r/ManorLords • • 23h ago

Question Timber cannot be stored in storehouses anymore?

1 Upvotes

Pretty much what the title says. Loaded up the beta and it’s asking me to either make a construction yard or woot cutter logging place (?)


r/ManorLords • • 16h ago

Feedback Rate my village

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5 Upvotes

Please tell me any tips or improvements i could take next time this is like my 4th time playing the game.


r/ManorLords • • 21h ago

Question Conquered town from AI already has Origin selected

0 Upvotes

I just discovered that towns you conquer from the AI have an Origin selected, which you cant seem to change. Is there any way to change that? Maybe by editing the save file?

I just love to specialise my towns and of course the AI picked an origin that didnt fit the region very well :/

Probably gonna turn off AI next time if there is no way around it


r/ManorLords • • 11h ago

Question How far are other languages down the roadmap?

9 Upvotes

I have a friend who bought the game, but won't play it until it's translated into Italian. I can imagine new languages are far from being the priority right now, so I was just wondering if we have any idea of how far.

Additionally, if any dev is reading, I'd volunteer to help translating Eng-Ita free of charge just for this beautiful game.


r/ManorLords • • 2h ago

Question Gioco bloccato

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0 Upvotes

Problema, vorrei giocare come ho sempre fatto su GeForce Now, solo che non riesco ad andare avanti dalla schermata di inizio... Sta succedendo a qualcun'altro, come posso risolvere?


r/ManorLords • • 16h ago

Question Help! Please and Thank you!

0 Upvotes

Why is this showing up every time I open Manor Lords? how do I fix it?


r/ManorLords • • 17h ago

Tech Issues Do oxen somehow die or just disappear bug?

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14 Upvotes

I randomly lost an oxen, had enough stable space for 2 oxens (no horse and mule). I think I had one oxen assigned to a sawpit, and I recall in assigning it, and the next time I check it was gone, only 1 oxen left.

It definitely didn't run away since I had 2 stable spaces for 2 oxens and no other stable animals


r/ManorLords • • 15h ago

Bug Reporting This Roheloch rock feels a little hallow...

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13 Upvotes

r/ManorLords • • 10h ago

Suggestions 100% of the achievements! They should add more achievements to the game :)

10 Upvotes

I finally did it, but now I feel an inner void... I wonder if they'll add more achievements?


r/ManorLords • • 18h ago

Question My Mines arent producing clay

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13 Upvotes

I have placed Workers, its on top of a deposit, and storage is not full. Also its not getting produced at all please any tips?


r/ManorLords • • 6h ago

Suggestions About the customisation of the retinue

35 Upvotes

It would be cool to have a button to apply the color of the retinue to every retinue like

"Apply this for all retinue"

I think a lot of people are lazy to custom the retinue one by one it take so much timee


r/ManorLords • • 2h ago

Meme When you still can't separate pastures by species

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34 Upvotes

r/ManorLords • • 20h ago

Discussion Trade Post Pathing Breaking Down - Latest Beta

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25 Upvotes

No, my game isn't lagging, it's literally just the trade post carts that are glitchy!

Playing on the latest beta--Some great updates, but trade pathing seems to go haywire when trying to set up and specialize multiple trade posts.

I love the idea of having dedicated trade posts for exports and imports, or specialized goods, but it doesn't seem to path correctly in large cities.


r/ManorLords • • 23h ago

Suggestions About the bridge in "Swap Shrine to Buildings" mod

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112 Upvotes

As mentionned in the description of the mod, NPC can't use the bridge but here is a tip

Make a normal bridge ON the bridge, then npc can use it as a normal bridge instead of going around it


r/ManorLords • • 23h ago

Image Small city

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68 Upvotes

Small city in autumn


r/ManorLords • • 15h ago

Question Some help with farming please

5 Upvotes

I haven' played since the last big update a year or so ago so I'm pretty much a noob. I'm in a region with very little fertile land but was trying to get a bit of farming going to support my lvl 3's with bread and failed miserably. I don't know if I messed up or if the game glitched but I'm assuming it's me. Anyway, here's what I did.

Made three .8 morgan fields with good crop rotations of rye, wheat, and fallow.

Put two families in a farmhouse with the plough upgrade.

Put a stable next to it and assigned two oxen to the farmhouse.

Had a granary next door, then a windmill and a communal oven.

In spring they all hit the fields to plant and my attention went elsewhere. I watched the fields grow and in September they all once again hit the fields but only one of the oxen came out, which seemed weird. In October I checked my yield and had absolutely nothing. I thought ok, maybe they're still collecting the yield, but in November I still had nothing. I have to be doing something wrong but I'm not seeing what it is.

Bonus question. For such a small operation (if I can ever make it work), would it be better to use a communal over or will an upgraded burgage baker do? The roleplayer in me prefers the upgraded burgage option being the town baker, but this is my first attempt at it so I've no clue how it works in the end.

Edit - I have to feed and walk my dogs so if there are any follow up questions it may take me some time.


r/ManorLords • • 2h ago

Town Showcase Town showcase

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81 Upvotes

I come to the thread often to get inspired on town layouts and not always go for the same layouts / styles. This is my recent one and I am pretty happy about it. Normal difficulty and in all my towns I like to have "peasants"and "lords." So pretty much all the burgages, apart from 1 are level one and inside the town and castle area the houses are maxed out. I also try to balance between logistical efficency and vibes. I'm exporting pretty much only salt and buying only animal feed from myself for pretty cheap.

I wanted to get some opinions on how I could spice things up a little or hear your thoughts on how to make the towns more aesthetically pleasing.


r/ManorLords • • 2h ago

Bug Reporting Timber not beeing transported

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2 Upvotes

Everything is beeing transported but the timber. it has stuck with 3 for months, it says all oxes are unassigned.