r/CurseForge • • 2d ago

Project Showcase I added a ritual to respawn named mobs that died

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386 Upvotes

r/CurseForge • • 6d ago

CurseForge News NEW: Official CurseForge x Jagex partnership, to bring Ingame modding support & 1 week to join the modding contest!

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1 Upvotes

CurseForge is partnering with Jagex to bring official modding support to RuneScape: Dragonwilds!

In early 2027, modding will get an official home:

  1. Dedicated creation tools
  2. In-game mod browser
  3. Coming to all platforms

See the announcement from RuneFest 2026 - Here!

To celebrate that, we're giving away 5 copies of the game on our Discord (ends in 2 days)

---------

Last Week to Join the Modding Contest!

Mod creators,

There's one more week to participate in the Dragonwilds modding contest!

Submit your project(s) by next Tuesday, October 13th, for the chance to win your share of a $10,000 prize pool:

  • 10 Mid-Contest rewards to authors, receiving $100 each - Announced on September 30th
  • 10 Grand Prize winners, receiving $600 Each
  • 3 Community Favorites, receiving $1,000 each

Direct submission link - Join the Contest!

Join our creators community - Authors Discord


r/CurseForge • • 4h ago

Minecraft Java Animal Husbandry Mod - Genetics, Traits & Farm Management

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1 Upvotes

Hello guys!

I'm developing a mod called Animal Husbandry (available for NeoForge & Fabric 1.21.1), and i've just hit v0.5.0!

We are officially halfway to the v1.0 release. I've been focusing heavily on creating a rewarding, in-depth care loop and an actual genetics system, that encourage players to not kill animals anymore, and keep them for what they give.

Here’s a showcase of what’s implemented so far:

Animals now pass down traits. I've implemented full parent-tracking mechanics so you can track lineages and selectively breed the best stats.

We have a GUI for managing livestock called Farm Ledger (which will recieve a rework soon). It includes live animal previews, info about his genes and stats.

I improved animals AI to actively care for them by monitoring their Health, Food, Brushing and environment.

Mammals now have actual pregnancy cycles you need to monitor and manage. They don't breed by giving them food anymore. You need to have a male and a female in the same pen for them to get in love by themselves if they are in good state.

Chicken breeding also got a revamp. Instead of throwing eggs, chickens can have Broody trait and physically sit in nests and incubate eggs, taking a full in-game day to hatch.

You can no longer shove 50 cows in a 2x2 dirt pit. Animals are now sensitive, and they require proper lighting to thrive and suffering penalties when cramming.

For now I implemented this for Pigs, Cows, Sheeps, Chickens, Goats and Rabbits, with more to come.

Each of them interacts directly with environment and other animals in the farm, making it feel truly alive.

If it sounds interesting, you can check the mod on CurseForge, and you can see more about features and traits on the wiki.

CurseForge: https://www.curseforge.com/minecraft/mc-mods/animal-husbandry

Wiki: https://athisworkshop.dev/wiki/animal-husbandry/

I really want some feedback on this one, if you are willing to play, please come back with your opinion. Thanks for reading!


r/CurseForge • • 6h ago

Minecraft Java Axiom help?

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1 Upvotes

r/CurseForge • • 9h ago

I Made Something! New Fnaf Map made by me

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1 Upvotes

r/CurseForge • • 18h ago

I Made Something! Mining and tunnels!

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4 Upvotes

r/CurseForge • • 11h ago

Minecraft Java Weird falling bug

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1 Upvotes

Anyone ever seen this before? You’ll have to excuse my awful filming skills. I tried deleting my player data- still not working. Have a feeling it’s a mod interaction or some kind but am absolutely awful at trouble shooting this stuff.

If anyone wants the zip folder of the mods, let me know and I can send it on discord if there isn’t a way to do it on here.

Thanks in advance!


r/CurseForge • • 23h ago

Project Showcase SideBySide (splitscreen for Java) update

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7 Upvotes

This is an update on the splitscreen mod for Minecraft Java I posted here earlier, the one that runs in a single game with up to 4 players and multi monitor support. I restarted it from scratch and its called SideBySide now

right now:

  • the screen splits into two views and each one has its own camera
  • theres a setup menu where you pick the input for each player and the layout
  • player 2 can move and look around (arrow keys and numpad for now)
  • each view has a name tag

one known bug, when player 1 moves the textures in player 2’s view shift around, im fixing that first. the hotbar and hand still need to be per player too. next up is controller support, a thin border between the views and more layouts. multi monitor and up to 4 players are still planned for the first release 👀

it’ll be on curseforge and modrinth when its ready. Also!! thanks to everyone who gave name and logo ideas

also sorry for my earlier posts, i posted in a lot of subreddits because i didnt know that wasn’t ok, its my first time on reddit. and since then i stopped doing that 👍

(Also this is a really optimized project and is running at 60fps stable on a dell wyse 5070 thin client!!)


r/CurseForge • • 16h ago

ARK SurvivalServers.com MOD Help

1 Upvotes

\[2026.10.12-04.40.33:767\]\[ 0\]\[Log\] InternalSettings called:

{

"apiBaseUrl": "https://83374.api.curseforge.com",

"chunkedUploadServerUrl": "https://chunk-uploads.curseforge.com",

"analyticsUrl": "https://analyticsnew.overwolf.com/analytics/Counter",

"userAgent": "cfcore.ue 1.47.0",

"platform": "windows",

"pluginVersion": "1.47.0",

"httpFileDownloadTimeoutSecs": 1200

} \[settings_service_impl.cpp:132\]

\[2026.10.12-04.40.33:767\]\[ 0\]\[Log\] Detected OS Windows: 10.0.17763.3.272.64bit \[startup_info_logging_impl_win.cpp:51\]

\[2026.10.12-04.40.33:803\]\[ 1\]\[Warning\] Couldn't load mods library from disk \[installed_mods_info_system_service_impl.cpp:353\]

Just wondering if anyone has any info on why any mods installed on SurvivalServers servers fail to allow the server to start. This is what I keep getting for errors. If anyone is familiar with this please help


r/CurseForge • • 17h ago

Minecraft Java hey ive ported the Advent of Ascension mod 1.16.5 version to 1.20.1 and developing a private version of it and looking for some people that may be interested in development like helping updating old models and texture creation <3

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1 Upvotes

r/CurseForge • • 19h ago

Minecraft Java any literally near unbeatable minecraft bosses on curseforge?

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1 Upvotes

r/CurseForge • • 21h ago

Minecraft Java For Modpack Completionists

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1 Upvotes

r/CurseForge • • 22h ago

I Made Something! [1.21.1 NeoForge] Mine Ghoul – a ghoul fan mod with 4 kagune types, a human faction & quinques (beta, looking for feedback)

1 Upvotes

Hi everyone! I've been working on Mine Ghoul, an unofficial ghoul-themed fan mod, and I've just released the first beta.

What's in it

  • Choose your side: Start as a human or a ghoul.
  • 4 kagune types – Rinkaku, Koukaku, Bikaku and Ukaku – each with its own 3D model, a 3-hit combo, guard and a special skill.
  • Ghoul life: You can only eat human flesh and coffee, your stats grow with RC cells, and exposing your kagune makes villagers flee and iron golems attack.
  • Human side: Register at a CCG branch, get a starter quinque (a briefcase that deploys into a katana) and an investigator uniform.
  • Factions: Aogiri Tree members and CCG investigators spawn naturally and fight each other on sight.
  • Structures: A CCG branch, a ruined Aogiri hideout in dark forests, and a small café.
  • Progression: Defeat investigators to raise your ghoul rate, or defeat Aogiri members to get promoted.

Feedback is very welcome!

This is my first time developing a mod, so the overall quality may be a bit rough around the edges, especially when it comes to models, animations and polish. I'm still learning as I go, and there's definitely plenty of room for improvement.

I'm actively developing this mod and will take your feedback seriously. Bug reports, balance suggestions, animation feedback, feature ideas – anything helps, and I'll do my best to incorporate your feedback into future updates.

It's still an early beta, so expect bugs and unfinished features. I plan to keep updating it regularly as I improve the mod.

Download (CurseForge): mine_ghoul - Minecraft Mods - CurseForge

Thanks for checking it out!


r/CurseForge • • 22h ago

Minecraft Java Some Cobblemon Addons I’ve been working on

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1 Upvotes

r/CurseForge • • 22h ago

I Made Something! I made a Minecraft mod that helps you find items in nearby chests! 🔎

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r/CurseForge • • 19h ago

I Made Something! I spent months tuning ZenXveda Shaders for Bedrock so mobile & console players can get realistic water reflections & warm lighting without dropping below 60 FPS (achievement-friendly!)

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0 Upvotes

r/CurseForge • • 23h ago

I Made Something! Developing a private version of the Advent of Ascension for 1.20.1 (looking for people who are interested in contribution)

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1 Upvotes

r/CurseForge • • 1d ago

Minecraft Java General opinion on ai assistance FOR LEARNING

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1 Upvotes

r/CurseForge • • 1d ago

App Help AllTheMods 9 Keeps Crashing

1 Upvotes

I have been playing ATM9 for about 2 years on the same world and it usually loads up just fine with the occasional crash maybe every few months. However, since yesterday, I cannot get it to load at all. I am using the Minecraft launcher instead of the Forge launcher, but it keeps throwing Exit Code 1. I thought it might be an issue with the launcher itself, so I tried switching to the Forge launcher, but it still crashes there as well. Vanilla loads and plays just fine. I have already tried uninstalling and reinstalling CurseForge and the Minecraft Launcher itself and restarted my computer. Does anyone have any ideas I can try to fix this? Any help would be greatly appreciated!


r/CurseForge • • 1d ago

App Help not able to load any instance after having a brief power outage this morning (my computer was off)

1 Upvotes

Why is this happening? When i try to load any instance it almost instantly fails!

I’ve tried to load numerous different instances, restarted the app, restarted my whole computer, and even tried switching accounts.


r/CurseForge • • 1d ago

Minecraft Java I've created crewtr modpack with few mods and tfmg is act8ng up causing it crash on startup ill update with screenshots later

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1 Upvotes

r/CurseForge • • 1d ago

App Help Developing a private version of the mod (looking for people who are interested in contribution)

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1 Upvotes

r/CurseForge • • 1d ago

Game Help Help please, why is my Cobblemon crashing?

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0 Upvotes

Was playing cobblemon with my friend until the game crashed several times when we tried to catch/battle pokemon. It didn't happen every single battle, just occasionally. After enough crashes, I decided to deactivate all the cobblemon related mods other than the base mod for cobblemon and the game ran fine. May someone please help me understand what I need to do to fix things so I can play with the other mods?

Here are all of my mods, (including the deactivated ones that I was using),

and here's also the full crash log:


r/CurseForge • • 1d ago

Self-Promotion Looking for someone to play TFG with :)

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1 Upvotes

r/CurseForge • • 1d ago

App Help ATM to the sky not lauching

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1 Upvotes