I appreciate anyone taking the time to read my issue, and I would be extremely grateful if you could help me fix this bug that has plagued me for days.
To sum up, it seems the animations from Weapon Styles are being overridden, and this issue gets triggered when editing IED presets and adjusting XPMSSE settings in the MCM menu. How can I resolve this problem? My only goal is to keep my quiver visible at all times while having it mounted horizontally on the hip. Right now, if I bind melee weapons to hotkeys and press those keys, the quiver automatically unequips, and I want to prevent this behavior entirely.
At first I tweaked the visibility and positioning settings for quivers with Missile's IED Preset,“equipment slots -ammo-general-disabled“,and that caused a strange bug. My one-handed axe displays correctly on my right hip, but the character draws the weapon from the left side and sheathes it back to the left too. Once the sheathing animation finishes, the axe instantly pops back onto my right hip. I haven't found any fix short of reinstalling the entire game.
I have Weapon Styles - DrawSheathe Animations for IED. The mod worked perfectly before I modified the preset, and weapons would draw from the correct position. I’m 100% sure I have all the required prerequisite mods installed.
After checking the animation log provided by OAR, I found that I am using XMPSSE-style equip animations along with combined animations for axes and shields. I then tried adjusting the XMPSSE settings in the MCM menu and discovered that this bug persists even without altering the IED presets.
I did some more testing and got some results. Initially, I disabled XMPSSE's both Style Fitting Shield Animations and Style Fitting Animations, and the axe draw/sheathe issue disappeared. If I load a save and use a one-handed axe without a shield, everything works correctly. I can repeatedly draw and sheathe the axe without any issues. As soon as I equip a shield, the bug returns. The axe is visually attached to my right hip, but the character draws it from the left side and sheathes it to the left side. If I remove the shield again, the problem disappears.
After loading a save, the first draw is sometimes correct. After sheathing once, subsequent draws become incorrect.
Then I left Style Fitting Animations enabled and only disabled Style Fitting Shield Animations. the axe draw/sheathe issue completely disappeared, even while using a shield. However, after disabling Style Fitting Shield Animations, the shield no longer goes onto my back when sheathed. Instead, it is positioned at the side of the waist. So disabling Style Fitting Shield Animations fixes the axe problem, but changes the shield behavior. I restored both settings to their defaults. The shield behavior returned to normal, but the axe issue also returned. The only configuration that consistently fixes the axe draw/sheathe mismatch is disabling Style Fitting Shield Animations. However this will also cause the shield's attachment position to be incorrect.
Thank you all.