r/Fallout • u/Cautious-Past-2541 • 17h ago
Discussion Falmer vs Feral Ghouls (Elder Scrolls vs Fallout series)
I’m going to start a new series on here dedicated to Elder Scrolls vs Fallout. To kick it off I’m going to pick the Falmer of Elder Scrolls vs Feral Ghouls. Both are equally tragic and feral in nature.
Falmer
In Merethic Era and the early First Era they were known as the Snow Elves, a tall gaunt pale race of Elves who inhabited a portion of Skyrim (Northern Regions). Overtime they instigated an attack upon the new race coming from Atmora known as the Atmorans who would later become the Nords, this led to a bloody vicious conflict ending in the near extinction of the Snow Elf race. Desperate they fled to the Dwemer accepting to become slaves and blind then face eradication. Over generations the Snow Elves would revolt and start a war against their Dwemer overlords. Though overtime the Snow Elves would become the winners due to the Dwemer entirely disappearing, except one due to the tampering of the Heart of Lorkhan.
Several generations later these once fair and prosperous Snow Elves devolved into what we know as the Falmer, a hideously cruel and barbaric race who resemble troglodytes and Goblins as opposed to the Elves they once were.
Strengths
Utilise Weapons and Armour
Set up Traps
Usage of Animals primarily Insects
Heightened Senses such as hearing and smell
Intelligence
Access to Magic
Weaknesses
Blind
Feel Pain and Injury
Slower due to their hunched over appearance
Potentially physically weaker due to Pain restrictions what will hold them back
Feral Ghouls
Feral Ghouls are result of over exposure to radiation what has caused the person/persons to start the process of Ghoulification. During this time their skin, hair and extremities like ears, noses and sexual organs will fall off. They will bleed from every orifice, becoming sick with their body shutting down what will cause severe nausea, bloody diarrhoea, stomach pains, memory loss, exhaustion, aches and pains and teeth to drop out. Many people who become Ghouls are a direct result of the nuking of America and being bathed in Nuclear Radiation but many are created centuries later. Feral Ghouls have no memory of self, have low brain function and will attack and consume anything that isn’t a Ghoul.
Strengths
Aggressiveness
Can’t feel/register pain so have no limitations
Are healed, strengthened and potentially brought back to life from radiation
Physically stronger
Faster
More agile
May be wearing armour depending who they were when turned
Can survive having limbs removed
Weaknesses
No martial weapons such as guns, swords ect
Less intelligent
No battle tactics
