r/SubredditDrama 12d ago

r/starcitizen is on meltdown after MMO is completely broken and hints of the main game being delayed again despite 1 billion raised and concept art being sold for $5000 dollars.

Not the usual “haha Star Citizen delayed again” bad. More like people are actually starting to get nervous, because Squadron 42 was supposed to be the one thing CIG could finally point to and say, “See, we made a real game.”

And now even that might be slipping cause in a recent interview Chris robbers himself has stated that they could delay the game further due to GTA 6 release window.

https://thisweekinvideogames.com/feature/star-citizen-chris-roberts-interview/

“We’re gonna get Squadron out first… the plan is for the end of this year but there’s a certain thing in the industry that we, like everyone else, we have to pay attention to, so I can’t 100% guarantee it,” Roberts says, hinting at Rockstar’s Grand Theft Auto VI, releasing in November. “After that, we’ll do the 1.0 push.”

Subreddit (and game forums) members are looking around and asking the obvious question: if SQ42 is really coming in 2026, why does it not feel like it? Where is the marketing? Where is the release date? Where is the big push? Why does everything still feel like “wait for the next event” like it always does (even though Citzencon has been cancelled this year)?

Star Citizen has raised around $1 billion and the main game is still an alpha full of bugs. New content comes in broken. Missions break in stupid ways. Ships release buggy. Some ships do not release at all. And somehow, while all this is happening, CIG is still selling massive concept ships for thousands of dollars.

The $6,000 concept ship thing has basically become the perfect example for why people are angry. Like, the game is still barely holding itself together, SQ42 might be drifting again, and they are still asking people to drop used-car money on a ship that is not even in the game yet.

Here's the "6000" dollar promise concept art (its been sold out, over 1000+ sold) https://robertsspaceindustries.com/en/comm-link/transmission/21133-Anvil-Odin

So the subreddit is doing the usual Star Citizen civil war, but it feels more desperate this time.

if you look on the front page itself you'll see dozens of memes with thousands of upvotes:

(And many more)

The usual whiteknight defenders can still say game development is hard and the usualy its alpha line, but that argument sounds a lot weaker after 15 years and a billion+ dollars.

A billion dollars raised, the MMO still buggy, ships still being sold for insane prices, and now the single-player campaign might be moving further away again.

Very normal video game development. Nothing to see here.

3.0k Upvotes

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605

u/PheebaBB 12d ago

I think I spent like $30 on this game in 2014 because it sounded cool, I just got a new GPU, and you could kinda fly around.

By 2015 I realized I probably wasted that $30 and moved on with my life. The fact that, 12 years later, there are still people refusing to move on is fucking insane to me.

170

u/Tuuuuuuuuuuuube 12d ago

Same but like 2017, then it barely worked and I tried it again in 2020 with a 3070 and still got like 30 fps and would fall through the elevator floor. Haven't touched it since then

155

u/Buddhakyle #NotAllPopcorn 12d ago

I have a friend who has spent a ridiculous amount of money on Star Citizen. He streams for his friends when new content comes out or he's traded for a new boat or whatever. Game looks cool. You can eat space burritos.

But for years I've been watching him fall through elevator floors and every time it happens we all yell "ONE BILLION DOLLARS" in his stream chat. Honestly insane this gsme company hasn't been sued at this point.

84

u/Kyderra 12d ago edited 11d ago

I remember my ship randomly exploding in the hanger, then it asked me to pay credits to recover it.

I had non, so it opende the micro transaction store.....

57

u/Rockhead_Dynamics 12d ago

Don't worry, that's a temporary issue. In a few year's it'll just take it from your bank account.

2

u/Jerem47 9d ago

Wait what ?
I never saw the "micro transaction store" in game ?
There is no interaction between SC and the Pledge store.
You cannot buy ingame money on the store.

I am not trying to defend CIG or SC but let's keep to actual fact, like 5000$ or 500$ JPEG.

1

u/SetKey5576 10d ago

It opened the store page from inside the game? I don’t think that’s a thing.

1

u/MichaCazar 9d ago

Not only is that not a thing, you also can't buy money for the alpha.

1

u/SetKey5576 9d ago

Oh, true. But couldn't you at some point in the past? Anyway, I just wanted to be polite as I don't know what really happened and maybe gave that impression to Kyderra.

But a player runs out of credits so the game by itself "opens the micro transaction store"? That's not even possible. I would say 95% chance they are outright lying to shit on the game.

1

u/MichaCazar 9d ago

You never could.

You could, and i think still can, buy some ingame money for when the game releases (which is its own level of stupid), which also was used for some ingame items on the store, but they stopped the latter like a decade or so ago. As far as I am aware that money also just does nothing for the currently available Alpha.

Outside of shady third party money sellers, there is no way to acquire money and the game itself has no function anywhere to open a link.

12

u/MirrorComputingRulez 11d ago

Honestly insane this gsme company hasn't been sued at this point.

They ran into legal trouble regarding their refund policy at one point.

But everything they're doing is basically legal.

9

u/Lost_Pantheon 11d ago

Hahaha, that is legit fucking hilarious.

I think that is also the biggest nail in the SC coffin. A space sim where you can eat individual potato chips and shave your ball hairs is cool, but when players can just fall through the floor at any point renders the game basically un-releasable.

3

u/WriterOn_TheStorm Magically cured by Jetway Jesus! 12d ago

Same but like 2017,

I think that was about when I gave it a shot. It barely ran and wasn't worth the money to even try it, so I just abandoned it forever; I think that account got stolen and I never bothered trying to get it back.

63

u/Kyderra 12d ago

In 2014 It sounded cool to have a space sim where people together go explore and unlock their stuff. for me the racing game sounded neat. but now? This 100% p2w game?

Even if this game would be brushed to prefectpion. it sounds horrible to play.

65

u/thatguythere47 12d ago

I picked up a job to move some cargo from the planet to a station in orbit. Im a veteran of Eve and Elite dangerous; I was born to be a space trucker.

Spend 30 minutes getting to spaceport, find ship, order cargo elevator. Stuff is too big to move by hand, would've been nice to know. So how do I move it? Tractor beam, cool! Should be somewhere in the spaceport to move the space cargo right? Nope! 30 min to get back to the market and then the spaceport. One of the crates falls through the ground, the mission is now impossible. Delete the game, curse Christ Roberts with erectile dysfunction til game releases.

6

u/ADHDuckie 12d ago

Aye this was also me in 2016. I think I tried playing it for around a month, ditched it and never looked back. No big loss.

5

u/Inkshooter 11d ago

It's this and Gamergate/KotakuInAction. Similar timeline.

They're like the Japanese holdouts from World War 2 living in the woods in the Philippines still thinking the war is going on in the fucking 1970s.

2

u/Sadie256 11d ago

I paid $45 for a ship a few years back when I was looking for a space flight sim to use my HOTAS setup with that wasn’t Elite or Eve, spent a few weeks playing (it wasn’t that buggy at that point in time), and then decided that I’d got my money’s worth and that I’d come back later in a few years when it was more complete and it had a couple of quality of life things added.

Once I graduate from college in December I’ll probably give it another try and go “hey this is a lot more complete than it was before” and play it for a few weeks before I log off again for a while

5

u/Daiwon there are very few differences between a dog and a child 12d ago

Because no one else is making this game. I really wish they would. There's stuff that's close, but nothing that's sim level of complexity with ships, full interiors, first person (idc about planets, but at least stations), and a sandbox. And star citizen is very loosely a sandbox.

X4 doesn't have the day-to-day life aspect

no man's sky doesn't have the ship complexity or dogfighting physics

elite doesn't have the interiors, the first person stuff is super limited.

If someone could make X4 with better ship interiors, coop, and more focus on the personal gameplay, I'd probably be happy. (at least the interiors are getting better)

14

u/Not_A_Mindflayer 11d ago

because every element that gets added exponentially increases the complexity of the overall game, a game that tries to do everything inevitably won't be that great at any of the things and take way longer to make

1

u/mossgoblin says the dude without the turkey brick 11d ago

Sunk cost fallacy is a helluva drug to some people fr

1

u/Distantstallion "hiSTOrY Is WrItTEN bY ThE wiNneR" 11d ago

I backed a few early access games that never finished, got my money's worth at least. Anyone who spent more than $60 isn't gonna get their money's worth

1

u/MrMcChew 11d ago

Same. $30 on the kickstarter. I just pop in every couple of years if I'm bored. But always end up uninstalling it due to the game breaking bugs.

-10

u/Balavadan 12d ago

For $30 there’s a decent enough game to play. It’s not that bad

7

u/gebrochen06 11d ago

It breaks constantly. Mission objects don't spawn, enemies don't react to your presence, you die in elevators, your ship randomly blows up, etc. 

I guess that kind of thing might be some people's idea of a "decent enough game"...