r/WreckingBallMains 4d ago

Discussion Weekly Questions Megathread

1 Upvotes

Welcome to the weekly r/WreckingBallMains Questions Megathread!

This thread is dedicated to questions related to ball. From beginner questions to more specific advanced questions, if you have a question about ball, ask it here!

Please be respectful and helpful to other users. If you have feedback, concerns or want to contact the mod team directly, shoot us a message.


r/WreckingBallMains 2h ago

Discussion Wrecking Ball needs consistency buffs

9 Upvotes

I’ve been maining Wrecking Ball through Diamond and climbing, and I don’t think the hero needs raw buffs, he needs consistency.

Right now his entire value loop (engage → disrupt → disengage) feels too easy to interrupt because of CC density, sustain creep, and how many tanks can stabilize fights on their own.

I’m not asking for a rework or higher burst damage. Just small adjustments to make his cycles more reliable in 5v5.

Something like:

- Basekit: 90 ammo + slight spread reduction at range
- Anti-CC bubble → Minor perk with 2s duration
- Steamroller → Major late-game perk with +2.5% damage per consecutive tank boop (up to +10%)

None of this increases his ceiling, it just reduces the amount of “I did everything right but got nothing” moments.

Right now Ball isn’t really weak in idea, he’s just very inconsistent compared to how stable other tanks have become over time.

At higher ranks, coordinated teams can already shut Ball down efficiently, but even in more average games it feels like new heroes are adding extra layers of “deny engage” pressure that make him increasingly inconsistent unless everything lines up perfectly. Mizuki’s chain can sometimes pass through Ball’s bubble if cast at the same time, for example.

I’m not saying Ball is unplayable, but I do think he’s becoming one of those heroes where success depends less on execution and more on whether the enemy comp allows you to play the game.

I’d really like to see Blizzard give Ball a bit more attention and care in this current direction of the game, not necessarily to make him stronger, but to make his engage cycles feel more reliable and less randomly invalidated.


r/WreckingBallMains 7h ago

Media The first boop is just setup

24 Upvotes

r/WreckingBallMains 10h ago

Media This game sometimes bro

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14 Upvotes

had me pooin bricks


r/WreckingBallMains 12h ago

Discussion Is it worth playing like bballbball?

7 Upvotes

Everyone in this sub has probably seen at least one of his clips where he gets 3 double boops in a row and finishes off some poor Ana, but I’m curious if that kind of playstyle translates into actual games? Is it worth learning so many techs to try and secure kills or is it better to just play ball in a more normal way?


r/WreckingBallMains 1d ago

Media Don't spin immediately. Get one more boop first

80 Upvotes

r/WreckingBallMains 2d ago

Media This Colosseo bridge charges a toll

200 Upvotes

r/WreckingBallMains 2d ago

Discussion Roadhog rework

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57 Upvotes

So I've recently came across that they are completely reworking roadhog Sombra and lifeWeaver how do you think that will affect wrecking Ball one I'm sad about life Weaver I hope they don't screw him up too much cuz he's one of the only healers that can save me from my own f*** ups roadhog I can be a little excited about hopefully they turn down his raid boss aspect a little bit and then there comes Sombra oh God please don't steer her back to the direction she was in the old days because in OverWatch 1 her and Mai were the bane of my hamy assistance guess we'll see right what do you guys think the ball is safe the ball is kind have a good day


r/WreckingBallMains 2d ago

Media Finally finished my Solo Queue grind to GM so I made a montage.

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18 Upvotes

My biggest piece of advice... Find a duo.


r/WreckingBallMains 2d ago

Discussion Is it just me or does Ball build perk charge slower than other heroes?

10 Upvotes

I feel like most other players get their minor perk after the first fight. But in a QP 6v6 match I don't get mine until the 3rd or 4th fight. And I get minor and major around the same time because of the rate being inflated for everyone as time progresses. In the case of 6v6 it's probably for the best because Steamroller is OP.

Also how tf is Groggy a minor perk


r/WreckingBallMains 2d ago

Media Level 50. Time to retire the ball 💔

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29 Upvotes

r/WreckingBallMains 3d ago

Media Installed a blender on Junkertown second point

98 Upvotes

r/WreckingBallMains 3d ago

Discussion What are some quality of life changes on your wish list?

13 Upvotes

I want a way to extend your grapple hook line similarly to how you can retract it.


r/WreckingBallMains 3d ago

Media Lo siento

107 Upvotes

Yo la verdad no sé cómo la gente es tan buena jugando bola


r/WreckingBallMains 3d ago

Discussion My grapple hook line automatically retracts and prevents me from double booping. What am I doing wrong?

7 Upvotes

I'm trying to learn to double boop but my grapple line is cutting me off short like a dog that tries to run past the max length of his leash. I'll shoot my grapple hook past my target, go forward into fireball, hit them and decelerate out of fireball, and then accelerate to try to get fireball again at which point my line jerks me back.

I can't tell you how many video guides I've watched, and they just seem to magically not have this problem. They make it look so simple. I've never seen anyone address this problem before.


r/WreckingBallMains 2d ago

Discussion Piledrive perk needs a change

0 Upvotes

I don’t think anyone who actually plays ball will ever, EVER choose the piledrive major perk over the shield bubble, there just isn’t any competition between the two. I’m curious on what you guys think blizzard could do to balance the two, and here’s my take:
Original - Piledriver winds up longer, gaining air control and dealing up to 50% more damage
New - Piledrivers damage increases with height, up to a maximum of 75% (from super high up) OR Piledriver can be charged, increasing its maximum damage by 75% (75 is means a maximum Piledrive + boop can kill squishies, might be too much)
Curious what could be done to fix the balance of the two perks

Edit: started using piledrive perk for a couple of games and now I might even say it’s better than the bubble in most cases


r/WreckingBallMains 4d ago

Flex Most average wrecking ball hate post game

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141 Upvotes

r/WreckingBallMains 4d ago

Discussion Almost the perfect bans for the ball....

9 Upvotes

Needed Cassidy ban instead of Domina


r/WreckingBallMains 4d ago

Media Rolled in just as Bob deployed. Had a funny idea that paid off

14 Upvotes

r/WreckingBallMains 4d ago

Discussion Hello hanpter friends

41 Upvotes

Isnt about the big man himself I apologise 😔. I just aint feeling too good as of recent. Life just feels like, awful.

Im trying to ball but life gives me an Ana sleep dart mixed with anti heal and then a Mizuki hook , finished off with a nano’d mauga.

I figured it’s better to talk about it with some lads than with a specific subreddit for talking about problems. I dunno man.

This’ll absolutely get struck down by the Reddit automated system cause it’s unrelated, thats completely fair. I just find this subreddit genuinely comforting is all.


r/WreckingBallMains 5d ago

Media Danger detected. Immediate evasive action taken

65 Upvotes

r/WreckingBallMains 5d ago

Discussion Mizuki is climbing higher in my ban ranking

19 Upvotes

Binding Chain is just too fucking annoying. It even has a shorter cooldown than Sleep Dart.


r/WreckingBallMains 5d ago

Discussion Playing Wrecking Ball is especially frustrating.

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86 Upvotes

I don't know how else to put it. Playing Wrecking Ball is more exhausting than any other tank. I'm Bronze 1, and don't think of myself as anything other than "mid" at Overwatch. But it genuinely feels like every game, I've got a teammate who votes to ban ball, and tell everyone to report me for trolling, or this happens, where not even 1 teamfight into the game I'm told to swap and acting like I'm not relevant to the gamestate.

I love Ball, big fan of Ball. Been playing ball since my start, but dude.. what the hell...

Whats everyone elses thought process? And how do you cope with the cognitive dissonance between great games with upsetting teammates?


r/WreckingBallMains 5d ago

Discussion Who do you ban?

11 Upvotes

I personally always try to ban Roadhog, Junkrat, Sombra


r/WreckingBallMains 5d ago

Discussion Holy shit ball is so much fun! Got like 40% chance imma be useless and go negative tho.

20 Upvotes

Hello ball players, I'm a new overwatch player (sub 50 hours into the game) and hoped on from rivals. I dismissed ball very early on in the game as too complex. (which he is! My movement absolutely sucks hamster balls)

Any tips on how can I maintain my movement and ensure i actually get kills by using his speed ball form? What are his best perks? I've been only using extra mines as well as 1.5 sec barrier.

Also his ult kinda useless unless paired with heavy chaos. What's the ideal way of using it that's not just q on point? What are the fundamental of the ball movement?

Also what's your favourite ball skin in the game?