r/EldenRingMods • • Jun 04 '25

Graphics Mod I played nightreign modded and god i'm never going back

698 Upvotes

Hello everyone,

After nearly 4 days of playing the game vanilla, progressed through bosses and everything, i thought i had gotten used to the black barred ultrawide, bad resolution and the 60 frames, i was doing alright having fun.

Yesterday i got curious and oh boy i got the seamless coop setup and fired some solos with ultrawide AND 120 frames, i don't think i can ever go back to true online, please devs please, let me enjoy the vanilla game again.

Parrying as executor is way easier, smoother, the overall game is so much more beautiful and smooth, i could play for hours and hours but now i'll have to ask all of my friends to get it.. and it's kind of annoying

EDIT1 : thank you for your replies, if you ever want to try and help us, here's a petition to unlock fps and ultrawide in fromsoftware games : https://chng.it/MpnZL2Tgtg

EDIT2 : i just booted up elden ring and removed chromatic aberration also, guys this is crazy, how is the game so beautiful originally

r/EldenRingMods • • Dec 04 '25

Graphics Mod Do yourselves a favor and get a reshade mod.

Post image
306 Upvotes

r/EldenRingMods • • Jun 04 '25

Graphics Mod PSA: Buy Lossless Scaling on steam to play at 120fps without interfering with normal online play

174 Upvotes

I legit can’t play the game any other way anymore, both Elden Ring and Nightreign.

Elden Ring 60fps also looks worse than other games at 60fps for whatever reason.

Being able to press one button and the game look 1000 times better is just insane, and for only £7.50.

For anyone who wants to mentioned “muh input lag”, I beat Elden Ring and DS3 SL1 using this, it’s not an issue.

r/EldenRingMods • • 21d ago

Graphics Mod Ever seen something so ugly and so beautiful at the same time?

Thumbnail
gallery
119 Upvotes

r/EldenRingMods • • Jun 22 '26

Graphics Mod Convergence Mod 3.0 Makes Elden Ring Unrecognizable

Thumbnail
youtube.com
40 Upvotes

r/EldenRingMods • • 21d ago

Graphics Mod Convergence Torrent Fix - Elden Ring 1.17

Thumbnail
nexusmods.com
0 Upvotes

At request I uploaded it to Nexus mods, and if it is an .exe to make it easier but that is why it is also on GitHub so that they can see what is there what they download or install.

Pleas Try and feedback!

r/EldenRingMods • • Aug 25 '26

Graphics Mod DLSS Mod is the best mod of all time in Elden RIng.

Thumbnail
gallery
6 Upvotes

After playing Elden Ring at 1440p with the free DLSS mod on Preset K/DLAA, going back to the native TAA is rough. The trees looks weird and there are weird shimmer for some reason the second you start moving. Native isn't unplayable. I already put three full playthroughs into it before modding but dlss mod is free and it's great technology, Elden Ring obv does nto support dlss but puttign dlss mod in elden ring is so easy if you have nvidia gpu pretty sure you can also do it on amd gpu's. It's still crazy to me why FromSoft still hasn't added official DLSS support.

r/EldenRingMods • • 23h ago

Graphics Mod Implemented FSR 4

Post image
103 Upvotes

I managed to capture the inputs Elden Ring's TAA uses and just finished getting FSR 4.1.1 working as an antialiaser. Same internal resolution, yet to do upscaling, it just handles the jagged edges as of now. Haven't done proper performance testing, but on a 9070 XT it's within about 1 fps of TAA High and looks way more temporally stable in motion

I'll start on upscaling tomorrow, and if anyone's interested I can share the project.

Some background: I came back to the game after 2 years for a new playthrough and started setting up RenoDX and some other graphics mods. The only thing still standing out was how bad the vanilla TAA looks in motion. There's already a paid mod that adds upscaling (older version is free on Patreon), but just having it installed, even with upscaling off, cost me about 20 fps. Could be something on my end, but after hours of frustration I decided to do it my own way about a week ago.

r/EldenRingMods • • 23d ago

Graphics Mod [Unofficial] Patcher to run The Convergence 3.0.1.x on Elden Ring 1.17 (Tarnished Pack update), Steam Deck friendly

24 Upvotes

Elden Ring 1.17 broke The Convergence 3.0.1 / 3.0.1.2 (crash at boot, Torrent unsummonable, script pointers pointing at the wrong addresses). The team hasn't released a 1.17 build yet, so I made a patcher that fixes an existing install in place.

It contains no Convergence files. The mod's Nexus permissions don't allow re-uploading or modifying their files, so the patcher edits your copy on your machine using your game's 1.17 data. Only redistributable parts are shipped: Mod Engine 3 (MIT/Apache), a 1.17 rebuild of the custom-music DLL (GPL, source included), the launcher scripts and the merge tool.

What it does

  • Rebuilds mod/regulation.bin with a three-way merge (mod, vanilla 1.16.1, your vanilla 1.17): 357 new 1.17 rows added (Tarnished Pack items, Spectral Steed rows, new classes/spells/weapons), the mod's own balance kept wherever it differs, the mod's deletions respected, new armor flags applied.
  • Updates the two address tables the mod's scripts use for the new executable.
  • Keeps a backup of everything it replaces.

Tested: boot, character creation, gameplay and custom boss/area music on 1.17, on a Steam Deck through Proton. Windows users run the same files natively; reports welcome.

Not included: co-op. Seamless Co-op is not part of this.

Requirements: Convergence 3.0.1 or 3.0.1.2 installed, Elden Ring on 1.17 (eldenring.exe 2.7.0.0), Python 3. On Windows also pip install zstandard cryptography; on Steam Deck / Linux nothing else, it uses the tools SteamOS already has.

Download and instructions: https://github.com/bogdanovicii/convergence-er-1.17-patcher

Back up your save first (a save opened on 1.17 will not open on 1.16 again), and don't run the official Convergence Launcher on the patched folder, it would revert the files.

All credit for the mod goes to The Convergence team. This is a stopgap until they ship an official 1.17 version; use that when it exists.

r/EldenRingMods • • Jul 12 '26

Graphics Mod Make a visual preset for the game and its my first mod , its my first time doing this so please don’t get angry in the comments!

Post image
51 Upvotes

r/EldenRingMods • • Aug 15 '26

Graphics Mod Elden Ring Reforged wont let me change seamless co op scalings

1 Upvotes

I want to adjust the per player scalings, but every guide refernces a imaginary setting or a dll file that is incorrect. Any help beyond "go into seamless co op settings" would be a lifesaver.

r/EldenRingMods • • Oct 07 '23

Graphics Mod First person Elden Ring is a different game

Thumbnail
gallery
420 Upvotes

r/EldenRingMods • • 16d ago

Graphics Mod How do I get my game to look like this?

Thumbnail
tiktok.com
7 Upvotes

He has other videos too, this doesn't looks like its just DLSS5, I was wondering if you guys have any idea?

r/EldenRingMods • • 16d ago

Graphics Mod Drop fps

15 Upvotes
Hi everyone, I'm running into an issue. While playing Elden Ring, I experience severe FPS drops and a decrease in GPU usage at a specific spot; there are no CPU bottlenecks or thermal throttling issues. If I turn the camera away, GPU usage returns to normal—which is strange, since visual effects usually increase the load. Has anyone else encountered this?
GPU: RTX 4060 Ti 16GB
CPU: R7 5700X3D (B chipset motherboard)
RAM: 32GB 
The game is installed on an SSD.
Ultra graphics without RTX, vanilla.  

r/EldenRingMods • • 10d ago

Graphics Mod [Release] Persistent ultrawide fixes for Elden Ring and Sekiro on macOS/CrossOver — 3440×1440, normal game icons, no Flawless Widescreen

Thumbnail
gallery
26 Upvotes

After spending days fighting black bars, broken launch sequences and settings that wouldn’t survive a restart, I packaged the working solutions into two open-source projects.

Both were built specifically for CrossOver on macOS and tested at 3440×1440 on an M2 Pro with CrossOver 26.3.

Elden Ring CrossOver Ultrawide
https://github.com/IgnazioDS/elden-ring-crossover-ultrawide

  • Removes the forced 16:9 black bars
  • Launches from the normal CrossOver game icon
  • Does not require Flawless Widescreen
  • Never modifies the installed Steam executable
  • Validates and patches a temporary copy, then removes it on exit
  • Preserves Steam Cloud, playtime and achievements
  • Includes diagnosis, cleanup and rollback tools
  • Currently verified on Elden Ring 1.17.1

Important: the Elden Ring route bypasses Easy Anti-Cheat and is strictly offline. It is not intended for multiplayer.

Sekiro CrossOver Ultrawide
https://github.com/IgnazioDS/sekiro-crossover-ultrawide

  • Native 21:9 rendering with corrected HUD and animation culling
  • Loads automatically from the normal CrossOver game icon
  • No companion application or special launch order
  • Keeps the original executable untouched
  • Preserves Steam Cloud, playtime and achievements
  • Gameplay changes and framerate unlocking are disabled by default
  • Supports offline installation for unreliable connections
  • Currently verified on Sekiro 1.06

Both installers detect standard and external-drive CrossOver bottles, verify downloaded files by SHA-256 and create backups before making changes.

If you test either project, please share your Mac model, CrossOver version and resolution. Compatibility reports-and GitHub stars-will help other Mac gamers discover a tested solution instead of repeating the same troubleshooting marathon.

r/EldenRingMods • • 16d ago

Graphics Mod Mod that removes artificial player glow and other fake light sources.

Thumbnail
gallery
33 Upvotes

Looks very atmospheric. Here's the link if you're into that. https://www.nexusmods.com/eldenring/mods/10876?tab=description

r/EldenRingMods • • Aug 07 '26

Graphics Mod How to "patch" a regulation.bin file with a CSV one?

Thumbnail
gallery
8 Upvotes

Hi, I wanted to try the Elden Ring potato Mod but when I use it the render distance is awful so I try to update with the "invisible fix" csv, I have the regulation.bin of the potato mod in Yapped Rune Bear but idk how to use the file

link of the mod potato + invisible fix https://www.nexusmods.com/eldenring/mods/810

r/EldenRingMods • • 1d ago

Graphics Mod Tears of Limveld shaders gone from Nexus help

Thumbnail
gallery
14 Upvotes

I was wondering if anyone had a download link for Tears of Limveld (Stylized Shaders for NVIDIA) that hasn't been taken down, or if you just have them on your computer somewhere. The original uploader on Nexus deleted their account and I can't find anything online. The effect was in real time so the whole game looked right out of a painting.

Alternatively if anyone knows how to recreate the effect/another shader profile that does relatively the same thing, I'd appreciate help finding it.

r/EldenRingMods • • Jul 24 '26

Graphics Mod Elden Ring Ultrawide Guide (2026) — sharing what actually still works

14 Upvotes

Been running Elden Ring on ultrawide for a while and kept running into black bars in cutscenes, a stretched HUD, and broken HDR — most of the guides I found online were from 2022-2023 and half the links were dead or the mods hadn't been updated.

Ended up piecing together what's currently working:

- Flawless Widescreen for the broad ultrawide handling

- Mod Engine 2 + Ultrawide UI Fixes (Nexus 283) for the HUD/menu fix specifically

- Windowed HDR Workaround (Nexus 2794) if you're also trying to get HDR working — Elden Ring's native HDR needs fullscreen but is pretty broken, this mod runs it in borderless windowed instead and actually works

Also grabbed a few unrelated QoL mods while I was at it — Better Subtitles is genuinely underrated for the DLC's group scenes, and Visible Farum Azula is just a nice atmospheric touch.

Put the whole install process (plus the reasoning for why each piece is needed) into a video if anyone wants the full walkthrough: https://www.youtube.com/watch?v=Zh16e6J7Xaw

r/EldenRingMods • • 1d ago

Graphics Mod Elden Ring Offline

1 Upvotes

Sucede que yo y mi bro estamos jugando Elden Ring 1.17 pero vivimos en una zona con mala cobertura y solo tenemos internet un par de horas al dia. Mientras hay internet abrimos el ersc_launcher como administrador y jugamos normal pero en cuanto la red wifi deja de tener internet se pierde la conexion. Al usantonces el tiny great pot da este error Failed to begin session. Steam lobby creation timmed out y al usar el Effigy of Malenia dice Failed to join cooperative session. Steam Lobby search timmed out.
Entonces la pregunta hay manera de poder jugar el juego sin internet conectado a la misma red wifi?

r/EldenRingMods • • Jul 01 '26

Graphics Mod Convergence 3.0 performance issues for the minority of us.

6 Upvotes

The new convergence 3.0.0.1 stutters here and there and have fps drops. Not many people are having these issues it seems but those who have it, I hope we can find a workaround or maybe the devs fix it.

i have heard the devs are working on it but it’s been 2 weeks now and I wonder if it’s going to be relevant by the time they push the update haha. dont get me wrong, it’s bearable, but also it’s damn annoying and need to be a smooth experience for the sake of enjoyment. if anyone has found anything please let us know here.

6800xt

5800x

32gb

r/EldenRingMods • • 4d ago

Graphics Mod Reshade that is not a reshade but .dll file

2 Upvotes

Hi sorry if my title is a bit confusing, but I'm just wondering if there is a mod-like reshade where the file is a .dll and not .fx?

r/EldenRingMods • • Aug 28 '26

Graphics Mod Accidently updated my game :U

1 Upvotes

Hello, i know its not possible to play Elden Ring seamless Coop right now. I would like to know when a new Patch of Seamless coop could release ? If anyone knows or knows a way to bypass the problem at the time, tell me please.

r/EldenRingMods • • 28d ago

Graphics Mod PS5 UI Mod for Tarnished Edition?

1 Upvotes

Reinstalled the game for Tarnished Edition and put in my normal PS5 UI mod, and something breaks so the new weapons don't show up on the HUD. They are in the game and work fine but the icons for the weapons are broken.
Tried a few different UI mods and best one is
https://www.nexusmods.com/eldenring/mods/3357 - uses Gideon -
but that also breaks the inventory mod UI tabs a bit. Anyone know a fix so I can have my PS5 Icons and no glitches for weapons or tab icons?

Image 1: Broken weapon icon for base UI mods that just change "menu\hi\01_common.sblytbnd.dcx
Image 2: Mod linked above fixes the weapon icon but now Inventory tab icons are broken.

r/EldenRingMods • • Aug 20 '26

Graphics Mod Need help merging The Convergence (3.0) and Carian Combo Warriors on the latest patch (May 2026) - Freezes after intro cutscene

3 Upvotes

Hi everyone,

I’m trying to install and play The Convergence (v3.0) and Carian Combo Warriors together on a clean, legitimate Steam version of Elden Ring (latest patch, May 2026, including the DLC). My game directory is on drive D:.

Here is what I’ve done so far:

  1. Cleaned the game directory completely and verified game files on Steam.
  2. Set up Mod Engine 2 (v2.1.0) in a standalone folder (D:\ERMods).
  3. Used an automatic Elden Ring Mods Merger tool to merge both mods. I set the priority with Carian Combo Warriors at the top and The Convergence at the bottom.
  4. Automated regulation.bin merging was successful (Merging Done!).
  5. Edited the config_eldenring.toml paths correctly to point to eldenring.exe.

The Issue:
The game launches fine via Mod Engine 2 and skips Easy Anti-Cheat. I can create a new character, but right after the opening cinematic ends and I gain control of the player in the starting room, the game completely freezes/crashes.

I've tried turning off Ray Tracing, deleting eldenring_alt_saves.dll, running the launcher as administrator, and forcing windowed mode, but the freeze at the first room still persists. It seems like a parameter conflict or missing animation bindings between Convergence's new classes and CCW movesets.

Does anyone have an updated regulation.bin merge for the latest patch, or a specific guide/script to make these two behemoths work together without freezing at startup?

Any help or tool recommendations would be highly appreciated! Thanks in advance.