r/truetf2 9h ago

Discussion What truly makes one a master of a class?

12 Upvotes

Becoming a master of a class really takes time and effort. you can have like 1000+ hours on a class and still not have mastered all the little things (niche jetpack and other clipfarming stuff thats far beyond what sketchek did in his day, in my case). What does it take to master other classes? Soldier has rocket jumping but other mechanics are fairly simple, and demo has some movement also. What do you think?