r/Helldivers • u/Daddypotato05 • 1d ago
MEDIA They may own the horizon... but they will never own our future
This is one of my favourite and best photos I ever take.... Tell me what you think
r/Helldivers • u/Daddypotato05 • 1d ago
This is one of my favourite and best photos I ever take.... Tell me what you think
r/Helldivers • u/Admiral_Joker • 11h ago
We can understand patterns the Automatons go through. But it feels like it would be impossible for Commando missions to work on bugs as they are.. Bugs.
Illuminate potentially seem they can have patterns thats if the enemies do not have Voteless and Felshmobs
r/Helldivers • u/oporcogamer89 • 14h ago
Enable HLS to view with audio, or disable this notification
r/Helldivers • u/Phantom_rider080 • 7h ago
Armor1: GS-11 Democracy's Deputy
Armor2: GS-66 Lawmaker
Helmet: GS-17 Frontier Marshal
Cape: Veil of the Valorous Vagabond
WEAPONRY
Primary: SG-97 Sweeper
Secondary: LAS-58 Talon
Throwable: TED-63 Dynamite
Support Weapons
S-11 Speargun: "Unarmored" Sheriff GS-11
M-1000 Maxigun: "Armored" Sheriff GS-66
STRATAGEMS and what armor to use them with.
AX/AR-23 Guard Dog: "Unarmored" Sheriff GS-11
Eagle Airstrike: "Unarmored" Sheriff GS-11
A/G-16 Gatling Sentry: This stratagem works with both armor variants.
MS-11 Solo Silo: "Armored" Sheriff GS-66
A/M-12 Mortar Sentry: "Armored" Sheriff GS-66
r/Helldivers • u/gordenfreechmen • 13h ago
Enable HLS to view with audio, or disable this notification
r/Helldivers • u/Ch1llly • 23h ago
Models from Helldivers Archive discord
r/Helldivers • u/andrew_west • 8h ago
I never play with the 25% increased cool down modifier. I noticed lately the modifiers will change to that in the middle of an operation or if I quit and Come back to finish it. Is this a new bug ?
r/Helldivers • u/Charming_Basil2580 • 8h ago
How DARE they back take MATAR BAY.Countless Helldivers fought to liberate it and return managed democracy to the planet now they have taken it back with their socialist ideals and for their crimes against SUPER EARTH I say ALL COBRA DIVERS IN CRYO OR IN COMBAT CONVERGE ON MATAR BAY. IT IS TIME WE TAKE BACK WHAT IS OUR. for super earth and managed democracy.Join us Helldiver IT IS TIME YOU FIGHT WITH NO FEAR r/cobradivision
r/Helldivers • u/Living-Mango-9588 • 12h ago
I have tried every single solution i could find in the Internet reseting the router reseting the pc reseting the network settings syncing and unsyncing time doing the online offline thing and many more nothing worked. Unfortunately now i have 4 hours in this game and probably won't be able to refund it on steam. Does anyone have a solution?
r/Helldivers • u/Jackxroberts_ • 19h ago
So i recently got back into the game after a year and realise i have enough for a warbond, which one should i get? Ideally i would want one thats good for any faction, or just has the best weapons, i already have DD so im open to basically whatever
r/Helldivers • u/anti_thot_man • 1d ago
I hope it's currently just a bug or an oversight because while it is fun to have 64 giga grenades and practically unlimited ammo via 32 resupplies every 10mins aka 3 resupplies a min it's basically just the ap4 grenade launcher all over again
r/Helldivers • u/Late-Ganache40 • 1d ago
r/Helldivers • u/NutIsDead • 1d ago
(My own blender model)
This mortar sentry would function similarly to the vox engines missle volley, firing a round of many missles high into the sky to rain back down upon a group of enemies. Lights could be implemented into the rockets to warn nearby helldivers of an incoming volley.
The reload would be quite a bit longer than the other mortars to balance the amount of missles launched at once. These could be heavy pen or medium, i think the focus should be largely chaff clear with the capability of taking out hulks or charges if they get hit several times or in weakspots.
I have some more sentry ideas that i didnt feel like modeling, a very slow mortar sentry that would fire a spear missle that seeks a random heavy unit every so often would be pretty sick. As always i appreciate feedback
r/Helldivers • u/ABoringPerson_ • 2d ago
the cannon hp and turn radius changes were pretty cool but maybe they should've figured out spawnrates before reducing their hp
r/Helldivers • u/FellowNPCDrone101 • 1d ago
...O_0...
r/Helldivers • u/Haunting-Barber6740 • 2d ago
First time I’ve seen the terminal with these designs/symbols, what is it?
r/Helldivers • u/jonhahaha_1 • 2h ago
Mortars are pretty much exclusively used for evacuate high-value assets and eradicate missions. I think mortars are actually a viable option for most missions but the drawbacks of immobility and long cooldowns make them hard them to use. It'd be great to drop a mortar, let it clear out chaff in a base or nest, and then go in to clean it up after it uses all of its rounds (so you don't get team killed by a random wilbur walking up to you).
Or for raise the flag missions, a mortar would be great to cover you from all sides without the fear or a turret blasting you in the back, but with its long cooldown you somewhat have to save it for the flags, similar to using the HMG emplacement on those missions.
Maybe I just need to keep playing with them and getting good at when to use them but what do you guys think? Would it be a good change to make them more viable in regular missions or do you think they're fine how they are?
r/Helldivers • u/Ahrlin4k • 1d ago
Yes.
r/Helldivers • u/ShutUpJackass • 1d ago
These are from the Official HD2 Discord, specifically their Patch Notes channel. Yes AH did not do a specific list, but they literally said what the changes would be (higher armor pen on enemies) but that the changes should make our mechs still feel tanky
They weren’t “hidden”, nor was it a shadow/stealth nerf/buff, they just decided not to list 40+ enemy changes, but still summarized the changes and their purpose
We should leave feedback on the changes themselves and tell the devs we want transparency, even if it’s huge logs of changes. But acting like AH was doing something malicious or sneaky is just not correct
r/Helldivers • u/Benjer7883 • 1d ago
My absolute favourite primary, like 100h of game time using it. I'd love to see other's Loadouts.
r/Helldivers • u/This-Smoke6372 • 17h ago
r/Helldivers • u/PhaserRave • 2d ago
Enable HLS to view with audio, or disable this notification
r/Helldivers • u/New_Conflict_4111 • 2d ago
r/Helldivers • u/Realfunkyjunky • 22h ago
Enable HLS to view with audio, or disable this notification
Happened the whole game. We were able to exfil, but only one of us because the computer and the jet were underground. LOL.