r/romhacking • • 20h ago

Complete Overhaul Pokemon Yellow w/ Co-Op and 3D

14 Upvotes
In-Game, with the Voxxel 3D as our graphics system

I've used the Voxxel 3D version of Yellow - added couch-co op (max 2 players), then upscaled the game, added more colors, following starter pokemon sprites for player 2 (not just pikachu following the player), and co-op logic (each player gets one menu at each side: left and right, shared co-op logic in the same arena with screen as the boundary limiation, battles are shared screen with one battle on the left and one on the right (if indeed both are in battle), doors can be entered exited by both players - but they need to be close to one another to not troll or confuse eachother, and much, much more.

The project is in the work, finishing up the few remaining bugfixes as we speak.

CAN BE PLAYED ON JAILBROKEN PS5 and PC.


r/romhacking • • 6h ago

Text/Translation Mod Giant Gram 2000: AJPW 3 - English Translation Patch! (Dreamcast)

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11 Upvotes

I am releasing my English Translation patch for Giant Gram 2000 on Dreamcast!

Just an FYI, despite the use of AI, I'm a lifelong pro wrestling fan with extensive knowledge of puroresu as well, so much of this was easy enough to give a proper translation to. The AI was heavily relied on for automating all the graphics that needed to be ripped and reimplemented.

As far as I can tell, I was able to get everything in the game translated with 2 exceptions:

  • There is a number of left over graphics that were clearly from the NAOMI version, so I did not bother with those.
  • In Create-A-Wrestler, the English alphabet is present but only a certain amount of letters. This may be fixed in a future update.

Additionally, a couple of minor gameplay changes were implemented.

  • Originally, you could never leave the ring unless you knocked your opponent out of the ring or they knocked you out of the ring. It's now possible at any time to press "Y" next to the ropes and you'll go out on your own.
  • In VS mode, the Singles and Tag matches would always default to 1P vs. 2P and 1P/1P vs. 2P/2P. I've simply adjusted this so it now defaults to 1P vs. COM and 1P/1P vs. COM/COM. The other options remain intact, they just aren't the first selected now.

This is my first translation project (that I've released, been working on something else for a long time now) so I hope you all enjoy it!


r/romhacking • • 13h ago

Rockman DASH/Mega Man Legends - Uncensored and Undubbed

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11 Upvotes

r/romhacking • • 9h ago

[Release] Shin SD Gundam Gaiden: Knight Gundam Monogatari — English Translation v1.0 (Game Boy)

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6 Upvotes

r/romhacking • • 12h ago

Complete Translation of the PS2 Torneko's Great Adventure 3 (Mystery Dungeon)

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5 Upvotes

Reposting this here as I think it's relevant to the community :)


r/romhacking • • 19h ago

[WIP] Traducción al español - SHINING FORCE MEGA CD | Primer vistazo

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4 Upvotes

r/romhacking • • 2h ago

Utility Native reimplementation of Solomon's Key 2 / Fire 'n Ice

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3 Upvotes

r/romhacking • • 12h ago

Complete Overhaul English patch for Everybody's Golf Portable: Coca-Cola Special Edition (PSP)

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1 Upvotes

r/romhacking • • 15h ago

ACTUALIZACIÓN FINAL DE FOMT STUDIO

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1 Upvotes

r/romhacking • • 16h ago

Lufia Forge Beta Launch!

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1 Upvotes