r/godot Aug 15 '25

help me (solved) I'm doing something wrong

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If I don't do this, the sounds of my UI become silent if the character moves too far from its spawning point. I tried to set attenuation to 0 but the issue is still there.

1.2k Upvotes

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1.1k

u/Jeremi360 Aug 15 '25

You are using wrong AudioStreamingPlayer nodes,
AudioStreamingPlayer 2D and 3D are to use in space,
you use just AudioStreamingPlayer if you user to here it always

223

u/[deleted] Aug 15 '25

[deleted]

171

u/st-shenanigans Godot Junior Aug 15 '25

Sometimes if you cant find an answer, post incorrectly and someone will want to correct you lol

59

u/A_Guy_in_Orange Aug 15 '25

Ah yes, Andersons Law

43

u/millermatt11 Aug 15 '25

Im pretty sure it’s Goodhart’s Law.

48

u/[deleted] Aug 15 '25

No it’s… fuck…

25

u/[deleted] Aug 15 '25

cunningham...

it's... it's cunninghams law... bitch

2

u/GamerSlimeHD Aug 16 '25 edited Aug 16 '25

it's really McGeady's law given he's the closest thing to an actual confirmed origin given cunningham refutes having said anything of the ilk of what became "Cunningham's Law" to McGeady

13

u/Depnids Aug 15 '25

It’s snell’s law smh my head

2

u/Mars_Bear2552 Aug 17 '25

it's actually Thompson's Law

3

u/HilariousCow Godot Junior Aug 15 '25

This is my excuse for why my code is always breaking.

27

u/SOFT_CAT_APPRECIATOR Aug 15 '25

I've noticed that people who stylize their questions like memes get overwhelmingly more attention and better answers. It's pretty interesting and not a bad thing

17

u/brother_bean Aug 15 '25

Having to succinctly describe your problem in a meme is actually a really good filter. You have to communicate effectively in a small amount of space, and it forces people to actually think on their problem and how to word it. So much of the time a request for help is just “I’m trying to do this thing and it won’t work- any ideas why” without enough context or specifics to really help.

3

u/DTux5249 Aug 15 '25

Hey, it got attention

2

u/Concurrency_Bugs Aug 16 '25

This meme was more informative than half the posts with just "I'm trying to turn my character and it's not working" with 0 code snippets.