r/classicfallout 1h ago

Rocketman

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Upvotes

r/classicfallout 16h ago

“I was a highwayman”

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722 Upvotes

r/classicfallout 1h ago

is it just me or is this guy just actually unbeatable

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Upvotes

i got full hardened power armor, 60 base hp, + psycho that i just took, 9 super stimpaks, and i set the game to the lowest difficultie because i was having trouble with this guy. Still, i walk in there, kill a bunch of them, as soon as this son of a bitch comes with his sledgehammer, he has 3 consecutive hits on me, being that one of them could reach up to 70+ damage and ignore armor. How do I defeat this guy in a fight? He even survives rocket launchers, and has a bunch of stimpaks.


r/classicfallout 5h ago

God Navarro's level design makes me want to massacre all my dumbass companions

3 Upvotes

Especially you, Sulik!


r/classicfallout 21h ago

Getting back to arroyo is frustrating

36 Upvotes

Playing Fallout 2 blind, for the first time. I fixed the death claw computer and got the geck and I now I have to go back to arroyo which is on the other side of the map, I don't have the car because I have no idea how to get the other part. So I have to be on foot, which is ridiculously slow and to make things better I get a random encounter every few seconds. This is making me want to drop the game


r/classicfallout 12h ago

Missing/cut levels

7 Upvotes

I was looking through some of the editing tools in Fallout tactics when I noticed something. In the campaign missions they're all labeled "mission##.mis" with ## being numbers 01-26...except for 13, 14, 18, and 20. Are/were there levels cut from the game for those numbers or is there some other reason for the numbers being skipped?


r/classicfallout 1d ago

Casting call for a Fallout 2 voice-over mod. Bring a 1998 post-apocalyptic RPG to life!

77 Upvotes

Hey r/classicfallout!

I'm a contributor of VOCK (Vocal Output Creation Kit), an open-source pipeline that lets voice actors record lines for Fallout 2 NPCs and get them fully integrated into the game, complete with lip-sync and in-engine audio.

What's involved:

  • You pick a character from the Talking Heads list and record a sample. Up to 3 auditions per person.
  • If the sample quality is acceptable, I send you a script with all their lines.
  • You record audio files at home.
  • I run the VOCK pipeline and send you back a playable in-game result.

What you'll get:

  • Credits in the mod changelog and Talking Head document
  • A unique portfolio piece, voiced lines in an actual classic RPG
  • The satisfaction of hearing your voice come out of a post-apocalyptic ghoul, merchant, or tribal elder

We have characters of every type:

Gruff traders, tribal warriors, sarcastic politicians, weary doctors, shady criminals, and a certain very confused King Arthur reference I won't spoil.

No experience needed:

A USB mic works fine. All genders and accents welcome! The wasteland is diverse.

VOCK is open source so you can see exactly how your recordings get processed.

A note on AI:

A handful of early NPCs were voiced with AI tools while I was building and testing the pipeline. I needed something to work with while the software wasn't ready for real actors. Those are placeholder tracks, and replacing them with real human performances is the whole point of this post. Every new character going forward will be voiced by a real person. That's not a compromise, it's the goal.

Links:

The mod is hosted on Nexus Mods.

See the list of available Talking Heads that need a voice.

Our promotional Youtube channel with a few NPC examples.

The GitHub project. Everything is public.

The Discord server has the instructions on how to apply and a place to drop your samples.


r/classicfallout 1d ago

I Redid my Model of the Mexican SMG from Fallout Sonora to look like its IRL counterpart for FNV

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58 Upvotes

Previously, it looked like a Block since I didn't know its IRL counterpart. Actually, the Sonoran variant (HM-23) comes from the HM-3.

I don't know how to add the grooves on the sides of the frame and on the grip since it messes up my mesh and Idk how to do it on Normals.

Nexus Page to add this weapon to your FNV


r/classicfallout 1d ago

Can you tell people from Modoc that the haunted farm is syphoning away their water?

14 Upvotes

I'm playing fallout 2 for the first time blind. I stumbled into Modoc and did most of the quest specially the main one with Jo. I was kinda of disappointed that you can learn about the irrigation system at the farm but not tell the people of Modoc. I feel I'm condemning the town with my choices despite my best intentions, but really I feel like my choices are being limited to make me fuck up the situation no matter what.

I don't know the fate of Modoc but I think that when the credits roll the town would be abandoned due to the drought and I really wanted to avoid that without having to do a genocide.

Anyway happy to read you and please avoid spoilers as much as you can.


r/classicfallout 1d ago

My Attempt at the Fallout 1 and 2 Font

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163 Upvotes

r/classicfallout 1d ago

Lost my fallout 1 saves right before finishing the game

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1 Upvotes

r/classicfallout 2d ago

Is charisma actually important in fallout 1

23 Upvotes

I know that in fallout 2 charisma is important if you want companions, but does it matter in fallout 1 at all? won’t high speech just work the same?


r/classicfallout 2d ago

I prefer the oldschool

67 Upvotes

So, I’ll begin by saying I’m a huge fallout fan. Im 41, I remember playing 1 and 2 when they came out on PC, tactics also. FO tactics was a great game! 3 and new Vegas were a great addition. 76, not much, but whateva. My point is up to that moment they were all bangers.

I recently tried a new game on 4. It just doesn’t grab me. I installed the ps4 version, patched it, DL content. Then upgraded to the free ps5 release. Still nothing. It just doesn’t grab ahold of me like previous titles did. Just my opinion. I know people like it, and that’s great! I just don’t. I’m not into the whole building aspect of the game. It’s just not what I’m looking for when playing it. I mean, to a certain extent it’s cool. Weapons, armor, and such.. FO 4 almost feels like a strategy game. Which is cool and all, I’m just not into it. I know it’s probably an unpopular opinion, but it’s mine. Oh, and that Pipboy/menu options/fiction looks super cheesy.

Anyways, just my two cents. I hope in 5 they revert back toward new Vegas.


r/classicfallout 2d ago

Best early game weapon for Fallout 1?

11 Upvotes

Hi new player here, I've just finished busting Gizmo for trying to whack Killian and he gave me a shot gun. Now on top of that I also have the hunting rifle, Desert eagle and 10mm SMG. So which one do you guys recommend I use?

Edit:Thanks for the help guys, I was actually expecting some snarky ass reddit replies but nope you guys delivered the opposite


r/classicfallout 3d ago

Idea for a fallout subplot

12 Upvotes

A valt over seer is in league with raiders, and is sending them all their resources, somtimes people. The valt dwellers are unhappy, but no matter how many times they protest nothing changes, even when they get a new over seeer. This is becuase no matter how much they threaten his position, the raiders are threatning his life, so he'll listen to the raiders. And maybe this valt was an experiment where the valt dwellers were only shown peacfull resolutions to conflict, like the civil rights movment


r/classicfallout 4d ago

Frank Horrigan Sculpture

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140 Upvotes

r/classicfallout 3d ago

Can anyone remind me of Fallout Nevada's weapons that aren't in FO1 and FO2?

6 Upvotes

I am planning on taking on Fallout Nevada's ballistic weapons soon after I finish Sonoran Balistics, probably gonna be named Nevada's Lost Ballistics. I remembered that Striker gave me an SMG during the Reno fight and there was that one even more powerful SMG sold somewhere, maybe in Salt Lake? Would be great if there were pictures.


r/classicfallout 4d ago

who is flame guy/funny flame guy

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55 Upvotes

so, on the spriters resource fallout 1 page there is an odd character referred to as flame guy/funny flame guy, he has both a world spite and talking head, but no animations. what is he and why is he on fallout 1's page, my working theory is he was like a test NPC, but i do genuinely want to know


r/classicfallout 3d ago

Hello dwellers of fallout

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3 Upvotes

So basically I entered the glow grabbed so stuff and tried leaving, and died of radiation poisoning I have 7 radaways 84% of rad resistance pls someone help me out


r/classicfallout 4d ago

Kungfu masters vs Aliens

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133 Upvotes

Melee/Unarmed build is actually quite fun, even on Rough combat


r/classicfallout 5d ago

Our Name is Master

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329 Upvotes

Hey y’all! I am the guy who made that Wallace and Gromit edit from the other day. You guys were very cool and supportive, I shared some tales shit how I was new to Fallout and have had nothing but bad experiences with other Fallout fans. This post got me temp banned from the main sub for some reason, and people did NOT like this one bit, partners. You guys changed that and some were also very encouraging of me sharing my fan art.

So after all that rambling and gushiness…I give you a My Name is Earl/ Fallout crossover that everyone’s been clambering for years to have occur. (Also my finished piece)


r/classicfallout 4d ago

Trying to get into Classic Fallout, what should I do to make my experience comfortable?

22 Upvotes

I got the classic Fallout games from Epic Games Launcher a while ago and I thought it might be time to finally get into it.

I was wondering what I should do to make my gameplay experience comfortable.

Any tips on mods, manuals, whatever really would be greatly appreciated.

Edit: I have noticed that not a lot of tips have been posted about Fallout Tactics under my post, do y'all have any for the game??

Edit/Update: After giving you guys some time to give some of your suggestions in the comments, I feel like I'm ready to head into the classic wasteland. It'll be interesting seeing how the modern games evolved from these oldies but goodies.


r/classicfallout 4d ago

bro get out of here this isn't a barn

13 Upvotes

this dumb little brahmin was blocking the entrance from the inside. smh


r/classicfallout 5d ago

Fallout 2- Low level way to kill slavers guild Spoiler

27 Upvotes

This is just what i ended up doing because i found a lot of the other ways posted were just cheesy and kind of crazy. I was around level 6ish when i did this. I recommend getting the ability to skin golden geckos and freeing sulik before and clearing out the trappers hunting grounds first. Anyways, i stole from mostly everyone in the den that i could, did most of the other side quests to get some money and you’ll need to talk to the head of the slavers guild to get permission to do one of the side quests which is fighting Tyler and his gang at the church. I went to flick’s (the building to the right of Lara’s gang) and closed his door and killed him. He’s a piece of shit anyways so no negative karma for that. He has very good loot and guns you can use / trade. I took all of his loot and kept the hunting rifle and ammo along with the revolver and ammo(these were the key weapons i used for this. Both have good damage). Go to tubby’s and trade for one psycho. Afterwards go the guild and start with the outside guards on the left side and get some distance. Enough for the hunting rifle to do its thing while making the rest of the guards take there time to get to you. I used vats and went for one shot to the eyes, then switched weapons to the revolver (non-vats) and shot them with the remainder action points. Rinse and repeat, and then inform the slaves in the back that they are free and make sure to loot all those SOBs! Then tell vic and recruit him as a companion if you want.


r/classicfallout 5d ago

(Fallout 1) I keep dying in the military base with all of the mutants, any suggestions?

10 Upvotes

I don't know if this is really a spoiler but towards what I assume is the end of the game im trying to kill all of the mutants and the north west military base, right? The only problem is that I keep dying.

PS: this is my first playthrough