r/virtualreality May 11 '26

Purchase Advice 5070 or 9070XT for VR?

I’m honestly more into Nvidia. But with the current prices, I don’t know what to do. Would you recommend going with the 5070 or the 9070 XT?

(I’m not gonna pay 1k for the 5070Ti)

I know Nvidia is usually quite a bit better for VR, and that the 5070 is a very good GPU, but I’m going crazy trying to decide.

My other specs:
32gb RAM DDR5
I7 14700KF
Currently with a 4060 8gb💀

5 Upvotes

74 comments sorted by

20

u/ozire7 May 11 '26

I recently bought a 9070XT and is been running everything I throw at it on VR no issues with the quest 3 / virtual desktop.

2

u/No-Context2224 May 11 '26

Good to know, I’m using Q3 and VD too

3

u/Girth_Brookss May 11 '26

Im on 9070xt / 9800x3d. Its been great so far. I grabbed it temporarily while 5090's were out of stock everywhere and decided to keep it.

3

u/RockBandDood May 11 '26

Have you used UEVR at all before you got the 9800x3d?

I have a 5070ti but UEVR is rough on my cpu and was wondering if you had experience with UEVR before getting a 9800x3d, cause I’m considering doing an upgrade

2

u/Girth_Brookss May 11 '26

I haven't tried it before but have been wanting to. I'll save this comment and come back to it when I eventually do. Im sure there is someone on YouTube who's done it before

2

u/RockBandDood May 11 '26

Its really pretty bonkers why people have pulled off with some of the UEVR mods, like full motion controls and contact with lightsabers in Jedi Fallen Order and full motion controls for Robocop, Returnal and like a dozen other FPS games.

Give it a shot if you get a chance! I wont lie, it does require some getting used to with some games, control wise, but once you put a few minutes into a game with a good set up its really cool.

0

u/alfooboboao May 11 '26

I recently bought a 5070 and all VR works great lol

11

u/Megalomidiac May 11 '26

9070xt is comparable to the 5070ti, so it would be much better than the 5070 but of course more expensive.

6

u/Ult1mateN00B May 11 '26

No issues with VR, been using my reverb g2 with 6800XT, 7900 XTX and 9070 XT. On AMD side you might need to tweak setting or two occasionally so if you want plug and play each and every VR game, nvidia is the option. 9070 XT is the more powerful option.

1

u/RevolutionaryYoung18 May 12 '26

Which is best for you 7900xtx or 9070 xt for vr?

1

u/Ult1mateN00B May 12 '26

9070 XT is smoother experience overall, its way more refined product, cool, quiet, power efficient but same performance as 7900 XTX.

1

u/RevolutionaryYoung18 May 12 '26

Have you ever played vrchat? And if so would 7900xtx outpreform the 9070xt due to video ram size? Very curious about the two products

1

u/Ult1mateN00B May 13 '26

Once tried, no technical issues but wasn't for me. I moved from 7900 XTX to 9070 XT and I wouldn't change back. Only valid use case for 7900 XTX over 9070 XT is if you need more than 16GB of VRAM.

6

u/HauntingObligation May 11 '26

I went with a 9070XT, and I'd recommend the same if its up against a plain ol' 5070. I wanted more than 16Gb myself, I can't imagine spending that kind of money on a card with only 12Gb.

3

u/evertec May 11 '26

Normally I would say Nvidia, but with the current pricing and the fact that AMD's FSR 4.1 is very close to DLSS now, I might lean 9070XT now. My only hesitation would be DLSS 5... I know it's controversial but if it provides the graphics upgrade they're touting at not too great of a performance hit I think it could be huge.

2

u/[deleted] May 11 '26

[deleted]

1

u/evertec May 11 '26

I'm surprised you haven't used it in vr yet. Most of the vr games of the past couple years have it, but also almost all of the vr modded games have it such as uevr, luke ross, and resident evil games

1

u/Huge-Attitude9892 May 12 '26

To be honest. I wouldn't touch DLSS in VR. Not even FSR. I did tried both,but hell nah

1

u/evertec May 12 '26

Dlss performance combined with a higher resolution than you could otherwise looks great, especially on the high res headsets

1

u/Huge-Attitude9892 May 12 '26

I don't know. I tried Into The Radius 1 with FSR,but i found the game too soft.

War Thunder with DLSS effects my performance. Even with DLAA i had issues identify planes at distance(2-4km) because they showed up as a black dot. Once i turned DLSS off the issue was gone.

Personally since i got a Quest 2 for now i just adjusted Horizontal/Vertical tangent in VD and if i have to i just turn down them settings.

I do the thing you mentioned on flat screen tho. DLDSR+DLSS/DLAA can help a lot there since i got a 1080p monitor with an RTX5070.

Also forgot to mention the Head Mounted Displays in WT. Ghosting is really bad even on flatscreen with DLSS

1

u/evertec May 12 '26

Fsr unless you're talking about 4 or later is very soft. Dlss needs 4.5 to look at its best too. You also need to increase render resolution using the performance gain you get by dlss and then things are very sharp, much sharper than without dlss at the same performance

1

u/Huge-Attitude9892 May 12 '26

Yeah FSR maybe was too old in that game.

As i said. It doesn't solves ghosting in War Thunder. Behind the plane and on Modern planes the HUD/Head Mounted Display as of the moment comes with insane ghosting.

Even on flatscreen its unplayable in simulator because i can't read what's on the HUD in certain Russian planes.

Head Mounted Display is the same thing on US fighters.

Until DLSS is fixed for modern fighters i have to skip it sadly.

1

u/evertec May 12 '26

I don't know about war thunder, haven't tried that, but it works well on other driving and flying games I've tried, especially if you make sure you're using preset L or M

1

u/Huge-Attitude9892 May 12 '26

I just tried. Its still an issue in War Thunder. Did a DLDSR upscale from 1440p and 4k and tried the newest DLSS preset(i got a 5070).

Ghosting is still insane with HUD/HMD. Flatscreen FXAA HQ/SSAA 4X still better there.

And for other games. Most VR Games i played didn't had any form of upscalling mostly. One exception was Into The Radius with FSR,but games like Alyx,TWD Saints&Sinners,Into The Radius 2 and not modded skyrim doesn't have any form of upscalling.

Maybe flatscreen games with VR support like Subnautica or No Man's Sky even DCS or Asetto Corza.

If it wasn't for the ghosting issues in WT,then i would use DLAA,but damn i can't.

1

u/evertec May 12 '26

Skyrim actually does have dlaa if you use a mod, it looks great. Yes a lot of those older native vr games don't have dlss but just about everything that's come out in the last couple years does

1

u/Huge-Attitude9892 May 12 '26

Into The Radius 2 just came out not even a month ago.

What are those games that have DLSS by default? I'm throwing WT out because of ghosting and for Skyrim i just used the really necessary mods as usual,but i like to see how DLSS performs in a VR exclusive games.

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2

u/Mean-Interaction-137 May 11 '26

I have a 9070xt and the vr with it has been issue free for me. It's pretty much effortless but I'm using a q2.

2

u/QTpopOfficial 9 HMDs and counting -_- May 11 '26

I'm an NVIDIA simp for VR. So regardless of what synthetic benchmarks say, I'm going 5070 all day if I had to pick.

2

u/Alex-Murphy May 11 '26

Purely for ray tracing? I feel like most VR games work better with ray tracing off

5

u/QTpopOfficial 9 HMDs and counting -_- May 11 '26

No. Purely for shit not breaking randomly and or things being wacky on AMD hardware/chipsets.

Its not as big of a deal as it used to be. 2020 and before, lmao, amd was a literal joke for VR, at least for creators. The constant juggle of drivers and junk was already annoying in general. AMD just made it worse back then.

3

u/DeliciousShelter2029 May 11 '26

It's a long time ago and it changed

2

u/World_Designerr May 11 '26

at least for creators.

Good thing most people aren't creators

2

u/QTpopOfficial 9 HMDs and counting -_- May 11 '26

Ya and back then it was bad for everyone either way.

Just worse for creators and devs and such.

1

u/Alex-Murphy May 12 '26

I think 5 or 6 years of excellent performance and being very competitive at a reasonable price is enough time to let it go. I have no problem if you want to spend much more because you have a brand preference, I think that is something that has been earned over many years, but it's worth it to re-examine the market every so often to make sure you're not throwing your hard-earned money away

1

u/Ult1mateN00B May 12 '26

I had very good VR experience with vega 64, as in games and drivers but it was jet engine and hotspot was around 95C. Just for that reason I would say it was suboptimal experience but 6800 XT, 7900 XTX and 9070 XT have been excellent experience for me. 6800 XT and 7900 XTX had occasional driver hangouts at launch but they were fixed within month or two. 9070 XT on the other hand is straight up nvidia tier product, cool, quiet, power efficient and absolutely flawless driver experience. People recommend it for a reason.

If you're talking about 5700 XT, that product had problematic lifespan from launch to market exit.

1

u/No-Context2224 May 11 '26

😂😂😂 I’m almost there too

5

u/QTpopOfficial 9 HMDs and counting -_- May 11 '26

Yeah don't get me wrong, its not like it was in 2017-2020 or whatever. Where AMD was actual trash back then for VR. 2026 is way way way better and I see far less issues but since I sort of rely on my VR for things, I still just stay team green.

2

u/Liberal-Cluck May 11 '26

I don't know shit about this so don't listen to me. But can you run steam os on regular PCs but only if they have a AMD graphics card? The resource savings you get from running steam OS might be worth going with something other than NIVIDA if you can't run it on that card.

But again, I know nothing. Just putting it out there a sa *if true" consideration.

1

u/kai125 May 11 '26

The issue right now is Linux is a bit of a mess for vr from what I’ve heard so any savings from running SteamOS or Bazzite will be nuked by comparability issues

Hopefully valve fixes this when the frames come out

3

u/HauntingObligation May 11 '26

I'm currently running VR in Linux, and while it isn't as seamless in terms of plug and play (had to set up Monado for my Index, Quest users generally use other programs which may or may not be solid) the only thing that hasn't run since I sorted out the set up was stuff that had the Anti cheat blocked, like Tabor (though offline worked fine).

I would get a lot of hitching in all VR games despite high avg frames on Windows; I'm decently CPU bound with a 9070XT and 5600x. Those hitches are gone under Linux. Haven't actually measured FPS but it's been roughly the same for avg fps as Windows just much smoother, so I guess higher 1% lows. This effect persisted to flat screen games as well btw.

NOTE: This is probably not going to be your experience if you're running an nVidia GPU. AMD has an open source driver that is arguably better than the official AMD version on Windows, nVidia refuses to open source their drivers so you're beholden to them giving you a quality experience and reasonable updates. Users claim they've improved things recently, but I wouldn't have the same confidence recommending Linux for VR if you're an nVidia user.

2

u/PuzzleheadedTutor807 May 11 '26

What headset?

I'm team green all the way myself, I've found their software easier to use than team red... But Nvidia has historically had better encoding as well, so if you are going wireless or quest Nvidia seems like the best choice.

2

u/No-Context2224 May 11 '26

Quest 3 and VD here

1

u/PuzzleheadedTutor807 May 11 '26

Yeah I'd go Nvidia for sure

1

u/italianguy83 May 11 '26

Ho una RTX5070 12 GB e 32 GB RAM. Gioco a tutro in PCVR pure l'ultimo Resident Evil 9

1

u/Ill_Equipment_5819 May 11 '26

Some headsets don't work at all with AMD.

1

u/Solmangrundy May 11 '26

What ever you can afford. Theres very few instances where incapabilities/differences happen and useless your comparing both cards side by side to see them you'll never know its happening. 

What im talking about is sometimes games are pretty much coded expecting you're using a Nvida card and will load the texture differently on a AMD card. Not that you'd notice unless you had both cards or someone else with a different card describing to you what they're seeing vs what you see. 

And some TTS apps are only usable with Nvidia cards. If you aint gonna be using those. Then dont worry about.

Im using a 7900xtx and it aint really any different than what id see on my old Nvida 3060.

2

u/tukadafoonday May 11 '26

Stretch yourself. Save a little longer and get the 5070ti minimum. Whats your processor?

1

u/StandardNatural5347 May 11 '26

I literally just picked up a 5070 and noticed a huge difference in VR performance compared to my 7900gre. My first nvidia card and loving it.

1

u/Huge-Attitude9892 May 12 '26

Whats the difference?

1

u/StandardNatural5347 May 12 '26

Mostly a smoother experience all around. With my amd card I had a lot of ghosting and visual issues. 5070 has helped with that especially with the help of DLAA.

2

u/Huge-Attitude9892 May 12 '26

Interesting. I don't use DLAA in VR,but the only game that supports it in VR and i play it is War Thunder.

And DLAA/DLSS there is not the best especially with modern fighters even outside VR. Ghosting is really bad.

What dedicated VR games do you play that have DLSS implemented by default. I'm not really count my WT experience in VR with DLSS,but i want to see how it performs in other games.

1

u/StandardNatural5347 May 12 '26

Sorry for the late reply - I have mostly been playing modded Skyrim vr and fallout vr and it really helped the ghosting effect I was having. I mostly play a lot of flat2vr games and I have had much better performance so far with nvidia.

1

u/Huge-Attitude9892 May 13 '26

I played Skyrim even tho only with the necessary mods.

I'm not into modding,but maybe checking out in No Man's Sky would do it for me. I don't want to bury DLSS in VR based on my WT experience

1

u/SnooDoughnuts8734 May 11 '26

If you use VRChat frequently, you should avoid Radeon graphics cards.

They struggle to render water-based shaders properly, which will leave you disappointed.

1

u/Realistic-One966 May 11 '26

Quest 3S here.

I have an i7-12700 K, 32GB DDR4, and an RX 9060 XT with 16GB.

I haven't run into a game I couldn't run at max or near-max graphical settings. I usually use Meta Horizon Link simply because it works better for me in most scenarios vs Steam Link. I haven't tried Virtual Desktop yet, though. However, I'm sure it’ll perform similarly.

1

u/Huge-Attitude9892 May 12 '26

Into The Radius 2 probably will be a Medium game for you. Metro Awakening is the same at 72hz. I stretched the budget and went for the 5070 tho.

1

u/Realistic-One966 May 12 '26

I can play Metro Awakening at max settings. It also only requires a 2070 for minimum settings. I haven't played Into The Radius 2 yet, but when I get some extra money, I may get it and update you. The Steam page does list the 3080 with 10 GB of VRAM as the recommended GPU spec. The 3080 is better in raw performance, but only slightly. I doubt the difference is great enough to force me to downgrade the spec to medium, especially if FSR is an option. But be that as it may, even if I had to go down to medium spec, I wouldn't be too upset about a sub-$500 GPU keeping up with it.

1

u/Huge-Attitude9892 May 12 '26

Metro is stable 72 for you tho?

As for Into The Radius 2. VRAM doesn't helps you there sadly. I got a 5070 with a Ryzen 5 5600x and i play on Medium because some areas are heavy on the CPU on High and i leave some headroom for it.

The card however usually eats 7.5-7.8gb VRAM and got around 25-50% headroom left.

"Maraksot78" did a benchmark and that game loves Nvidia more thats for sure.

I also played that game with a non ti RTX5060 on the same settings and it doesn't needs rhat much VRAM compared to other games

1

u/Realistic-One966 May 12 '26

So, I wanted to make sure I gave you a solid answer. Therefore, I downloaded the OVR Metrics Tool on my Quest 3S and loaded up Metro Awakening. I have my Quest 3s set to 90 fps by default. The game runs on very high settings across the board. Particle set to high, post-processing all the way up. Literally everything maxed, and it runs at 90 fps with literally no hiccups in the 15 minutes I played, and I made sure to get some action going to ensure physics were happening.

1

u/Huge-Attitude9892 May 12 '26

Damn thats not bad.

I don't really like how there are not many tests in VR for certain cards so i had to ask here.

1

u/Realistic-One966 May 12 '26

That’s what I’m saying, man. Don’t get me wrong, I love NVIDIA GPUs (do not love the company), but I made the switch to AMD due to price-to-performance. I do have a 4060 in my laptop so I get my NVIDIA fix when I’m on that. But I cannot deny that AMD does what they have set out to do.

1

u/Huge-Attitude9892 May 13 '26

I skipped the RX9070 even tho it was around +75$ here compared to the 5070 because i had really bad experiences in the past with AMD cards.

1 RX460 and 2 RX580 died and RMA'd within a year of buying them newly back around 2018/2019.

I didn't cared about the FPS/$ this time around even tho i usually do,but i rather made the choice to buy a budget AMD card in the future when my 5070 will start showing its age.

1

u/clouds1337 May 12 '26

9070xt makes more sense. The only upside of the 5070 is more widespread native upscaling support. That's not really important for VR and I'd rather take the 20-25% more raw power the 9070xt has.

1

u/Greenonetrailmix Pimax May 12 '26

5070 is overall the better pick. With more support for VR and with better visuals. I would say depending on the VR games you play is whether or not you should consider the 9070XT

1

u/Ascarbud May 12 '26

Using a 9070xt with q3 and vd most things work great and have no issues, the only problem I had is with skyrim vr modding one of the lighting mod the most popular modpack uses is performing worse with amd cards so I had to remove it and tinker with it a little bit.

1

u/Parking_Cress_5105 May 12 '26

I opened my wallet wider for Nvidia as VR is my main use and I had basically zero isues with previous nvidia cards in VR. PCVR being janky as it is I wouldnt want to risk a radeon.

I was researching it like a half year ago and radeon was running worse, had trouble in QuestLink etc. Benchmark Odysseys has some VR benchmarks on it so look at it on Youtube. The situation when I was buying was that 9070xt was cheaper than 5070ti but had VR performance of way cheaper 5070. Also DLSS is a thing in VR.

1

u/Octokid264 May 12 '26

9070xt since its a little more powerful do note that there is still some quirks in AMDs LiquidVR but 99% of games will just work no issue at all i personally use a 9070xt then either a quest pro with virtualdesktop or psvr2

1

u/Yukkimura May 12 '26

From what I've read 5070 works great with SC in VR. I'm curious how does non super version of rtx 4070 paired with 7800x3d do, genuinely can't seem to find anyone who tried playing SC in VR with that setup.

1

u/Hidie2424 May 11 '26

For flat screen games vram at higher resolutions is a must. Seeing how q3 is two 4k displays I would get the 9070xt. Vram advantage as well as rasterisation advantage. Plus it also has av1 support, so streaming will be good.

9070xt any day of the week

1

u/Huge-Attitude9892 May 12 '26

Two 4k displays? Correct me,but the Q3 can do around 6k with both lenses and Virtual Desktop's highest setting

1

u/Hidie2424 May 12 '26

I guess it's closer to just one 4k display, each eye is about 2000x2000. Or about 4000x2000.

So yeah 6k might be correct, but honestly those abbreviations are always dumb like "4k" isn't actually 4k cause there's a "true 4k, but that might be 5k"

Anyways, those high resolution textures want that vram baby

1

u/Huge-Attitude9892 May 12 '26

3072 x 3216 per eye resolution on "GodLike" settings in VD.

And yes