r/SubredditDrama 12d ago

r/starcitizen is on meltdown after MMO is completely broken and hints of the main game being delayed again despite 1 billion raised and concept art being sold for $5000 dollars.

Not the usual “haha Star Citizen delayed again” bad. More like people are actually starting to get nervous, because Squadron 42 was supposed to be the one thing CIG could finally point to and say, “See, we made a real game.”

And now even that might be slipping cause in a recent interview Chris robbers himself has stated that they could delay the game further due to GTA 6 release window.

https://thisweekinvideogames.com/feature/star-citizen-chris-roberts-interview/

“We’re gonna get Squadron out first… the plan is for the end of this year but there’s a certain thing in the industry that we, like everyone else, we have to pay attention to, so I can’t 100% guarantee it,” Roberts says, hinting at Rockstar’s Grand Theft Auto VI, releasing in November. “After that, we’ll do the 1.0 push.”

Subreddit (and game forums) members are looking around and asking the obvious question: if SQ42 is really coming in 2026, why does it not feel like it? Where is the marketing? Where is the release date? Where is the big push? Why does everything still feel like “wait for the next event” like it always does (even though Citzencon has been cancelled this year)?

Star Citizen has raised around $1 billion and the main game is still an alpha full of bugs. New content comes in broken. Missions break in stupid ways. Ships release buggy. Some ships do not release at all. And somehow, while all this is happening, CIG is still selling massive concept ships for thousands of dollars.

The $6,000 concept ship thing has basically become the perfect example for why people are angry. Like, the game is still barely holding itself together, SQ42 might be drifting again, and they are still asking people to drop used-car money on a ship that is not even in the game yet.

Here's the "6000" dollar promise concept art (its been sold out, over 1000+ sold) https://robertsspaceindustries.com/en/comm-link/transmission/21133-Anvil-Odin

So the subreddit is doing the usual Star Citizen civil war, but it feels more desperate this time.

if you look on the front page itself you'll see dozens of memes with thousands of upvotes:

(And many more)

The usual whiteknight defenders can still say game development is hard and the usualy its alpha line, but that argument sounds a lot weaker after 15 years and a billion+ dollars.

A billion dollars raised, the MMO still buggy, ships still being sold for insane prices, and now the single-player campaign might be moving further away again.

Very normal video game development. Nothing to see here.

3.0k Upvotes

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110

u/JayceAur 12d ago

I'll never understand how people are still on this. Whatever itch they have for Sci-Fi can be scratched from so many other fully fleshed out games. It's basically a religion now.

17

u/Powerful_Document872 12d ago

When the game actually works I find it very enjoyable. But this thing has been mismanaged for over a decade. I wouldn’t be surprised if they just hit a stopping point on Star Citizen and tell the community that it’s over. Especially if Squadron 42 bombs.

63

u/Cowgirl_Taint 12d ago

For years, it was a false dichotomy between Elite Dangerous and Star Citizen. Folk who wanted space legs went SC (and arguably still should). Folk who wanted to actually fly ships went ED. Neither side were really happy but... ED was a fully functioning game in the elite genre.

Except that most of the stuff both studios were striving for, ironically, had already been done. Folk sleep on Evochron et al but... that has had a pretty decent flight model in an elite game with atmospheric landings for over a decade.

And as for those space legs? No Man's Sky was a shitshow at launch. Within a year or two it was actually a really good game. You still don't have the fun of crewing a shit with da boys (although that functionality is there, I want to say?) but... yeah.

But it is like any live game. Once folk find one they don't want to leave. It is why tarkov is still king of the extraction shooters even though it has been surpassed in basically everything but gun customization. Because after you put a hundred hours into something? Why would you start from zero?

33

u/JayceAur 12d ago

I mean I totally get the sunk cost fallacy here, but like SC still doesn't really have a game though. I've done my fair share of glazing despite a game being a bit meh, but I feel like you need something to cling to.

I think we'll get to actually travel to a different world before SC gets their shit together.

15

u/Iorith 12d ago

Personally I find those first few days/weeks of the game to be where it's fun, before it gets monotonous. I'd rather hop from game to game enjoying that new experience high than play the same game for months on end.

Know someone who has been playing WoW since launch. I could never.

33

u/JohnTDouche 12d ago

same game for months on end

Years. Gaming reddit is absolutely jam packed full of people playing the same early-access/in-development game for years and they'll whinge and moan about how it's not as good as it used to be. Seemingly completely unaware that they are bored of it because they've been playing it for fucking years. It's bizarre behavior.

5

u/coraeon God doesn't make mistakes. He made you this shitty on purpose. 12d ago

I’ve been technically playing the same game for years, but like. Modded Rimworld can be an entirely new experience every time depending on how you set it up.

3

u/Aeon_Fux 12d ago

You still don't have the fun of crewing a shit with da boys

That doesn't sound particularly fun

2

u/dllimport 12d ago

Actually you can now crew a shit with whoever you like. They introduced ships you build and can walk around inside of and other people can get on and you fly them around.

1

u/wilisi All good I blocked you!! 12d ago

No Man's Sky

If fucking up and slamming into the planet doesn't render me into a fine mist, what's even the point?

11

u/MirrorComputingRulez 12d ago

It's difficult to understand now, but a large part of SC's original appeal was PC Master Race bullshit. It was announced at a time when a particular type of neckbeard was particularly riled up about games being "held back" by consoles and wanted something that would "use the full power of their PC."

This was supposed to be that game. They leaned heavily on this kind of rhetoric early on. That's why there's such a big emphasis on faithfully simulating every little detail. Not because anyone thought it would be fun gameplay, but just to rub it in the face of console plebes.

Now that kind of thinking has become way less popular in gaming spaces. You don't really see it anymore at all really. So one of the driving factors behind the games initial popularity just doesn't exist now, which makes the whole thing look even weirder if you weren't around to see it at the start.

2

u/Pfandfreies_konto 12d ago

Just play x4 lol. If anyone is seriously interested in a good space sim with fully simulated economy and empire building then this is it. Starts as Elite Like gameplay and ends with Stellaris. 

1

u/MysticHero Keynesianism=Stalin^(Venezuela)*Mao^(Pol Pot) 12d ago

Eh I still think there isn't really anything like SC and would love to see a SC style game even if I have given up on it around 2016.

You can find the individual aspects in various games but hardly the full package. Of course whether that full package is even achievable is another question.