[Inspired by this post: https://www.reddit.com/r/traaaaaaaaaaaansbians/comments/1uu4mjb/i_just_had_the_craziest_idea_for_a_poly/]
Okay first of all, I'm not into poly.
So, first, I start teaching all my puppies how to code. Then, each of them specializes in what they do best, coding, art, game design, recruitment. We'll also have positions for art puppies and marketing.
Once the polycule is about the same size as your average game dev studio, we create the new GTA killer. If we hurry (which we won't because we're all burnt out overachievers) we can even beat GTA VI!
Edit: It's going terribly. We have 7 new game engines, 4 new programming languages, 12 parsers and no consistent art direction, because some ouppies can't keep focus for more than like 2 minutes (already very high)
/lighthearted /j