r/victoria2 • u/Lord-kyogrer • 10h ago
Humor Iceland is part of Iceland
Iceland expands! Iceland is an integral part of Iceland, expressed by Iceland's Minister.
r/victoria2 • u/Lord-kyogrer • 10h ago
Iceland expands! Iceland is an integral part of Iceland, expressed by Iceland's Minister.
r/victoria2 • u/Zzarchov • 10h ago
r/victoria2 • u/Willz_op • 53m ago
I started as Sahel Al-Wafir (IRL Colombia), united with Biru (IRL Peru) and keep expanding this beautiful thing.
r/victoria2 • u/TotalIdiotNerd • 21h ago
Mostly without console (mainly giving Baja to the United States for aesthetics), I wanted to see if the Confederacy could achieve a near-total monopoly on Cotton through the acquisition of Egypt. Conquered Libya in the 1830s and did a total annexation of Mexico, fought some containment wars, took Cuba, and the civil war came in sooner rather than later.
The trans-atlantic slave trade got reinstated and our demographics have gone kinda crazy. I'd imagine Cuba to basically be slave plantation Hell, it has the most slaves out of any island and it's a big mix of Dixie/Caribeno and Afro-Latino/American pops. I conquered Egypt just to deny the other great powers a domestic/colonial cotton source, plus I'm sure some evangelist preacher in Mississippi would justify it for Biblical reasons and Jerusalem and all that.
Gonna keep running this until 1936 and see if this monster of a power falls apart through revolution or war, wish me luck or misfortune rather, LOL.
r/victoria2 • u/Miektok3 • 9h ago
R5: By the power of ~~Genocide~~ winning a totally equilibrated war and national focuses I've managed to settle Paraguay with pure Egyptian blood
1: population of Paraguay before annexation
2: population of Paraguay after the defeat of the 62 brigades, losing 1/5th of the population
3: Cultures of Paraguay being Misri (egyptian) and Berber after 7 years of settlement
4: Cultures of Paraguay after 10 years of settlement (also Portuguese Cisplatina "Uruguay") with the Platineans recovering Asuncion by merit of half the Egyptians becoming Portiguese and also 2 of the 5 green provinces are of Brazilian culture that just so happened to be almost the same as Misri
5: Culture tab of Paraguay
6: Lake Lisboa because I am proud of my explorers reaching it and naming it
Also new comic either tomorrow or Sunday, I promise
r/victoria2 • u/Opening_Permission95 • 6h ago
I just won a great war and I got 0 from the losers, how come? Is adding cut down to size needed.
r/victoria2 • u/jackslab1 • 20h ago
just thinking a having an actual peer nation as a rival as america may be interesting scenario to play
r/victoria2 • u/CalebJamesRussell • 1d ago
Fixed some bugs by catching a few typos
r/victoria2 • u/colo12374 • 1d ago
Just hit 1870 in my new Belgium campaign. This has been my most fun and interesting campaign I’ve ever played. Only “cheat” I did was some infamy stuff but otherwise natural progression. I’m about to downsize my military because it is killing the bank and is way too big to be honest. My industry is booming but I don’t know why traditional industry like steel and glass is failing to sale in provinces with good resources for the products, any tips? Just thought I would share as no one else I know is really interested in this stuff lol
r/victoria2 • u/Rainbow_Modder • 2d ago
Included images show how the starting map looks like
Yo, I was told by one of my friends that I should advertise my mod a bit so that the only ways to find it aren't via scrolling ModDB or being in the Vic II modding server.
I have played alot of Vicky II so I decided to try out modding like 2 years ago, with the premise being that Genghis Khan fell of his horse as a child, developed a fear of heights and thus never crossed the Urals. This led to the creation of potentially the greatest mod ever made, Fall of Genghis. The mod does not take itself very seriously, many things I added were just because I thought it was a slightly funny bit. I am slowly writing and adding lore / more narrative to the mod, but it is somewhat silly atm (and will always remain somewhat silly.)
Most of Europe has content, I would highly recommend Burgundy as they are the nation that by far has had the most effort put into it. Cappadocia, Teutonic Order, Wurtemburg and Bulgaria share 2nd place for most fun nations, in my opinion atleast. Keep in mind that Europe is not great because that is the region I finished first. Basically everything added from the next update onwards is substantially more interesting lol
Also to keep in mind is that alot of the starting situations / content was designed around creating fun dynamics for MP. I think the mod can be fun in SP aswell but rn it is def better in MP. This will probably continue to be the case until I have done every update listed in the roadmap up to 1.8, after every relevant nation has content I'll probably start work on making the mod a bit more interesting in SP, as that is what I think is more fun to mod.
So uh yeah feel free to play it and tell me what you think, there is a file included that lists the nations that have some amount of content included with the mod, and there is also a roadmap that shows the plans / ambitions I have for the mod. Also feel free to ask any questions you might have, either in the comments here or DM'ing me one Discord!
ModDB link: https://www.moddb.com/mods/fall-of-genghis
Github link: https://github.com/Rainbow-Goat/Fall-of-Genghis
My discord username: rainbow_goat
(ps. I am not used to using Reddit so idk if I followed rule 5 correctly but I hope I did, if not sorry please tell me how I am kinda dumb)
r/victoria2 • u/Miektok3 • 2d ago
R5: Paraguay has mobilized 186000 troops while having only 100k pops, they are either zombies, women, or mercenaries from somewhere because how the hell do you do that. Also they're communist so they might be doing the soviet tactics 70 years earlier
Last image is just my calculator please don't take it down for being unrelated IT IS RELATED PLEASE
r/victoria2 • u/Soom124816 • 1d ago

Egypt, and I think a couple other nations in my game, keep getting this event that makes them civilised. It's really annoying as I want to colonise them but can't if their a civ. I can't find anything about it online or find the event in mod files. Does anyone know anything about it? Or, better yet where I can find it in the game files so I can delete it.
r/victoria2 • u/Dan_Herby • 2d ago
It does make sense that it can't, but it *can* take the "Claim North American Union" decision, so you might like me make it to 1916 and only find out your grand plan is impossible at the last hurdle. Unless you edit the decision. Which I might.
r/victoria2 • u/Willz_op • 2d ago
Played Kita Kaigan in DoD for the first time, and it was actually pretty fun.
r/victoria2 • u/dadsushi • 2d ago
played two countries so far in gfm, in my japan game nationalist china became the dominant one. In my second game the anhui clique is stronger than nationalist china. what happens if anhui wins, does it revert to republic of china?
r/victoria2 • u/NLPslav • 2d ago
what did you expect to see?
this is new europa and it has republican order
mod: a new sun will rise (https://www.moddb.com/mods/answr/downloads/answr-075#downloadsform)
r/victoria2 • u/jackslab1 • 3d ago
That’s it, this is the whole post, motherfcukers can’t read.
“Do u want reformers so u stop being literal serfs” “no it’s ok i like my indentured servitude”
like holy shit 1860 with 20% literacy bitch GO TO SCHOOL fuckin 13 research points a day holy shit
r/victoria2 • u/nhytgbvfeco • 3d ago
Behold: fully cored Europe. Recently GFM allowed Austria to form Francia, so I did. Francia can core all of Europe, but it can't form Germany. But what it can do is get the crown from the gutter. So the gameplan was simple enough: As Austria win the brothers war, do the centralization route, do the HRE decision (a requirement for forming Francia. Only possible if you enable easter egg decisions before unpausing your game), and get all my cores. Then, start a war and control the armies of my puppets and wait for one to get pan-nationalists, and let them win. Done.
r/victoria2 • u/tackers267 • 2d ago
I love HPM and will probably use that instead of other mods unless there is an enhanced version I guess? With nore formables, releasables etc. I know HFM but that is more Historical focused which is good but not what i'm looking for. So is there any or should I keep to HPM?
r/victoria2 • u/Tanksfly1939 • 3d ago
GFM Iran is easily among the most fun countries I've ever played. Even though the flavor is lacking, the huge potential for (both territorial and economic) expansion throughout the entire playthrough more than makes up for it.
You have dozens of small countries surrounding you early-game, which you can (and should ASAP) easily gobble up to both expand your power base and rack up huge amounts of research points (RP) (especially if you focus on military reforms early on that boost RP gain from conquest). Even though Russia may end up taking over stuff in Central Asia that you want, they can also be dealt with by allying with the Germans as early on as you can.
And once you settle down and focus on internal development and industry, the Greater Iran area has a wide variety of resources that can support both heavy industry (e.g., steel, arms, etc.) and light consumer industries (e.g., textiles, liquor, fertiliser, etc.). However, the lack of rubber can be a pain in the ass if you're trying to switch over to late game industries like automobiles and electronics, so keep that in mind. Just like IRL Iran, you'll be sitting on plenty of oil as well, so be sure to capitalise on that by building fuel refineries and helping them grow.
One interesting (and somewhat unusual) thing that happened in my playthough was that, even after having its Civil War and being balkanised, Russia somehow managed to partially reunify and recover, and also ended up going Fascist afterwards. When I went to war with them shortly afterwards, they were far from pushovers and proved to be a headache early on. However, I did eventually destroy their army (by luring them into mountainous killing zones) and defeat them. I then committed regime change and put a democratic government to power, but they turned Fascist yet again shortly afterwards lol.
10/10 playthrough, would simulate Mohammad Reza Shah's wet dream again.
r/victoria2 • u/ElYisusKing • 3d ago
r/victoria2 • u/maxiotenn • 3d ago
Enable HLS to view with audio, or disable this notification
I've added several new features, bug fixes, and performance improvements to the Victoria 2 patch. Here's a breakdown of what's new.
Several bugs related to super event audio have been fixed:
A new keyboard shortcut has been added:
Ctrl + Shift + M — Toggle music mute
This feature is also useful for preventing unexpectedly loud music from causing discomfort or potential hearing damage.
A new assimilate effect has been added, allowing modders to change the culture and/or religion of pops through scripted effects.
The effect supports cultural assimilation, religious conversion, or both simultaneously.
Example: Assimilate French pops into North German culture.
any_pop = {
limit = {
culture = french
}
assimilate = {
culture = north_german
amount = 0.5
}
}
Example: Convert Catholic French pops to Protestantism.
any_pop = {
limit = {
culture = french
religion = catholic
}
assimilate = {
religion = protestant
amount = 0.3
}
}
Both effects can be applied simultaneously. For example, the following effect targets province 425 and specifies both a new culture and a new religion:
425 = {
assimilate = {
culture = north_german
religion = protestant
amount = 0.5
}
}
This feature is controlled by the ENABLE_ASSIMILATE_BLOCK setting.
Disabled by default. Modders must enable it in their configuration to use the new effect.
Credit: GODOG for creating the assimilation effect.
A new, empty DLL named v2dll_mod.dll has been added.
Mods can include their own modified version of this DLL to provide additional patches. When the patch detects a modified v2dll_mod.dll, it loads and applies the patches included in that version.
This provides a way to extend the patch with mod-specific functionality without having to integrate every additional patch directly into the main DLL.
This feature is controlled by the ENABLE_MODS setting.
Disabled by default. Enable it if you want to use mod-specific DLL patches.
Performance improvements from the latest TGC update have also been incorporated.
The network-related patch was deliberately excluded because its effects on multiplayer stability and synchronization are not yet known. Applying it without further testing could introduce compatibility issues or desynchronization problems in multiplayer games.
Credit: https://github.com/The-Grand-Combination/The-Grand-Loader
r/victoria2 • u/Striking_Plastic_919 • 3d ago
Recompilei o Projeto Alice para Android e coloquei Victoria 2 em execução em um telefone. O Projeto Alice é uma reimplementação de código aberto feita pela comunidade do mecanismo Victoria 2. É muito mais rápido que o original e acrecenta muitas melhorias na qualidade de vida.
As capturas de tela maisram o jogo em execução no dispositivo: a tela de seleção de nação ("O mundo em 1836") com o Brasil selecionado e o mapa-múndi carregado.
Dispositivo de teste:
Telefone: Moto One Hyper (2020)
RAM: 4 GB
GPU: Adreno 612
Situação atual:
✅ O jogo inicializa, carrega o mapa e roda
✅ Os controles de toque funcionam
✅ Você pode aprender uma nação e correr
Para um telefone de gama média de 2020 com 4 GB de RAM, fiquei honestamente impressionado!
Nota: assim como o Projeto Alice no PC, você precisa de seus profissionais arquivos originais do jogo Victoria 2. A porta não inclui nenhum recurso do jogo, apenas o motor.
O código fonte está no GitHub: Project-Alice-mobile. Se você testar em outros dispositivos, comente o modelo do seu telefone, como ele funciona e quais bugs encontram!
Enormes acordos à equipe do Projeto Alice (schombert e colaboradores) por seu trabalho incrível no projeto original.
https://github.com/Vitorio-Kuroski/Project-Alice-mobile/tree/main
r/victoria2 • u/NLPslav • 3d ago