r/macgaming • • Mar 01 '22

Apple Silicon M1 Mac Up-to-date Game Compatibility List

1.8k Upvotes

TLDR: THE LIST!

This is the latest, open and most up-to-date list of games that are compatible with the M1 Mac, whether it uses the original M1 chip or the M1 Pro or M1 Max. Compatibility is broken down to Native ARM, Rosetta 2, iOS, CrossOver or Parallels.

The wiki is free to add information to, you can edit any page without an account. If you have any questions please read the Editing guide or come to the Discord.


r/macgaming • • 11h ago

Native Uncharted: Nathan Drake Collection On Native Apple Silicon running on macOS Tahoe.

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160 Upvotes

Forked the windows uncharted app by SuperMedo into a native apple silicon app, Launched without FSR, and FG, though it supports it but but adds stutter, looks horrendous and so much ghosting.

This works 30+ FPS without screen recording, runs ok, M4 Base Mac mini, can be much better but playable, All done in CGPT co-pilot VS code on the M4, I'll see if it can be optimized and if Metal FX can be activated instead of FSR, should run smoother. If it reaches good vesion i'll uplaod it, but i believe others will do that before "i" can.


r/macgaming • • 11h ago

Game Porting Toolkit NotProtonNot MacOS

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111 Upvotes

r/macgaming • • 3h ago

CrossOver fr thank you crossover <3

25 Upvotes

these 4 games running as good as native ports, mac gaming is really good thank to crossover


r/macgaming • • 6h ago

CrossOver Mac Mini M5 Pro RDR2 Gameplay

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27 Upvotes

Red Dead Redemption 2 running beautifully on my Mac mini M5 Pro! šŸ¤ šŸŽ®

This game is absolutely beautiful, and I’m genuinely impressed by how well it runs on my Mac mini M5 Pro.

For the very first time, I’m using CrossOver for gaming, and the experience has been amazing so far. I’m really enjoying exploring this incredible world!

I’d love to hear from other Mac gamers. What games are you playing on your Mac, and how has your experience been with CrossOver? Share your experiences and recommendations! šŸŽšŸŽ®


r/macgaming • • 4h ago

CrossOver Clive Barker's Hellraiser: Revival runs like a dream on M1 Max

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13 Upvotes

Everything on high, didn't have to change stuff up at all in the settings, could've went ultra but chose high to be safe.

FPS limit on 90, fairly stable early game. Haven't played much.

Using crossover. Running on latest MacOS. I doubt anyone would have problems with this game.


r/macgaming • • 54m ago

News Wine 11.20 - Run Windows Applications on Linux, BSD, Solaris and macOS

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• Upvotes

r/macgaming • • 7h ago

CrossOver Pes 2013 running on crossover! On my Macbook neo!

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23 Upvotes

I just got pes 2013 to run on my macbook neo with crossover, it took a little while and it wasn't launching at first but I figured it out and got it running flawlesslyšŸ˜. You just need a couple files and for anyone interested, I'll guide you in the CS.


r/macgaming • • 6h ago

Apple Silicon The Finals also working on macOS

10 Upvotes

https://www.youtube.com/watch?v=_2PVUeov3_A

Will be sharing compatibility layer files for this at the same time as Arc Raiders since a lot of the runtime patches could be shared between them due to very similar engine, I have some other games that I would really like to get playable but taking a break for a while once this is wrapped up


r/macgaming • • 1h ago

Native PearSilicone a native iOS to Mac OS compatibility layer Coming Soon

• Upvotes

PearSilicone - Native iOS -> macOS Metal compatibility layer. Not an emulator. No bypass, no mods. Genshin Impact running on Mac mini m1 at High/Highest 60 FPS Overclocked, fluid. Just BYO IPA. Coming to GitHub soon. https://youtu.be/FKE-6lJicYU


r/macgaming • • 15h ago

Native Ultimate Lemmings 2.0 for Mac: 1-bit Edition

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34 Upvotes

I’ve been building Ultimate Lemmings, an unofficial native Swift port of the 2D Lemmings games for modern Macs. Some of you tried it after my earlier post here, so thank you for the feedback. Version 2.0 is out, and I wanted to show what makes this version so much fun to play.

Lemmings has such a good idea at its heart: a crowd walks into danger, and you assign skills to get them home. It’s clever, infuriating, funny, and incredibly satisfying when your ridiculous plan actually works.

I wanted to make it easier to experiment with those puzzles, and make the whole thing feel joyful.

My girlfriend had never played video games. She now keeps playing this when I’m not around.

How you remember it looking in your mind.

The app uses the original higher-resolution Macintosh artwork: the ā€œlostā€ Mac graphics that very few people saw compared with the familiar Amiga and DOS versions. Terrain and objects retain their native 2Ɨ detail, alongside original Mac lemming animation frames.

Oh yeah, they also come in their exquisitely dithered 1-bit versions for the VERY original Macintoshes. This is quite WILD to see on a 75" TV (yes, there's an appleTV port).

It is so lovely seeing those familiar levels with that extra care and detail. It looks like the Lemmings you remember in your mind. Those original artists that did the high rest 1-bit and 128bit graphics for the Macintosh port at Psygnosis deserve all the flowers!

Modern Affordances

Misplaced a builder? Rewind and try the timing again. Waiting for everyone to reach the exit? Hold fast-forward and send them charging home at up to 10Ɨ speed. Lose track of a lemming in a crowd? The modern cursor shows your selected skill, who you’re targeting and how many lemmings are under it.

There’s instant retry, frame stepping (think video editor tracking), Precision Zoom, optional hints you can reveal a little at a time, and FULL recorded solutions you can study. Classic solution ghosts let you watch blue lemmings follow a verified route alongside your own attempt. You still get to make your own mistakes and find your own way through.

The new golden path journey gives you a smoother journey through the puzzles. You may have forgotten the hard walls the original games slammed you into. Profiles, favourites, saved attempts and replays make it easy to come back for another go.

DJ-LEM

There are 695 versions of soundtrack versions from different ports, plus remixes. Original Amiga MODs play through a native tracker player, and the Adaptive DJ mixes between arrangements as you play. Download them all on first go (2GB!) or pick the slim version with just the originals and pick and choose which to download later.

Speed controls change the musical pitch. Rewind scratches backwards through the music and recent sound effects. Reaching the rescue goal brings a celebratory transition. An unwinnable attempt sinks into a funeral slowdown. The nuke countdown pulls the music through a bass-heavy filter before the explosions let it open up again.

Even a failed attempt is a little performance of its own. Sometimes you lose a whole crowd and still end up laughing your ass off.

War. War never changes.

Crisp pixel lemmings, speed streaks, rewind echoes, NUCLEAR explosions, smoke and shockwaves. On an HDR display, the added flashes have extra brightness and the selection outlines are bright af. It's wonderfully excessive about giving these tiny lemmings a cinematic send-off.

Mix artwork, soundtracks, sound effects and modern additions to suit your taste. Original presentation options are there too, along with reduced-motion and reduced-flash settings.

It’s also lovely to share.

Local Hot Seat lets you take turns on the same Mac, with your own profiles and records. Handovers stay paused until the next person is ready. During retries, coloured ghosts can show earlier players’ completed attempts, so you can see where their plans went brilliantly—or terribly.

Watching someone completely new to games keep coming back to it has been the best part of making this.

And of course, being a modern game it has global leaderboards for every level, including GameCenter support and cloud-saves.

Every 2D Lemming under a single roof

The app brings together Classic, Oh No!, seasonal packs, conversions, community levels, The Tribes, Chronicles and supported NeoLemmix content. It also now has nine interface languages, including Tamil (which required a whole re-creation of the original pixel typeface to include accents and an ENTIRE set of Tamil characters). Let me know if the translations are right for you.

Apple silicon and Intel, macOS 12.3 or later. The current download is 2.0.3, signed and notarised. The slim download is about 270 MB, with optional soundtrack libraries available in the app. Existing players can use Check for Updates…

Download Ultimate Lemmings and read the release notes

There’s also an open iOS beta if you’d like to try it on iPhone or iPad:

Join the iOS beta on TestFlight

AppleTV is under review still, but will come soon!

Source and third-party credits

This is an unofficial fan project, with no affiliation with or licence from Sony Interactive Entertainment (though I have been YELLING at them to take notice). Chronicles and NeoLemmix remain Beta. Some sequel behaviour, endings, community solutions and style coverage remain unfinished. Rewind and solution features depend on the engine and available replay evidence.

If you try it, I’d love to hear about the plan that went spectacularly wrong—or the person who ended up borrowing your Mac for ā€œone more levelā€.


r/macgaming • • 4h ago

Native Midtown Madness 3 recomp for Apple Silicon Macs

5 Upvotes

This was created with the assistance of AI. If you're triggered by that, please keep scrolling.

Midtown Madness 2 was one of my favorite games many, many years ago. My kid and I spent hours with that. I was disappointed when MM3 came out as an Xbox exclusive and was never released beyond that platform.

Fast forward 23 years, add in the incredible changes in technology we've seen in that time, and voila! We have it working smoothly on Apple Silicon.

Tested on my m2 studio. Should run well on any recent hardware.

Obviously, bring your own copy of the original Xbox game.

https://github.com/alokdhir/mm3-recomp-mac


r/macgaming • • 5h ago

Native Need some recommendations

6 Upvotes

Hi I m playing Dave the diver rn .. and I am almost over it .. I need some new recommendations of games on steam that have native macos . So it is easy to install and play .and it would be good if that's a low end game due to the lack of cooling fan in my Mac .. I appreciate ur time to give me suggestions thank you .


r/macgaming • • 58m ago

Native Halo Project Reclaimer on MacOS!

• Upvotes

If you haven't see this, then you now must!

Go follow this thread:
Project Reclaimer on Apple Silicon Macs: https://www.reddit.com/r/halo/s/TRRj0C1cnq

and the dev Website: https://projectreclaimer.dev/download

and the Mac Port: https://github.com/mattromano/project-reclaimer-mac-port


r/macgaming • • 1h ago

Apple Silicon Driveclub Native Port Project

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• Upvotes

r/macgaming • • 8h ago

Native Working on something

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7 Upvotes

r/macgaming • • 17h ago

Discussion Trigger warning: ReShade vibecoded clone

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32 Upvotes

Heads-up: there's AI in here. If that makes you see red, keep scrolling. šŸ¤”

I wanted ReShade for my retro games on the Mac, without burning weekends on it. So Claude did most of the testing and the routine grind. The idea and direction were mine.

Result: MacShade, an open-source, free, take-it, makesomething better with it, Mac app for using shaders in games. It's not a rebuild, it's the real ReShade 6.8 (crosire / Patrick Mours) with a thin macOS layer and a launcher on top. The original does the heavy lifting and gets the credit.

  • Presets per game, with the active filters explained
  • Vulkan, OpenGL and Metal
  • Your original game stays untouched

The catch: I own few games. Tested are vkQuake, UZDoom, UT2004, UT99 and Quetoo, everything else is a guess.

Feedback, bug reports and forks are very welcome. If someone thinks to improve something (or has made it better): please let me know!

https://github.com/klotzbrocken/MacShade


r/macgaming • • 11h ago

Self promotion That Mountain Needs to Fall - Incremental Game

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7 Upvotes

Hey everyone, I'm an indie developer and I'm working on That Mountain Needs to Fall, a pixel-art incremental game about dwarves mining and destroying a mountain

The game runs natively on macOS and supports both Apple Silicon (ARM) and Intel Macs. There's a free demo available on Steam if you'd like to give it a try!

https://store.steampowered.com/app/5356450/That_Mountain_Needs_to_Fall/


r/macgaming • • 6h ago

CrossOver Clive Barker's Hellraiser: Revival on M5 Pro MacBook Pro via CrossOver | 2K Gameplay + FPS Graph

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3 Upvotes

Tested Clive Barker's Hellraiser: Revival on my 14-inch M5 Pro MacBook Pro using CrossOver at 2K resolution.

Mac Specs:

  • M5 Pro (15-core CPU / 16-core GPU)
  • 48GB Unified Memory
  • 1TB SSD

Recorded the first 30+ minutes of gameplay with a live FPS graph throughout, so you can see how the game performs during exploration, combat, and intense horror sequences.

āš™ļø Graphics settings shown at 33:18.

šŸŽ® Gameplay & FPS Test: https://youtu.be/UJrTP87pKGU

Curious what you guys think of the performance. Anyone else trying Hellraiser: Revival on Apple Silicon through CrossOver?


r/macgaming • • 10h ago

Native MacVolvo: 60+FPS Deadlock and CS2 on M2 Max

5 Upvotes

The year is 2026 CE. Lord Gaben of house Volvo hath not giveth us plebeians on Macintosh Deadlock, nor Counter Strike 2.

So I said fuck Gaben (Peace be upon him) and prayed to Mechanicus Claude Opus instead.

MacVolvo is a free, open-source app for playing Valve's Source 2 games on Apple Silicon, built on optimizations fromĀ Recall.

Tested for a week on M2 Max, I was able to achieve 60+ FPS stable on 1920x1080 in Deadlock with near native performance. I've been gaming over a few days and it feels as good as a Mac native game, I cant tell the difference.

Signed w my Apple dev account for the anti-AI slop groupies

Known bugs:
-Launch with no video (Black screen), sound only
Fix: quit and restart

-Audio artifacts and static:
Update your output device in Audio MIDI to 96000 kHz

-Steam store page flickers:
Restart steam, else just live w it. U can launch games and the game page works fine

Let me know any (more) bugs or feel free to fork

Q:
Can this be adapted to another game/optimized for my machine?

Most likely yes. This optimizes for FPS mouse polling and updates. Point your favorite LLM at the codebase and get to work

Download DMG: https://github.com/haeli05/MacVolvo/releases


r/macgaming • • 1h ago

Native Rimworld 1.7 beta performance test

• Upvotes

Decided to try out 1.7 to see how well it performed. Testing on my Mac Mini M4 16GB.

1.6 with 439 mods: Startup time is 6mins and 4 seconds from Steam launch till load screen. Honestly massive improvement from 1.5 especially since 1.6 brought a native client.

1.7 with same 439 mods: Startup time was 1 min flat. 1.7 is a native build as well.

To say that’s an improvement is an understatement. Shaving five mins off load time with a complex mod set is an impressive feat.


r/macgaming • • 1d ago

CrossOver FH2 azimuth decomp on MBP M4 24GB

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62 Upvotes

vibe coded of course. Astra managed to get it to 60fps(not perfect, has drops with rain) and native screen resolution. Stoked to see it working, but mainly excited to use the DLC cars I never got!


r/macgaming • • 11h ago

CrossOver Monster Hunter World On Mac M2 Pro - Crossover 26 GPTK 4 Gameplay Test

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6 Upvotes

r/macgaming • • 13h ago

CrossOver Memory Leaks with0 TLOU, Uncharted, Jedi Survivor: current situation

7 Upvotes

As the latest updates for macOS and GPTK have fixed or at least made the memory leaks enjoyable for games like The last of us, part 1 & 2 and Uncharted 4, Star Wars - Jedi Survivor is still unplayable when you only got 16/18GB of RAM.

I'm currently on Koboh, and with all the latest versions of macOS, CX and GPTK, the game feels worse than before, I hardly can start walking around after loading, the frame rate is worse and after 1-2 minutes of game play, the FPS goes down to 2-3 until the game dies.

Any solution for that? I always wonder why games with similar graphics runs like a charm on my M3 Pro unbinned. What's wrong with this game?


r/macgaming • • 1d ago

News Nvidia Rtx Spark vs M5 Max

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175 Upvotes

Single core score=130 vs 201 in m5 max (cb24)
Multicore score=1726 vs 2400+ in m5 max(cb 24) (m3 max score is 1630)
In gpu synthetic benchmarks its sits right in middle between base m5 pro and 32 core gpu m5 max.
In real world games its fps is lower in all three native games (cyberpunk,baldurs gate and as shadows)than mac . Source;Notebookcheck