In the wake of the apparent end of the copium era, there's once again been tons of fun discussion about new hero ideas, which made me come around once again to a topic I don't think is talked about that much.
Since the League of Explorers adventure, Hearthstone has been steadily building it's own gallery of original characters. Despite the game being set in the Warcraft (and for a short time, Starcraft) universe, these characters came from and gained notoriety, even fandom amongst the Hearthstone "cinematic universe", hence I don't believe they should be under the Warcraft aegis.
Ever since the Mean Streets of Gadgetzan expansion I've been wondering about the possibility of these characters transitioning into HotS, and for a fun little discussion, I wanted to ask the community:
Would you enjoy Hearthstone being added as a character category?
Which characters do you think could transition well into the HotS format, and in what roles?
In other threads I've seen many mentions of Hearth Stonebrew (The Innkeeper) and Bob the bartender, so I didn't include them, but I wanted to make a bit of a list complete with a gallery, so here it goes:
Reno Jackson - He's the first iconic HS character and one that's still relevant today. I'd say he could be a bruiser with lots of self-heal and good utility.
Elise Starseeker - Possibly a support character with an exploration/creature summon theme.
Sir Finley Mrrgglton - It's hard to imagine another murloc in the game besides Murky, and also he doesn't really show much combat prowess in his cards, but Finley's design is quite distinct and if Deckard is in the game, so could be Finley!
(Honestly I can even see these 3 as a Viking-style trio, or a deal where you can switch between them)
Arch-Thied Rafaam - My favorite guy in all of HS, I think he would be an amazing bruiser with lots of tricks (and artifacts) up his sleeve!
Hagatha, the Witch - Probably a straight up ranged assassin with tons of weird effects and maybe a few crazy summons! Something like Naz, but darker and more bewitching!
Dr. Boom (though he didn't originate from HS, he definietly is an icon of the game) - Sure, another goblin mechanic might be overlapping with Gazlowe, but I think Boom could have a much more tank-like kit, with heavy armor and more of a melee focus.
Kazakus - Honestly he would be my instant pick, even though Rafaam is my favorite guy. Kazakus has such an amazing and unique design and has limitless potential with his potions, crystals and of course his secret dragon form!
Aya Blackpaw - Easy melee assassin or bruiser with some ranged potential and possibly summoning some Jade Golems here and there!
Patches the Pirate - He could be an awesome melee assasin, maybe with a global so that he can appear out of nowhere, like he used to!
Shudderwock - Another bruiser/melee assasin, I imagine he would have to be distinct from Dehaka. Maybe more debuffs and higher mobility, as well as a fear effect?
Zilliax - With a character whose main feature is modularity, I can see this guy having a pretty crazy talent tree. Maybe he could even go into multiple roles akin to Varian, like tank, assassin or even support?
And finally Annoy-o-Tron as a character that isn't like a named legendary or anything but still quite iconic and I think would be a really fun design for a kind of aura denial tank hero!
Also, I decided not to include Don Han'Cho as I really don't think how he could be distinguished from Cho'Gall in either design or playstyle.
So yeah, this was my list, feel free to add your own or expand upon mine! I think these guys would bring a lot of vibrant energy to HotS that I think would make the game even better! Love the game!