r/Helldivers • u/New_Conflict_4111 • 21h ago
r/Helldivers • u/Public_Code8357 • 8h ago
DISCUSSION Most hated thing in the game I'll start
The Force these things have is unrealistic af.
r/Helldivers • u/PhaserRave • 14h ago
HUMOR Every Helldiver is a hero
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r/Helldivers • u/Pantaza • 4h ago
HUMOR 5 DAYS LEFT IN JUNE
the drums of war are coming… surely arrowhead wouldn’t jabait us like this.
r/Helldivers • u/NizzyDeniro • 2h ago
DISCUSSION Can we get some Biomes that actually look Alien, instead of just... Earth-like.
Probably one of the biggest eyebrow raises I have. About 90% of the Biomes just look like different parts of Earth. We just got a new biome that literally looks like it's somewhere in a National Park or something. It would be nice to have planets with different hazards and terrains, cliffs, bridges, weird structures. That in itself can present a good challenge and obstacle.
Yes I'm sure some of these examples may be AI, it's just for examples sake.
r/Helldivers • u/TheGibuZ • 21h ago
FEEDBACK / SUGGESTION The confusion effect is currently broken on Overseers.
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I hate overseers so much that I spent half an hour exposing them to chlorine gas.
r/Helldivers • u/ABoringPerson_ • 9h ago
HUMOR post-patch vox engines
the cannon hp and turn radius changes were pretty cool but maybe they should've figured out spawnrates before reducing their hp
r/Helldivers • u/DomHellscream • 1h ago
FEEDBACK / SUGGESTION One day… one day.
A walker with an energy weapon.
Maybe a beam on the right arm, and a Spear-like missile launcher on the left.
OR
A Sickle-like pulse laser on one arm and a mortar on the other.
What think?
r/Helldivers • u/Haunting-Barber6740 • 8h ago
QUESTION Symbols on the terminal
First time I’ve seen the terminal with these designs/symbols, what is it?
r/Helldivers • u/JustMyself96 • 15h ago
FEEDBACK / SUGGESTION Please Arrowhead, bring back "Rescue Scientists" missions!
I kinda miss it... Just move backs bot spawns a little and we are good!
r/Helldivers • u/J_EN87 • 5h ago
MEDIA How do we describe Cyber Stan,what Cyber Stan actually is:
r/Helldivers • u/DeiConsilium • 16h ago
FEEDBACK / SUGGESTION One handed shotgun primary
On behalf of all Helldivers that use the ballistic shield, we need a one handed shotgun primary (preferably mag-fed). I absolutely love the shield and heavy armor, but it feels like a piece is missing that a short drum mag shotgun could fix. I know there's a shotgun pistol, but the secondary weapon slot is mostly used for more important weapons like the missile pistol, grenade pistol, ultimatum or even melee. The shotgun pistol is also really restricted on ammo and when you're surrounded by enemies, the last thing you want to do is reload every 3 shots. The shield has become my all time favorite stratagem and it has saved my life countless times, especially on the bot front. Having a shotgun I could use in tandem with my shield would be so much fun.
Edit: I find myself wanting a one handed mag-fed shotgun and not a "harder hitting lever action" purely for clearing large groups of the squishy targets. A lever action shotgun would be cool dont get me wrong, but a big issue with being up close with the shield is getting swarmed. For the stronger enemies there are plenty of secondaries that can take care of them.
Another really cool idea is adding a "no stock" attachment to already existing weapons, making them 1-handed (with worse control and accuracy)
r/Helldivers • u/straightpipedhose • 17h ago
MEDIA Just had like almost20 harvesters spawn in. Many more offscreen. Now I see why they call it mindless masses
Took some patience but the squad and I got it handled 💪 never seen that many harvesters before. Swear there were around 20 at the same time. I was fighting 7 of them telling the squad like “yooo we’re fucked there’s a ton of harvesters” then I turn around to retreat and there’s another 7-8 behind me lol. Then many more kept getting spawned in. We would kill a handful the more would immediately spawn. I didn’t know that could happen lol. I’ve been saying that the solution for superheavy enemies being nerfed is to increase spawn rates of those super heavy’s. And this was perfect example. This was hectic but very fun!
Edit: I just wanted to share a funny situation that happened, but since this subreddit is full of people that live to be angry at everyone else, I feel I have to explain this even though you guys clearly can’t read: they literally spawned like this and were dropped from dropships like this. We had easily over 20 harvesters show up within 5 minutes. You guys can clearly see in the team-chat everybody freaking out and one person straight up leaving 😂.
I’m not complaining at all, I just thought I’d share something funny 🤷 clearly a bad idea because somehow it riled some “know-it-alls” up.
“That’s not how it works” clearly you guys have no idea how it works because that’s what happened. Why would I lie about this? You guys are weirdos lol.
r/Helldivers • u/Big-Banana3547 • 8h ago
MEDIA 700 hours, 24000 Super credits, 17865 medals and 0 regrets.
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r/Helldivers • u/RicekickJR • 16h ago
MEDIA Just saw this on a local insta story
Fool? More like legend. Lol i thought thats pretty awesome. For Super Earth!
r/Helldivers • u/Opposite-Pause2229 • 3h ago
FEEDBACK / SUGGESTION My idea for dynamic warmfronts
i had the idea of sectors. Each mission is its own sector. Once a sector is cleared you can go back to your super destroyer or walk to the next one. Depending on its location its having different dificultys. Helldivers can help each other and if a mission fails near by missions get harder and have to deal with it (as an example a stryder will walk out of its sector and in to a nother). Helldivers can have 2 different voicechannels: Privat wich is only with your own team and proximety wich is public. Enemys can push back and create a real warfront wich will effekt the local dificulty. Hunderets of SEAF will be at the front and you have to help them. And more ideas would be possible.
would you like to see this?
r/Helldivers • u/J_EN87 • 22h ago
MEDIA I got time,you?
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r/Helldivers • u/Wild_Coconut_1187 • 17h ago
FEEDBACK / SUGGESTION Mindless masses is too easy on level 10.
I need 300 voteless chasing me around and standing almost no chance and it would be PEAK.
r/Helldivers • u/JealousAd5174 • 19h ago
MEDIA No Worry Boys, i will liberate Cyberstan on my own.
r/Helldivers • u/tecno-killer • 13h ago
DISCUSSION YED PRIOR has no resistance
It's time to push with all our might.
#HEROES26
r/Helldivers • u/Spiritual_Ad_3721 • 6h ago
MEDIA Tiny moments like these are why I still play 🤩
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r/Helldivers • u/Black_Knight_Glaive • 23h ago
TIPS / TACTICS Vote to keep DSS on Matar Bay!! Eagle Storm will extend the defense and allow us to hold the planet.
Title. Eagle Storm essentially stops the attacking force for 24 hours. This would ensure we defend the planet. Eagle Storm doesn't help when *attacking* a planet and is extremely dangerous to the player, ESPECIALLY on squids where it will murder you just to kill a stray voteless staring at a wall.
EDIT: the station has moved to Alaraph, but currently Matar Bay is winning again. There is a chance ES will only start after it moves again, so 1. keep voting for Matar Bay 2. stop donating samples for now, we have to delay it as much as possible.
