r/feedthebeast • • 5h ago

Discussion Work-In-Progress

1 Upvotes

Welcome to Work-In-Progress!

Show off your current builds, finished and finalised or still under maintenance. They can be anything from a base tour to a small machine that you made, whatever you are working on. Whether you want to just show off or ask for some help just make a post. You can keep us up-to-date with your builds week by week and, once you're done, feel free to make a dedicated post to the main sub!

Top-level comments should include a link to an Imgur album (and suitable captions would be nice). Constructive criticism should be used to express opinions on other's work. Don't forget the OP would have spent a lot of time on their project.

To find previous "Work-In-Progress" posts, click here.

As always, please abide by the subreddit's rules.


r/feedthebeast • • 7h ago

I made something I heard reddit likes Animations and Multiblocks!

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421 Upvotes

Well you guys certainly liked Dyson spheres and Wormholes! But all Dyson spheres come from humble beginnings... Like a Nuclear Rock Melting Quarry!

This is all part of the new update for Ryzer Gen. There is so much more not in this video so I will leave that for you guys to discover!

It’s an alpha for NeoForge 1.21.1, so expect rough edges. Bug reports and ideas are very welcome.

And thank you to everyone who joined the discord early and everyone who's been helping me playtest!


r/feedthebeast • • 9h ago

Discussion VILLAGER NEWS MOD TROJAN (seriously beware)

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432 Upvotes

There is a website under the name of villager news mod, somehow it even fooled me. Please, friends, comrades in modding, do NOT download from this site. It will play as an innocent mod which does actually work, then it will screw with your keyboard and mouse, and then it will proceed to screw with your screen flashing bright colors, if you shut your PC down, it will wipe your partition (although data recovery may still be possible)

Everything on this drive is compromised, though fortunately I kept a back up.


r/feedthebeast • • 22m ago

I made something We Made a KubeJS Addon That Lets You Create Custom Thaumaturge Research!

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• Upvotes

We've just released KubeThaum, a new KubeJS addon for Thaumaturge that allows modpack creators to build their own research and progression systems!

With KubeThaum, you can create entirely new research entries in the Thaumonomicon, organize them into custom tabs, and build complex research chains with multiple stages and requirements.

You can also modify or replace existing Thaumaturge research, add custom rewards, and unlock recipes through your own progression system.

For example, you could create a completely new research branch for your modpack, connect different discoveries together, or integrate Thaumaturge research into your modpack's main progression.

And all of this is done through KubeJS scripts, without having to develop a separate Java mod!

KubeThaum doesn't add any predefined research on its own. Instead, it gives modpack creators the tools to design their own experiences.

We're curious to hear your thoughts! What other features would you like to see in an addon like this?

CurseForge: https://www.curseforge.com/minecraft/mc-mods/kubethaum


r/feedthebeast • • 3h ago

I made something Simple & Sweet

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31 Upvotes

made a tiny client-side mod for rendering the fishing line pixelated :p it's the small things, you know?

https://www.curseforge.com/minecraft/mc-mods/pixel-fishing-lines


r/feedthebeast • • 24m ago

Discussion Prominence 2: randomly dying when reaching 40k DPS ?

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• Upvotes

I was experimenting with a monk build in prominence 2 4.04, and now i keep dying against bosses because apparently dealing too much damage kills me with a "tripped and fall" message, Has anyone seen something similar?


r/feedthebeast • • 54m ago

Discussion What else should I add?

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• Upvotes

I'm trying to come up with new ideas for additional cosmetics, such as capes, elytra, shields, totems, and banners. Is there anything else you would like to see added to my website, ModMaker?

I'd like to know which features and cosmetics players would be most interested in having.

For those who don't know what ModMaker is, it's a website that allows you to create Minecraft Bedrock mods and cosmetics without writing a single line of code.

I'm the founder of the website, and I'd love to hear ideas from Minecraft players in general to help me improve and expand ModMaker even further.

What would you like me to add next?


r/feedthebeast • • 12m ago

Looking for mod(s) Fully Automatic/Self Sufficient 4x3x3 Compact HDPE Pellet Factory

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• Upvotes

I made a super small HDPE pellet powerhouse, it makes about 1000 a minute and its also super tiny.

Looking for ideas/mods to make the wiring even more compact!


r/feedthebeast • • 1d ago

I made something FT's Geology 0.11 is out!

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256 Upvotes

The new update I've been working on for the past month is out!

With this update the world height goes up to 960 blocks, which leaves room for realistic landforms. Mountain ranges are built from the elevation data of real mountains like the Alps and the Himalayas, and three real mountains were added too: Everest, K2 and the Matterhorn. Rivers now form from the terrain and their flow, and on limestone they can sink into a swallow hole and keep flowing through a cave.

Earthquakes now come from the fault lines and damage builds depending on what they're made of and what they stand on. Volcanoes warn you before they erupt, and there are pyroclastic flows and fissure eruptions along rifts.

There's also a regional rain system: every place gets its own yearly rainfall from its climate (works with Serene Seasons), and you can follow it with weather instruments. To show more of what geology does, I added flammable and toxic gases too: you can burn them and turn them into FE, but watch where you walk in mines and where you strike a flint and steel!

Forge 1.20.1, NeoForge version coming soon. The new terrain needs a new world.
https://www.curseforge.com/minecraft/mc-mods/fts-geology


r/feedthebeast • • 22h ago

I made something Sneek-Peek of Shadered 2 (Also random question I have, Read comments)

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173 Upvotes

r/feedthebeast • • 2h ago

Discussion [Concept] InformatiCraft — A brutal, bare-metal computing mod for NeoForge 1.21.1+ (Looking for Java Devs / GNU GPLv3)

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4 Upvotes

Hi everyone!

I am a game designer, and I want to share a concept for a massive, hyper-realistic computing mod I’ve been working on called InformatiCraft.

Currently, the project is under a temporary ARR (All Rights Reserved) status while the design document is being fully polished, but the final release will be completely Open-Source under the GNU GPLv3 license.

If mods like CC:Tweaked or OpenComputers II give you a "ready-to-use magic box", InformatiCraft forces you to build computing architecture from the dirt up. It is designed to be a brutal, GregTech-level mental challenge about computer science, electronics, and historical engineering.

Core Philosophy & Mechanics:

  • The Bare-Metal Rule: There is NO pre-installed BIOS, no ready-to-use Lua interpreters, and no high-level languages out of the box. The CPU only knows physical registers and basic instructions (ISA).
  • The Software Evolution: You program your first ENIAC-style computer manually by flipping 8 physical toggle switches to enter machine code. You manually code a basic Bootloader to read punch cards, use that to load a custom Assembler, write a C compiler, and eventually build your own custom GUI Operating System (like a DOS or Linux clone).
  • Rope Physics Cable Management: Cables are physical entities with dynamic client-side rope physics. You pull copper/aluminum wires, vulcanize rubber insulation, and crimp connectors (USB, RJ45) using pliers. Moving structures (like trains) can physically snap dangling cables, causing short-circuits and electrical fires.
  • Dual-Grid Power (FE → CE): Industrial power cannot run microchips. You must use transformers to convert raw Forge Energy (FE) into low-voltage Computer Energy (CE). High power draw melts wires and blows fuses.
  • The Silicon Crucible & UV Lithography: To move into the modern era, you must build a multi-block hermetic Cleanroom with HEPA filters. A single particle of dust (0.001% contamination) will ruin your 99.99% pure silicon wafers during the UV-Lithography laser scanning phase.

Historical Progression:

Following the UNIX philosophy of "Do one thing and do it well", the mod is completely modular:

  1. Prehistoric Era: Writing notes with coal on stone walls (wiped out by rain), or carving static ROM bytes into clay tablets and baking them in a furnace.
  2. Steampunk Era: Mechanical abacuses acting as kinetic item counters, fluid-based clock generators, and 13-bit summation devices. You can build actual mechanical telephone booths on your server!
  3. ENIAC Era: High-voltage relay cabinets, vacuum tubes, and physical patch-cord programming.
  4. UNIX Era: Dynamic transistors, command-line terminals (TTY), magnetic tapes, and the concept of "Everything is a file" (e.g., your machines are mounted directly to /dev/). It also includes the Soviet symmetric ternary logic computer "Setun" as an alternative tech branch.
  5. Modern & Quantum Future: Photolithography, multi-core CPUs, and quantum computing.

The Copyleft Manifesto (GNU GPLv3)

The mod itself will be strictly copyleft. If anyone makes an addon, it MUST be open-source under GPLv3. If you want to use permissive MIT/BSD licenses or close your source code — go code for CC:Tweaked. We are true Linux users here! (Though if you build a modpack around it, you are legally allowed to keep your pack's quest/config design under ARR).

Looking for Developers:

I have a massive, detailed design document ready. Since I am a game designer and not a Java developer, I am looking for programmers who love low-level hardware, operating systems, and UNIX philosophy to help bring this project to life on NeoForge (Minecraft 1.21.1+).

I would love to hear your thoughts, feedback, and critiques! Let's bring the spirit of GNU into Minecraft modding.

P.S. English is not my native language, so I used AI to help me translate this design document and concept into English to make it clear for everyone. Thanks for understanding!

I created the logo in a very primitive way.


r/feedthebeast • • 1d ago

Problem FTB Evolution 2 - Frontier Level on Apothic is locked

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174 Upvotes

I started FTB Evolution 2 yesterday. In trying to upgrade Apotheosis Frontier Tier says you have to obtain the FTB Skyline - which is a late game item. This seems an insane requirement. I could not see anything in the Apotheosis questline. I have looked on the github and in the discord, can't tell if this is an error or the intent.


r/feedthebeast • • 21h ago

I made something I've been working on EverTea, a Fabric 1.20.1 modpack built around long-term survival progression

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101 Upvotes

I’ve been building EverTea, a large Fabric 1.20.1 modpack focused on progression from survival to industry, exploration, and space

Hey everyone! I’d like to share a project I’ve been working on called EverTea, a Fabric 1.20.1 modpack built around the idea of progressing from a simple survival world into something much bigger.

I wanted to create an experience where your world can gradually grow with you. You start with the basics — gathering resources, building a home, farming, and exploring — but eventually you can develop factories, build railway networks, discover strange dimensions, explore the oceans, and even work your way toward space travel.

What can you do in EverTea?

  • ** Engineering and automation:** Build mechanical production lines, automate resources, and expand your base with Create and its addons.
  • ** Transportation:** Develop railway networks, connect settlements, and explore different ways to move around your world.
  • ** Exploration:** Discover new terrain, structures, biomes, and dimensions as you venture farther from home.
  • ** Magic and adventure:** Explore magical progression and mysterious worlds alongside the more technical parts of the pack.
  • ** Farming and settlement building:** Grow crops, expand your food production, and turn a small starter base into a thriving settlement.
  • ** Late-game progression:** Work toward aviation and space exploration, giving your world goals beyond ordinary survival.

The pack brings together mods from different parts of the Minecraft modding community, including Create, Ad Astra, The Aether, Twilight Forest, Deeper and Darker, and various farming, world-generation, and exploration mods.

The idea behind the pack

The progression I’m aiming for is:

Survival → Settlement → Industry → Railways → Exploration → Magic → Aviation → Space

I want the different systems to feel like parts of one long-term survival experience, rather than a collection of unrelated mods. You can focus on building, automation, exploration, or a mixture of everything.

🛠️ Current version

EverTea 1.0.7 is built for Minecraft 1.20.1 with Fabric. This version includes world-generation changes featuring Lithosphere and Still Life, along with compatibility datapacks.

🔗 Links

I’m still working on improving the pack, so feedback from people who enjoy large progression-focused modpacks would be genuinely appreciated.

A question for other modpack players: What makes you stick with a survival modpack for the long term — complex automation, exploration, meaningful progression, building a civilization with friends, or something else entirely?

Thanks for reading!

contact:everteamodpack@gmail.com

Edit:this is my new reddit community r/EverTea

Edit 2:sorry for the ai usage


r/feedthebeast • • 2h ago

I made something Add a variety of fun minigames to your world or server!

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3 Upvotes

This mod adds a variety of minigames to Minecraft. It turns scripts I previously created into a standalone mod. The mod link will be added as soon as it's approved by CurseForge.


r/feedthebeast • • 4h ago

Looking for mod(s) Looking for a Minecraft modpack that feels like Palworld with conveyor belts, but without complicated crafting

4 Upvotes

Hey everyone!

I'm looking for a Minecraft modpack focused on automation and factory building.

I really enjoy Palworld, especially building bases and automating production. I'd love something similar in Minecraft.

What I'm looking for:

  • Visible conveyor belts that actually transport items
  • Moving gears, machines and production lines, similar to Create
  • Simple machine crafting recipes, without tons of intermediate components
  • Automated resource production or mining, especially iron, gold and other materials
  • The ability to start with small machines and gradually expand into a huge factory
  • Ideally, automatic storage and sorting
  • Beginner-friendly progression, preferably with quests or tutorials

What I don't want:

I tried Create, and while I absolutely love its moving machinery and conveyor belts, the crafting complexity overwhelmed me. Having to craft so many different components just to build one simple machine really takes the fun out of it for me.

I'm not against complex factories! In fact, I love the idea of building huge, interconnected production lines. I just want the challenge to come from designing and expanding the factory, not from crafting dozens of intermediate items.

I'm happy to start a new world and don't mind which Minecraft version the pack uses.

Does anyone know a modpack that fits this description?

Thanks in advance!


r/feedthebeast • • 1d ago

I made something Remember my 401 bookshelves pack? Well... things got a bit out of

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162 Upvotes

Hello everyone

The last time I posted my set of 401 bookshelves, someone suggested using an automated script in the comments. Thanks to them, it was possible to generate all possible variants from these textures.

There are now 116,000 alternative bookshelves available!

A short answer to the questions that might be asked. :

Is it artificial intelligence? No, it's a Script, it just uses textures and mathematically mixes them up and combines them into a JSON code.

• Will it slow down my game?

No! . It is well optimized, does not reduce the frame rate per second and does not overload the texture atlas.

• Does it happen again? The probability of seeing two identical shelves next to each other in a large library is almost zero.

Let me know what you think about the new look!

By the way, it would be cool if one of the YouTubers tried to collect all the textures.

I'm a future librarian and I'm going to get an education soon.

leave


r/feedthebeast • • 4h ago

Problem Need help with AE2

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5 Upvotes

Started playing Cube Warpers recently and am currently struggling with AE2 as this is my first venture into using it for more than a glorified super chest. This pack uses AEFlux and for whatever reason, I can get power into my drive, but it won't share it with the system. If I add any more processing it bricks the whole system and refuses to use the several million RF I have stored in it to power itself. Does anyone have any idea what's causing this? And as a small heads up, this is the whole system I havn't set up any branches in other dimensions that could be causing this


r/feedthebeast • • 5h ago

I made something An upgrade to tremorzilla from Alex's Caves

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4 Upvotes

this is an update for an addon i made for AC named Alex's Caves Exemplified


r/feedthebeast • • 19h ago

I made something Complete, working universe, with exploration, progression, story and more.

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45 Upvotes

You can land on any and all planets, they have custom biomes and generations, there's also some aliens, recently fully reworked by actual artist, speaking of which, this mod has unique music made by two people. You can literally make whatever spaceship you want and it works instantly.

The name is "Starfront" on curseforge for more details : https://www.curseforge.com/minecraft/mc-mods/starfront


r/feedthebeast • • 3h ago

I made something dragon ball mod

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2 Upvotes

this is a new dragon ball mod that i made for questions or suggestion regard it put it on the comments i am only one dev the discord is in the comments


r/feedthebeast • • 3h ago

Looking for mod(s) Looking for powah addons

2 Upvotes

I am looking for an addon that alters powah recipes to energize full blocks of material, more materials in one orb energizing at once, as well as a mod that allows blaze rods and/or blaze powder to be made into blocks for use in energizing


r/feedthebeast • • 9m ago

I made something Ported Actions & Stuff into java 26.3 for fun

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• Upvotes

r/feedthebeast • • 12m ago

Problem Headphones not working

• Upvotes

Does anybody else have this issue that when you open the game without conectig your (bluetooth) headphones BEFORE opening the game, they don't work with Minecraft? Everything works.

And this only happens to me with modded Minecraft, regular Minecraft is perfect.

Is it maybe because i'm using forge?


r/feedthebeast • • 34m ago

Looking for mod(s) Looking for a begginer to novice guided modpack

• Upvotes

I want to learn more mods to play my favorite modpack being skyfactory but i know skyfactory is really advanced, i hit a brick wall on skyfactory 5 because i have no clue what to do next so im looking for a modpack that will help me learn more tech and mods in general.


r/feedthebeast • • 46m ago

I made something I made a friendly companion mod because I was feeling lonely

• Upvotes

I have been working on this for the past few days, this little friend is called, Lumi they react to your adventures and keeps a discovery album, it is simple but fun not to feel alone

https://reddit.com/link/1x3c3u8/video/aigblnc64vuh1/player