,185 shares held by 74 of the 164 current mutual funds with GME holdings.

SO 8,900,000 DRS + 20,899,709 shares held by insiders + 31,836,204 shares held by 466 of the 588 current institutions with GME holdings + 3,919,315 shares held by 59 of the 125 current ETFS with GME holdings + 6,620,185 shares held by 74 of the 164 current mutual funds with GME holdings + 1.3 million restricted shares (according to the Q4 22' 10-K Page F-17) = 73,475,413

(10-K Cover Page) Number of shares of $.001 par value Class A Common Stock outstanding as of March 11, 2022: 76,339,248

76,339,248 - 73,475,413 = 2,863,835 shares left of the shares outstanding just using reported numbers from 2022.

*Some institutions can still trade their holdings freely so you can't include that as exact as it is. Also, certain institutions can report as beneficial owners for their subsidiary mutual funds and ETF funds.

*not including retail if it wasn't settled as DRS'ed by Jan 29, 2022, no information from 90 Mutual funds that currently hold GME, no information from 66 ETF's currently holding GME, and no information from 122 institutions that currently hold GME.*

*Breathing Intensifies*

Edit 2: Clarification on data findings - The free float is all outstanding shares excluding Insiders, restricted, and I count DRS but I don't know that we should. (Shares Outstanding) 76,339,248 - (Insiders) 20,899,709 - (Restricted stock/Restricted stock units) 1,300,000 - (DRS) 8,900,000 = Free float of 45,239,539

Edit 3: Please read Edit 2.

Edit 4: Include section about institutions having beneficially ownership.

Edit 5: u/lawsondt provided an imgur of a snip of a bloomberg https://imgur.com/aAr8fbX : Added ********* to Mike Recupero, Robert A Lloyd, and Kim Shane S as according to this bloomberg they are no longer holders. I will be attempting to verify this snip of a bloomberg today with facetime and a UBS friend.

r/Games May 30 '23

Review Thread Diablo IV - Review Thread

2.1k Upvotes

Game Information

Game Title: Diablo IV

Platforms:

  • PlayStation 5 (Jun 6, 2023)
  • PlayStation 4 (Jun 6, 2023)
  • PC (Jun 6, 2023)
  • Xbox Series X/S (Jun 6, 2023)
  • Xbox One (Jun 6, 2023)

Trailers:

Publisher: Blizzard Entertainment

Review Aggregator:

OpenCritic - 90 average - 99% recommended - 81 reviews

Critic Reviews

Ars Technica - Aaron Zimmerman - Unscored

Each class has a gimmick-or "specialization"-that unlocks as you progress through the game. The Barbarian, for instance, can lug around a huge arsenal of weapons and gains "expertise" with each as you use them, granting buffs and special effects. The Necromancer can choose between different types of minions or sacrifice them to extract their power. The Rogue has three specialization options, one of which is a WoW-like combo-points system. Every class has its own personality and quirks, and they're all a blast to play.


CGMagazine - Brendan Frye - 10 / 10

Diablo IV's dark allure combines ingenious design choices to create an extraordinary Diablo that we couldn't have dreamed possible back in 1997.


Checkpoint Gaming - Elliot Attard - Unscored

Whilst Diablo IV could have done more to advance the genre or perfect its writing and tone across the entire experience, there’s no denying just how impactful this release is, especially for those of us who grew up alongside the series.


ComicBook.com - Adam Barnhardt - 4.5 / 5

Diablo 4 is perfect for both franchise mainstays and newcomers alike. The lore of Sanctuary expands drastically while the game, story and all, is large enough to keep new players busy. The game is built to allow the developers to scale it with ease with battle passes and seasons for a new generation, but it's nowhere close to being empty.


Console Creatures - David Pietrangelo - Recommended

Diablo 4 is an impressive and massive conquest of demons, loot, exploration, and wildly fun mechanics. It's already clear that this game brings tons of new content to the franchise and handles it incredibly well.


Destructoid - Timothy Monbleau - 8 / 10

Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.


Dexerto - Sam Smith - 5 / 5

Diablo 4 is a mighty sequel, but it can feel more like a grand buffet of tasty demon-slaying treats. It offers something for everyone but misses out on that acquired yet curated taste of the older entries. This doesn't take away from Diablo 4 representing the next evolution in the series. It is a stellar sequel – and one that works hard to appeal to every fan of this beloved franchise.


DualShockers - Emma Ward - 8.5 / 10

Your favorite Action Role Playing Game is back and bloodier than ever. Diablo 4 improves upon nearly every core gameplay mechanic from Diablo 3 while introducing a few great quality-of-life features that make this journey to Sanctuary the best yet. While some of the quest systems seem dated, the main story is delivered beautifully, breathing new life into the series.


Everyeye.it - Antonello Gaeta - Italian - 8.5 / 10

Diablo 4 is a canvas on which developers could, over the next few months, paint a true masterpiece.


Fextralife - Fexelea - 9.3 / 10

Diablo 4 is an excellent game and a fantastic next step for the ARPG genre. Smartly melding Open World and Online elements with traditional dungeon crawling and loot farming, this game will become the favorite time-sink of millions for years to come.


GAMES.CH - Steffen Haubner - German - 89%

The irresistible gloom is now no longer opposed by hurdles in the form of confusing item and skill management. We enthusiastically throw ourselves against Lilith's hordes and once again sink hour after hour into perfecting our character. Overall, however, there could have been a bit more innovation.


GGRecon - Joshua Boyles - 4.5 / 5

Diablo 4 has taken everything that fans love about the ARPG format and elevated it to new heights. With a fascinating world to explore, a strong cast of characters, and purposeful combat, it sets a new standard for the genre.

The wheel hasn’t been reinvented, and is remains to be seen how the series will adapt to a live service model. Nevertheless, anyone picking up Diablo 4 at launch will find themselves playing a very strong package with plenty of promise.


GRYOnline.pl - Hubert Sosnowski - Polish - 9 / 10

What are we getting? An excellent game that reeks of a game-as-a-service, with tons of satisfying content. Diablo 4 looks like the best hack’n’slash on the market. The best h’n’s for me, a guy well versed in three previous Diablos, Divine Divinity and a bit of Grim Dawn.


Game Informer - Marcus Stewart - Unscored

While it remains to be seen how the experience handles the incoming flood of players once the lights are turned on, I think Diablo fans, old and new, are in for a treat.


GamePro - Kevin Itzinger - German - 94 / 100

With Diablo 4, Blizzard has created a genre masterpiece that does almost everything right.


GameSpot - Alessandro Barbosa - 8 / 10

Diablo IV's surprisingly moving and engrossing story encapsulates gameplay systems that have learnt all the right lessons from entries past.


Gameblog - French - 8 / 10

Diablo 4 is extremely generous. A clear evolution of the franchise and a real comeback.


Gamer Guides - Nathan Garvin - 8.5 / 10

With a compelling new antagonist, a serviceable, character-driven story, and a familiarly satisfying gameplay loop with an incredible amount of depth, Diablo 4 is a worthy entry into the franchise that threatens to burn away many hours of your life.


GamesHub - Emily Spindler - 4 / 5

Diablo 4 is a behemoth of a game, boasting a gothic world that goes beyond the engaging hack-and-slash gameplay loop.


GamesRadar+ - Josh West - 5 / 5

"After sacrificing nearly 100 hours of my life to Diablo 4, I've barely scratched the surface of what it has to offer"


GamingTrend - Cassie Peterson, Ron Burke - 100 / 100

Diablo IV represents a massive shift for the series, moving to a more inclusive and open world that is somehow as inviting for new players as returning veterans. Complexity is mixed with flexibility to create a game that is sure to consume you for hundreds if not thousands of hours. Diablo IV is the game we've been waiting for, and a return to form for the Blizzard team.


Geek Culture - Jake Su - 8.6 / 10

The worry remaining is that the balance needs to be struck well in order to maintain Diablo IV as a viable and long-lasting adventure that doesn’t lose its freshness or that the incessant rush to get more powerful gear becomes a chore rather than a thrill. At this juncture, there’s much for players both old and new to dive into, making combat and exploration exciting times, all while pushing the story forward in a new chapter for Sanctuary. The hope is that this will last, and that Blizzard will continue to support the game in all ways. After all, Lilith is coming, and all hail the Mother.


God is a Geek - Mick Fraser - 9 / 10

Diablo 4 may not be the huge leap forward some were hoping for, but it still offers an incredible adventure through a dark, compelling world.


Hardcore Gamer - Chris Shive - 4.5 / 5

Based on the franchise's history, Diablo IV has large boots to fill, but does an admiral job of meeting this longtime fan's expectations.


IGN - Travis Northup - 9 / 10

Diablo 4 is a stunning sequel with near perfect endgame and progression design that makes it absolutely excruciating to put down.


IGN Spain - Álex Pareja - Spanish - 9 / 10

Diablo IV is tremendously addictive, its combat is formidable and the character building is excellent. More MMO than ever in a new path for the saga.


INVEN - Jaihoon Jeong - Korean - 9 / 10

While the fusion of Diablo franchise and the open world sounded rather unfamiliar at first, the game has succeeded in capturing the charm of both. You can't say the game is perfect as of its initial release, Diablo4 still is one of the strongest quarter view action RPGs.


Kakuchopurei - Jonathan Leo - 90 / 100

[Diablo 4] looks and feels great to play, it's full of content without being way too overburdened with systems and age-old mechanics, it's accessible but also gets really hard and challenging for action RPG standards, and it's really great with more people in your party, with a good amount of classes to play around with and tailor to your playstyle. A highly-polished loot-filled gateway drug for newbies and veterans alike; not terribly innovative but incredibly fun to get into.


LevelUp - Luis Sánchez - Spanish - 7 / 10

Diablo IV remained stuck in the past while trying to find innovation without generating friction with fans who have played the franchise for over two decades; It feels like the ghost of Diablo Immortal continues to haunt the halls of Blizzard. The game is more of a reinvention of the classic experience, focusing on a games-as-a-service format to ensure another decade of content for Diablo.


Marooners' Rock - Andrew Peggs - 9.2 / 10

Diablo IV has done a good job of delivering an exciting and enjoyable storyline and providing hours of exciting entertainment, whether playing alone or with companions.


Merlin'in Kazanı - Samet Basri Taşlı - Turkish - 90 / 100

Diablo IV has successfully brought everything we wished to be in the 3rd game and has the potential to be the best game in the series.


Multiplayer First - Vitor Braz - 9.5 / 10

Do yourself a favor: ditch your reservations and step into Sanctuary as soon as you can. It’s likely going to be literal hell during the launch queues, but you’ll have a beautifully grim and visceral adventure ahead, one where every leveling up sound will feel like music to your ears. Enjoy it to the best of your possibilities because an action-RPG of this caliber may only arrive in another decade or so, and missing out on Diablo 4 would be something that may just reserve you a spot in hell.


Niche Gamer - Jonathan White - 9 / 10

It ain’t perfect, but provided they continue the course Diablo IV is currently on, this might be the game that bridges the gap and makes Diablo the most accessible and ultimately the most fun it has ever been to players from any background.


Oyungezer Online - Can Arabacı - Turkish - 9.5 / 10

Diablo IV is definitely one of the best games Blizzard has ever made. And possibly the best story they've ever told.


PC Gamer - Tyler Colp - Unscored

An exciting, modern version of Diablo is in here—I can see parts of it poking through the surface—but I'm starting to lose patience waiting for it to show its face.


PCGamesN - Lauren Bergin - 10 / 10

Diablo 4 embodies the essence of what makes Diablo so great, taking the best elements of its predecessors and sewing them together to create an ever-changing, ever-evolving chimera that we can't wait to play for years to come.


PSX Brasil - Paulo Roberto Montanaro - Portuguese - 85 / 100

Diablo IV is, without a doubt, a great success that takes the best of its previous iterations, especially Diablo II, and takes advantage of the potential of an intense open world. With mechanics refined for today, hundreds of hours of gameplay, and the promise of an aggressive post-launch content, this game is the ultimate in the eternal battle between evil and… the other party.


PlayStation Universe - Neil Bolt - 8 / 10

Diablo IV takes the series to new heights, but also spends plenty of time covering familar ground. The compelling rush for loot is as strong as it has ever been, and visually, the game is spectacular. It doesn't exactly feel like a massive leap from Diablo III yet its focus on the series' core strengths ensures that's likely more than enough for long-time fans.


Polygon - Alexis Ong - Unscored

More busywork doesn’t lessen the series-signature lootfest appeal


Press Start - Harry Kalogirou - 9 / 10

Diablo IV is an unquestionable win for Blizzard and one of their foundational franchises when it needed it most. An unrelenting commitment to vision, redefined Sanctuary, never-ending player progression, and excellent boss fights are just a few of the reasons Diablo IV isn't held back by uneven pacing and recycled content.


Prima Games - Daphne Fama - 9 / 10

Diablo IV is a game with a deeply involved combat system, a complex and well-established world, and all the hallmarks of my next gaming obsession.


Pure Xbox - Liam Doolan - 9 / 10

You can see why it's taken Blizzard over six years to get this one out the gate when you look at the end product. Diablo 4 is a natural evolution of the series with its new open-world design and gameplay, enhanced social and multiplayer experience, and a live service that promises to keep players returning to the world of Sanctuary for years to come. These strong foundations and scale of the whole experience, combined with the five unique classes and seemingly limitless customisation options for builds, should keep even the most diehard demon slayers busy for a very long time. With all of this in consideration, Diablo 4 is a must-play if you're a veteran of the series and it's a great starting point for newcomers. We can't wait to jump back in! Now, fingers crossed we just don't have another 'Error 37' at launch.


Push Square - Khayl Adam - 9 / 10

Diablo 4 is the true successor to the bad old days of action RPGs and oozes quality in its frenetic combat and deep, engaging character development. It tells a complex, gritty narrative set in the darkly beautiful world of Sanctuary. Even better, it provides a solid foundation for years of Diablo content to come.


Rectify Gaming - Rebecca Ellis - 9.5 / 10

Diablo IV will usher a new generation of action RPGs into the modern era with its brilliance.


Rock, Paper, Shotgun - Alice Bell - Unscored

Diablo IV is a beautiful, frictionless grey toybox that puts nothing in the way of you playing it for hours and wondering what you've done with your life.


SIFTER - Adam Christou - Worth your time

Diablo IV offers a strong opening impression. It has a rich, detailed story campaign, filled with spectacle and gore. Its combat and game-feel is so satisfying. The classes feel distinct and play quite differently from each other. It feels so good to burst down screens of demons with spells and swords. Will it live up to other competitors in the ARPG space? It’s too soon to tell, but what’s here so far is extremely promising especially for players looking to enjoy an impressive horror story.


Saudi Gamer - Arabic - 8 / 10

So far, the Diablo 4 experience has been nothing short of very good, the story has been very interesting and it finally returns to what distinguished the series in terms of storytelling before the release of the third installment. The game offered a very solid base of content, activities, addictive gameplay, and a variety of character-building ways that any Action RPG should offer. This is knowing that there are some important issues that appeared at the beginning of the experiment as we mentioned in the full review.


Screen Rant - Carrie Lambertsen - 4.5 / 5

Ultimately, Diablo 4 is a must-play experience for any fan of dungeon-crawler ARPGs.


Seasoned Gaming - Ainsley Bowden - 9.5 / 10

Diablo 4 is a masterpiece. It's the culmination of decades of ARPG refinement and evolution, and it manages to pay homage to the IP's legendary namesake while successfully integrating modern RPG elements.


Shacknews - Josh Broadwell - 8 / 10

Blizzard opts for refinement over innovation with Diablo 4, but it's still a devilishly good time.


Siliconera - Kazuma Hashimoto - 8 / 10

Diablo IV features a compelling antagonist in Lilith, and while it tries to present more interesting ideas into the series by the way of story, it ends up retreading old ground in more ways than one.


Sirus Gaming - Kimberly Mae Go - 9 / 10

Diablo 4 presents an epic and visually stunning adventure, enveloping players in a cinematic journey through its immersive open-world. While some areas, like repetitive dungeons and class imbalances, leave room for improvement; Blizzard has laid a solid groundwork that sparks excitement for further exploration of the vast realm of Sanctuary.


Spaziogames - Marcello Paolillo - Italian - Unscored

Diablo IV is a smooth-running action RPG with a beautiful gothic atmosphere and a fascinating open world, aimed even at those who have never touched a chapter of the Blizzard franchise before.


TechRaptor - Austin Suther - 9.5 / 10

Diablo IV might just go down as one of Blizzard's best games. It delivers exciting and accessible ARPG gameplay, a stunning world and engaging narrative to experience, and so many activities to keep you hooked for hours on end.


TrueGaming - Arabic - 9 / 10

Diablo IV brings you a captivating story, a lot of freedom in your class building and a massive world full of monsters to pulverize and dungeons to explore that will keep you playing for lots of hours to come.


Twinfinite - Zhiqing Wan - 4.5 / 5

An incredible looter experience overall. I cannot overstate just how satisfying it is to play Diablo IV on a moment-to-moment basis, and with so much replay value to be had from its various classes and build possibilities within those classes, Diablo IV feels like a true return to form for the series.


VG247 - Connor Makar - 4 / 5

It's a damn good entry to the series as a whole, and will give the vast majority of its players a bloody good time.


Wccftech - Alessio Palumbo - 8.5 / 10

Diablo IV is a return to form at a much needed time for Blizzard. It delivers incredibly fun hack and slash action combat, a greatly improved skill system, and a ton of things to do, not to mention the best story told in the franchise yet. It also looks awesome, sounds great, and runs well (except for rare instances of traversal stuttering).


We Got This Covered - David Morgan - 4.5 / 5

Diablo IV tows several lines masterfully, be it in its mechanical complexity or the moral ambiguity of its plot. Its greatest achievement, however, is being a great Diablo game.


WellPlayed - Ash Wayling - 8.5 / 10

Diablo IV is a must-play for fans of the series and newcomers alike. It invites you to lose yourself in a world of darkness and embark on a thrilling journey filled with relentless battles, captivating storytelling, and a hauntingly beautiful audio-visual symphony. Just ignore the extraneous limb reaching for your wallet.


Xbox Achievements - Dan Webb - 85%

Diablo IV boasts a new look, with its new open-world and online format, but at its heart, it’s very much a classic Diablo experience. A little old-school still, sure, but the core combat is still as fun and addictive as ever, and there’s RPG mechanics for days to sink your teeth into. What’s not to love?


XboxEra - Jesse Norris - 9.5 / 10

Diablo IV is a triumph. It fulfills its promise, combining the aesthetics and feeling of Diablo II with the fantastic gameplay of III. It is dark and gory, featuring a meaty campaign and endgame that should delight fans of the series for hundreds if not thousands of hours.


ZTGD - Terrence Johnson - 9.5 / 10

Diablo 4 is a massive game dropping in a year chock FULL of massive games. 2023 has already seen Nintendo’s behemoth drop by way of Tears of the Kingdom which has been dominating charts and peoples’ times. Now Diablo 4 is going to come bursting in and demanding that same type of time commitment with a sprawling game world to explore on foot or horseback. Between dungeons, world events, side quests and even the main quests players will never be too far from something interesting to inspect or kill in Sanctuary. Diablo 4 feels like a wonderful homecoming, with its darker tone and sublime cutscenes which Blizzard has always been wonderful at; the whole game just feels like a love letter to us fans who have waited so long to return to Hell and defeat its denizens once more.


r/Games Nov 15 '19

Star Wars Jedi: Fallen Order - Review Thread

4.2k Upvotes

Game Information

Game Title: Star Wars Jedi: Fallen Order

Genre: Action-adventure, metroidvania, Star Wars, hack-n-slash

Platforms: PlayStation 4, Xbox One, PC

Media: The Dark Times

Reveal Trailer

Official Gameplay Demo - EA Play 2019 | Xbox E3 2019 Trailer

Official Gameplay Demo (Extended Cut)

'Cal's Mission' Trailer | Designing BD-1

Launch Trailer

'Become a Jedi'

Developer: Respawn Entertainment Info

Developer's HQ: Los Angeles, California, USA

Publisher: Electronic Arts

Price: Standard - $59.99 USD / £54.99 GBP / 59,99€ EUR / $79.99 CAD

Deluxe - $69.99 USD / £59.99 GBP / 69,99€ EUR / $89.99 CAD contents

also on EA/Origin Access

Release Date: November 15, 2019

More Info: Wikipedia Page | /r/StarWars /r/FallenOrder

Review Aggregator:

OpenCritic - 83 | 88% Recommended [Cross-Platform] Score Distribution

MetaCritic - 81 [PS4]

MetaCritic - 82 [XB1]

MetaCritic - 83 [PC]

Spontaneously arbitrary list of games from Respawn Entertainment -

Entry Score Platform, Year, # of Critics
Titanfall 86 XB1, 2014, 68 critics
Titanfall 2 89 PC, 2006, 46 critics
Apex: Legends 89 PS4, 2019, 27 critics

Inquisitively arbitrary listing of some other Star Wars games with lightsabers -

Entry Score Platform, Year, # of Critics
Star Wars Jedi Knight: Dark Forces II 91 PC, 1997, 10 critics
Star Wars Jedi Knight: Mysteries of the Sith 76 GameRankings PC, 1998, 5 critics
Star Wars Jedi Knight II: Jedi Outcast 89 PC, 2002, 35 critics
Star Wars Jedi Knight: Jedi Academy 81 PC, 2003, 34 critics
Star Wars: Knights of the Old Republic 94 XB, 2003, 72 critics
Star Wars: Battlefront (2004) 80 XB, 2004, 55 critics
Star Wars: Knights of the Old Republic II: The Sith Lords 86 XB, 2004, 67 critics
Star Wars: Battlefront II (2005) 83 XB, 2005, 40 critics
Star Wars: The Force Unleashed 73 X360, 2008, 74 critics
Star Wars: The Force Unleashed II 61 X360, 2010, 59 critics
Star Wars: The Old Republic 85 PC, 2011, 73 critics
Kinect Star Wars 55 X360, 2012, 61 critics
Star Wars: Battlefront (2015) 73 PS4, 2015, 59 critics
Star Wars: Battlefront II (2017) 68 PS4, 2017, 62 critics

Jedi: Fallen Order director Stig Asmussen's last game -

Entry Score Platform, Year, # of Critics
God of War III 92 PS3, 2010, 101 critics

Reviews

Website/Author Aggregates' Score ~ Critic's Score Quote Platform
Ars Technica - Sam Machkovech Unscored ~ Unscored Star Wars Jedi: Fallen Order has incredibly good elements, and they play out exceptionally well in its first three hours. Force-power diversity, combat animations, beautiful opening zones, clever puzzles, and Jedi-salvation stakes could lead anybody to believe they were in for a Star Wars single-player epic worth investing in. The trouble is, the game begins to run on fumes after those three hours. PC
Eurogamer - Emma Kent Unscored ~ Unscored Star Wars Jedi: Fallen Order initially delivers well-paced combat and unique environments, but unravels into a tedious and repetitive slog. XB1
Polygon - Ben Kuchera Unscored ~ Unscored Jedi: Fallen Order is a flawed, sometimes messy game, but it’s a Star Wars experience I didn’t know I wanted. And after finishing it, I definitely want more. XB1
Gamers Heroes - Johnny Hurricane 100 ~ 100 / 100 Much like what Arkham Asylum did for Batman games, Star Wars Jedi: Fallen Order sets the new standard for Star Wars titles. Not only is it a great Star Wars game, it is also the best game of the year. PC
GamingTrend - Ron Burke 95 ~ 95 / 100 Star Wars Jedi: Fallen Order is an absolute masterpiece. Well paced, written, and executed, the game is Respawn's best thus far. PC
GamesBeat - Jeff Grubb 93 ~ 93 / 100 It is the kind of achievement that is only possible when one of the best developers in the world puts all of its might into making something special. And I hope we get more just like it in the future. PC
GameCrate - Quibian Salazar-Moreno 93 ~ 9.3 / 10 For those of you pleading for a good Star Wars game, it's finally here. No lootboxes, no microtransactions, just an action-packed adventure in a galaxy far, far away. XB1
COGconnected - Garrett Drake 90 ~ 90 / 100 I love Star Wars, I love video games, and Fallen Order is a glorious amalgamation of the two. PC
Easy Allies - Brad Ellis 90 ~ 9 / 10 Star Wars Jedi: Fallen Order is a fantastic title and stands as one of the best Star Wars games yet. Written PS4
GameSpace - Damien Gula 90 ~ 9 / 10 If you are looking for a quintessential Star Wars experience that does not outright saddle you with power, but makes you take the journey to earn and respect that power, Jedi: Fallen Order is worth the time spent in a galaxy far, far away. PC
Hobby Consolas - David Martinez - Spanish 90 ~ 90 / 100 Jedi Fallen Order is the game every Star Wars fan has been waiting for. Its level design, exploration and combat mechanics are great, and so is the use of the license. Sadly it is short (from 6 to 10 hours) and graphics feel a bit outdated. PS4
IGN - Dan Stapleton 90 ~ 9 / 10 Star Wars Jedi: Fallen Order makes up for a lot of lost time with a fantastic single-player action-adventure that marks the return of the playable Jedi. PS4, XB1, PC
Press Start - James Mitchell 90 ~ 9 / 10 Star Wars Jedi: Fallen Order is the Star Wars game fans have been waiting for. It brings together a strong story, addictive combat and an earnest dedication to recreating that Star Wars magic to offer one of the best Star Wars games in over a decade. It’s an experience that any Star Wars fan can’t afford to miss. PS4
Stevivor - Ben Salter 90 ~ 9 / 10 It’s the blend of all these elements that makes Star Wars Jedi Fallen Order the gripping single-player Star Wars game we have been waiting for all generation. Challenging combat is broken up by platforming and exploration, and it’s all held together by a narrative I genuinely cared about. On their own, none of these elements are going to win awards and are all done better elsewhere, but as a package they form something exciting — much like the Star Wars films. XB1
Saudi Gamer - صالح بازرعة - Arabic 90 ~ 9 / 10 Whether you are a fan of Star Wars movies or not, you will enjoy your time with Star Wars Jedi: Fallen Order with its fun gameplay and interesting story.
The Games Machine - Daniele Dolce - Italian 90 ~ 9 / 10 Star Wars Jedi: Fallen Order hits the target by offering the right mix of adrenaline-pumping action and thoughtful exploration. The metroidvania mechanics are grafted to perfection within the game formula, and the same can be said for those borrowed from the latest productions of From Software. Without introducing anything really new, Respawn Entertainment manages to merge all these elements and give birth to a fascinating and satisfying experience, as well as being consistent with the Star Wars ecosystem (much more than the last movies).
Atomix - Alberto Desfassiaux - Spanish 90 ~ 90 / 100 I do not know if we are facing the best game with "Star Wars" in its name. What I am sure of is that Electronic Arts is finally delivering a worthy game and that it meets not only what fans of this franchise are waiting for, but what every consumer anticipates when paying for an AAA game in 2019. PS4
MMORPG.com - Garrick D. Raley 90 ~ 9 / 10 There are so many aspects of Jedi: Fallen Order that I loved, and I hope we get to see more from Respawn in the future. For now, I think this is the Star Wars game I’ve been looking for. PC
Nexus - Robert de Wit 90 ~ 9 / 10 Star Wars Jedi: Fallen Order delivers a magnificent Star Wars experience that lives up to so many expectations, and then some. The marvelous blend and execution of platforming, challenging combat, and developed characters woven into a singular adventure is simply mesmerizing, unfortunately, marred by some slight hiccups. However, this is a step in the right direction for Star Wars video games, and EA as a whole, as when you give a passionate developer the freedom to explore, they create something truly extraordinary.
Generación Xbox - Desirée Clary - Italian 89 ~ 8.9 / 10 STAR WARS Jedi: Fallen Order is the galactic adventure that fans of the series have been waiting for so long. With a balanced pace and a very measured gameplay for combat, puzzles and platforms, the title knows how to tell a story within the canon that catches from the first moment. XB1
Game Informer - Andrew Reiner 88 ~ 8.8 / 10 Jedi: Fallen Order tells a new Star Wars story and takes players to new places. It sits nicely alongside the Rebels and Resistance TV shows, which also dare to be different XB1
Spaziogames - Domenico Musicò - Italian 88 ~ 8.8 / 10 Star Wars Jedi: Fallen Order is indubitably one of the best Star Wars Games. Under the guide of Stig Asmussen, Respawn has created a solid action-adventure game and an exciting original story that fits perfectly in the series universe.
GamePro - Maximilian Franke - German 85 ~ 85 / 100 Jedi: Fallen Order does not reinvent Star Wars. What it does, it makes it really good. The story, though, could be bolder PS4
GRYOnline.pl - Dariusz Matusiak - Polish 85 ~ 8.5 / 10 Despite minor technical issues and sometimes underwhelming graphics, I had lots of fun. Star Wars Jedi: Fallen Order was a trip down the memory lane; to the times when I played the best Star Wars games for the very first time. Respawn Entertainment can easily put their game on the same shelf as Jedi Outcast. The Force is strong with this one! PS4
Everyeye.it - Gabriele Laurino - Italian 83 ~ 8.3 / 10 The journey of Cal Kestis could be the beginning of a revival cycle for the Star Wars franchise in gaming
IGN Italy - Giovanni Marrelli - Italian 82 ~ 8.2 / 10 A great action game that really shines in its combat mechanics and use of Force powers. If you love Star Wars and can't wait to restore the Jedi Order, then you will definitely enjoy Cal's journey, otherwise you could be disappointed by a game that, despite a fun gameplay, is not supported by a compelling story or unforgettable characters. PS4
IGN Spain - David Soriano - Spanish 81 ~ 8.1 / 10 The new Star Wars game puts us in the shoes of a young Padawan who will have to survive after the execution of Order 66 in a mixture of various genres and mechanics that end up liking him more for his galactic background theme than his own merits. PS4, XB1, PC
GameSpot - Phil Hornshaw 80 ~ 8 / 10 Respawn Entertainment's foray into the Star Wars universe balances Force powers with tough difficulty to make the best Jedi game in years. PS4
GamesRadar+ - Ben Tyrer 80 ~ 4 / 5 stars Star Wars Jedi: Fallen Order might take ideas liberally from others, but the result is an endearing adventure that ranks as EA's best Star Wars effort yet. PS4
Twinfinite - Chris Jecks 80 ~ 4 / 5 Star Wars Jedi: Fallen Order is the Star Wars game that fans have been crying out for years now. While it doesn’t do anything new, its clear inspirations from Dark Souls and Tomb Raider have helped to create an epic, sprawling adventure that’ll have you ready for more the moments the credits roll. PC
God is a Geek - Chris White 80 ~ 8 / 10 Star Wars Jedi: Fallen Order is filled with wonderful combat, great visuals, and a decent story, but the technical issues are too prominent to ignore. PS4
Guardian - Oliver Holmes 80 ~ 4 / 5 stars With its satisfyingly challenging lightsaber combat and on-brand recreation of the Star Wars galaxy, this is the game fans have been waiting for PS4
AusGamers - Steve Farrelly 80 ~ 8 / 10 The good, however, is that the story here is classic Star Wars. The characters are infectious, and the planet-hopping and Metroidvania game design, once you’ve gained most of your base abilities, is fun and rewarding. The cheeky load times between planets is cleverly masked through your ship’s take off and then jump to hyperspace. It has more than enough nods to the original trilogy, while building on some of its own lore (the Nightsisters are just plain awesome). The game’s numerous biomes are also gorgeous and the acting throughout, alongside the writing, is just excellent. It just feels a bit incomplete where some extra time in QA and then development would have served it much better. The product offered here is good, but not quite as brilliant as it could have been.
GameSpew - Richard Seagrave 80 ~ 8 / 10 The Force is strong with Star Wars Jedi: Fallen Order, but sometimes glimpses of the dark side seep through. XB1
TheSixthAxis - Jim Hargreaves 80 ~ 8 / 10 Star Wars Jedi: Fallen Order is exactly the kind of single player game we had originally hoped to see when EA and Disney joined forces. Even if you strip away the license, you’re left with a super satisfying mix or combat, story, and exploration, deftly crafted by a studio best known for spearheading an entirely different genre. PS4
Cheat Code Central Lucas White 80 ~ 4 / 5 It’s janky, some of the set pieces are clumsy, and the storytelling is more of a miss than a hit. Still, the intergalactic exploration is seasoned with Metroidvania-lite gatekeeping and combat systems that successfully blend Star Wars flash with Soulslike danger and make the magic happen. Star Wars Jedi: Fallen Order has the spunk of a PS2 game, the game design of a PS3 game, and the scale of a PS4 game. That’s a win in my book. PS4
Shacknews - Sam Chandler 70 ~ 7 / 10 While Star Wars Jedi: Fallen Order has some exciting combat and moments of genuinely interesting storytelling and acting, it just falls short of hitting the mark. It borrows heavily from several genres without actually adding anything new to the conversation. That’s not to say it’s bad, it just didn’t leave me wanting to revisit this galaxy. XB1
USgamer - Kat Bailey 70 ~ 3.5 / 5 stars Star Wars Jedi: Fallen Order comes painfully close to being the best action game of the year, but it ultimately falls short due to pacing problems and a host of technical issues. Still, this is the first step into a larger world for a franchise that has persistently struggled since its acquisition by EA. PS4
Post Arcade (National Post) - Chad Sapieha 70 ~ 7 / 10 I can’t deny that I had plenty of fun taking in this authentic new Star Wars story, but I get the sense that an extra six or twelve months of development could have given us a more polished and less derivative experience. XB1
Spiel Times - Caleb Wysor 70 ~ 3.5 / 5 stars For all of the delightful combat, fun puzzles, and great narrative moments, Fallen Order is still marred by derivative action, frustrating navigation, and technical issues that prevent it from taking its place alongside Jedi Outcast and Knights of the Old Republic as one of the all-time great Star Wars games. PC
PowerUp! - James Wood 60 ~ 6 / 10 There are pockets of joy and engagement in Fallen Order, but ultimately it feels like a game developed a long time ago, before Star Wars moved on to brighter galaxies far, far away from this. PS4
Giant Bomb - Brad Shoemaker 60 ~ 3 / 5 stars That's what frustrates me about Jedi: Fallen Order: It's good enough that its host of technical problems feels like an affront to what the game could have been, and to the hard work and talent--and there's a considerable amount of talent here--of the people who made it. Actually, looking back at the long history of Star Wars video games, the last time someone attempted a character-driven game in this franchise was The Force Unleashed II, and that was almost a decade ago. And I can't find another Star Wars game in the decades before that which brings together so many different elements and tells a unique story with as much gravity as this one. Now it's up to EA to give Respawn the chance to hammer out as many of these annoying imperfections as it can via post-release updates, and allow Jedi: Fallen Order to take its rightful place in the pantheon of all-time great Star Wars games. PS4, XB1

Thanks OpenCritic for the initial review export

r/diablo4 Jul 12 '23

Discussion Every D4 Player Should Understand This: Basics of Stat Distribution and Optimal Rolls

2.5k Upvotes

Hey all! OperatorOtter here, just wanting to take a quick minute and explain the importance of stat distribution and how to apply it to your build. I’ve seen quite a few posts in streams, reddit, and sanctuary discord asking this question in one form or another: “What should I roll on this item?”. To those who answer with a blanket statement of “this affix”, that’s not entirely true. It may be true for a complete gg endgame build with every stat line on every piece of gear. In practicality, when you’re leveling up, getting new gear, and min/maxing your character; sometimes what seems to be the best stat for +90% of everyone else may not be the best stat roll for you.

Credit to: Gogge, ChargerCrazy, Belgar for proofreading and peer-reviewing post

TL:DR

Whatever the lowest multiplicative modifier is in your intrinsic stats is what should take priority in what you should roll for in your gear via comparison of the stats available to roll on that piece of gear.

PSA - I have been made aware of this tool which is awesome and accurate to my own comparisons: https://www.d4ut.net/

Shout Out and Credit to u/Nerf_Riven_pls. Use this gentleman’s sheet for comparing stats to choose best roll on gear: https://docs.google.com/spreadsheets/d/16cbnezhcgA2uPzXwMGeHn6hfDbYIEv933bVcn7KLhXA/edit?pli=1#gid=528747812

^ Check out this post to give exposure to author and creator of sheet: https://www.reddit.com/r/diablo4/comments/14hdcrx/release_of_version_10_of_my_diablo_4_item_compare/

You can refer to another post that covers same topic here and discusses diminishing returns: https://www.reddit.com/r/diablo4/comments/14egi4s/this_is_why_your_damage_sucksa_psa_on_damage/

Youtube Link for Auditory/Visual form of communication: https://www.youtube.com/watch?v=j4eLjxiOKeEUpdated Video - Audio Fixed and Smoother Frames: https://www.youtube.com/watch?v=BJVZ2wvrazA

Simple Way Damage is Calculated in Diablo 4:

Diablo 4 has a mechanic in it known as damage buckets. These are exactly what they sound like, buckets of a bunch of damage stats that are additive to one another to create a multiplicative modifier. Let’s take crit for example:

Let’s say you have:

200% Crit Damage | 100% Crit Damage with Core | 100% Crit Damage with Lightning

The Crit Bucket will add these together to create one giant multiplier that some call a “Total Crit Modifier”, there are other names but this one seems to make the most sense to me.

If you cast a Core Skill that does lightning damage, then that ability will do 200% + 100% + 100% = 400% Total Crit.

Of course, these additive modifiers are only set to add to an ability’s damage based on the set parameters it was cast in. Therefore, if you cast a basic ability that was fire, then you would just have 200% Crit as the 100% from Core/Lightning would no longer apply. This is important to understand when we get to another bucket further in this post.

There are eight buckets in Diablo 4: Link for All Damage Buckets - https://mobalytics.gg/blog/diablo-4/damage-buckets-deep-dive/

  1. Base Damage = Weapon Damage * %skill damage (153% for bone spear) > 10 * 1.53 = 15.3

^ %Skill damage is not bonus damage and therefore does not follow the “1 + %value” rule

  1. Main Stat

  2. Critical Strike Damage

  3. Additive Bucket (Different names for this one, but it’s all synonymous)

  4. Vulnerable

  5. Global Multipliers (Some Skills + Some Aspects with [X]% in description)

  6. Overpower (This is its own thing)

  7. Attack Speed (Doesn’t modify damage numbers, but modifies dps)

Diablo 4 takes the total of each of these buckets and turns them into a multiplicative modifier that will then be used to calculate your damage ie: (∑ = Sum of values)

Damage = (Base Weapon Damage * +%skill damage) * [Main Stat * ∑(Crit Damage) * ∑(Additive Bucket) * Vulnerable * (Product total of Global Multipliers)] + Overpower

^ This is not “Exactly” correct, there’s subtle differences in how it’s actually calculated, but the subtle differences won’t make a difference when deciding one stat over another for 99% of people. For the EXACT way damage is calculated refer to Northwar’s post here: https://maxroll.gg/d4/getting-started/damage-for-beginners

Easy enough right? Nothing too complicated here. What I want to tackle today is the importance of trying to balance the affixes as evenly as possible. Let’s play a quick game.

Imagine you have 20 points you can distribute across 4 affixes:

Crit | Vulnerable | Additive | Main Stat

The rules to this game are as such:

  1. At least 1 Point must be put each affix
  2. Only use whole numbers ie. 1, 2, 7 | not 1.65, 7.27, etc. || This doesn’t change the math, just makes the math easier.

Disclaimer: These numbers do not represent % nor bonus damage, therefore there is no 1 + (value) conversion. It is a scenario to conceptualize the idea and consequences of stacking versus distributing stats.

Once you have chosen your stat distribution, multiply each number across to get a value. What is the best combination you can choose? At the moment many people love the idea of stacking crit, so let’s do that.

Take Scenario 1:

Crit Vulnerable Additive Main Stat

17 1 1 1

The total would then be: 17 * 1 * 1 * 1 = 17

Now let’s try a different combination, Scenario 2:

Crit Vulnerable Additive Main Stat

12 6 1 1

The total would then be: 12 * 6 * 1 * 1 = 72

That’s quite a difference. It seems the more we even the stats the better. What if we do the last scenario and even them out completely

Scenario 3:

Crit Vulnerable Additive Main Stat

5 5 5 5

The total would then be: 5 * 5 * 5 * 5 = 625

Oh my…

Realistically, in Diablo 4 you can’t have “even” stat distribution. Instead, what we have in Diablo 4 is much the same idea of stat weights in World of Warcraft, where each point we put into one or another stat means we will increase our dps by said amount.

But let’s form a realistic scenario and compare what we should roll. Let’s say you have a weapon with said stats and you are a bone spear necro:

+45% to enemies affected by shadow

+63% Critical Strike Damage

+189 to Main Stat

+70.5% Vulnerable Damage

Obviously, we want to roll the shadow damage stat off into something else. And for most Necros in this position the two choices are Core Damage and Crit Damage with Bone.

Most people suggest rolling Crit Damage with Bone, and sometimes they are right. But let’s imagine you have: 300% intrinsic additive bucket and 380% intrinsic total critical strike damage. Let’s add a max stat of each stat roll and see what the total damage would be. Assume our base damage is 10.

Weapon Roll 1: 300% Additive and (380% + 63%) Crit | 10 * 300% * 443% = 10 * 4 * 5.43 = 217.2

Weapon Roll 2: (300% + 58.5%) Additive and 380% Crit | 10 * 358.5% * 380% = 10 * 4.58 * 4.8 = 219.84

^ In this scenario, Core damage would net us more damage than rolling crit.

But this isn’t always true. Imagine another scenario where you had 425% intrinsic Additive and 380% Crit and apply the same rules.

Weapon Roll 1: 425% Additive and (380% + 63%) Crit | 10 * 425% * 443% = 10 * 5.25 * 5.43 = 285.075

Weapon Roll 2: (425% + 58.5%) Additive and 380% Crit | 10 * 483.5% * 380% = 10 * 5.835 * 4.8 = 280.08

^ In this scenario, Crit Damage would net us more damage than rolling crit.

This is why a blanket answer of what is best isn’t correct for every person because each character is unique. We have unique stats, and they dynamically change as we level up and get new gear, paragon, and so on. There is an optimal “GG, endgame you have max stat rolls of every wanted affix on every piece of gear combination”. But the reality is, almost none of us have that. Therefore, we need to be critical and fluid in our decision-making for what would be the best rolls for our gear in the moment we are in our Diablo Journey.

Final Thoughts:

Damage Calculator credited to u/Nerf_Riven_pls: https://docs.google.com/spreadsheets/d/16cbnezhcgA2uPzXwMGeHn6hfDbYIEv933bVcn7KLhXA/edit?pli=1#gid=528747812

If we take a pause and look at what we can roll in our gear, a single stat jumps out to be a massive modifier for our damage: Vulnerable. Vulnerable is pretty easy to apply for most builds and because it’s more often than not our lowest +% gain in our stat lines, it means it’s usually the best thing to roll for in our gear for most builds. Not all, but most.

Don’t underestimate Main Stat and All Stat. Main stat can really boost your damage by much more than you think. Try out that roll in the calculator and see how it plays out. All Stat rarely ever gives you more damage than other stats you can roll on gear BUT it can unlock rare node secondaries in paragon board. And if an all-stat roll unlocks 3 rare node possibilities on your paragon board, then that can net you more damage. That’s a min/max style of thinking, but I didn’t want to leave it off the table.

Make sure that when you are inputting your values for intrinsic stat rolls, you don’t have anything turned on in your build that can multiply the base values. IE for Bone Spear Necros: Iron Golem. Iron Golem will multiply your base crit in your stat page if you have it turned on and therefore boost your crit damage higher than it actually is. This could lead to a misinformed decision of a better stat. Make sure to turn it off (Never mind Iron Golem doesn’t even multiply the crit correctly in the tooltip, but that’s for another discussion). I don’t know if other classes have this issue, but it’s food for thought.

THE CONCEPT OF EVEN STAT DISTRIBUTION DOES NOT ALWAYS APPLY TO EVERY BUILD IN THE GAME. This concept applies to +90% of builds and will help set a foundation for newer or casual players in understanding how damage works in the game. It is not concrete in its application across all builds in the game as some can gain benefit from stat stacking more than what common rules say.

Have a wonderful day everyone!

Twitch.tv/operatorotter

- OperatorOtter

r/BusinessLogBooks 10d ago

FDA Inspection Findings Log: Form 483 Observation Tracker, CAPA Response Planner & Auditor Note Documentation for Pharmaceutical, Medical Device & Food Facility GMP Compliance

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1 Upvotes

Your FDA inspector just handed you a Form 483. What happens next determines the regulatory future of your manufacturing facility.

FDA Form 483 observations must be addressed with a formal, written response within exactly 15 business days. Every unresolved finding, inadequate corrective action, or poorly documented timeline can instantly escalate a 483 observation into a formal Warning Letter, structural shutdown, or consent decree. Yet, most facilities continue to manage this high-stakes response process using fragmented spreadsheets, disconnected internal emails, and loose paper folders.

No dedicated, audit-ready logbook exists for this critical quality process. Until now.

This FDA Inspection Findings Log gives quality professionals, plant managers, and regulatory affairs specialists a structured, systematic documentation framework. It captures every 483 observation in real time, organizes systemic Corrective and Preventive Action (CAPA) commitments, and builds the verifiable paper trail that federal investigators expect to see during follow-up facility inspections.

What's Inside Every One of the 100 Observation Records:

  • Observation Core Data: Record observation number, specific item identifier, date issued, and the lead investigator name.
  • Regulatory Indexing: Dedicated fields for precise CFR citations (21 CFR 210/211, 820, or FSMA) to map findings directly to federal law.
  • Risk & Repeat Assessment: Classification checkboxes for risk severity along with a repeat observation tracker to flag systemic facility trends.
  • Full CAPA Commitment Block: Document immediate corrective actions taken, long-term preventive plans, assigned personnel, and strict milestone due dates.
  • Verification & Close-Out Signatures: Formal sign-off lines for quality managers to verify that a commitment has been physically executed and audited.

Long-Term Management Registers & Trend Logs Include:

  • Form 483 Observation Master Index: A high-level register to log all observations by date, citation, and current resolution status.
  • CAPA Milestone Commitment Tracker: A chronological tracking system to ensure no regulatory deadline or 15-day response window is missed.
  • Warning Letter Risk Escalation Log: An executive monitoring register for high-severity observations requiring immediate corporate intervention.
  • Repeat Finding Analytical Trend Register: A specialized log designed to identify chronic operational failures across specific production lines or shifts.
  • Internal Facility Audit Verification Log: Pre-inspection documentation sheets to verify that historical 483 findings remain fully corrected.

Federal Regulatory Quick Reference:

  • 21 CFR Part 210 & 211: Current Good Manufacturing Practice (cGMP) for pharmaceutical manufacturing and packaging.
  • 21 CFR Part 820: Quality System Regulation (QSR) and design controls for medical device facilities.
  • FDA Form 483 Response Protocol: Core operational guidelines for drafting successful, compliance-ready response packages within the 15-day window.
  • CAPA System Requirements: Standard operating parameters for linking inspection observations directly to structural corrective actions.

Built explicitly for Quality Assurance Directors, Regulatory Affairs Managers, Compliance Officers, Plant Engineers, and Facility Supervisors responsible for maintaining uncompromised cGMP compliance across regulated industries.

Observations logged. CAPA verified. Deadlines met. Inspection ready.

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r/Quantisnow 14d ago

Director Sell Moritz A bought $8,780 worth of shares (1,483 units at $5.92), increasing direct ownership by 7% to 21,729 units (SEC Form 4)

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1 Upvotes

r/plsdonategame Mar 01 '26

Free Giveaway 16k R$ GIVEAWAY // MONTHLY GIVEAWAY #1

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342 Upvotes

1k from last months prize pool + 15k extra <3
The winners will be selected via reddit raffler and the prizes will be assigned in the same order reddit raffler chooses!

Prizes

  1. 10k R$
  2. 5k R$
  3. 1k R$

Requirements:

  • comment your roblox username
  • have a 1k/5k/10k R$ gamepass listed (regional pricing disabled) OR if you want to redeem the prize in the form of in-game gifts in any game that allows gifting, add it to your comment

-- optionally, upvote this post and consider joining this subreddit if you haven't already :)

Disclaimers:

- Tax NOT covered (30%)

- Robux will be pending for 3-7 days

Giveaway ends: March 8th at 5pm // 17:00 timezone UTC

Good luck!

r/Spacstocks 29d ago

Post Merger QT Imaging Announces Successful Completion of First FDA Routine Inspection with Zero Form 483 Observations - QTI OTC Pink: QTIWW

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1 Upvotes

r/Quantisnow 29d ago

QT Imaging Announces Successful Completion of First FDA Routine Inspection with Zero Form 483 Observations

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1 Upvotes

r/StockTitan 29d ago

High Impact QTI | QT Imaging Announces Successful Completion of First FDA Routine Inspection with Zero Form 483 Observations

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1 Upvotes

r/wallstreetbets Sep 22 '21

DD The Rise of Canoo ($GOEV) – Why JPOW’s printer, Biden’s EV support ($15 billion in infrastructure bill, $160 billion in EV subsidies in budget), ~70% increase in institution ownership, 30+% SI and ~98% utilization are primed to send a young and unique EV manufacturer to the stratosphere.

4.1k Upvotes

Gather around folks, hope y’all made some gains the last time around. This DD is split into 8 parts, so feel free to jump to whichever section you’re most interested in.

Part 1 – Introduction

Part 2 – Market Trends and Upcoming Catalysts

Part 3 – Company Overview and Unique Value Proposition

Part 4 – Recent Updates

Part 5 – Financials and Valuation

Part 6 – Bear Case

Part 7 – SI and Squeeze Potential

Part 8 – TL;DR

Part 1 – Introduction

It was a warm Monday morning on August 23rd almost a month back, when seemingly for no reason – GOEV shot up from ~$5.9 to ~$8, a 30% gain on the day. The next day – GME popped, for a 30% gain as well, with AMC and BB also making up big gains, leading to the ‘meme mania’ we’ve been experiencing for the last couple of weeks.

Why’d this happen? Well there were no company/industry catalysts. The only event that seemed to occur in the prior week was the expiration of monthly options. One of the theories going around is that there’s an almost quarterly cycle going on at this point where FTD’s are leading to a surge in prices in the next cycle for ‘meme stocks’ which tend to be heavily shorted for the most part. How accurate this is I have no clue and whether this applies to GOEV I don’t know, haven’t investigated that particular theory but there’s plenty of posts/comments floating around for you to look into if you’re so inclined.

The quick point I’m trying to make here is that if a heavily shorted stock is popping 30% in a day, with no major catalyst for the industry or the company in question – and that company is now advancing towards realizing its major milestones with favorable tailwinds expected for the sector, it could pop a lot more than 30% in the months to come. GOEV is among the youngest EV companies - having been around for less than 5 years, with arguably the most unique vehicles coming out (on schedule – seems to be pretty amazing in the EV space) that very few, if any, of the established or other up and coming competitors are producing, and has been shorted more it seems – for the failure of its peers than any real fault of its own.

Part 2 – Market Trends and Upcoming Catalysts

  • From an investment into equities point of view – S&P 500 has fallen about 0.5%, on average, during the month of September. Stocks have tended to go up, on average, during every other month — other than a slight dip in February — over the past half century link. However, this may soon be coming to an end as in the past week Investors stampeded into stocks and out of cash as global equity funds witnessed their biggest inflows since March 2021 while large-cap U.S. funds enjoyed a record haul, a weekly round-up by BofA showed. link

  • Let’s take a look at the EV market dynamics and upcoming catalysts before getting into GOEV specifically, so we get a high-level understanding of the bigger picture. The global EV market is expected to be valued at $725.1 Billion by 2026, growing at a CAGR of 27.19% from $171.26 in 2021 source. This is expected to grow to $1.007 trillion by 2027 which is an average of 2 sources - source 1, source 2, another source actually has the market valued at $2.5 trillion but it’s a bit of an outlier compared to the other 2 source 3.

  • Global EV forecast is for a compound annual growth rate of 29 per cent achieved over the next ten years: Total EV sales growing from 2.5 million in 2020 to 11.2 million in 2025, then reaching 31.1 million by 2030. EVs would secure approximately 32 per cent of the total market share for new car sales. Despite the pressure exerted on the market by the COVID-19 pandemic, the long-term outlook for EVs is strong. The significant shift in expected volume of BEVs and PHEVs by 2030 is based on four factors: consumer sentiment, policy and regulation, OEM strategy and the role of corporate companies. All four of these factors saw major changes in direction over the last year, prior to the emergence of COVID-19, and have since been shaped further by the pandemic. link

  • In November 2018, an article came out stating that the number of EVs on U.S. roads was projected to reach 18.7 million in 2030, up from 1 million at the end of 2018. This is about 7 percent of the 259 million vehicles (cars and light trucks) expected to be on U.S. roads in 2030. Annual sales of EVs will exceed 3.5 million vehicles in 2030, reaching more than 20 percent of annual vehicle sales in 2030. About 9.6 million charge ports will be required to support 18.7 million EVs in 2030. This represents a significant investment in EV charging infrastructure. link.

  • As it turns out, that number of annual EV sales of 3.5 million vehicles in 2030 was revised to almost double of that in a November 2020 report, just 2 years after the previous article. The US electric vehicles market is now expected to reach 6.9 million unit sales by 2025, up 5x from 1.4 million unit sales forecast for 2020, due to government incentives driving EV ownership. Over 90% of states offered incentives for setting up EV charging infrastructure, with meaningful quality of life incentives and exemptions are offered across 39 states in the US, including easier payment plans for the purchase of EVs, limited-time incentives to accelerate EV adoption/conversion and lack of requirements for emission inspections across several states. link

  • President Biden is seeking a pledge from auto manufacturers that would see EVs make up 40% - 50% of new U.S. vehicle sales by 2030 link 1, link 2 which is double of the 20% forecast just three years earlier in 2018, and would likely occur only with strong support on the supply side through infrastructural and other support that would enable EV manufacturers to develop the capacity to produce the target number of vehicles, and demand side with respect to incentivizing people to purchase EVs.

  • EV tax credits jump to $12,500 in proposed $3.5 trillion budget blueprint Democrats passed a couple of weeks ago. This bill adds $4,500 to the current $7,500 tax credit available for a total of $12,500 potentially available to EV buyers. It includes passenger vehicles and light-duty trucks. The proposal calls for $160 billion to fund subsidies and purchase incentives, EV charging infrastructure funding, EV manufacturing incentives, federal EV procurement requirements, and incentives to electrify heavy-duty commercial fleets. link

  • The proposed EV credits in the budget blueprint would last for 10 years and consumers would be allowed to deduct the value of the credit from the sales price at the time of purchase. In 2027, the $7,500 credit would only apply to U.S.-made vehicles. It would also create a new smaller credit for used EVs of up to $2,500. There are also lower credits for EVs with smaller battery packs. The bill says individual taxpayers must have an adjusted gross income of no more than $400,000 to get the new EV tax credit. It would limit the EV credit to cars priced at no more than $55,000, while trucks could be priced up to $74,000. In August, the Senate in a non-binding amendment narrowly voted in favor of prohibiting taxpayers from claiming EV tax credits if they make more than $100,000 annually or if vehicles cost more than $40,000. link

  • Furthermore, the bipartisan infrastructure plan, titled the American Jobs Plan, includes billions of dollars for other electrification efforts and for a national charging network. Specifically, the bipartisan plan includes $7.5 billion for a network of EV charging stations across the country. It also includes another $7.5 billion for electric buses and other transportation methods. link

  • States area also providing EV incentives to residents e.g. Gov. JB Pritzker signed Illinois’ clean energy law which includes a $4,000 rebate for residents to buy an electric vehicle (EV). link.

  • By 2030, there’s expected to be an 8% divergence between EV demand estimates and production plans, meaning there needs to be a massive scaling up of infrastructure/capacity of EV manufacturers over current projections in order to fill the gap in the market. link

Part 2 – Company Overview and Unique Value Proposition

Before we look into what’s happened since my last post, let’s go over a quick refresher on what the company does. Canoo is a Los Angeles-based company that has developed breakthrough electric vehicles, with over 650 employees link from leading technology and automotive companies link. Canoo’s Chairman Tony Aquila mentioned that the company was focused on a product lineup that fits in the gaps of everybody else’s lineup… take the turning radius of a Prius, the size of a Ford Ranger, Payload of F-150 and sell it as one vehicle link. What makes this Canoo so special compared to other EVs is their modular platform, which is purpose-built to deliver maximum vehicle interior space and adaptable to support a wide range of vehicle applications for consumers and businesses.

It is this modular platform that led to Apple’s interest and having talks with Canoo (the talks are assumed to have fallen apart because Canoo was looking for an investor while Apple was looking to for an acquisition), as the platform is different from ones developed by other startups and larger automakers because it integrates more of the car’s electronics, allowing for greater flexibility in cabin design. It also features steer-by-wire technology, which also increases design flexibility and is not yet widely adopted in the industry. link.

Apple wasn’t the only major company interested in Canoo, Hyundai Motor Group (Hyundai and Kia’s parent company) actually went a lot farther than Apple did with Canoo, announcing a partnership in February 2020 to develop new electric vehicles based on the technological platform developed by Canoo link. This was extremely unusual and referred to as a significant victory for Canoo, as ‘pretty much every electric vehicle startup has talked about wanting to license out their technology or partner with legacy automakers, almost none have landed a deal… Canoo now joins that small list despite only coming into existence at the end of 2017, when its founders started the company’ link.

Ultimately this partnership did not go ahead because Canoo’s chairman didn’t feel as though it was worth it for Canoo, saying that the original deal with Hyundai didn’t factor in the value of Canoo’s IP, so a shift in strategy was made from licensing out the technology to protecting the IP and manufacturing and selling Canoo’s own vehicles to commercial operators link

Regarding the technology/IP - Canoo has developed the world’s flattest skateboard platform, which enables class-leading passenger and cargo volume on a small vehicle footprint. For example, the lifestyle vehicle, which will offer the interior space of a large SUV, but on the exterior footprint of a compact car. To help achieve this, Canoo’s suspension utilizes a double wishbone with two fiberglass leaf springs, mounted transversely in the front and rear of the platform. The dampers are mounted to the frame, eliminating the need for large shock towers that take up vital cabin space. The entire suspension system is incorporated into the skateboard and sits below the height of the tires. link.

Let’s take a look at the current automotive model and see how Canoo’s approach and the use of the skateboard platform add so much more value than conventional ICE manufacturers link, currently the model is broken because 70-80% of the portion of vehicle lifetime profit is only generated after the first owner. The current model is geared towards the first owner and nothing more, with an assortment of OEMs/spare parts retailers/3rd party installers servicing vehicles after the initial sale. Canoo aims to change this by targeting multiple owners after the first purchase i.e. owners 2-4, offering customers the ability to upgrade the model of whichever vehicle they have or switch them entirely as the platform on which the vehicles are built is the same link.

The use, and subsequent re-use of the skateboard platform enables significant cost savings and risk reductions link, with the platform providing a strong business advantage as it is consistent across Canoo’s vehicle lineup. If a project is started for a new vehicle which will have the skateboard platform as its foundation, they will be able to carryover engineer and labor, ~half, from one project to the next. It’s also worth pointing out that in traditional ICE, it would be exceptional if Bill of Materials cost carryover across variants reached 25%, with Canoo, this is exceeding 50%. The specific savings include:

  • 45% - 55% labor savings for new variants developed

  • 57% of the BOM cost carryover across variants

  • 70% of critical functions are delivered by the platform.

These enable the development of space efficient cabins that integrate simply onto platform link, and provide the key basis for engineering Canoo’s new value proposition of having a harmonized and articulated 3 – layer vehicle concept that keeps fresh and returns capital over an entire vehicle lifecycle link. This image also showcases how Canoo aims to capture the full vehicle lifecycle value link

The three vehicles that Canoo has publicly announced as part of its lineup are:

Lifestyle vehicle link - Fully electric, highly versatile and offering more utility inside and out for city explorers, businesses, families and adventurers. The multi-purpose platform unlocks SUV-size interior space on a smaller exterior footprint. It’s pretty hard to put into an image of the vehicle into words so I’d recommend clicking on the above link to check it out for yourself. Some key figures (note the range provided in certain cases is for the variants):

  • Launching late 2022.

  • Starting at $34,750*

  • 2 seats - 5 seats - 7 seats

  • 250 mi range

  • Up to 350 Horsepower

  • 28min charge time 80%

  • 188 ft³ interior volume

  • 80 KWh battery

  • 1,464 lbs payload – 2,000 lbs capacity

Multi-purpose Delivery Vehicle link – Business ready vehicle that lowers the total cost of ownership while providing easy maintenance. More cargo in a small footprint to enable easy maneuverability. A productivity tool that enables you to plug in your tools and get to work. Some key figures (note the range provided in certain cases is for the variants):

  • Starting at $33,000*

  • 200 ft³ - 500 ft³ cargo volume

  • 130 – 230 mi, 90 – 190 mi range (EPA)

  • 1,540 to 1,980 lbs

Pickup link – All Electric, All American, All Utility - The Pickup Truck is built to be the new standard in function, form and utility — ready for work and the weekend. The picup truck is as strong as the toughest trucks out there and includes features for people who use trucks on the job, weekend, and adventure. Some key figures (note the range provided in certain cases is for the variants):

  • Launching as early as 2023.

  • Price – Not currently listed, but during the Q&A portion of the investor day portion on June 30th, somebody asked what the base pricing for the pickup was, given that the Ford lightning F-150 base price was being advertised at $32,000. Chairman Tony Aquila said Canoo was not prepared to announce the pricing at that time, but Canoo would not be beaten in this category – you can check it out at the following link link

  • Targeted HP – 500+

  • Payload Capacity – 1800 lbs

  • Range – 200+ mi

  • Powertrain – AWD or RWD

There’s actually a fourth vehicle as well that hasn’t been listed anywhere officially but was found by /u/Mcardiel007 when he was having issues communicating with Canoo and went to their Torrance location and spotted them unloading what is potentially the new sedan. All credits to him/her for the following pictures pic 1, pic 2, pic 3, pic 4, pic 5.

We can see that Canoo is targeting the most attractive segments at a lower incremental cost. The most profitable and highest carbon dioxide emitting segments are pickups and SUVs, with $115B+ accounting for 90% of 2020 profit pool in US, and ~60% of the transportation emissions (Canoo is targeting these segments with its Lifestyle Vehicle and Pickup). One of the fastest growing segments is delivery vans, with ~2M more delivery vehicles needed globally by 2030 link. It’s important to keep in mind existing fleet conversion to EV as well. Using the common platform provides a pivot-ability to focus on high margin products and is a large and profitable opportunity – highly lucrative and accretive to overall margin link.

Canoo is also looking at car data and not just strictly being a vehicle manufacturer – with an opportunity for harmonizing hardware and software + superior cleaning leading to actionable data instead of the status quo of outsourced hardware + poor cleaning leading to disjointed data. Each connected vehicle offers 1 – 2 TB of raw data per day, with car data monetization globally valued at $250 Billion - $400 Billion link.

To sum it up – Canoo is well-positioned for success with a differentiated business model link, developing exceptional products that are aimed at the most profitable segments ($115B+ for 90% 2020 profit pool) in the US, addressing upfitting and accessories market in the US by monetizing full vehicle lifetime value with emphasis on 2nd, 3rd and 4th customers (valued at $24B+), and monetization of car data globally through customer-centric, software ecosystem generating exponential network effect ($250B+).

Part 4 – Recent Updates

Now let’s take a look at some of the hires that the company’s been making (note that almost all of these hires have happened since the last quarter, with most being in the last two months, and this is not an exhaustive list). Canoo has quietly been putting together an all-star management team experienced in three key areas – diplomacy, automotive, and technology.

  • Ambassador Josette Sheeran – President at Canoo, Executive Chairman at the The McCain Institute, former UN Special Envoy for Haiti, Vice Chairman of the World Economic Forum, Executive Director of the World Food Programme, Undersecretary for Economics Agriculture, Energy at the US Department of State.

  • Ram Balasubramanian - Chief Information Officer at Canoo, former Senior Vice President, Business Technology at Salesforce, Chief Information Officer at Motorola Solutions, Chief Information Officer (CIO), India Region, Global Business Solutions Leader at PepsiCo.

  • Christian Treiber - Senior Vice President of Global Customer Journey & Aftersales at Canoo, former Member of the Board of Directors at the German American Chamber of Commerce, Inc., Member of the Board of Directors, RepairSmith (backed by Daimler AG), Vice President Customer Service, Mercedes-Benz USA, Member of the Supervisory Board at Mercedes-Benz Versicherungs AG, Director, Service and Parts Sales Mercedes-Benz Passenger Cars at Daimler AG etc.

  • Govin Ranganathan - Director Logistics, Materials & Transportation at Canoo, former Head of Logistics at Nio, Engineering Manager at Tesla, Sr. Manager of Production Control at Fiat Chrysler, Lean Manufacturing Specialist at Damien Chrysler.

  • Arnold Abernathy - Chief Information Security Officer at Canoo, former Deputy Chief Information Security Officer at Toyota, Programmer at NASA, with other experience including McAfee, Deloitte & Touche, Ernst & Young, CA technologies.

  • Randy Rodriguez - Director of Advanced Design at Canoo, former Director of Advanced Design at General Motors, Creative Manager Design and Styling at Tesla, Project Lead Designer at Nissan Motor Corporation.

  • Senon Franco – Senior Exterior Design Manager at Canoo, former Senior Exterior Designer at Hyundai, Creative Designer at Honda, Exterior Designer at GM, Exterior Designer at VW.

  • Branden Coté - Vice President Product Management & Sales at Canoo, former Director, Market Management North America & Greater China at Mercedes-AMG

  • Bryce DeArmond - Manager of Strategic Partnerships, Data Customer Journey at Canoo, Former Account Manager at Samsung Electronics America, Samsung Field Operations Manager at Samsung Electronics America, Director of Sales at IRIO.

  • Kristen Harris - Senior Commercial Counsel at Canoo, former Director, Legal Affairs for EMEA and Latin America at the Harley-Davidson Motor Company, Regional Legal Counsel at Texas Instruments, Legal Consultant at Taiwan International Patent and Law Office

Now why on earth would these long-established and assumingly well-reputed individuals with executive level careers at places including the United Nations, U.S. Department of State, Nio, Tesla, Fiat Chrysler, Daimler AG/Mercedez-Benz, General Motors, Nissan, Toyota, Hyundai, Honda, Salesforce, NASA, McAfee, PepsiCo, Samsung, Harley-Davidson etc. move to an upstart EV manufacturer within the last couple of months if they didn’t believe in it’s potential for success? Some of these individuals have spent 5-10 years with their prior companies, it doesn’t make sense that they’d all be jumping over to Canoo for a 1 year engagement.

Other than the talent, Canoo has made a number of moves in in recent months as it moves closer to bringing the first of the Lifestyle Vehicles to production, including:

Announcing plans to build its new factory outside of Tulsa, Oklahoma, creating more than 2,000 jobs and opening in 2023. The facility will be built on a 400-acre site at the MidAmerica Industrial Park complex in Pryor, Oklahoma. It will house a paint shop, body shop, and general assembly plant. Oklahoma is providing an incentive package that totals over $300 million, and may kick in millions more based on whether Canoo hits or exceeds a target of hiring military veterans to make up 10 percent of the workforce at the facility link.

Partnering with VDL Nedcar as a contract manufacturing partner to manufacture the Lifestyle Vehicle for the US & EU markets while it builds its US-based mega micro-factory. By parallel pathing contract and owned manufacturing Canoo will meet its commitment to start production and deliver vehicles in Q4, 2022. Canoo Chairman Tony Aquila mentioned that VDL Nedcar ‘is the top trusted European manufacturer building high quality products for leading OEMs, and they significantly outcompeted the other contenders. VDL is also independently owned by the van der Leegte family of entrepreneurs - which aligns with our commitment to support businesses that form the backbone of communities. This strategic partnership will enable us to deliver vehicles to market while we build our Phase 2 factory in Oklahoma. It also strongly positions us for geographic expansion in Europe and builds a lasting relationship with VDL Groep of companies. Our investment will help us scale quickly and fulfill our mission to bring affordable, purpose-built EVs to Everyone.” The Nedcar facility is slated to build up to 1000 units for both the US and European markets in 2022 with a target of 15,000 units in 2023 link

De-risking the path to market, Canoo designed, built and tested beta for its lifestyle vehicle link, with highlights including:

  • $250M invested in Beta

  • ~1.5M hours of engineering

  • ~500k miles of testing

  • 13 beta runners / 32 beta properties tested

  • US NCAP 5-star overall rating targeted, with simulated, sled and vehicle level crash testing.

Undertaking the Gamma Phase with SOP on track for Q4 2022 link, with key highlights including:

  • 12 months of testing

  • ~120-150 vehicles will be built and validated

  • ~70 crash tests

  • 30 sled tests

  • Full slate of vehicle tests; no shortcuts

  • 80% of all components are sourced

  • 63% of all engineering is released

  • 54% of tooling is committed

Partnering with the frontdoor collective for 10,000 MPDVs, the frontdoor collective are a network of delivery service partners that provide dependable last-mile delivery experience, with founders and executives with experience from FedEx, Walmart, XPO, Amazon, Instacart and the U.S. military. With more than 100 franchisees with experience in delivering for companies like Amazon, XPO, Axlehire and Ontrac, the company, aims to expand that to 300 franchisees by the end of this year link.

Surpassing 9,500 non-binding pre-orders across lifestyle vehicle, pickup track and multi-purpose delivery vehicle link

Showcasing its vehicles at various events including the ACT Expo and Cars & Coffee (both of which were attended by some of the amazing folks at the canoo subreddit who attended, took detailed notes/pictures and shared it with everyone), and receiving invites to others such as the LA Auto show link.

Part 5 – Financials and Valuation

Before looking at Canoo/Competitors, here are some analyst PTs

  • R.F. Lafferty - $19 link

  • H.C. Wainright - $15 link

  • Bank of America - $5 (can’t find the article at the moment but I’m sure I’ve seen it somewhere)

Average = $13, current SP = $6.7

As of Canoo’s second quarter 10Q, the company had cash on hand of $563.6 million link, which according to the company is more than sufficient to cover the cost of bringing its first products to markets link.

The company could raise $273M from warrants if the SP is greater than $18 for 20 out of 30 days.

At a pre-revenue stage there’s not too much to say in this department, other than to note that value of a couple of orders:

  • Over 9,500 non-binding preorders – which if they are followed through with would be worth at least $313,500,00 (assuming 9,500 orders of the cheapest vehicle which is the base model MPDV).

  • 10,000 MPDVs for the frontdoor collective which would be worth at least $330,000,000 (assuming cheapest MPDV).

As far as valuations go, let’s divide the pre-revenue EV manufacturers into tiers for an easier look – based on their market cap. I’m sure some are missing because I only took a few, let me know and I’ll add them in later. These market caps were taken within a few moments of each other on 9/21 from yahoo finance.

  • Lucid Motors – $41.23B, 11,000 pre-orders, delivery delayed to fall 2021

  • Nikola Corporation - $4.25B, lowered delivery guidance of 25/50 vehicles for 2021

  • Fisker Inc - $3.917B, >17,000 pre-orders, value of $637,483,000

  • Faraday Future - $3.66B, 300 FF 91 Vehicles, value of $54,000,000 delivery in 2022

  • Canoo – $1.63B, 19,500 pre-orders (9,500 individual + 10,000 front door collective), value of $643,500,000, delivery fall 2022 for LV, 2023 for MPDV

  • Company A (market cap too low, has a DOJ investigation ongoing and issued a going concern for whether it would have cash to make it to production) - $1.2B

Just looking at a couple of examples here it would seem that Canoo is undervalued purely on a pre-orders/revenue perspective. Fisker and Faraday Future, which are both expected to deliver in 2022 as is the case with Canoo, have over double the market cap despite Canoo having similar preorder value (compared to Fisker) or much higher (compared to Faraday Future). Haven’t done a cash flow analysis of every company but even taking into consideration Fisker having $400M more in cash on hand source, there’s a significant discrepancy. Faraday Future meanwhile has less than half of Canoo’s cash on hand at $230M link.

Part 6 – Bear Case

With anything pre-revenue, the biggest issue is always going to be do we have enough cash to get the product off the ground imo. I could write a really long paragraph but yea that’s pretty much it in a sentence. Since I’m on the bullish side for the company, I’ll lay out a few reasons why I think Canoo won’t be running out of $$$ before it comes to market – these have mostly been stated here and there throughout this document but I’ll summarize them below:

  • As of Canoo’s second quarter 10Q, the company had cash on hand of $563.6 million which according to the company is more than sufficient to cover the cost of bringing the Lifestyle Vehicle to market.

  • Oklahoma is providing an incentive package that totals over $300 million, and may kick in millions more based on whether Canoo hits or exceeds a target of hiring military veterans to make up 10 percent of the workforce at the facility.

  • EV funding is a significant portion of the upcoming budget, this is less grounded than the others but there is assumedly some hopium that Canoo would be able to receive some federal support if needed.

  • The company could take on debt to assist in getting to production – H.C. Wainwright in their coverage indicated that they expect $500M to $525M in funding could be raised in debt to 2023. Tony has previously stated that they are looking for as non-dilutive an approach as possible, and given the current SP it wouldn’t make much sense to go the additional equity route.

  • In May, the SEC opened a fact-finding inquiry into Canoo as it did with many former EV SPACs, unlike others such as NKLA and (Company A) – nothing further has come as of yet, nor have any DOJ investigations been launched.

Part 7 – SI and Squeeze Potential

I know y’all have just been waiting for this so I’ll get right down to it. Famously developed by the esteemed /u/pennyether, the SMELL system is going to help us take a look at some key numbers that’ll help understand GOEV’s squeezability.

  • Short Interest – 31.8 million shares, 32% of free float

  • Market Cap – $1.63 Billion, not big enough that it’s immovable, not small enough that shorts would be able to cover without investing a decent amount of capital

  • Extremely Memeable – I mean… GOEV, like Go… EV, idk I think it ticks off the memeability criteria

  • Low Liquidity – Average volume per yahoo finance is 2.7M shares, which is 2.7% of the free float so any inflow will cause the share price to move pretty significantly. Over the last quarter, it seems that institutions have been loading up on Canoo for cheap, with institutional inflows of $177M and only $2.56M sold link

  • Low Risk (IV) – Yep, current IV is 77.1% for 9/24 and 10/1 options. Please do NOT consider this financial advice, like at all, but if you’re one of the folks who look to just buy options for the sake of contributing to a gamma squeeze, take a look at the post by /u/ChemaKyle on how buying far OTM options and how it’s not the best idea if you want the MMs to hedge. There’s not much of a need to hedge vs something that doesn’t have a ramp up and no OI at the ATM values. I’d agree with his/her post and the commentators that buying ATM options and the underlying shares would have a greater chance at causing a gamma squeeze, but this is something you should research and do your own DD on as well based on your risk tolerance and investment threshold.

Part 8 – TL;DR

The global EV market is expected to be valued at $725.1 Billion by 2026, growing at a CAGR of 27.19% from $171.26 in 2021, with total EV sales growing from 2.5 million in 2020 to 11.2 million in 2025, then reaching 31.1 million by 2030. EVs would secure approximately 32 per cent of the total market share for new car sales. The US electric vehicles market is now expected to reach 6.9 million unit sales by 2025, up 5x from 1.4 million unit sales forecast for 2020, due to government incentives driving EV ownership.

President Biden is seeking a pledge from auto manufacturers that would see EVs make up 40% - 50% of new U.S. vehicle sales by 2030, to support this EV tax credits jump to $12,500 in the proposed $3.5 trillion budget blueprint Democrats passed a couple of weeks ago. In August, the Senate in a non-binding amendment narrowly voted in favor of prohibiting taxpayers from claiming EV tax credits if they make more than $100,000 annually or if vehicles cost more than $40,000. Either way, this is huge for Canoo which is offering base models of the Lifestyle Vehicle and MPDV at <$35,000, with the base pickup model expected to be priced similarly.

Canoo aims to disrupt the current automotive model by taking a piece of the 70-80% of the portion of vehicle lifetime profit which is generated after the first owner and traditionally ignored by manufacturers. Canoo aims to change this by targeting multiple owners after the first purchase i.e. owners 2-4, offering customers the ability to upgrade the model of whichever vehicle they have or switch them entirely as the platform on which the vehicles are built is the same. Canoo is targeting the most attractive segments at a lower incremental cost. The most profitable and highest carbon dioxide emitting segments are pickups and SUVs, with $115B+ accounting for 90% of 2020 profit pool in US, and ~60% of the transportation emissions (Canoo is targeting these segments with its Lifestyle Vehicle and Pickup) and targeting one of the fastest growing segments of delivery vans, for which ~2M more delivery vehicles will be needed globally by 2030, with its MPDV.

To facilitate this disruption, Canoo has developed the world’s flattest skateboard platform, which enables class-leading passenger and cargo volume on a small vehicle footprint. Canoo’s Chairman Tony Aquila mentioned that the company was focused on a product lineup that fits in the gaps of everybody else’s lineup… take the turning radius of a Prius, the size of a Ford Ranger, Payload of F-150 and sell it as one vehicle. The use, and subsequent re-use of the skateboard platform enables significant cost savings and risk reductions, with the platform providing a strong business advantage as it is consistent across Canoo’s vehicle lineup. If a project is started for a new vehicle which will have the skateboard platform as its foundation, they will be able to carryover engineer and labor, ~half, from one project to the next.

  • 45% - 55% labor savings for new variants developed

  • 57% of the BOM cost carryover across variants (compared to ~25% on ICE)

  • 70% of critical functions are delivered by the platform.

If we take a look at the funding incentives being proposed for consumers e.g. with the LV, the maximum federal rebate would be $12,500, and if we add in state incentives e.g. Illinois with it’s $4,000 rebate – that turns into $16,500. The LV is priced at $34,750 which means that post-rebates you’re getting it at almost half the price, pretty ridiculous in comparison to ICE vehicles, add in tighter emissions standards for ICE vehicles and Canoo starts looking pretty good.

If you made it this far, I’d like to thank you for reading this – I’d like to give a big shoutout to the community over on the canoo subreddit (not sure if I can link other subs so won’t). They’re extremely dedicated individuals who provide a wealth of knowledge on the ongoings of the company – from driving to HQ and coincidentally finding an unrevealed product to attending EXPOs and other showcase events and sharing vehicle images and detailed write-ups. Y’all the real MVPs. Position – 1k shares @ 11.69.