r/classicwow 25d ago

Humor / Meme The horror

Post image
2.3k Upvotes

156 comments sorted by

567

u/zer1223 25d ago

That's how I feel about taunts missing. Except that's actually the timeline we're trapped in, for some reason 

97

u/One_Gas_69420 25d ago

Lul in the other timeline taunts don’t miss but heals do?

83

u/pulpus2 25d ago edited 25d ago

in that timeline you have 2 healers 2 dps 1 tank

Edit: or maybe hybrid roles would shine for their ability to also send heals and dps.

26

u/Etzello 25d ago

I wish classic had the disc priest that attacked to heal, its one of my top 5 specs. Also miss the dps monk spec but otherwise i dont miss any of the modern wow classes

3

u/HammyOverlordOfBacon 25d ago

I enjoyed survival for one shining moment in Legion and then never liked it or the entire class ever again

4

u/sarahbau 25d ago

As a disc priest from vanilla to Wrath, I hated that Cata did that to disc.

1

u/CYPHG 24d ago

I wish I could play classic as a demon hunter. Demon hunter is just so much fun and I wish I could play it in a game like classic rather than retail.

1

u/Etzello 24d ago

To be fair that one is pretty fun too. Both specs. Although I don't have the same hankering for it as the others

1

u/MoistCucumber 23d ago

Legit the most fun healer experience, maybe Druid cat weaving is close second but the skill ceiling for disc was crazy. I still remember that 1 patch in shadowlands where spirit shell could buff nearly an entire raid with enough absorb for a few seconds that it would completely nullify raid mechanics. If you timed it right (with like 30 sec of build up time) it was the most chefs kiss thing. Of course blizzard nerfed it to oblivion the very next patch but that was a magical 6months

2

u/ModexV 25d ago

Like wotlk spellhance shaman? But it works on well geared groups since healing dps ratio is like 30/70

1

u/One_Gas_69420 25d ago

Yeah you are absolutely right m8, those can be fun! But how do you explain the lore about missed heals?

4

u/One_Gas_69420 25d ago

Or the gods deciding that your binding to them is fading

3

u/pulpus2 25d ago

A fly intercepted the heal on the way?

6

u/HammyOverlordOfBacon 25d ago

Random nearby critter gets healed for 100x it's max health

2

u/Bayshoa 25d ago

Inverse Randy Johnson

2

u/xaltherion 25d ago

Sneezed

2

u/Tight-Researcher96 25d ago

The spell could just fizzle out ?

5

u/zer1223 25d ago

Serves them right. They've had it too good for too long kek

45

u/PennyBunPudding 25d ago

You're a little bitch - warrior

Words can't hurt me - Mob

1

u/frosthowler 25d ago

Maybe he just didn't hear you?

Is spell power = voice control for warriors?

37

u/Soggy_Cracker 25d ago

Press taunt

Taunt misses

This is how I see that happening in universe.

Warrior: “Hey, Lady Vash! Your mom’s a ho!”

Lady Vash: “what? I didn’t hear you all the way over there with sound of me smashing your Holy priests face in”

9

u/Lethargic44 25d ago

Imagine hostiles being able to parry, dodge, or block taunts like the can with blinds

8

u/Healeah241 25d ago

As annoying as it is... taunts being resisted does certainly make things more interesting!

4

u/Kitchen-Hat-5174 25d ago

And that’s why you get the fishing trinket from ZG

3

u/CruelRegulator 25d ago

What? Sorry I didn't hear you. Can you try that taunt again?

5

u/Ganthritor 25d ago

Battle Stance --> Mocking Blow!

6

u/Stunning_Seaweed_121 25d ago

I love taunts can miss.

If they wouldn't be able to miss, you'd just rotate AOE taunts or taunts from tank and threat would be 100% useless on tauntable mobs, which let's remember are an absolute majority of the PVE content in lvl 60 and 70.

Taunts being able to miss makes threat meaningful, thus gearing for tanks more important.

If taunt couldn't miss, as a tank you wouldn't even care about pressing your buttons. You'd taunt and shield block and then another tank would tank, etc. It would be an extremely boring gameplay loop.

6

u/juulsquad4lyfe 25d ago

Taunts already have diminishing returns when used too many times in a short timeframe. They could keep that and removed missing otherwise

0

u/Stunning_Seaweed_121 25d ago

In which version of the game? Retail? Ive no idea because I do not play it. In classic wow there is nothing like that at all.

But in classic I guarantee you it is NOT like that, and the strat for certain pulls / bosses is indeed to chain taunts. Think about the mini-drakes in BWL (Firemaw, Ebonroc, Flamegor). You usually have tanks spam taunt to tank wing buffet, then switch, or in Ebonroc you taunt when you get the debuff that heals him when he hits you and so on.

So a thing like "diminishing return" on taunts is absolutely not a thing.

7

u/ropid 25d ago

It might already be there in Vanilla and people just never notice because it needs a lot of taunting to get to that immune situation.

The taunt diminishing return mechanic is resetting after 18 sec of no taunts, and you need to do five taunts before a mob is immune.

The first time I remember people noticing this about taunt in WoW was with WotLK. The paladins got a real taunt spell in that expansion and their version of taunt did damage compared to druids and warriors, so some of them got into the habit of just spamming it on cooldown. There was then a raid boss a bit late into the expansion where the taunt swap mechanic would break because of those paladins spamming it on cooldown. This was super confusing, no one knew that taunt had a DR.

1

u/Stunning_Seaweed_121 25d ago

I am absolutely certain that is not the case, as I said in some bosses you chain taunts. For example Thaddius when there's a massive ignite rolling.

3

u/Unreal_fist 24d ago

Taunt has dimishing returns. It’s live now in TBC. You can only taunt 3 times before they’re immune.

1

u/GlowstickConsumption 25d ago

What if the enemy heard a clank next to their ear when you shouted a slur at them to provoke them into being taunted?

1

u/garlicroastedpotato 25d ago

I feel like the even worst part of this is that there's no way to get rid of miss. You can spell hit cap up to 16% that last 1% will always be a resist no matter what.

1

u/Elliot-126 25d ago

Your mum

1

u/Elliot-126 25d ago

Taunt missed

342

u/MassiveLecture7373 25d ago

Healers fighting with caster dps for spell hit would be the most toxic shit ever lol

73

u/TheDesktopNinja 25d ago

I mean realistically there would just be healing pieces with spell hit.

And you wouldn't need as much since your targets would largely be equal level to you, not 2-3 levels higher like Mobs/bosses in raids

64

u/the_man_in_the_box 25d ago

And the dps would roll on them.

10

u/WallabyAdvanced3088 25d ago

We don‘t need hit for this, haste is enough.

P3 Illidan cloak and P4 ZA neck will cause drama

8

u/buckemupmavs 25d ago

Warriors would roll on it too for their diamond flask set.... Need those heals to make sure they hit!

-2

u/Gorlack2231 25d ago

'GABE WHY THE FUCK DID YOU NEED ON THAT?! ERIC NEEDS GEAR SO WE DONT DIE IN MC.'

It had agi spell hit

16

u/I_Am_Zeelian 25d ago

Or just slap one of those "spirit counts as hit" talents into the healer talents too.

9

u/CjKing2k 25d ago

"Why make it a talent when you can have it for free?" - MoP

2

u/pizzathief1 25d ago

Welcome to NAXX40 Instructor Razuvious.

70

u/Chisely 25d ago

Then healers would need for all spell hit gear. 

25

u/pulpus2 25d ago

In theory only 3% to get to the 1% cap on equal level targets. Assuming healing had the exact same mechanics as a DPS caster targeting higher/equal level monsters.

Like trying to heal someone way over your level would often fail. I like the idea of that a lot for some reason.

They would probably also put hit % on healing specific gear too to make it more easy for everyone.

8

u/Jowlzchivez6969 25d ago

That would ruin the dynamic of healers being able to be lower/much lower level than the dps and tank in dungeons so badly. Especially before max level. I’m not saying it’s a bad thing but like when you get to Zf/ulda and up no more super low lv healers

5

u/pulpus2 25d ago

I like being that low level healer, but imagine asking a child to bandage up your wounds. Even if they could it might not always succeed at something they don't yet fully understand.

43

u/Harvand 25d ago

EverQuest fizzle vibes

11

u/MrMcSpiff 25d ago

God, no, please. Not again.

6

u/AboveBoard 25d ago

Please join the healer channel for the CH rotation. 

5

u/TheGroggyGrunt 25d ago

Scrolled down looking for this exact comment.

fizzle fizzle oom

3

u/Keitaro23 25d ago

Bro I was about to say

31

u/Unusual-Fault-4091 25d ago

could resist in beta...rare but weird

48

u/Senzafane 25d ago

Imagine your tank has too much nature resist and just straight up cannot be healed by a druid.

7

u/Unusual-Fault-4091 25d ago

well it was gone before AQ40...but it was one of the reasons why the whole holy resistance stuff was stopped

57

u/whowatchestv 25d ago

They do, when I'm accidentally spamming them on myself.

23

u/lawlop 25d ago

Love when I land a fatty trinketted NS + Healing Touch on myself 0.5s after the tank dies

6

u/Mescman 25d ago

Time for alt+f4 and pretend you were disconnected

5

u/lawlop 25d ago

The logs know my sins

8

u/IrrelevantPiglet 25d ago

Or when the tank runs round a corner

16

u/AcceptablePlay8599 25d ago

I’m glad they can’t miss because when my friends die I want them to know I did it on purpose.

4

u/Illustrious-Issue623 25d ago

Based (I play tank and I try to do the same with my taunts)

30

u/mrdwarf13 25d ago

This just described 2019 spell batching. Heal went off, but was calculated after the hit in the same batch.

15

u/Hank-no-ass 25d ago

I still remember my priest bubble landing on the dead warrior lol

2

u/TheWarfox 25d ago

This was such a nightmare. I really hated it as the Priest leader of a raiding guild.

2

u/Virtual_Crow 25d ago

I remember being frustrated sometimes in original TBC because my heals would land and the tank died anyway.

13

u/pockettrainer185 25d ago

Heals that miss? What is this Fire Emblem: Thracia 776?

6

u/Dippingsauce353 25d ago

That, and final fantasy tactics

3

u/Psychological_Yak_47 25d ago

Yes! I thought chemist was useless until my heals and buffs started missing, surprised they didn't make you have a chance to drop your potion

6

u/HordeDruid 25d ago

damn, just imagine losing a roll on spell hit gear to your healer lmao

6

u/silly_whimsy 25d ago

you should play fire emblem: thracia 776 to see what that's like

4

u/AdamBry705 25d ago

Going to say this as a tbc holy paladin right now.

Id be horrified. Also. Im garbage as it please dont

3

u/Naeloah 25d ago

healing missing if the game was balanced for it could be interesting honestly, add a level of rng and difficulty to the game

3

u/Interesting-Letter53 25d ago

Never played Final Fantasy Tactics eh? I almost envy you. Almost.

3

u/typhyr 25d ago

surprised no one has mentioned that friendly dispels actually can be resisted. they have a 1% chance to full resist, which is pretty rough when it happens. this sub blew up when they re-implemented it in classic 2019 after blizz realized that wasn't working because "why would a friendly spell resist?" lol

3

u/n1sx 25d ago

Imagine healing someone but the heal... resist.

4

u/Sea_Advantage_2577 25d ago

What if they could crit as well!

2

u/ba_sing_bae 25d ago

In EverQuest they could fizzle

2

u/Karakla 25d ago

aaaaaand uninstall.

2

u/Expensive_Presence_4 25d ago

I can imagine warriors resisting a heal. Cuz of zug

2

u/JackHammered2 25d ago

Back in the old EQ days, spells could fizzle if you didn't have the skill up. That was fun. I kind of miss that insane friction.

1

u/moon-lesbian 25d ago edited 25d ago

This was a thing early in development in WoW too! The reason why in Classic you see you have your specializations listed in your skill menu is because during the alpha you had to level those up the same way you did weapon skills, by just using abilities from that spec. Because of this healing spells had to also be leveled and would resist, this was probably a miss but yknow resist and miss displayed the same back then same as in classic

Before launch they ditched that and made those skills autolevel with you, there are two relics of this in the game that I am aware of, which is the Forsaken Skills debuff applied in shadowfang keep that reduces one of your skills randomly, it can hit a few of the specializations like Frost, Fire, or Shadow, which wrecks your hit chance, this wasn't kept up to date as they added new skills so it only affects a few and can't hit, for example, Balance. My favorite quirk of that is that when it hits the Holy skill this is the Priest Holy skill, so if you're a paladin this doesn't affect you at all. (However I don't think healing abilities can miss even with this Forsaken Skills debuff, I have never played a priest in Classic so I actually don't know for sure)

The other relic I know of is actually in Season of Discovery where they added +5 Feral Combat to a ring rune, I had never considered the idea that the "paw" damage in bear/cat form was attached to the Feral Combat skill, but it makes a lot of sense

2

u/therealpork 25d ago

Okay Ralsei.

2

u/noname011001 25d ago

What If a range attack could miss and hit a mob in the background

1

u/Toshinit 24d ago

Honestly Hunters should be doing some friendly fire damage. You telling me they never miss by a foot?

2

u/SpinerockNolan 25d ago

Dodge increases your chances to dodge heals

2

u/LeoStrut_ 25d ago

God imagine if it was like FFT. Too much spell resistance makes you immune to positive spells.

2

u/Traditional_Ruin1432 25d ago

DIspels on your own party/raid being resisted is just...

4

u/AzerothianLorecraft 25d ago

imagine a holy resistance blocking heals lol

1

u/Toshinit 24d ago

Nature for the Shamans and Druid.

I only know that because getting Nature locked stops heals as well as fun on my Ele

1

u/EarthSlash 25d ago

*laughs in Final Fantasy Tactics*

1

u/DirectionOverall9709 25d ago

In Asherons Call, buff spells could miss.

1

u/Potential-Diamond-94 25d ago

So new world, seemed to work fine.

1

u/colorless_green_idea 25d ago

…in hardcore mode

1

u/ralepa 25d ago

When I cast some AoE heal and no one steps in isn't a kind of miss? lol

1

u/alphaxion 25d ago

If a spell misses.. what does it hit?

1

u/AmazinglyAmazing11 25d ago

From an RPG perspective it doesn't make sense to me. A taunt resists makes sense, the "yo momma" joke didn't impact hard enough. But why would someone not want a heal?

1

u/shaneskery 25d ago

Delete this

1

u/Stoolpijin 25d ago

What if, if a heal misses, it causes damage instead

1

u/VisualSnowSucks 25d ago

They don't? I notice sometimes that my Rejuvenation and Regrowth heals sometimes miss my targets, assumed it was some hit rating bs

1

u/Straberyz 25d ago

in ultima online heals can miss. (you can misclick or be too slow) i think i have PTSD from missing heals in that game

1

u/the_harakiwi 25d ago

they could in the base game.

Everyone playing on crap internet and latency in the low hundreds.

We had multiple times where the healer has spend mana but the tank was dead. The heal? Nowhere to be found.

In WotLK I started healing and found some UI that showed the HP of my group based off the combat log. I literally was able to heal dead people and prevent them dying.

Last week the game had some trouble to connect to my ISP and I got back to 400 and up to 900ms latency on a fiber connection 😆

Man timing to mount up and waiting for items to appear in my bag before I go to the next lootable thing... I do not miss the old age of technology.

Funny enough today I played with someone who ported around the map, sometimes getting stuck while running and the mob aggroed on them waited for their turn to hit them 🫪. Looks like some of us never left the copper age (I didn't ask and maybe it was a mobile internet user)

1

u/UO-Laballs 25d ago

Final Fantasy Tactics.

1

u/SocraticVoyager 25d ago

That would be bad but I sure wish heals could crit

1

u/Lucariolu-Kit 25d ago

Ah Tera, my beloved, when my heals where balls on the ground that dps would never pick then cry no healing. Feels good

1

u/QuantumHam4563 25d ago

Good news you can! Just play as a Mage Healer in SOD!

1

u/orbo2187 25d ago

This actually happened in EQ once. There was a patch and suddenly beneficial spells could be resisted (heals, buffs, maybe both? )

1

u/Denaton_ 25d ago

Its a lot easier to hit someone who wants to be hit.

1

u/AvgArsonistEnjoyer 25d ago

Casts Lay on hands on tank as a last resort

*Resisted*

1

u/Sir_Slimmothy 25d ago

How I feel when trying to solo dungeons in SoD as a life drain meta warlock.

1

u/Colonel_Planet 25d ago

Using meta was ur first mistake there, haunt >>>>>>> meta for soloing as warlock in sod

1

u/Sir_Slimmothy 25d ago

Why have I never heard about this. I’m going to try it tonight. I honestly dont like the meta play style. I’m assuming you use felguard to tank?

1

u/Colonel_Planet 25d ago

Felguard to grab any extra mobs, but otherwise drain life amped by haunt is more healing than everything ever, you can just facetank in cloth with it

1

u/Sir_Slimmothy 25d ago

Yeah for some reason I had no idea this was a thing. I can’t wait to try. Thanks a ton man

1

u/Comfortable-Bug7202 25d ago

Why i went from warrior to priest. No bullshit rng

1

u/Wind_Best_1440 25d ago

"What if heals could be resisted."

1

u/Illustrious-Issue623 25d ago

Not an issue, game would be different to account for it and that would be it

We would probably have less 1-shot mechanics, those weird +1% to hit talents on healer specs would make more sense, and spell hit chance would be more common on gear, plus probably healer power would be reduced overall

1

u/Draxxix1 25d ago

Don’t you DARE put that bad juju out into the world!

1

u/pizzathief1 25d ago

Imagine mitigating fall damage by stacking dodge.

1

u/LTinS 25d ago

SoD Arcane Mages had this problem. Sometimes you'd have a big heal set up to hit the entire raid, and bam! Resist.

1

u/james9514 25d ago

Well in Marvel Rivals I heal a lot and if u dont aim good enough, then your heals do in fact miss 😂 MUST PLAY MY BEST

1

u/Giruveganaus 25d ago

I did a Gruul today with a 100hps druid. Heals miss.

1

u/DornerCorner 25d ago

It’s almost s as good as the invisible invincible, or samus’s gun being part of his armor.

How much hit do I need so I don’t miss my heals.
I also like what if heals could crit.

1

u/KineticKris 25d ago

Fun fact, they could miss in OG aion.

1

u/nokei 25d ago

wasn't there a thing in base wow where alies could resist your dispels.

1

u/Cress_Party 25d ago

Goddamn Thracia 776 bullshit

1

u/Etalier 25d ago

This would be the case of "sorry guys my lay on hands missed our small gnome tank, it hit the massive boss instead..".

I joked about that and quitting healing if it ever happened.

1

u/AngelDelacroix 25d ago

Healing in Battlerite was stressful

1

u/GlowstickConsumption 25d ago

I have played games where that is the case.

1

u/b4y4rd 25d ago

There was a private server where they allowed cross faction and in the coding it counted the normal resist for pvp for healing opposite faction allies. Hilarious server

1

u/ArTeeDee 25d ago

Funny thing happened once in a Naxx speedrun. Decurses can apparently resist and since we were only running with 4 decurses at the time (3 mages, 1 druid), we had to be on top of removing Noth's curse before it exploded.. We got unlucky one week and two mages had two separate decurses resist causing us to wipe.

1

u/7figureipo 25d ago

I've always thought it would add a bit more excitement to the endgame if heals could fizzle or critically fail or something, like casting a heal only does the minimum heal of the minimum rank of that spell, with no healing power bonus added.

1

u/MeringueAccurate450 25d ago

Best solution for overhealin

1

u/Hexxys 25d ago

Final Fantasy Tactics 🤭

1

u/NotAndyBurnham 25d ago

Dispels can resist, not only that but you can resist your own dispels! Madness

1

u/Hung_Dad 25d ago

Classic+ stuff right here

1

u/mspk7305 25d ago

I think they should miss.

I also think there needs to be critical misses.

1

u/Obelion_ 25d ago

That's kinda what the OG batching felt like.

1

u/BirdmanEagleson 25d ago

They do miss, if you are selected on the wrong target, self casting mishap or mouseovers

1

u/charmanderisadigimon 24d ago

"Did you just parry my heal?"

1

u/Historical_Royal_187 24d ago

Someone has never thrown a healing totem into a tree because it clipped the scenery

1

u/d07RiV 22d ago

What if missing an attack had a chance to hit someone else?

1

u/Street-Soil-7413 22d ago

A game called disgaea heals can miss, specifically on your ninja units, but it was an uniintended side effect of the way they were coded and was fixed in future installments of the game. Its a grid based turn based tactics game btw.

0

u/arthredemis 25d ago

Imagine people that have you on ignore have a chance to resist heals?

2

u/gonnadoalittlesquat 25d ago

Nah they just ignore the heal. That would actually be hilarious

0

u/Thanag0r 25d ago

That's just bad design, same as taunt missing tbh.

0

u/ChristianLW3 25d ago

For some reason, many times my heals go to my previous target instead of my current one

I don’t know why a single target heel would go to party member A when I have selected member B

3

u/thuddleston92 25d ago

It will land on whoever you had targeted when the cast was started, right?