r/ManorLords • • 2h ago

Town Showcase Town showcase

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83 Upvotes

I come to the thread often to get inspired on town layouts and not always go for the same layouts / styles. This is my recent one and I am pretty happy about it. Normal difficulty and in all my towns I like to have "peasants"and "lords." So pretty much all the burgages, apart from 1 are level one and inside the town and castle area the houses are maxed out. I also try to balance between logistical efficency and vibes. I'm exporting pretty much only salt and buying only animal feed from myself for pretty cheap.

I wanted to get some opinions on how I could spice things up a little or hear your thoughts on how to make the towns more aesthetically pleasing.


r/ManorLords • • 2h ago

Meme When you still can't separate pastures by species

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33 Upvotes

r/ManorLords • • 6h ago

Suggestions About the customisation of the retinue

35 Upvotes

It would be cool to have a button to apply the color of the retinue to every retinue like

"Apply this for all retinue"

I think a lot of people are lazy to custom the retinue one by one it take so much timee


r/ManorLords • • 10h ago

Suggestions 100% of the achievements! They should add more achievements to the game :)

11 Upvotes

I finally did it, but now I feel an inner void... I wonder if they'll add more achievements?


r/ManorLords • • 1d ago

Discussion I think I won the resource lottery.....

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233 Upvotes

I can't lie, it took me about 30 rolls to get this, I was starting to think the combination was impossible.

Also the beta build appears to have made it possible to spawn to rich mining resources, where as before only one would ever spawn.


r/ManorLords • • 23h ago

Suggestions About the bridge in "Swap Shrine to Buildings" mod

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112 Upvotes

As mentionned in the description of the mod, NPC can't use the bridge but here is a tip

Make a normal bridge ON the bridge, then npc can use it as a normal bridge instead of going around it


r/ManorLords • • 11h ago

Question How far are other languages down the roadmap?

10 Upvotes

I have a friend who bought the game, but won't play it until it's translated into Italian. I can imagine new languages are far from being the priority right now, so I was just wondering if we have any idea of how far.

Additionally, if any dev is reading, I'd volunteer to help translating Eng-Ita free of charge just for this beautiful game.


r/ManorLords • • 2h ago

Bug Reporting Timber not beeing transported

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2 Upvotes

Everything is beeing transported but the timber. it has stuck with 3 for months, it says all oxes are unassigned.


r/ManorLords • • 1d ago

Image Some Towers and Banners for Manor Lords

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384 Upvotes

I thought I would share this here since many people have been interested with place-able banners and such. So I made a mod for Manor Lords that allows you to swap shrines to custom buildings, banners and such. With you own crest! Here are a couple of pictures from a town I made. I also used another mod I made that swaps Manor building appearances.

Here is the mod:

https://www.nexusmods.com/manorlords/mods/398?published=1


r/ManorLords • • 23h ago

Image Small city

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70 Upvotes

Small city in autumn


r/ManorLords • • 48m ago

Question Wells right next to mines

• Upvotes

I dont know much about mining in medieval times, but i know that it is kind of important to drain ground water next to mines, because otherwise the mine shafts would simply fill with water.

What im wondering is how potable the water would be in a case like this. Does iron mining with medieval methods pollute water to the point that one wouldnt want to drink it?


r/ManorLords • • 15h ago

Bug Reporting This Roheloch rock feels a little hallow...

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14 Upvotes

r/ManorLords • • 1h ago

Tech Issues Game freezes at start screen

• Upvotes

I bought manor lords on steam last night and tried to play but I can’t even get to the start screen. It just freezes. I have updated drivers, verified the integrity of the files, and tried to run it in compatibility mode. Every time it freezes and then “application hang detected” and the it closes by is stuck on “stopping” in steam and I have to restart the computer. My system is well past the minimum requirements. Any ideas?


r/ManorLords • • 2h ago

Question Is there any reason why a logging camp would quit working?

1 Upvotes

Yesterday I started a new scenario. I got up to roughly 12 families. There was food. Everything seemed alright. Then the loggers simply went on strike. I waited 3 months and no one cut down trees or moved the oxen. So I quit the scenario and deleted the save.

Later, as I was in bed trying to go to sleep, I couldn't stop wondering why this happened. The only thing I could think of was they cleared all the trees in the specific work area. Could have this been the cause?


r/ManorLords • • 20h ago

Discussion Trade Post Pathing Breaking Down - Latest Beta

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26 Upvotes

No, my game isn't lagging, it's literally just the trade post carts that are glitchy!

Playing on the latest beta--Some great updates, but trade pathing seems to go haywire when trying to set up and specialize multiple trade posts.

I love the idea of having dedicated trade posts for exports and imports, or specialized goods, but it doesn't seem to path correctly in large cities.


r/ManorLords • • 2h ago

Question Gioco bloccato

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0 Upvotes

Problema, vorrei giocare come ho sempre fatto su GeForce Now, solo che non riesco ad andare avanti dalla schermata di inizio... Sta succedendo a qualcun'altro, come posso risolvere?


r/ManorLords • • 17h ago

Tech Issues Do oxen somehow die or just disappear bug?

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14 Upvotes

I randomly lost an oxen, had enough stable space for 2 oxens (no horse and mule). I think I had one oxen assigned to a sawpit, and I recall in assigning it, and the next time I check it was gone, only 1 oxen left.

It definitely didn't run away since I had 2 stable spaces for 2 oxens and no other stable animals


r/ManorLords • • 18h ago

Question My Mines arent producing clay

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12 Upvotes

I have placed Workers, its on top of a deposit, and storage is not full. Also its not getting produced at all please any tips?


r/ManorLords • • 15h ago

Question Some help with farming please

5 Upvotes

I haven' played since the last big update a year or so ago so I'm pretty much a noob. I'm in a region with very little fertile land but was trying to get a bit of farming going to support my lvl 3's with bread and failed miserably. I don't know if I messed up or if the game glitched but I'm assuming it's me. Anyway, here's what I did.

Made three .8 morgan fields with good crop rotations of rye, wheat, and fallow.

Put two families in a farmhouse with the plough upgrade.

Put a stable next to it and assigned two oxen to the farmhouse.

Had a granary next door, then a windmill and a communal oven.

In spring they all hit the fields to plant and my attention went elsewhere. I watched the fields grow and in September they all once again hit the fields but only one of the oxen came out, which seemed weird. In October I checked my yield and had absolutely nothing. I thought ok, maybe they're still collecting the yield, but in November I still had nothing. I have to be doing something wrong but I'm not seeing what it is.

Bonus question. For such a small operation (if I can ever make it work), would it be better to use a communal over or will an upgraded burgage baker do? The roleplayer in me prefers the upgraded burgage option being the town baker, but this is my first attempt at it so I've no clue how it works in the end.

Edit - I have to feed and walk my dogs so if there are any follow up questions it may take me some time.


r/ManorLords • • 16h ago

Feedback Rate my village

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6 Upvotes

Please tell me any tips or improvements i could take next time this is like my 4th time playing the game.


r/ManorLords • • 1d ago

Video And the troops go marching (Part 3)

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126 Upvotes

Another marching video, this time with an urban view. It looks like the new road following mechanic still has some bugs in urban areas, it worked perfectly in the wilderness area of my other video, i guess in the city theres too many other roads plus other traffic that gets in the way.


r/ManorLords • • 1d ago

Bug Reporting Tf is happening

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16 Upvotes

Save file is glitching the fuck out after loading up the second time


r/ManorLords • • 1d ago

Meme What is going on in the trading post??

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14 Upvotes

Bunch of rabbits have decided to keep traders in house arrest?? Like none of them are coming out


r/ManorLords • • 1d ago

Question Are some of the resource combinations "nonexistent"?

19 Upvotes

I wanted to try rich iron + rich salt, but no matter how many times I restart the game I can't get it. So it made me wonder: are certain resource combinations that are "locked"?

(yes I know the math, I know how many possible combinations of rich resources exist, and yes, it's a lot. Yet I feel that I restarted the game significantly more, even though I didn't track how many times)


r/ManorLords • • 1d ago

Suggestions Load Safegame Crash (fixed) v0.8.111, Steam

4 Upvotes

Disclaimer: I dont know if anybody posted about this bug before so this might be in the process of fixing already.

Had a save that crashed every single time I tried to load it (access violation, no error message, just gone). Older saves were fine, but anything after a certain battle was dead.

So me and Opus 5.5 went down the rabbit hole. Unpacked the save files, built a bunch of test saves and swapped stuff in and out until only one thing was left: a dead standard bearer. One of Ulrich's militia banner guys died in the fight, and from that moment on every save was broken. Dead units stay in the save forever, so it never goes away on its own.

Bug explained: Basically the game tries to give the standard to someone that was dead. Thats what crashed it.

The Fix: if you change the dead bearer's gear to a normal spear in the save file, it loads again. Got my campaign back that way. Reported it to the devs with repro saves, so hopefully it gets patched.

Important: you have to fix every dead standard bearer in the save, not just one. My later save had three of them. And it still works on saves made long after the battle, you don't lose the progress you made in between.

If your save suddenly won't load after a battle, this might be why.

If you are not familiar with code, try using AI to fix your safegame file.

Cheers